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It's time to cook up a little magic!

A time management Mobile Phone Game produced by Rockyou Inc. (later acquired by PopReach Incorporated following Rockyou Inc.'s bankruptcy filing in 2019), Bakery Blitz follows the adventures of Sugar (the requisite plucky heroine), a baker who is determined to bring a little sweetness back to a world that's forgotten about dessert.

After discovering her Great Aunt Fondant's recipe book in the attic, protagonist Sugar creates one of the recipes and is instantly hooked on the taste. The prospective pastry chef sets off on a quest share her discovery with the world, only to discover that a certain Baroness von Bitter has caused everyone to forget what sweetness is. With a little help from the ghost of her Great Aunt Fondant, Sugar takes on the task of undoing Baroness von Bitter's evil magic - by opening a bakery!

Gameplay takes place in the kitchen of Sugar's mobile airship bakery. As customers arrive at the counter and place their orders (via pictograms in their speech bubbles), the player must navigate Sugar around the kitchen to operate stations dedicated to baking, filling, frosting, stacking, decorating and brewing a variety of confectionery treats and beverages. Cakes, tarts, cinnamon rolls, ice cream sandwiches, popcorn, coffee, tea — depending on the level, the menu of available desserts and complexity of the orders change. Customers arrive with a certain number of hearts, which diminish as they lose patience while waiting for their order to be filled. If their hearts run out, they leave in a huff. If Sugar can fulfill their order before their patience runs out, the happy customers leave coins (and occasionally power-ups) for Sugar to collect.

Sugar will have to be quick on her feet if she wants to keep her customers happy and her bakery open — and if she wants to stay one step ahead of Baroness von Bitter & her bitter melon minions.

The game has an official Facebook page and a Twitter account (though the latter hasn't been updated since 2017).


Bakery Blitz Contains Examples Of:

  • Alliterative Name:
    • Characters Baroness von Bitter and Mech Mike.
    • Many of the stages have alliterative names, such as:
      • Lavender Lake
      • Confection Cascade
      • Braided Breadlands
      • Fruitful Fields
      • Taffy Town
      • Mochi Mists
      • Fruity Farmlands
      • Saccharine Sweetlands
      • Volcanic Voidlands
      • Crumbly Cliffs
      • Wicki Wackerville
      • Desserts of Delight
      • Jazzy Jellyville
  • Alliterative Title: The title, Bakery Blitz.
  • Allegedly Free Game: The game is free to download, but encourages players to buy the "coins" and "crystals" needed to upgrade equipment and materials. Coins can be earned by completing levels and fulfilling challenges. Crystals are much harder to acquire, with only a few challenges awarding them in piddling amounts as prizes... unless players want to shell out real cash for crystals. Upgrading all the kitchen equipment and ingredients available in a stage requires crystals, and every new stage forces the player to start over with basic equipment.
  • Always Night: Cherryglow Forest, Lavender Lake, Spyborough, and several other overworld maps are stuck in perpetual night.
  • Americasia: The Shimmering Megapolis land resembles a cartoonish take on Chinatown, with a lion dog statue and paifang gateways vying for space next to structures that resemble the Space Needle, the Statue of Liberty, and a neoclassical structure similar to the US Capitol Building.
  • Animal-Eared Headband: The Cat Girl, who brings cats into the bakery, also wears a cat-ears headband.
  • Anthropomorphic Food: Baroness von Bitter's henchmen are walking, talking bitter melons. Some of Sugar's customers confuse them for cucumbers.
  • Artificial Limbs: The Clockmaker has a golden arm, visible in his Idle Animation when he works on a wind up clock. (He also might have a mechanical left eye, or it might be that his glasses have a magnifying loupe for working on small mechanisms.)
  • Conspicuous Trenchcoat: The bitter melon minions who arrive at Sugar's bakery to spy on her wear a trench coat, hat, and dark glasses to disguise themselves. Not that there's any indication it's an effective disguise - Cat Girl has a line of dialogue with the Beekeeper in which she points out that Sugar's newest customer seemingly showed up out of the blue, and is spending an inordinate amount of time in the bakery.
  • Cool Airship: It seems hot air balloons are the de facto method of travel in a world of floating islands. Sugar travels around in a pink hot-air balloon decorated with her personal emblem, and most maps have one or more custom balloons moored to the edge of the islands.
  • Cut and Paste Environments: Overworld maps are reused in later stages:
    • "Winter Faerie" reuses the map from "Frigid Glacier" with the addition of some holiday props
    • Stage 40, "Cupid's Valley", is identical to "Serene Heartlands"
    • Stage 41, "Bountiful Meadow", is identical to "Fruitful Fields"
    • Stage 42, "Steamington", is identical to "Cogburg Twirlport"
    • Stage 43, "Jade Garden", is identical to "Swirly Groves"
    • Stage 44, "Tranquil Reefs 2", is (unsurprisingly) identical to "Tranquil Reefs"
    • Stage 45, "Loony Blooperville", is identical to "Wicki Wackerville"
    • Stage 46, "Spieroville", is identical to "Spyborough"
    • Stage 47, "Scorching Firefields", is identical "Volcanic Voidlands"
  • Endless Daytime: Many stages (as opposed to those that are Always Night). The Lemonshine Orchard overworld map always appears to be brightly lit by sunshine.
  • Equipment Upgrade: Baking stations can be upgraded to produce desserts faster or have products "spoil" at a slower rate. Upgrades are purchased with coins and/ or crystals that players win by completing levels. Every stage has its own set of stations for producing unique deserts and drinks, so upgrades to the equipment in one stage don't carry over to the next.
  • Even the Guys Want Him: The Beekeeper. In his introduction, Ms. Trapeze Artist and Mr. Painter both gush over how handsome he is.
    Painter: I'd be his honey anyday![sic] When he comes to the bakery counter, I feel so much more patient - I want to stand next to him as long as possible!
  • Everyone Calls Him "Barkeep":
    • Played Straight with most of the customers, who are referred to by their job titles (Trapeze Artist, Beekeeper, Bookbinder, Newspaper Boy, Glassblower, the Mascot, etc...) or hobbies/ interests (Cat Girl, Painter, Tulip Cultivator, Band Lady, Camper, etc...).
    • Averted with the twins from the Swiss Chocolate Alps — but players don't learn their names Kaitlyn (Rabbit Twin) and Alexandra (Duck Twin) until the ghost of Great Aunt Fondant mentions them in the tutorial levels for Crepe Lake - dozens of levels and more than four stages after they're first introduced.
  • Fantasy Counterpart Culture:
    • Swiss Chocolate Alps is... pretty clearly Switzerland. If Switzerland were a conglomeration of floating islands topped by snow-capped mountains, rolling fields, windmills, and cows. The mascot characters for the land are little blonde girls who are clearly inspired by Heidi.
    • Braided Breadlands is meant to be Scandinavia or Greenland, if the large Viking ships, literal Vikings, and snowy ground are any indication.
    • Fruitful Fields is Holland - windmills and tulips abound.
    • Mochi Mists is Japan. Pagodas and moon bridges dot the landscape between torii gates and blooming cherry trees.
    • Swirly Groves is China - there's bamboo everywhere and the land's mascot is a panda.
    • Saccharine Sweetlands is India. The area's mascot is a woman in a sari and the architecture resembles that of the Taj Mahal.
    • Spyborough and (the copypasted Spieroville) are based on London, England. The architecture is dominated by terrace buildings along the banks of a river spanned by a bridge resembling the famed Tower Bridge. The land's mascot is a spy wearing a sharp suit, high-tech glasses, and a bowler hat (possibly a nod to famous fictional Brit James Bond).
  • Floating Island: All the overworld maps are portrayed as floating tracts of land, many with large spans connected by bridges.
  • Grumpy Old Man: The Clockmaker has a frown on his face until he gets his order. He also grumbles about the Glassblower's dedication to her "useless public art" while he himself creates cuckoo clocks that are both functional and beautiful.
  • Horny Vikings: The Viking customer from Braided Breadlands. He's got a massive beard, a horned helmet, and offers to head a raiding party to discover the source of the "horrible noise" coming from the hills in the Crepe Lake stage.
  • Hurricane of Puns: Most of the Cat Girl's dialogue is this, but her discussion of the Beekeeper with the Newspaper Boy deserves special mention:
    Newspaper Boy: You hear about the Beekeeper?
    Cat Girl: I heard his physique is purrfection! When he finds the right lady, I'll bet he'll whisker away!
    Newspaper Boy: ...Do you ever listen to the words that come out of your mouth?
    Cat Girl: Nope!
  • The Lost Woods: The terrain surrounding Baroness von Bitter's castle in the Grounds of Bitterness is a spooky, evil forest.
  • Luck-Based Mission: Latter levels add requirements for an amount of a certain baked good or ingredient to be sold in order to pass; three star-shaped cookies, two chocolate milks, four donuts with chocolate frosting, etc... but customer orders are randomly generated. It's possible to earn the number of coins required to beat a level and still not pass because customers did not order the required number of strawberry ice creams.
  • The Man in the Moon:
    • The "Wintry Camp" stage background features a large, bright moon rising over the frozen, floating islands. There is a smiling cartoon bear's face (or other animal with a round face and small round ears) on the moon.
    • Cherryglow Forest and Spyborough (and Spieroville) are lit by a bright full moon with a rabbit's face.
  • Microtransactions: The game features two currencies in normal gameplay — coins and crystals. Both are used to purchase upgrades to kitchen equipment and ingredients, which are required to pass each stage. While coins can be attained by passing and replaying levels, crystals are much harder to come by unless players want to shell out real-word cash for in-game crystal packs.
  • Premium Currency: The game utilizes two types of currencies, coins and crystals. Players are encouraged to make real-money purchases of both — but while coins can be earned in the course of normal gameplay (beating and replaying levels), crystals are much harder to accumulate. Without purchasing them directly, crystals can only be won in small amounts by completing special, one-time only challenges in the game stages. Coins and crystals both are needed to upgrade basic bakery equipment and ingredients. Advancing to a new stage means starting over with first-level equipment and ingredients, all of which need to be upgraded in order to progress.
  • Pun: Most stages include a few puns in the cut scenes - like this example from the Chateau du Gateau:
    Queen Gwen de la Crème: After all, who am I to reign on your pastry parade?
  • Punny Name: Queen Gwen de la Crème, whose name is a play on the phrase "crème de la crème," meaning the most talented person or best quality product of a particular set.
  • Purple Is the New Black: While Sugar's eyebrows and eyelashes are black, her hair is rendered as a dark blue/ cobalt.
  • Randomly Generated Levels: Each customer's order is generated based on the equipment and ingredients available to players. For example: on the first level of a new stage, players might only have access to one or two pieces of equipment in the kitchen and only basic ingredients. In Lemonshine Orchard, the only equipment available on the first level is the oven, and the only ingredients are strawberry cake batter, round cake pans, and chocolate frosting. In that scenario, customers can only order a round, unfilled strawberry cake with chocolate frosting and no toppings. In Lemonshine Orchard's last level, there is a choice of two cake pans, two cake batters, two (optional) cake fillings, three frosting flavors, and three (optional) toppings — that's over 100 possible combinations of ingredients that could be ordered. There is also a coffee station with two optional additions, resulting in three different drink options that can be ordered. This can prove frustrating as many levels carry the additional challenge of serving a certain number of ingredients to customers to get a passing score, but the game is under no compulsion to generate customer orders with requests for that ingredient. Players could be stuck on a level that requires them to serve 3 cakes with chocolate frosting, but find themselves unable to pass that level because no customer's randomly generated order includes a cake with chocolate frosting.
  • Spell Book: The recipe book Great Aunt Fondant left behind appears to contain more than a little magic.
  • Spirit Advisor: Great Aunt Fondant shows up as a ghost to deliver the tutorial for each new area. She also gives Sugar (i.e. the player character) advice on how to use power-ups and upgrades.
  • Sweet Baker: In all her cutscene interactions with customers, Sugar is shown to be both kind and considerate.
  • Sweet Tooth: Everyone in the game and Sugar too - one of her idle animations shows her pouring sugar directly into her mouth — from a sugar shaker she keeps in a belt holster.
  • Talking Animal: Apparently, Sugar's pet lemur-creature can talk.
    Newspaper Boy: Sugar's pet told me that some crazy vegetable sorceress destroyed everything!
  • Time Management Game: The goal is to bake, brew, fill, frost, decorate, and/ or stack a variety of confectionery treats before customers lose their patience and leave the bakery. Confections can only be left at certain stations for so long before they spoil and become unusable, so the onus is on the player to juggle the orders of the hungry, impatient customers without spoiling any of the food.
  • The Von Trope Family: Baroness von Bitter is the evil ruler whose magic caused the world to forget about sweetness.
  • Waterfall into the Abyss:
    • Lavender Lake area has two waterfalls, fed by rivers leading from large bodies of water on each half of the overworld map.
    • Chateau du Gateau has a small one near the royal palace.
    • Confection Cascade is a particularly egregious example - the second half of the overworld map appears to be a floating lake with waterfalls cascading off all sides.
    • Fruitful Fields has a modest waterfall fed by a river the meanders through the tulip fields..
    • Taffy Town is a beachside boardwalk/ carnival themed collection of floating islands. Beyond the sand dune and sea grass, the water on the first section of the overworld map extends off into the horizon while a set of falls crashes off the ledge in the foreground.
    • Windswept Valley has several.
    • Saccharine Sweetlands has one.
    • Crumbly Cliffs has more than one.
    • Tranquil Reef is another egregious example — crystal clear waters pour off nearly all sides of the tropical floating islands.
    • The Grounds of Bitterness show multiple waterfalls streaming off the collection of islands.
    • Sugary Dreamrealm shows two waterfalls cascading out of a lake on a floating island in the background. (There's also a regular waterfall filling a lagoon in the foreground).
  • Wingding Eyes: Humorously invoked by the Beekeper - when he receives his order, he covers his eyes with two large chunks of honeycomb as if to say "sweet!"
  • Wise Beyond Their Years: The Twins from the Swiss Alps. After relaying an inspirational story to Sugar about how they learned to embrace their individual strengths, they leave her with this message:
    Duck Twin: The way to change the world is to do as much as you possibly can in every way - walk with strength, and speak with volume.


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