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Useful Notes / PlayStation 5

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The PS5 DualSense controller, physical edition, and digital edition.
Play Has No Limits.

The PlayStation 5 is Sony's entry into The Ninth Generation of Console Video Games. It was released on November 12th 2020 in the United States, Canada, Mexico, Japan, Australia, New Zealand, and South Korea; it was released November 19th everywhere else.

On top of improved CPU, GPU and memory compared to the PlayStation 4, the system introduces a new NVMe solid state drive and PCIe lane solution that provides streaming of data of up to 5.5GB/s raw and on average 9GB/s compressed. In layman's terms, this means developers can easily sidestep the Loads and Loads of Loading that had been a constant bane of many console games ever since the switch to disc-based media in the mid-90s.

In addition, the system's hardware allows for a theoretical max resolution of 8K, though few games actually render in this resolution due to it being too taxing on the hardware in a practical scenario. Most games opt for 4K instead, or sometimes 1440p upscaled to 4K. It, along with the Xbox Series X, is also one of the first video game consoles to support ray-tracing. HDR support is carried over from the PS4 Pro.


The system supports software level PlayStation 4 emulation as well, to allow for backwards compatibility with almost the entirety of the PS4 library. By extension, the system is also able to run the PS4's emulators for the original PlayStation and the PlayStation 2, though it is only able to play the digital versions of PS1 and PS2 games released on the PlayStation Store. Many PS4 games receive slight upgrades in certain areas when played on PS5 due to the console's stronger hardware (i.e. faster load times, more stable framerates), with the possibility to recieve more dramatic improvements via dedicated "next gen" patches.

The PS5 further introduces a new DualSense controller, which significantly redesigns the form factor compared to previous PlayStation controllers. It most notably includes enhanced haptic feedback, which allows for improved immersion compared to previous controllers. The controller also includes a microphone, better battery life and built-in speakers compared to the DualShock 4, and USB-C connectivity.


The system's early life was plagued by shortages. While not entirely unheard of in the console market — the Wii and PlayStation 2 famously had similar issues — the problem was exacerbated by the COVID-19 Pandemic. The pandemic created extremely high demand and low stock due to supply chain issues and a semiconductor shortage, and scalpers took advantage of the situation to buy up what little stock was available. Getting a PS5 early on in its life without going through a scalper and murdering your wallet was extremely difficult. Sony tried to alleviate this by creating a program where PlayStation account holders are randomly invited to purchase a console from Sony's online storefront, but even that didn't guarantee a console since they would send out more invites than how many systems they had in stock (and in some cases, these invites went to people who already owned a PS5). The shortages forced Sony to support cross-gen game releases despite making statements claiming they would quickly move on from the PS4 after the PS5's launch; several games intended as PS5 exclusives such as Gran Turismo 7 and Horizon Forbidden West would be backported to the PS4 as a result of the PS5's limited install base. The console remained rare in certain countries for its first year, forcing Sony to lower its sales projections. It even forced Sony’s hand into launching a publishing label to port some of their otherwise exclusive games to the PC once it became clear that scalpers had also started targeting the PlayStation 4note . In spite of the shortages, it managed to become the fastest-selling console in U.S. history, hitting 10 million units sold in 8 months and breaking the record set by the PS4.

Technical Specifications

  • CPU: AMD Zen 2-based CPU with 8 cores running at a variable frequency up to 3.5GHz
  • GPU: RDNA 2 based GPU with 36 CUs at a variable frequency up to 2.23GHz, for a performance up to 10.28 TFLOPs
  • AMD SmartShift technology allows the console to balance its power budget between the two.


  • 16GB of GDDR6 RAM running at 14 GHz with a total bandwidth of 448 GB/s
  • 825GB NVMe based SSD with a raw throughput of 5.5 GB/s, though a custom decompression chip can raise the effective read throughput to about 9 GB/s on average.
    • This SSD can be augmented with off-the-shelf PCIe 4.0 NVMe SSDs, as long as it meets Sony's specifications, which require that the SSD both physically fit inside the console and support the fast read/write speeds needed by the sytem.
  • USB HDD support for PS4 games
  • 4K UHD Blu-ray drive on the standard edition, but not present on the Digital Edition.
    • Compatible with both PlayStation 5 format UHD BD-ROM discs and PlayStation 4 format BD-ROM discs. The drive can also play movies from these formats as well in addition to DVDs. Like the PS4, there is no support for CDs.

Games announced or released:

Alternative Title(s): PS 5