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Black Command (or ブラックコマンド in Japanese) is a 2018 Private Military Contractors Simulation Game that's available via Apple iOS or Android for smartphones in 20 countries as of January 2019 by Capcom. The game was made by Capcom in-house with staff recruited from Resident Evil 7: biohazard in cooperation with Japanese military hobbyist site Military Blog. The game currently supports English and Japanese language options, although European languages like French, German, Spanish and Portuguese are being made available.

There's some plot to the game (via tutorial). The story takes place in the present day where players assume the role of a newly recruited contractor hired by Manda Securities for an upcoming operation somewhere in Makenene, where a civil war is taking place between the Wanato and Nutu ethnic communities. A MS contractor named Garheim is tasked to assist United Nations peacekeepers and is the recruit's training officer.

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During anti-Nutu operations, the team rescues a Wanato officer named Dufusi. After an incident where Garheim is spotted running guns and other military equipment for the Nutu to escalate the civil war, he's taken out and the player is now tasked to recreate the PMC all over again to redeem their reputation by taking on contracts in Asia, Africa, and South America while getting into contact with various sponsors to get money, gold, armor plating and ammo.

The Official English and Japanese sites are here.

The Official English and Japanese Twitter sites are here.

There's a small Reddit community dedicated to the game.


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The game contains examples of:

  • Bittersweet Ending: The tutorial concludes with the Nutu and Wanato signing a peace agreement. But the reputation of Manda Securities was ruined after Garheim was exposed. But from playing the Africa levels, some Nutu factions in Makenene have refused to abide by it and have made threats to use nukes.
  • Bulletproof Vest: Using armor plates in a mission will turn your vest into a ballistic one to reduce damage from gunfire.
  • Bulungi: The prologue starts with the player recruited by Manda Securities for a contract in Makenene.
  • But Thou Must!: The tutorial war is evidently scripted to teach the player the mechanics of the game, but if you play the tutorial a second time you'll realise just how heavily the game is railroading you.
    • In the first attack on central command, you lose three of your mercenaries and are forced to abort. Chances are you attacked the bottom right camp, three tanks rolled up to you, you returned fire, and promptly get steamrolled by the three tanks. If you successfully retreat from/evade the tanks, they will, in complete defiance of what the AI usually does (that is to say look around in place for a bit before returning to their original positions), stay right next to the camp, so if you attack it at all, you will get caught in the tanks' line of fire. The other camp and central command have tanks directly next to them already, so you can't attack those either. You have no mercenary with 'Tank Buster' nor 'Tank Sniper', and you don't have any anti tank rockets, so you can't destroy the tanks. And most egregiously of all, if you wisely decide to sit in a single spot and let the time limit run out, it'll loop back to 2:00:00 once the time limit reaches 1:00:00, so there's no way out of the mission except by suffering casualties.
    • In the mission immediately after the above, three of the tiles are removed off the board to create an artificial chokepoint so you cannot outmaneuver the tanks, and so Sergeant Garheim can teach you about retreating.
    • And in the mission immediately after that, the officer will immediately start escaping to the extraction point once you get near him, even if you didn't alert a single enemy.
  • Developers' Foresight: If a mercenary dies in combat, you don't have enough operatives to form at least one five-man fireteam, AND you blew all your money so you can't afford any more mercs, your secretary will point out you don't have enough money to hire more mercs, bemusedly ask you what you're doing, and then she'll tell you that you she's found a few mercs who are willing to work pro bono, meaning that the hire screen will offer you exactly enough $0 mercs to form a single five-man fireteam.
  • First-Episode Spoiler: Trying to talk about the prologue will reveal that Garheim is in cahoots with the Nutus.
  • Guide Dang It!: Some of the Legend-type contractors are available in collaboration events or special promos. But the guides will explain how to get some of them.
  • Hello, [Insert Name Here]: After the tutorial, the name of the PMC and the player, who's the commanding officer, can have their names changed.
  • In the Back: A justified tactic in the game. Ambushing enemies from the rear can save you ammo from being expended too much.
  • Multinational Team: Your PMC ranks can be recruited worldwide from various countries.
  • Mythology Gag:
  • Oh, Crap!: When your contractor team runs into a mortar or a MBT tank, their attacks can instantly take them out unless you 1.) surprise them from the back (for the mortar team) or use RPGs to take them both out.
  • Ragtag Bunch of Misfits: The contractors you can recruit are from a variety of jobs and fields. Most are ex-law enforcement/military/intelligence agency personnel with some who are ex-security guards. There are some who come from civilian life, ranging from secretaries, office clerks, paramedics, martial artists, hunters and ex-YouTube reality stars.
  • Rare Guns:
    • Most of the guns used in the game will have a star embedded on it if you recruit a merc in your ranks to search for a good gun. For example, if you're able to find a gun that is a Rank 5-6 with 1 or more stars, then it's better than those with no stars.
    • In the Resident Evil collaboration, the guns you can pick from the collaboration event consist of the Beretta 92FS Samurai Edge pistol and the Thor's Hammer shotgun. Although the game makes it into an assault rifle since the weapons you can pick up/purchase from Igor don't have a shotgun category.
  • Ripped from the Headlines: The civil war between the Wanato and the Nutu is one for various ethnic civil wars in Africa in countries like Libya, Mali and South Sudan.
  • Screw This, I'm Out of Here!: If you lose three mercenaries during a mission, the two survivors will decide to cut their losses and flee.
  • Starter Villain: The Nutu militants in the tutorial levels.
  • Wham Line:
    • In the prologue after the tutorial level reveals that Garheim is playing both sides, but specifically for the Nutus:
    Garheim: "That's your squad, isn't it? Why the hell are you here? Huh? What do you mean, what am I doing here? You're as sharp as a marble, don't you get it? If we slip the Nutu weapons, the [civil war] will keep going! Hey you, kill the guy."
    Random contractor: "Commander, requesting permission to open fire."
    Garheim: "You heard the man! Hurry up and give the order!"
    Random contractor: "No, commander. Permission to open fire on Sergeant Garheim!"
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