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Video Game / Battle Bears Gold

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Battle Bears Gold is a Third-Person Shooter developed by SkyVu. It was released on June 3rd, 2013 for both iOS and Android.

The game focuses around two teams of bears fighting to the death in an online arena. Players are placed into a random map of the gametype they choose. There are 11 classes to choose from, each with their own weapons, skins, and abilities. Furthermore, one can take up to three different loadouts into battle.

Battle Bears Gold contains examples of:

  • Abandoned Laboratory: The HIP Testing Lab map is set inside an abandoned Huggable factory.
  • Abnormal Ammo: Present in many of the weapons. A few examples:
    • Amputated Limbs
    • Hawks
    • Lego Bricks
    • Parachutes
  • An Axe to Grind: Used as the Assault's default melee weapon.
  • Arm Cannon: The Assault's Bearail Gun is one of these.
  • Awesome, but Impractical:
    • Melee+ equipment. While they do give a considerable boost in attack power, melee combat is incredibly rare, with only the Huggable being able to benefit extensively from it.
    • The Iron Curtain. It offers complete protection from the front, but unless you're playing as the Demoman, makes you unable to shoot at enemies. Thus, its rarely used among non-Demoman players, as it more or less makes you useless for several seconds.
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  • Bee-Bee Gun: A common theme in the Heavy's weapons.
  • Bloodless Carnage: All the classes are gibbed when killed by an explosive weapon, although no blood is present.
  • Bubble Gun: The Chub Scout's bubble gun is a non-joke item version of this trope.
  • BFS: The Assault's Primus Sword is a giant arm blade with the highest damage of any melee in the game.
  • Death by Gluttony: An odd example. The Chub Scout has two secondaries (a can of cheese and a can of whip cream) that allow him to inflate to massive proportions and explode, which kills himself as well as any one unfortunate enough to be caught in the blast.
  • Death Is a Slap on the Wrist: Most of the characters tend to be very nonchalant about dying.
    The Soldier: Ugh, dying sucks!
  • Fire-Breathing Diner: The Chub Scout's Baterito and Kill-Doba allow him to damage enemies this way.
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  • Glass Cannon: Both Botch the Assassin and the Huggable are this. In the case of the former, it's even used in his description.
    Botch is what you call a glass cannon. He has some crazy damage output with poison and his speed, but his weakness however is his lack of life. Dipping in and out of battle is Botch’s strength.
  • Missile Lock-On: The defining characteristic of the Demo's secondaries. All his secondary weapons (save for Rocket Propelled Lance) are able to lock on to an enemy player's position, and in the case of the Phat-Man and the Happy Hour, are able to follow players.
  • Palette Swap: All the playable classes have several skins that simply change their color.