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Time to pop some bloons, hero style!

The bloons have invaded the land of Ooo and it's up to Finn, Jake and the monkeys to stop them! Bloons Adventure Time TD is an awesome crossover between the award-winning animated series Adventure Time and the #1 Tower Defense game, Bloons TD!
The soft-launch App Store description
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A Crossover of Bloons Tower Defense and Adventure Time called Bloons Adventure Time Tower Defense, which had soft launch access for those selected continents on July 14, 2018, and was released worldwide on August 28 of the same year, with a PC release hitting Steam on January 16 2019. Unlike the regular BTD games, it features heroes that can only be placed once on the map, allies that can be equipped to specific heroes (alongside trinkets and weapons), three new Bloon types (Shielded, Zombie and Ghost, the former of which was only previously seen in Bloons Super Monkey 1 and 2), a new story with a voice cast, and 3D MOAB-class Bloons. See the trailer for it here.


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This game provides examples of:

  • Allegedly Free Game: Unlike the other BTD games, this game is this trope. However, unlike most games, it very much is possible to play them without spending a single penny, but they will tell you about the premium items and currencies frequently.
  • Aloof Ally: In-story, Sai doesn't hang with Finn and company, disappearing shortly after her rescue from Lemongrab. Max does assure that she'll be around whenever there are bloons attacking, which explains why she's in your party.
  • Area of Effect: Several characters have this, and high pierce attackers technically.
  • Assist Character: Allies, who serve as extra "towers" in addition to your Heroes whom they have to be "equipped" to to be deployed. Unlike Heroes, some of them (such as the Dart Monkey and Business Men) can be deployed multiple times (between 2 and 4). Certain Hero upgrades can increase the number of multiples of Allies you can deploy.
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  • Awesome Ego: Supermonkey can be a bit full of himself, but he certainly has what it takes to pop every bloon in his range.
    (when a MOAB-Class bloon appears) "Someone take a picture when I pop this guy! And make sure you get my good side!"
  • Badass Baritone: Supermonkey.
  • Beam Spam: Besides Supermonkey's Eye Beams, this is also Sam's basic attack.
  • BFG: Princess Bubblegum's Weapon of Choice.
  • Combination Attack: BATTD allows for characters to work together with other characters are in close proximity in the form of upgrades. Some also count as a Double Unlock since your characters need to be at certain Star levels for them to even be available. Also, only one for each character can be used at a time. For example, Finn cannot have Bound by Word if he already has Bro Fist and vice-versa.
    • Bro Fist: Finn and Jake: At the end of a round, lives and cash are earned. Needs Finn at Level 3.
    • Bound by Word: Finn and Princess Bubblegum: Finn's attack speed gets a massive boost when a life is lost.
      • Royal Promise: Finn and Princess Bubblegum: Finn's Bound by Word boost becomes permanently active (as long as both characters are in play). Finn even gets unique lines.
    • Privateer: Captain Cassie and Princess Bubblegum: Cassie's upgrades and her equipped allies get a 20% discount and an attack speed boost.
    • Student of Ice: Sam and Ice King: Sam's beam attack becomes ice-elemental.
    • Student of Fire: Sam and Flame Princess: Sam's beam attack becomes fire-elemental.
    • Mounted Mauler: Commander Cassie and C4 Charlie: Cassie's missiles become MOAB Maulers.
    • Jake Suit: Finn and Jake: Jake "becomes" Finn's suit, enabling new attack options. Needs Jake at Level 7.
    • Gumballs: Juggernaut Max and Princess Bubblegum: Max's spiked balls become covered in gum, allowing him to bog down bloons in it.
    • Snowballs: Juggernaut Max and Ice King: Max's spiked balls become covered in snow, allowing him to freeze bloons.
    • Great Balls of Fire: Juggernaut Max and Flame Princess: Max's spiked balls become lit up in flames, allowing him to burn bloons.
  • Convection Schmonvection: Nobody in the Fire Kingdom levels get burnt up (unless they're over the stoves in the Flame Kitchen level, and even that just temporarily disables them) despite… you know, its nature. Only Flame Princess, Flame King (being fire elementals), and Cinnamon Bun (having the blue hue that comes with the Flame Shield spell) are exceptions to this trope.
  • Cool Boat: Cassie, whether she be a pirate captain or a fleet commander, will always be aboard a ship when fighting the bloons. Naturally, barring certain trinkets, this means she needs to be placed on water to be of use.
  • Covered in Gunge: Besides Princess Bubblegum's attack, which covers bloons in gum, there's also Slime Princess's... slime, and some trinkets that allow for shooting glue or webs.
  • Crossover: of Bloons Tower Defense and Adventure Time.
  • Depth Perplexion: Wouldn't be BTD without this. Melee characters such as Finn are still able to attack high-flying MOABs.
  • Enemy Mine: In a way. Most of the antagonists of the showwhich ones can be allied with the main protagonist to help them against the Bloons.
  • Excuse Plot: The plot is essentially as follows; "The Bloons went through a portal to the land of Ooo and are causing havoc. Stop and pop them."
  • Everything's Better with Monkeys: Naturally. Besides Max, Cassie, Sai, Sam, Charlie, and Supermonkey, you got Dart Monkeys, Boomerang Monkeys, Pirate Crew (exclusive to Captain Cassie), Super Fans (exclusive to Supermonkey), Squadrons (monkeys with RC dart-shooting planes), Elf Monkeys, Sniper Monkeys, Monkey Apprentices, Dr. Monkey, the Wizard Lord, and the Technological Terror.
  • Expy: The following Adventure Time characters behave like the following BTD towers.
    • Princess Bubblegum for the Glue Gunner
    • Warrior Bubblegum has a mix of the Monkey Engineer's summoning abilities and Finn's short-range attacks.
    • Ice King for the Ice Monkey
    • Marceline for the Heli Pilot
  • Eye Beams: Supermonkey has these, but you have to upgrade to them first. In the meantime, he will toss darts at breakneck speed.
  • Fanboy: The Super Fans return as Allies equippable only by Supermonkey.
  • Gameplay and Story Integration: Certain "tower" placement limitations (or lack thereof) do make some sense.
    • Ice King either freezes the water or cools the lava into solid rock depending on where you put him.
    • As a fire elemental, of course the lava won't be an issue for Flame Princess or Flame King.
    • When you get her, Princess Bubblegum provides some "SPF 10000000" sunblock for Marceline, allowing her to be around in daylight levels without burning up.
  • Gameplay and Story Segregation: Despite occasionally floating, you can't normally place Supermonkey on the water (or lava), yet you can do the same with Laser Butterfly.
  • Golden Super Mode: Supermonkey's Sun God form, which is only unlockable on Star Level 7 and consumes 4 Super Fans.
  • Grievous Bottley Harm: Ricardio uses a pair of broken bottles to attack the bloons with. Gunter also tosses these until you upgrade him to Orgalorg.
  • Hero Unit: A total of eighteen, though only ten at a time can be assigned to the party, six are technically alternate versions of a character, and three of those are paid content.
  • Heroes Prefer Swords: Finn, natch. And Warrior PB. For some reason, axes also fall under the Swords weapon type.
  • Hold the Line: The Hotdog Knights (as a power-up or a feature of a specific track) and Banana Guards (allies only assignable to either Princess Bubblegums) get placed directly on the track, so they basically do this. All get easily overwhelmed, but the Banana Guards fare slightly better by being upgradable, recovering their health between waves, and when overwhelmed, they get back up after (not on) the next wave (leaving you without their protection for one wave).
  • Humongous Mecha: Subverted. While the Technological Terror makes a return appearance here, it's merely the same size as any of the monkeys you have.
  • Kill It with Fire: Besides Flame Princess, there are also the following allies: Scorcher, Flame King.
  • Lethal Joke Character: Gunter (whose final upgrade Orgalorg massively boosts his attack speed and changes his attack type from sharp bottles to plasma) and downplayed with Abracadaniel (he's a slow one-shot attacker, but his upgrades allow him to even affect MOA Bs, though not the stronger ones).
  • Making a Splash: The Water Nymph.
  • Meta Power Up: For cash pickups, in place of Banana Farms, you get BMO, though he more like accumulates it until you choose to collect it. He's even upgradable for faster cash generation.
    • COBRA makes a return appearance from Bloons TD Battles and on top of being able to attack, he also drops medkits and suitcases of cash ranging from $50-$100 without being an upgrade first. He stops shooting while making calls for drops, however.
    • Tuxedo Jake is a straighter Monkey Village Expy, but he's paid content.
  • The Minion Master: Most of Warrior PB's upgrades involve summoning temporary allies special to her and enhancing them. She can also make buying her Allies cheaper, be able to place down one more of each, and (though costly) apply this to everyone's Allies.
  • One-Hit Point Wonder: You on Impoppable difficulty, unless you use up a Prismo's Artisanal Pickles power-up, which gives you 75 extra lives and a chance for a free wish orb.
  • Original Generation: While technically representative of the BTD side, there's Max, Cassie, Sam, Sai the Shadow, and C4 Charlie. The only main hero taken directly from BD is Supermonkey.
  • Power at a Price: Princess Bubblegum's Royal Promise upgrade gives Finn a massive speed boost. The kicker is that if you sell either him or Princess Bubblegum, or if a bloon gets through the track, you instantly lose 50 lives, which can easily cost you the game depending on the difficulty. The game even warns you before you can proceed with buying the upgrade.
  • Readings Are Off the Scale: When a MOAB-Class bloon shows up, there's a chance Princess Bubblegum might say, "Whoa... the Bloon-o-Meter is reading crazy threat levels!"
  • Snowlems: Ice King's Monsters of Snow power summons a couple of these to help pop bloons.
  • Stop Poking Me!: Every main character has one of these lines when you tap them too many times in a row.
  • Spikes of Doom: Sai's Tetsubushi upgrade allows her to plant caltrops on the track. These disappear at the end of every wave, however.
  • Sure, Let's Go with That: When unlocked, Ice King is accused of being responsible for bloon attacks and asked to join the heroes to redeem himself. He's innocent but plays along.
  • Support Party Member: Tuxedo Jake (who can't attack at all, unlike regular Jake). Lemonhope as well, but exclusively for one character (from any distance), but can be upgraded to two.
  • The Other Darrin: Between the 1.0.1 and 1.0.2 updates, Max's voice actor changed, making him the only hero/character to ever get his voice changed in between updates. His former voice actor was Mark Garrison in 1.0.1, and in 1.0.2 and later, his current voice actor is Gary Furlong.
  • Video Game Weapon Stats: Only four plus two: Speed (how fast your character can attack), Range (how far they can reach), Pierce (how many bloons can they hit at once), and Damage (how many bloom layers they can penetrate) along with Weapon Type (Swords, Darts, Instruments, Guns, Wands, and Bombs) and Damage Type (Sharp, Explosive, Ice, Energy, etc.).

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