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Urban Legend Of Zelda / The Legend of Zelda

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This trope isn't named after The Legend of Zelda just for the pun — the franchise is known for spawning a plethora of urban legends about what you can and can't do in nearly every game.

  • The Legend of Zelda: Ocarina of Time has an incredible number of such rumors. It was a perfect storm of an intricate game that came out right around the time Internet rumors became really popular, and people tend to cling to the urban legends they remember, even though the game has been hacked so thoroughly that you can easily find its complete text dump (i.e. every possible line of dialogue the game spits at you). But still the rumors persist, and they include:
    • That you could obtain the Triforce in the game. The closest you get is a piece of the Triforce, which isn't a usable in-game item but rather a story element. People believed you could get all three Triforce pieces and do something really cool with them. And that may have been the case early in the game's development, when screenshots came out showing the Triforce as an obtainable item (and kick-starting the rumor), but there's nothing like that in the final game. Some claim that a Triforce-shaped engraving in the inventory screen was meant to be a slot for the Triforce once you got it (Word of God says it's just decoration). A relatively more convincing derivative rumor (with alleged screenshots and everything) suggested that you could catch a glimpse of (but not obtain) the Triforce by playing a song called the "Overture of Sages" just prior to pulling out the Master Sword, but neglected to teach you how to learn the song to begin with (because it doesn't exist).
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    • That you can beat the Marathon Man. The fact of the matter is: you can't. That didn't stop people from trying, though, leading to the creative solution (shown in this hacked video) of going back in time and waiting seven in-game years. The game designers apparently had no idea what to do if you won (because rewards like bigger wallet, quiver etc were already set in other sidequests), so he always beats you by exactly one second. Even if you use a cheat to finish in zero seconds, his time is "00:0/". The real point of the race ended up just being to beat your best time.
    • That you could free the Zoras trapped under the ice by re-entering the Great Deku Tree as Adult Link and finding a hammer that can break the ice. It's only possible to enter the Deku Tree as an adult with a cheat device or glitches; the place is intact, but there's nothing new to see.
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    • That there was a hidden dungeon known as the "Desert Pyramid" in the Haunted Wastelands which, for whatever reason, contained the Triforce. You can reveal the "pyramid" by playing the Song of Storms in a specific location with the right orientation; the lightning flashes illuminate a triangular silhouette on the horizon, and thus the rumor writes itself. Reaching the silhouette without cheats is impossible thanks to the desert's swirling sands, but close examination reveals a simple rock with a particularly pointy top. The Desert Pyramid dungeon in The Legend of Zelda: Four Swords Adventures may be a reference to this rumor.
    • That there was a nude code! Dan Owsen started this one on his "Ask Dan" column on Nintendo's website, posting a ridiculously long code sequence purporting to render characters naked — but only Malon, Talon, and Ingo. So many people used the "code" and complained to Owsen when it didn't work that he had to apologize in the column.
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    • That you could obtain an M16 by using a certain item (usually a bomb or the hammer) in a specific spot in Kakariko Village during or after the shadow attack once you beat the Water Temple.
    • That you could totally get a gender-bending tunic that would result in a female Link. That one was one site's April Fools' joke; they thought it wasn't convincing, but they didn't bank on people believing it because technically, Sheik held precedent.
    • That there was a "Sky Temple." This one arose out of the fact that the Sage of Light, the first Sage you meet, doesn't have his own temple that you have to beat (because he wasn't trapped in it like the others). One memorable story of how to get there was to use a GameShark to prevent night from changing into day and kill hundreds of Stalchildren in Hyrule Fields, causing (supposedly) a gigantic skeleton to approach you from the distance, who could be killed with a single hit. The skeleton's skull was then supposed to provide a telepad to the Sky Temple, which was also rumored to contain the Triforce.note  A more bizarre theory was that the cow in the hidden hole near the peak of Death Mountain will fly you there (and also turn purple, for whatever reason) — but only after you've beaten the game.
    • That you can reach the cut Unicorn Fountain, rumored to be accessible through an underwater door in Zora's Domain, and get the Sword Beam seen in pre-release screenshots. A pathway does exist down there, but it just leads to an underwater dead end with a black wall — and you don't just make a hard-to-get-to space like that for no reason, do you?
    • That you could replace your fire arrows with "phantom arrows." This supposedly required you to use the potion from the Biggoron Sword quest on the ghost in the desert.
    • That there was an extremely rare chance of encountering a strange pig-like enemy during the graveyard race against Dampe. Known as the "El Puerco" rumor, it circulated around GameFAQs for quite a while. General consensus now is that the initial "sighting", if not a complete fabrication, was the result of a player encountering a very rare, very odd glitch with the ReDead enemy's model.
    • That you could get a "Gold Tunic", which would combine the effects of the Goron and Zora Tunics and was related to the Gold Skulltula Tokens. It is possible to have a gold-colored tunic via a cheat device (or almost any other color), but it's purely cosmetic. The closest legitimate means was a recolor for Link in Super Smash Bros. Brawl.
    • That you can find the "Beta forest", much like in the below-mentioned Twilight Princess, seen in early Zelda 64 screenshots. In the 1990s and early 2000s, rumors abounded on how to find it. It's long since been understood that the forest is from an entirely different build from the final product and was scrapped (like almost everything else from that build).
  • The Legend of Zelda: Twilight Princess has its own set of rumors, including:
    • That you could get into Fado's house. While it's impossible, and the door is always locked, this one was very popular on GameFAQs (although mostly in joke topics). Using a cheat device or glitch to get in just puts you in the dark space behind the door, because there's no house map data and no transition programmed in.
    • That you could find the hidden "Beta forest", the name for a wide-open expanse of trees seen in the game's first two trailers. Fans were excited about a departure from the usual cave-system-disguised-by-occasional-trees that passes as a forest in the Zelda games, but the Beta forest isn't in the final version. Most videos "proving" its existence are usually just exhibitions of random glitches. There is a Beta forest Dummied Out, but it's not the same as the one in the trailer and is most likely a map for testing the game's controls and physics.
  • The Legend of Zelda: Link's Awakening
    • The final dungeon of the game is in the titular Wind Fish Egg, a location that you have been practically able to reach since you could get to the second dungeon, but cannot enter until all eight dungeons are cleared. Once inside, you enter a room with nothing special, however the second room is almost completely black, and lacks a floor, forcing you to fall down and do a Lost Woods style puzzle. However if one looks closely, you can see a set of floor tiles on the other side of the second room, implying there is something over there. There isn't, but rumors flew regarding a second version of the dungeon, one that was more like the rest you had played through during the game. Maybe there was a harder Final Boss, maybe there was a secret ending, maybe there was a secret ninth instrument that instant-killed the final boss; It all depended on who told you about it.
  • The Legend of Zelda: Majora's Mask
    • When the game was first released rumors circulated about exactly what happens when the in-game clock hits zero on the third day. Everything from the game deleting your save file, to erasing all saved games on the cartridge to even bricking your cartridge and/or N64. Nintendo Power even addressed these rumors saying that, while the player should avoid the Moon hitting Termina, nothing bad would happen to the player's game cartridge or system. They even encouraged readers to watch it at least once since it's pretty cool looking.
  • The Legend of Zelda: Breath of the Wild: In the early days of game release, there were several rumors floating around. All were eventually debunked.
    • An item called the "Zora Trident" was listed as existing by several fan-sites, and was obtained by fusing the Lightscale and Ceremonial Tridents together. It was supposedly unbreakable and offered stats comparable to the Master Sword. This was eventually found to be false.
    • The game offers 120 Shrines and 4 Heart Containers, meaning that Link will always be 3 Heart Containers or Stamina Vessels or some combination thereof short of having maxed stats. Rumors were floating around about getting the last three containers/vessels, such as killing every Molduga in the desert, solving all quests, etc., but all proved false. The Champion's Ballad DLC did add four more shrines to the Great Plateau, adding one more Container/Vessel, but Link remains two Containers/Vessels short of max stats.


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