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"Well, I guess...
It's time to set out on a journey
across time and space
to save our lost future.
Before the darkness of time falls upon us all..."
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Another Eden: The Cat Beyond Time and Space is a free-to-play Eastern RPG for mobile.

Aldo lives a relatively peaceful life as a town guard in Baruoki, until his sister, Feinne, is captured by the king of the beastfolk, and his failed attempt to rescue her launches him several years into the future. Aldo finds himself on a time-traveling adventure to save the world before the fabric of space-time is completely torn asunder.

The game is an attempt to create a pure J/RPG experience on mobile platforms, with an emphasis on plot and a de-emphasis on Revenue-Enhancing Devices. It shares some creators and themes with Chrono Trigger, as well as its sequel Chrono Cross. The latter's influence is most visible in the game's non-linear plot. Character-focused Side Quests are only unlocked when you actually gain access to that character... and while some of them are handed to you by the main plot, others are only available via the "Gallery of Dreams" gacha. The gacha itself is fueled by "Chronos Stones," the game's premium currency, which can be earned by Level Grinding the rather comprehensive Achievement System.

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Available for Android and iOS, with a Nintendo Switch port in the works.

This game provides examples of:

  • 2½D: The game's aesthetic. The team primarily moves left and right, but there are vertical walkways that allow you to transition between different rows of the map.
  • Abandoned Laboratory: The Xeno-Domain, dedicated to the research about the Xeno Prisma, is a space station-sized one. No weird monsters or deranged experiments to face here, just the remaining security robots. Complete with logs of the scientists who worked here.
  • Amateur Film-Making Plot: Update 1.7.2 adds the Theater sidequest, allowing your characters to play various roles in theater plays, with different characters obtaning different results. You get rewards for doing good or great... Or screwing up.
  • Amusement Park of Doom: Toto Dreamland, a former theme park in Elzion, is used as the Neohuman base. While you can only visit the Haunted Chateau at first, the rest of the park is like this complete with derelict crazed animatronics.
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  • Absurdly Powerful Student Council: IDEA, the IDA School student council, also acts as campus police and secretly investigate the various rumors on campus.
  • Aerith and Bob: Justified for the Eastern characters, but other names are all over the place. One peculiar example is Amy, whose parents are named Zaol and Ishar.
  • The Alliance: At the beginning of Arc 2, the Lion Warriors and the Unigan Knights form one after the former get time-displaced in the latter's timeline in order to fight the Ogres.
  • Ambidextrous Sprite: Sprites are simply rotated to make the character turn, which is very obvious with characters with asymmetrical sprites such as Bertrand, Cyrus or Jade.
  • And I Must Scream: The Visus Embryo, after being forcefully deactivated by Aldo and Riica in Antiquity, survived dormant through the ages and the collapse of the Tower of Time, but absorbing people's dreams instead of the stars. It absorbed so much nightmares and evil dreams it grew twisted into the Visus Echo and can't wake up even after millenia, until Aldo finds a way.
  • And the Adventure Continues:
    • Once the team have defeated Chronos Menas and freed Eden’s spirit, they all go their separate ways. They eventually band together again to find a way to save Eden’s lost future and to save Altena.
    • At the end of the Dragon Palace episode, Sheila initially parts ways with the party to continue her rule over the seafolk as Otohime. She then realizes that the unsealed Leviathan is still at large, and hastily rejoins the roster with a new objective to hunt it down.
  • Anti-Frustration Features: The Tsubura's Gems, introduced in v1.5.1, function as one where a Rare Random Drop would be involved. The player earns them by completing Very Hard Another Dungeon/Otherlands runs, and they come at a pace that lets a player trade for a much-coveted Chant Script every month. This ensures that a player is not always at the mercy of the Random Number God when hunting for these items.
  • Anti Poop-Socking: Another Dungeon access is restricted by keycards, of which you get one of each color every six hours. Each map in Another Dungeons only spawns five random encounters before shutting them off, discouraging a player from loitering to grind.
  • Arbitrary Headcount Limit: The player can only have six characters from a rather large list of playable characters, and only four of those people can be on the front line at any given time.
  • Archaic Weapon for an Advanced Age: All characters use one of eight different weapon typesnote , which are appropriate to the medieval-styled Present Era, even the characters from the far future. Foran even notes in her recruitment dialogue that spears are archaic in an era with ray guns.
  • Bad Future:
    • Aldo spends a lot of his time in the Antiquity to prevent one from happening, where Elzion was destroyed due to King Palsifal's messing with the timeline.
    • The family of Ciel and Shannon comes from one in another dimension, where Individuality Is Illegal is enforced to the extreme and anything artful or amusing is illegal.
  • Bag of Sharing: An NPC variant — Each shop you visit stocks the exact same weapons and has the same reserve of monster drops you've sold to them. Apparently their shared inventory can be accessed across multiple time periods...
  • Barrier Change Boss:
    • The Primal Darkness alternates between absorbing all physical and absorbing all magic attacks. If ignored, it also bestows this attribute to the Final Boss.
    • Cradle Omega starts off immune to all physical attacks and weak to all magic attacks. At different HP thresholds, it switches its affinities, becoming weak to one physical attack type and immune to all other damage types.
  • Big Bad: The Phantom, a powerful inter-dimensional being that wants to destroy the universe. Zennon Ogre takes this role in Arc 2.
  • Bonus Boss: Several of these are scattered across the game, and fortunately they are visible on the overworld (or prefaced with a boss warning prompt) so you can't accidentally walk into them prematurely. The game recognizes them as Horrors and your reward for beating them is free Chrono Stones through achievements.
    • For instance, trekking back to the depths of the Moonlight Forest when you get your very first opportunity to revisit it (at around level 25) throws you into a boss fight with the level 65 Goblin King and several level 55 Goblin minions. The Red Dawn is visible in the distance in the Zol Plains, and it's level 70 while the surrounding mobs (and your party, on your first visit) are about level 12.
    • Red exclamation markers indicate recruitment sidequests for several characters (like Azami, Cerrine and Gariyu). You'll need to complete several fights (each one scaled for endgame to postgame parties) before you can finally recruit them.
    • After finishing 1000 Another Dungeon runs, the Nameless Girl becomes available as a level 90 boss.
    • The ultimate prize for investing time and effort into the Fishing Minigame is the ability to drag these up to fight. Their unique drops are ingredients for high-end weaponry. Four of them also drop key items that are crucial to triggering the final fight with Leviathan, whose defeat adds a guaranteed 5-star character to your roster.
  • Bonus Dungeon: Another Dungeons involve the player traversing difficult versions of levels they've already cleared, with souped-up enemies and bosses and unique rewards and drops that are collected on completion. Their Very Hard difficulty tier unlocks after completing the first arc (Chapter 25), presenting even stronger enemies and greater rewards.
  • Bonus Level: The Phantom Dimension serves as one to any Another Dungeon run, being an enemy-free zone with a chance to obtain great rewards. You can only access it with a White Key, and that has a 10% chance of appearing after completing any Another Dungeon run at any difficulty. White Keys cannot be stocked, so the player is encouraged to use them immediately after finishing a run.
  • Boring, but Practical: Some early skills hit a single target multiple times and for cheap. They easily become incredibly useful in boss fights as they build the Another Force gauge at an increased rate.
  • Boss Bonanza: Chronos Umbra, the final dungeon of the first act, has six miniboss fights against the primal elements. Defeating them weakens the main boss, since he'll use the gimmick of each primal element still standing during his own fight.
  • Bribing Your Way to Victory: You can purchase Chronos Stones, which let you encounter additional party members. Purchased Chronos Stones also gives you a higher rate of drawing powerful high-rarity characters. However, the main story is completely beatable using the characters the story gives you (albeit with a fair bit of grinding), and that content is scaled more towards 4-star characters rather than the rare 5-star ones. You also get Chronos Stones from daily login bonuses and completing quests, so you're bound to be able to afford a few encounters without spending a cent on the game. Likewise, several 5-star characters can be obtained by doing certain quests or beating certain bosses, meaning players who don't spend a dime period won't be locked out.
  • Brutal Bonus Level:
    • Completing part 1 unlocks the Very Hard versions of the Another Dungeons. The level recommendation for the earliest Very Hard dungeon unlocked this way is 58, when the player is likely to just have finished the final battle with a level 55-56 team, and the level cap for 4-star characters is just 60.
    • Also available after completing part 1 are the Otherlands regions. They operate by the same Another Dungeon rules, but each level also features multiple boss fights that require you to bring your best if you want to clear them in one go. And you're definitely tempted to do so, because entering the Otherlands levels consumes two green keys.
  • Can't Catch Up: Low-ranked characters, including story characters without promotions, will eventually run out of Ability Board spaces to invest their Ability Points in, and will get overshadowed by higher-ranked ones who don't need to wait to be promoted.
  • Character Tiers: Characters with a higher star ranking are straight-up better than those of lower ranks due to greater base stats, more Ability Board spaces, and a higher level cap. When comparing characters of the same rank, though, that is when tier discussions become more subjective.
  • Chekhov's Gun: On the Open Air Gallery in the Ogres Spike, the player may be able to see a whale, floating in the distance. It's not part of the scenery — with the help of a key item located behind the next boss, you can call down this level 110 Horror and fight it.
  • The Chosen One: Arc 2 starts with Aldo becoming one for the Dragon God, by defeating his emissary.
  • Color-Coded for Your Convenience: Horrors are marked one of three colors on the minimap; red means that it will be very hard to take down with your current party, yellow means that it will be a challenge, but possible, to defeat, and blue means that it poses minimal threat.
  • Combination Attack: If there are two or more characters that share a trait on the frontline when using a fully charged Another Force, they'll finish with a special combo attack. The first one you're most likely to see is the X-Strike, performed by Aldo and Cyrus.
  • Com Mons: There are three sets of heroes (masked girls, armored knights, and robots) that pad out the 3-star encounter pool. They aren't voiced, can't be promoted, and have no unique sidequests, so unless you're hurting for a particular role, just about any other unique character is a better choice.
  • Combat Exclusive Healing: You cannot use healing spells outside of battle. You can replenish your party's HP and MP with food, but you can only carry one food item around at a time.
  • Continuing Is Painful: Downplayed. Although Death Is a Slap on the Wrist, the game offers the player the ability to pay 50 Chronos Stones to resume the battle right there and then, with the party's HP and MP refilled. There usually is little reason to use this function, but its full weight lands in the postgame, where it can secure the spoils of an Another Dungeon run, and when 50 Chronos Stones can set one's Stone collection back by a day or two.
  • Convection Schmonvection:
    • Traversing the Nadara Volcano doesn't affect the party unless they step on any active fire traps.
    • Averted in a few boss fights — The Primal Flame passively damages the party every turn. The Spirit of Salamander can set the field ablaze, damaging the party every turn unless protected by Undine's Tear.
  • Cool, but Inefficient: Otherlands Hard difficulty monster drops are used to craft level 52 upgradeable armor. However, the upgrade effects are rather miniscule and only apply to wielders of certain weapons, making them no different from stock level 52 armor on anyone with the wrong weapon choice. Higher upgrade tiers eventually require so many copies of boss drops that they quickly become not worth the effort. Not helping matters is that the Tower of Stars Hard difficulty yields drops that makes equally powerful level 52 armor (and superior level 60 armor) while requiring fewer key cards to enter.
  • Creepy Changing Painting: The Haunted Chateau has some. One hall is filled with paintings of Faceless Eyes, which follow the player, and Amy runs into another painting that's facing backwards before flipping to normal.
  • A Day in the Limelight: Most party members have a sidequest chain that features them, which might reveal a bit more about them and their backstory.
  • Death Is a Slap on the Wrist: Dying and choosing not to purchase a continue (which uses valuable Chronos Stones) respawns the player in the nearest town. If the player dies in Another Dungeon, they'll also lose all the crafting ingredients they picked up, but otherwise there is no other consequence.
  • Developers' Foresight:
    • Feinne comes to wake Aldo up in the beginning of the game, telling him to not fall asleep again. The player then has an option to fall asleep in bed again; if you choose that option, Feinne will come up to wake Aldo again.
      • If the player ignores Feinne and keeps going back to bed she starts to grow annoyed, until finally Feinne tells Aldo he won't be having breakfast.
    • Aldo ends up in Man-Eating Swamp with no way to escape, unless the player loses a fight, which respawns the player in the nearest town. Since Aldo has no narrative reason to want to return to the swamp, Riica will lose an important battery in the swamp to give Aldo a reason to return and meet Cyrus.
    • Unarmed characters, if engaged in combat, will brandish a "default" weapon fitting with their battle style.
  • Disc-One Nuke: Your first free 4-star character is likely going to outshine your 3-star story-given characters. 4-star Miyu, for instance, will consistently outdamage Aldo (3-star by default) despite sharing the same gear. There will come a time, though, where you simply cannot last on mandatory party members and will have to either try your luck with the gacha or make up for an understaffed party.
  • Dream World:
    • Dream Worlds form the basis of the IDA School Episodes. The first two parts involve the cast investigating one from Saki and Mayu respectively, after their consumption of a dark apple.
    • The Snake Dream is visited during Chapter 32 of the main quest.
  • Dressing as the Enemy: Aldo tries doing this in Elga's second quest, but it backfires spectacularly because the enemies' cowls were enchanted to brainwash whoever wears them.
  • Dual Boss: Chapter 32 climaxes in a fight between you, Berserk Neo Anguirius and Berserk Beast King. Both bosses have a different moveset, regularly use a Switch-Out Move, possess plenty of HP to 1 attacks, can summon mobs and can use Another Force.
    • Ogre Wars has the Hell Ogre and Death Ogre. They're less threatening than the two above, but can use Another Force as well.
  • Dual-World Gameplay: The Ocean Palace episode involves you traveling to and from the Dragon Palace in two time periods with the help of many warps. You will end up altering small things in the past to influence the future terrain — for instance, repairing a small crack in a walkway to prevent its future collapse.
  • Early-Bird Cameo: Many characters recruited through Dreams have a spot on the world map where they sit around when not in the party. The player can talk to them before they're recruited into the team.
  • Easing into the Adventure: The game starts with Aldo running around town doing simple errands and fighting basic monsters, before the beast men attack and capture his sister.
  • Effortless Achievement:
    • There are tons of things that will gain you Chronos Stones: for instance, you get 5 every time you fight an enemy for the first time.
    • The game hands you at least 50 Chronos Stones for progressing the story to the next chapter. Sometimes to proceed you only need to travel from point A to point B with a possible cutscene in between.
  • Equipment Upgrade:
    • The main draw of the Otherlands areas is that the materials obtained there are used to craft and upgrade special equipment. The requirements include multiple drops obtained from bosses and elusive shiny mobs.
    • Additional chapters to the story, starting from update 1.5.1, add more upgradeable equipment. Though they may not be as strong as those found from Otherlands runs, obtaining their required ingredients is a lot less tedious and involves fighting less difficult enemies.
  • Elemental Rock–Paper–Scissors: Earth beats Water, Water beats Fire, Fire beats Wind, and Winds beats Earth. Hitting weaknesses will contribute a great boost to the Limit Break meter and significantly extend the Another Force duration. Most elementally-aligned enemies will resist their own elements, but not the element they have an offensive advantage on.
  • Elite Mook: Referred to as Horrors in this game. They're powerful versions of regular enemies, can be seen on the map, and are usually a higher level than what you're expected to be on your first visit to an area. Defeating them usually gets you materials that can be used to make powerful weapons and armor. Some of them even serve as a Beef Gate, guarding chests that hold equipment that befits the level the player's expected to defeat them.
  • Elite Tweak: The Guiding Light and Luring Shadow system offers minor stat bonuses to characters, and are typically accumulated by obtaining duplicates of them, with higher-rank duplicates giving more Light and Shadow points. Story characters instead stand a chance to gain Light and Shadow points after completing Another Dungeons. Certain sources may offer Light and Shadow points that are specific to weapons, allowing the player to invest in characters that wield that specific weapon type.
  • Everyone Laughs Ending: Multiple sidequests end with Aldo laughing as the game cuts to the quest complete screen.
  • Experience Booster:
    • Characters obtained from the Gallery of Dreams will always be level 1. You can use Scrolls to level them up, but if you put them in battle they will gain bonus experience until they are half the level of your strongest character, after which they will level normally.
    • Another Style versions of characters in your roster must be trained up from level 1. However, they enjoy an additional experience bonus that makes it easier to bring them up to speed with your current party.
  • Far East: The Eastern Lands are often mentioned and several characters come from them. What separates them from being a classic Wutai is, in addition to Mikos and samurais, the presence of at least one Chinese-inspired character (Lingli).
  • Fishing for Sole: In the fishing minigame, some of your catches can be random junk like slippers and bottles. They still contribute to the fish compendium and you can even get achievements for catching enough of them or catching extremely large ones.
  • Fishing Minigame: One is added to the game as part of the “1000 Ark of the Dragon Palace” update.
  • Fixed Damage Attack: A few bosses have an attack that inflicts a guaranteed 9999 (or more) damage to one or more party members. This attack is typically only used at low health, prompting you to burst them down before a Total Party Kill happens.
  • Floating Continent: Due to the earth below becoming too toxic to live on, humanity lives on floating landmasses in the future.
  • Forced Level-Grinding: The additional episodes (starting with "Two Knights and the Holy Sword") introduce a new permanent character. However, they're several levels behind the episode's recommended level and are ranked 2 stars — worse than the game's Com Mons. The only way to upgrade them is to progress their episodes, which in turn involves repeatedly fighting the associated monsters to gather points to unlock the next boss fight. The associated Another Dungeons give more points per fight, but also require that underpowered character to be in the party, meaning you'll have to bring them up to speed or risk effectively fighting with one member missing.
  • Flying Seafood Special: The future has flying fish that can be caught swimming through the clouds.
  • Gameplay and Story Segregation: Due to the gacha system, some characters described as weaker than the others can be maxed out before you pull the later one. Examples include Akane and Miyu respectively compared to Shion (Akane's older brother and a more skilled samurai) and Bertrand (Miyu's bodyguard and combat teacher).
  • Global Airship: In an exaggerated version of Defeat Means Friendship, defeating the Synth Hydra and completing the Riftwalker chapter lets the dimensional ship join your cause, granting access to a few new areas in the process. Having the Riftwalker in tow also lets you access any time period freely without needing to transit through the Spacetime Rift.
    • The whole Garden Island from Ciel's Other Tale turns out to be one.
  • Global Currency Exception:
    • The Nopaew Emporium only accepts Git for weapon upgrades ; Memoirs must be bought using Tsubara Gems, earned by completing Very Hard Another Dungeons and Otherlands.
    • Likewise, the Master Fisher only accepts Fish Stones and Kamasu Points in order to buy fishing rod upgrades and baits above basic tier.
  • Go Mad from the Isolation: The real Eden was lost to the Dimensional Vortex when Professor Chronos tried to send them to the past. Trapped in the void, Eden's mind was consumed by despair and madness, and he mutated into a abomination of chaos.
  • Good Morning, Crono: Much like Chrono Trigger, the game begins with Aldo being roused from his sleep by Feinne. The post-credits scene after clearing the main story starts with Aldo being roused by Feinne's voice, only to discover it's Cyrus mimicking her.
    • After Ogre Wars, Aldo gets woken up by Feinne again, but this time it's Riica who imitates her voice.
  • Guide Dang It!: The game doesn't clearly explain the use of food and how to replenish it. It's not unusual for players to go about several chapters without ever consuming Feinne's sandwiches from the very start of the game.
  • Haunted Castle: The Haunted Chateau in Elzion. It's a fake one part of Toto Dreamland, but years without maintenance have done a number to the special effects and animatronics. The former still works and are guaranteed to make the players do a Double Take or two, especially during cutscenes; the latter act as dungeon monsters.
  • Healer Signs On Early: Aldo's first-ever companion is Feinne, who comes with a healing spell by default. After she gets kidnapped, the next story-based party member is Riica, who also can learn a mid-strength healing spell. Unlike Feinne, Riica never leaves the roster.
  • Heroic Sacrifice: The Elemental Spirits from antiquity sacrifice themselves to minimize the damage from the timequake.
  • He Was Right There All Along: The Horror monsters in the Macminal Museum are living dinosaur fossils that stand on a display stand and look like one of the museum's exhibits before someone gets too close and they attack.
  • Hidden Agenda Villain: The android who hands out dark apples to people who've crossed the Despair Event Horizon, which "grants wishes" by trapping them in a Dream World.
  • Hidden Elf Village: Konium, a beastfolk village hidden on the remote Snake Island, is home to beastfolk who are pacific towards humans as well as the reformed Guildna and Vares.
  • "I Know You're in There Somewhere" Fight:
    • The group have to face Feinne and Altena after they’ve fused into Beast Angel Geo Anguirus.
    • After the fight against Chronos Menas, the group finds Eden’s spirit and have to fight him to save him.
    • Near the end of the Ogre Wars arc Ogre Rancorem takes posession of Aldo.
  • Ill Girl:
    • In the Time Mine episode, Sylvia is first found collapsed and you are sent to make medicine for her. She gets better, but is not in the pinnacle of health. She eventually succumbs, leaving behind a grieving husband and a daughter.
    • Another one lives in Baruoki. Since there is no cure for her heart disease and it gets worse everyday, she starts shutting herself away in hope to die. Fortunately, a cure has been found in the future and an Elzion inhabitant will whip it up for you in a sidequest.
    • Another one, Mayu, is the focus for the IDA Part 2 episode. She crossed the Despair Event Horizon and ate a dark apple, creating a Dream World that's affecting the real one.
  • Item Crafting:
    • There's only one weapon shop in each town, to which you sell the Vendor Trash you've picked up over the course of your latest travels; you get money ("Git") in exchange. However, one man's trash is another man's treasure: the items you sold allow the shopkeeper to craft weapons, and you can't buy what you want unless you have enough Git and you've sold him the necessary quantity of Organ Drops.
    • The various facilities of the Mining Village from the Time Mine side episode offer a more standard variation of item crafting, where you gather resources to create materials and tools to aid your expeditions into the titular mine.
  • Item Farming: Eventually mandated if you want to keep multiple teams' worth of equipment up to date. Several good weapons and armors require multiple stacks of Organ Drops to just produce one unit. The amount of Git (the in-universe currency) you get from winning each battle is also rather scant, and most of your income is derived from selling off monster drops.
    • Otherlands equipment require a lot of copies of monster drops, which also includes multiple boss drops and many rare drops from the local Metal Slimes. Not helping matters is how you need two green keys to commence an Otherlands run, effectively limiting you to two free runs a day. It's been estimated to take a few months of Otherlands runs to fully upgrade an Otherlands weapon.
  • Infinity -1 Sword:
    • After completing Chapter 21, the player receives the Geo Metal Lock Box. Through a secret side quest that involves properly forming some Geo Metal from that, the player can then use it to forge an Adamantine Weapon. The player can only forge one of it, but it's a level 50 weapon with stats that rival level 60 gear, and future updates will feature a way to upgrade it further.
    • Update 1.5.1 adds level 55 equipment, can be purchased from the shop and is on par with certain level 60 gear that is normally obtainable from Very Hard Another Dungeon runs. Update 1.7.1 added new level 60 weapons one notch above those.
    • The Cruel Angel Set and the Toto Set are unique sets of level 60 upgradeable equipment, and while they have lower stats and less attractive upgrade perks than the Otherlands weapons, they take a lot less effort to fully upgrade and can serve as an intermediate before venturing into the Otherlands.
    • Other Tales keep up the trend by adding level 55 equipment dedicated towards characters who are the central focus of the chapter. (Miyu's Other Tale feature a new spear and fists, weapons used by Bertrand and Felmina).
    • The Tower Of Stars Hard difficulty yields rare enemy drops that can be used to create level 60 armor, which is one step below the Otherlands upgradeable armor. However, compared to Otherlands Hard, Tower of Stars Hard is a walk in the park.
  • Infinity +1 Sword:
    • Some of the strongest weapons available to the player are the Rill Weapons, made from the drops of monsters fished up from the Fishing Minigame. Each weapon also requires a part obtained from one of several incredibly strong Bonus Bosses encountered by investing effort into said minigame.
    • Weapons obtained from the Otherlands regions are some of the strongest in the game, as fully upgrading them bestows unique bonuses that can dramatically improve the performance of their wielder. However, this involves repeatedly grinding Very Hard Otherlands regions for drops to both make and upgrade the weapon, a task best suited for a level 80 party.
  • Interface Spoiler:
    • It's possible to check for the location of a crafting ingredient for a weapon or armor as soon as any ingredient for it is collected, which can reveal the name of future dungeons or the existence of the secret side area.
    • Averted for the pathway to the Charol Plains. The portal needed to access it is not marked as an interactive item.
    • Averted with the title of Sheila's four-star class, which is rendered as a ? before it's obtained to hide a reveal that happens a third of the way through her side story.
    • Played straight for sharp-eyed players with the Time Mine Episode, as Horai is sitting right where the Tower of Time is on the Antiquity map, making the time-related problems obvious to spot.
  • I'll Never Tell You What I'm Telling You!: The first battle against the Ogres has them brag about how they're invincible as long as their Ogre Dog is with them... Provided he doesn't fall asleep after eating too much treats... Treats one of the Ogres carries in a bag on his belt... Guess what you're supposed to hit first during the battle. No wonder Zennon Ogre kills them right after for their stupidity.
  • I Was Named "My Name": Averted with Kyros the cat, who appears to have had a different name before traveling to the future, and gets a completely new name when he travels to the past.
  • Joke Item: The Wooden Lance and Staff of Light are a potted tree and lamppost respectively. They're also level 1 weapons.
  • Jurisdiction Friction: The EGCP (Elzion's police) and the COA (Elzion's feds) don't play nice with each other. According to Renri, it's because the COA takes precedence for any serious crimes.
  • Killer Rabbit: A side path in Toto Dreamland leads to the Ferris Wheel, where one finds an animatronic for Mimi the Rabbit. If the flashing red Horror icon on the minimap doesn't communicate this trope enough, the fact that she's a level 100 Bonus Boss will.
  • Lazy Backup: The player loses the fight if everyone on the frontline is defeated, even if the backup characters are at full health.
  • Left the Background Music On: In the Corridor of Time Layers, Last Island, and Toto Dreamland, the background music keeps playing even during fights. While the former is a rather epic and dramatic score fitting with the gravity of the situation the heroes face, the latter two engage in Soundtrack Dissonance with their quiet compositions.
  • Lethal Joke Item: The Toto Weapons look like cheap plastic toys... And have stats and enchantments rivaling the Cruel Angel Set.
  • Let Them Die Happy: While the Oracle is dying, he asks Aldo about his daughter. Aldo leaves out the bit where she's kidnapped.
  • Level-Locked Loot: Weapons and armor can only be used by characters that have reached the same level.
  • Limit Break: You eventually unlock Another Force for use. When activated, Time Stands Still and your party is able to use any skills for free as long as you have meter, culminating in a special move if two or more characters share a personality trait.
  • Limited Move Arsenal: You can only assign up to three skills on a character at any one time. While it may be a no-brainer for damage-oriented characters who only need to know how to hit one or multiple enemies, characters with a wide variety of support skills will need frequent skill adjustments for the situation.
  • Loads and Loads of Characters: While the main story characters are manageable, the cast of playable characters is quite large due to all the different characters gotten through the dream system. Including Com Mons, you can have over 100 characters in a roster.
  • Loot Boxes: The main way to unlock new characters for the game. It is possible, but extremely hard, to go through the main story without spending any in-game currency. You can get about four to five batches of ten straight gachas worth of currency to test your luck throughout the main story.
  • Lotus-Eater Machine: The IDA episodes focuses on rescuing people who've eaten dark apples, which traps them in Dream Worlds that fulfills their desires. Their real selves are hidden away, while a Heart Guardian keeps them trapped in the dream.
  • Magikarp Power: The Uquaji introduced in patch 1.2.500. Fighting it is initially simple and a quick way to earn some Chronos Stones, but it comes back stronger every time it’s beaten. Eventually it can go well above the games usual level cap of 80/90, going at least as high as level 145.
  • Matchmaker Quest:
    • One sidequest has Aldo deliver a love letter, and then having to convince the writer to be more true to herself instead of creating a persona her crush isn't even interested in.
    • Another quest involves Aldo trying to get an artist and the girl he drew pictures of together out of frustration from how willing they were to sit there pining after each other instead of just talking to each other.
  • Mechanically Unusual Class: Some characters break the mold, usually by using weapons not available in-game (Cerrine uses a whip, Felmina dual knives, Elga dual sickles and Saki her ice powers) or a peculiar skillset (AS Isuka switches between various stances with different effects). The former use the same weapons than other characters to gain bonus stats but with altered properties (Cerrine uses fists, a blunt weapon, but her whip inflicts piercing damage), the latter require practice to use them to full extent.
  • Mega-Corp: KMS in the Future era. They don't directly control Elzion, but they have a hand in every pie ranging from robot production (Riica), scientific research (Krervo and Nonold) and energy production (the Xeno Prisma). They also have a shadier side such as Project Eugenes (a Bio-Augmentation experiment that resulted in giving Suzette her powers), Project Deus Ex Machina (turning Riica into a combat model despite the protests of her head researcher) and favoring the Xeno Prisma over the less powerful but incredibly safer Geo Prisma.
  • Metal Slime: The Otherlands levels and Other Tales Another Dungeons feature glowing "Alarmed" mobs. These have a lower appearance rate, are a fair bit tougher than their non-shiny counterparts, are prone to running away at the start of battle, and drop rare items that are vital to weapon upgrades.
  • Most Definitely Not Accompanying Us: After rescuing Feinne from the Beast King's Castle, Aldo tries to leave Feinne with their honorary grandpa. Naturally, Feinne stows away on their airship.
  • Mythology Gag: As the game was written by Masato Kato, who was also part of the team for Chrono Trigger and Chrono Cross, there are several little nods to the series.
    • At the start of the game, Aldo gets a brief explanation into what Prisma are and how they work from a girl who looks suspiciously like Lucca.
    • One of the game's allies is a samurai-turned-frog named Cyrus. The same ribbit sound effect for Frog is used when Cyrus speaks.
      • When Aldo and Cyrus perform an Another Force finisher together, they perform Crono and Frog’s X-Strike.
    • The Spacetime Rift the heroes eventually gain access to is an almost exact recreation of the End of Time.
    • At Konium, the player finds a merchant who offers unique equipment in exchange for Stones, Feathers, and Flowers found across Snake Neck Igoma. This is highly similar to the Nu trader in Chrono Trigger.
    • Eating the Kasumi Lunch Box, a food item obtained from Purgatory, will fully restore the party's HP and MP like the other foods, but will also inform the player "However, you're still hungry" like the healing pods in the Bad Future of Chrono Trigger.
  • Never the Selves Shall Meet: Played with, as it's more a case of the selves not meeting at a point where the original changed. King Miglance and Thunder King both carry Palsifal's sword and nothing happens even as they stand face to face, but time-related shenanigans happens when Aldo and Thunder King meet since Palsifal's sword was turned into Ogre Rancorem when Thunder King slew the Ogres.
  • Nice Job Breaking It, Hero!: After the future is altered, wiping Elzion from existence, Aldo goes back in time to restore the world to the way it was originally. He only learns after shutting down the Tower of Time for good that the original timeline would eventually result in the destruction of all reality.
  • Nominal Importance: Aldo doesn't bother to learn the name of every NPC, even the ones that give him quests. Reality Ensues frequently, such as when Aldo has to return a letter to the original quest giver and doesn't know her name, or when a kid refuses to believe that he was sent by the kid's father since Aldo doesn't know his name.
  • O.O.C. Is Serious Business: The normally cool-headed Isuka breaks composure a little when facing a Horror.
    Isuka: Running is also a strategy!
  • One Stat to Rule Them All: In the late- to post-game, Speed is among one of the most important stats. It determines the order in which each combatant acts, which is important for ordering your debuffs and Valor Chants. It also affects the cooldown between attacks during Another Force, which means a faster character gets more hits in and contributes more to damage and Another Force extension.
  • One-Time Dungeon: Multiple dungeons like the Corridor of Time Layers, Riftbreaker, and Dimensional Vortex all disappear after completion. They can be revisited from the Spacetime Rift, though. However, the Dream Worlds of the IDA School episodes vanish and never return once their associated episode is completed.
    • Or so it seems until you notice that IDEA has a Virtual Reality backup you can access from their headquarter.
  • Only the Chosen May Wield: Only Aldo can wield Ogre Rancorem, for reasons yet unknown.
    • Signature weapons are weapons only usable by one peculiar character, who require finishing their Other Tale and a fair bit of grinding to put them up to snuff. Stat-wise, they fall between the tier 3 Very Hard weapons and the Set weapons.
  • Opening the Sandbox: Once you reach the Spacetime Rift, you can freely visit any location you've been to previously and grind and complete sidequests at your leisure.
  • Organ Drops: Drops obtained from monsters are usually organs or pieces of equipment they had on them. Functionally they're Vendor Trash, but selling enough drops to the shop allows them to produce new equipment.
  • Organic Technology: The Tower of Time and it's inhabitants are made of this, bordering on Womb Level. Aldo and Cyrus even comment that the building looks like flesh and metal fused together. The Visus Embryo takes it to another level, being a supercomputer made of clairvoyant giant cyborg baby heads.
  • Penultimate Weapon:
    • For collecting 50 Black Pearls from the Dragon Palace Very Hard Another Dungeon, you are awarded Otohime's Trident. But for all its significance in its associated side story, the Trident is of equivalent strength to a level 52 spear which you can purchase from the shop.
    • Completion of Chapter 44 (Ogre Wars arc) grants you the four Elemental Arms as usable weaponry. Their weapon stats are a little shy of the Infinity Plus One Swords and they can even be upgraded. However, they're not as powerful as the plot usually trumps them to be — their expensive upgrade perks only enchant the user's normal attack with their element and slightly raise resistance to the same element, which has been deemed to be not worth the cost.
  • Permanently Missable Content: Averted — All new content that gets introduced during each update becomes permanently available. Some story-based dungeons disappear after completion but they can be revisited in the Spacetime Rift. The only temporary things are event promotions or rate-up banners, but the characters involved will stay available after the promotion expires. The aversion of this trope is cited by many as one of the game's perks as it gives players freedom to play the game at their own pace.
  • Pixel Hunt: Some sidequests have you gather items from an NPC, hidden in various maps. Some are easier to spot, others not so much.
  • Play Every Day: You gain a 20 Chronos Stones each day when you start up the game. The shop has a button that gives 10 free Chronos Stones which resets each day.
  • Portal Crossroad World: The Spacetime Rift is a Hub Level with portals to all the main time periods.
  • Post-Final Boss: After defeating Chronos Menas, the party gets sucked into it and they have one final confrontation with Eden's soul in order to try bring him to his senses. His only attack does a miniscule amount of damage to the party, which is easily healed off.
  • Preexisting Encounters: The monsters that can be seen on the map that are much more difficult than the Random Encounters in the same area, but drop rare crafting ingredients and sometimes guard chests with strong weapons or armor.
  • Prestige Class: Various characters can be promoted to a higher rank, gaining an additional Ability Board and several accompanying stat boosts. There are two ways to do this: either by grinding Another Dungeons to amass Tomes and Scripts, or by being lucky enough to pull the higher-ranked version of the character. Characters granted to you through special Episodes can only be upgraded by progressing their quest.
    • A few characters have an alternate 5-star form called Another Style, which either reinforce their current abilities or turn them into a whole other unit.
  • Purgatory and Limbo: Where the dead end up. As time flies, they lose their identity more and more, turning into featureless ghosts until nothing remains.
  • Quirky Household: Ciel and Shannon come from one. Everyone has an eccentric fashion sense, and many of the household members have strange hobbies, such as cosplaying historic outfits or taming monsters.
  • Random Encounters: Without the ability to avoid them, unlike in Chrono Trigger. Complete with Fight Woosh.
  • Rare Random Drop:
    • If you want to unlock the final Ability Board of characters who can be promoted (Aldo, for instance), you will need to acquire a specific tome and a large number of scripts, which are only obtained by doing Another Dungeons. The drop rates for these items are low (though you're guaranteed a Murmur Script at minimum each time), so expect to run through these dungeons a lot. Chant Scripts (used for 5-star upgrades) and Clauses (which unlock Another Styles) are especially rare, having a miniscule drop rate and only being available in the Very Hard Another Dungeons or at the end of the Phantom Crystal Dimension.
      • Several 4-star characters who receive new 5-star upgrades (starting with Aldo and Miyu) do not require as many Chant Scripts. Instead the bottleneck is Psalms, which have a drop rate similar to 5-star class Tomes. Unlike Tomes, you'll require multiples of them, and it's not unusual to go through many Another Dungeon runs and not see a single Psalm drop.
    • Through the Dream Encounters, you have a paltry 0.2% chance of encountering a 5-star character. Every week, though, the game presents a banner that raises the chances of encountering a particular 5-star character, bumping up the rate to around 1%.
    • While traversing Another Dungeons, you have a 10% chance of the second or third map being a "rare" version, with chests that hold more valuable loot (including an increased chance of containing Chant Scripts). If the second map is a rare variation, it may also contain a different Horror that yields a different drop, some of which are needed to craft strong pieces of equipment.
    • Clauses and Treatises, needed to obtain Another Style character, have a whooping 0.01% chance of dropping at the end of a Very Hard Dungeon.
  • Regional Redecoration: The shape of continents and geographical features change between eras. What was once the lush fields of the Charol Plains in Antiquity has become the Rucyana Sands in the present era; the same landmass turns into the Last Island in the future when it gains a body of water.
  • Required Party Member: Several quests require you to have a specific member in your party (either frontline or reserve) to initiate and progress. Certain Another Dungeons also mandate you have a specific party member to even enter.
    • Downplayed with the Episodes. It's not mandatory to have the required character with you at all time, but having them (or others) in your party gives you a bonus to the special currency earned through the Episode dungeon.
  • Robot Girl:
    • Riica is a work android created by KMS, as she would tell you.
    • Also, the Nameless Girl standing by the Another Dungeon elevator in the Spacetime Rift. She's actually an assassin sent by scientists from a future Aldo wiped away when he used the Tower of Time. Her mission is to destroy him, and after completing about 1000 Another Dungeon runs, she becomes a level 90 superboss.
  • Robot War: Humanity's problem in the future. The Synth Humans led by Galliard suddenly rebelled against their masters.
  • Running Gag: You seem to have a habit of finding out that popular idol girls are actually guys in the IDA episodes.
  • Sand Is Water: In Rucyana Sands, there is a pool of sand where you can catch fish.
  • Scenery Porn: The game's beautiful backgrounds are frequently appreciated by its fans.
  • Schmuck Bait: In the Riftbreaker, some areas have alarm buttons on the wall. Press them and you will immediately be attacked by Synth Humans.
  • Sequential Boss: Several important story bosses appear to be a pushover before unveiling a second form that will put the player on their toes.
  • Shout-Out: The Melvillithan is likely a reference to Moby-Dick and named after its author Herman Melville.
  • Shrouded in Myth: After defeating the Beast King, Aldo is briefly known among the local kids as a hero who can deflect attacks with his iron skin and shoot laser beams from his eyes.
  • Soundtrack Dissonance: The serene Last Island theme persists even while you're engaging a Horror you just fished up.
  • Spiritual Successor: Of Chrono Trigger; they even have the same scenario writer and music composer.
  • Stable Time Loop:
    • Professor Chronos studied regular prisma to create the Xeno Prisma, an artificial enhanced prisma, after natural prisma became scarce. The Phantom tries to destroy the universe by taking advantage of the temporal distortions caused by Xeno Prisma, at one point dropping a floating island from the future into the past. The Elementals sacrifice themselves to stop this, shattering into the original Prisma shards. If the island hadn't been flung back in time, the Elementals wouldn't have to sacrifice themselves, and there wouldn't be any Prisma for Chronos to study.
    • In the side episode "Two Knights and the Holy Sword", Deirdre receives a demon sword from a hooded lady. While trying to reawaken its powers, she goes back in time and anonymously gives herself the same sword.
  • Surprisingly Easy Miniquest: After being separated from his comrades in the Corridors of Time Layers, Aldo ends up in a new area alone. It's possible for Aldo to be underleveled for the area's random encounters, since you can drop the hero in this game. Not only is the nearest town really close, if an enemy would deal a lethal blow, they are instantly destroyed.
    • Likewise, after Amy gets separated from the group in the Haunted Cheateau after being scared by a "ghost", the random encounters are deactivated and you can only go in one direction until you find the rest of the team.
  • Surprisingly Sudden Death: King Palsifal shows up and stabs the oracle in the middle of an exposition scene with little fanfare, besides the upcoming boss fight warning.
  • Tag Team: The four characters in your active party can switch into reserve at any time — even if there's no one in the reserve to switch with. This is actually an important Resources Management Gameplay tactic, as characters in the reserve slowly regain health and Magic Points. Each character also has a Switch-Out Move in the form of a temporary stat buff which they grant to the party upon arrival.
  • Team Pet: Varuo the black cat. Nobody ever acknowledges the cat's presence, but he travels with you throughout your entire journey. He gets finally his moment to shine in Chapter 37 by helping the team to navigate the Haunted Chateau by reaching places unaccessible by sneaking through holes in the walls and ajar doors.
  • Temporal Paradox: The side episode "Two Knights and the Holy Sword" establishes one with Deirdre's sword. It was given to her by herself from the future, who only had it because her past self had it. The time loop creates sword's existence from nothing.
    • Ogre Rancorem planned to exploit one during Ogre Wars by using the existence of two Palsifal's swords. If the sword owned by Thunder King was used in the Present Era to kill Zennon Ogre and turn into Rancorem, the cursed sword would've existed in both the Antiquity and Present, erasing the pure version of Palsifal's sword owned by King Miglance in the process and thus getting Rancorem rid of it's Good Counterpart. The Gallery Master correctly guessed it and swapped the two Palsifal's swords, supressing the paradox in the process.
  • Time Travel for Fun and Profit: Several sidequests involve traveling back or forward in time to collect materials that are unavailable in other time periods.
  • A Twinkle in the Sky: Shannon launches the guard dog that attacked her cats into the sky, causing it to vanish in a twinkle.
  • Useless Useful Spell: Minecarts allow the player to fast-travel to certain sections of the mines, expediting the journey to deeper areas. However, due to the immense resource grinding needed throughout the episode, it's usually better to go on foot, mining all sorts of resources along the way. Fast Minecarts are worse in this regard, as they require 5 alloy ingots to make (which demands a lot of coal and ores) and the added perk of being able to swap your party within the mines is not worth the effort. The alloy ingots required for a Fast Minecart are better spent on a Hildamite, an explosive which clears obstacles that guard very valuable rewards.
  • Wake-Up Call Boss:
    • The Visus Embryo requires more strategy than previous boss fights, as it'll start using devastatingly powerful attacks once it loses half its health. The boss seems designed to make sure the player understands Another Force, a combat feature that is unlocked shortly before its dungeon.
    • Ogre Rancorem, the boss of the immediate next chapter, disables the Another Force bar, forcing the player to compensate with buffs, debuffs, and Valor Chants.
  • The Web Always Existed: Averted during Foran's second quest. She tries to upload a photo she just took to her social media accounts, but since she's in Aldo's time period it doesn't work.
  • What Happened to the Mouse?: Since the game is still undergoing development and there's a delay between the Japanese and Global versions, some plot points such as Madoka Chronos' fate or the origin of the Dark Apples are still unresolved.
  • Wolfpack Boss: A few Otherlands bosses consist of a group of enemies. Some even have a Combination Attack of their own, while others Turns Red when a single member is left alive. Unlike Flunky Bosses you have to defeat the whole group rather than focus on its leader.
  • Word Salad Title: The title of the game turns out to make sense in context. It's a major plot point that a time-displaced cat got transformed into a replica of another character, who is named Eden.
  • Year Inside, Hour Outside: In the Time Mine side episode, the task of rebuilding the broken bridge is scheduled to take a long time, and Aldo leaves the village in the meantime. When he returns, he is shocked to find the bridge already completed, and that several years have passed for the villagers. The cause of the phenomenon is the remains of the Visus Embryo, buried within the depths of the third mine.
  • Zip Mode: You can travel to areas you've visited previously. This includes locations over different time periods.


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