Hello up there!
No, not you. More to the left. No, no, my left. Yes, you. I'm talking to you. You wouldn't happen to have a rope-ladder would you?
My name, if the sign next to the well didn't give it away, is Wixelt.
Why am I stuck down a well?
Well (See what I did there?), that's a good question, and given the rate at which i'm getting tired from treading water, I don't exactly have the time to explain such an long story right now. What I will say is that it involved several metric tonnes of plastic spoons. And a garden gnome. Make of that what you will, but trust me, it's not the first time this has happened.
But regardless, since I don't appear to be going anywhere, we might as well make some casual conversation, get to know one another. By which I mean you'll get to know me. I'm probably going to die down here, so there's no real point in me even bothering to ask your name. But as I said, this wouldn't be be the first time, so maybe i'll get lucky.
CONSTRUCTION: (Lets Play) One Life
One Life is a Minecraft-based survival series set to the tune of a modded server. The series features 12 Youtube gaming personalities (both well known and less well known, in some cases) at any given time, working together (or not) in the world provided to them, with the eventual (and admittedly distant) end goal of defeating the Ender Dragon. However, this is no simple walk in the woods. The series starts out with UHC rulesnote , so if one of our heroes dies, that's it, they're done, and another player of their choosing takes their place on the server, ensuring the numbers remain at an even 12 at all times.
But it gets better. Several weeks into the game, a couple of twists are introduced. Firstly, a mod known as Blood Moon brings about nights that players cannot sleep through, with countless more monsters spawning, forcing a further push on the idea of survival and house defenses. Secondly, a mystery man, though only seen through the messages he leaves, begins setting tasks for individual players that involve sabotaging their team-mates, likely to turn them against each other. If the players complete their tasks without being caught, great rewards come their way. But if they refuse to cooperate with their given task... well, you can imagine the kinds of punishments they might get.
A list of all players (both past and present), as well as of all others involved, can be found on the character sheet [here].
The series is split between the perspectives of it's various players (links available on the character sheet), so it can be hard to follow sometimes. Luckily, after a while of viewing, certain events should become easier to keep track of.
Tropes featured in this work include:
- Action Girl: In the original ensemble of 12, in a series where everyone has at least decent Minecraft experience, the women outnumbered the men by a margin of 8note against 4note . You do the math on how prevalent this trope is.
- All Your Base Are Belong to Us: Tasks set by Mysterious Man often involve attacking or vandalizing another player's property. Examples include Kim setting fire to Scott's house, Scott smashing all of her house's windows in retaliation, and Lauren and Dylan flooding every house in the village (including Lauren's).
- Bad Moon Rising: The Blood Moon, a rare event that has a small chance of happening each night, during which the moon turns blood red. Whilst a Blood Moon is in effect, mobs are extra aggressive, deal extra damage, and spawn in far greater numbers than normal (including some mobs not native to the Overworld, such as Blazes), and players cannot sleep, meaning they have to brave the night whether they want to or not.
- Band of Brothers: The players to an extent, as quite a few of them have played together before and as such tend to, outside of Mysterious Man's tasks, trust each other to stand by their side and come to their aid when needed.
- Big "NO!": Kim's understandable reaction to Caff's death, given that she was coming to his aid at the time.
- Divide and Conquer: This would seem to be Mysterious Man's goal, if the nature of the most of the tasks he sets are any indication.
- The Chessmaster: Mysterious Man, as he uses both threats and rewards to convince players to secret undertake actions that will have a negative effect on others. What he gets out of this is so far unknown.
- Desecrating the Dead: What Caff apparently does upon finding that Shelby has put Netty's head above his door, as he chooses to wear it.
- Ensemble Cast: The 12 player cast, whilst rotating, is generally made up of Youtube gaming personalities of varying levels of popularity.
- Final Boss: The Ender Dragon, with the final goal of the entire series being to defeat it.
- The "Fun" in "Funeral": Since it's not actually a real-life funeral, player death funerals have a tendency to either be taken not at all seriously or be made a little over the top. Highlights include players throwing random useless objects from their inventories onto the deceased's grave as 'gifts', and hammy and entirely daft eulogy speeches.
- Grave Robbing: As part of a task given by Mysterious Man, Shelby steals the symbolic head from Netty's grave and places it above Caff's front door. Caff's response? He decides to wear it.
- Killed Off for Real: The fate of any player unfortunate enough to die, due to the nature of the Ultra Hardcore (UHC) rules. So far, this has been proven by Netty, Vicki and Caff.
- Manipulative Bastard: Mysterious Man, who sets tasks for the various players that involve them screwing over each other in return for rewards and at the threat of punishment should they disobey.
- Man-Made House Flood: As part of one of Mysterious Man's tasks, Vixella/Sasha, with Dylan's help, flooded every inhabited house in the village with copious amounts of water (including her own house to avoid suspicion).
- Man on Fire: Kim and Caff (among others, though they were the most notable) were subject to this repeatedly during one of their trips to the Nether, owing to them raiding a fortress full of Blazes and Wither Skeletons with flaming bows.
- No Good Deed Goes Unpunished: If players choose to take the moral high road and opt not to complete Mysterious Man's tasks, it is implied that he will inflict some kind of sanction or punishment upon that makes completing the task the obviously better choice.
- Noodle Incident: There's hints that there may have been an incident off-camera in which Shubble was unjustly killed (outside of the rules of the series) or almost killed when the server admin accidentally spawned a Wither. By the time she mentions this, any possible death seems to have been undone.
- The Omniscient: Mysterious Man, it would seen. He can apparently move around, leave messages and place items whilst remaining entirely unseen, teleport players across space, see everything going on at all times, and pretty much anything else a server admin would be capable of.
- An Offer You Can't Refuse: One of Mysterious Man's main ways of convincing the players to complete his tasks, as it's implied that facing his wrath would be far worse than the consequences of the task. Though the actual outcome of someone refusing has yet to be seen (as no-one's been brave enough yet), that may be for the best.
- Passing the Torch: Whenever a player dies, their position on the server is taken up by another personality of their choice. Early examples of this include Salem replacing Netty after she died on punji sticks, Cheri replacing Vicki after she drowned, and ____ replacing Caff after he died to Wither Skeletons in the Nether.
- Revolving Door Casting: As a result of permanent deaths, a new player is voted in whenever someone dies in order to keep up the numbers (12 players total), leading to this trope being in effect as long as deaths keep occurring.
- Rewarded as a Traitor Deserves: Implied to be the case if a player is caught in the act before having completed their task, as both the Mysterious Man and the other players are unlikely to look well upon it.
- Secret Underground Passage: Several of the players have something to this effect built into their houses, though most are redundant in the 'secret' aspect, as most people know they exist.
- Simultaneous Arcs: Is frequently the case with every player uploading their own video series on their experiences, leading frequent overlap in which it may be possible, sometimes, to the view the same event from up to 5 or 6 different perspectives (or more than that, in some cases).
- The Unseen: Despite his heavy influence on the actions undertaken by the players, Mysterious Man has apparently never been seen in person.
- With Friends Like These...: The players, though they're meant to be working together to defeat the Ender Dragon, and work as a team very easily, are prone to screwing each other over on the orders of the Mysterious Man.
Note: Do 'Genres > Crime & Punishment Tropes' next.
- Rank: Lesser Goddess (Intermediate Goddess in her Zenith Form)
- Symbol: The Heart of Kandrakar or the Quintessence symbol◊.
- Theme Song: We are W.I.T.C.H. or simply W.I.T.C.H. (either version)
- Alignment: Neutral Good
- Portfolio: Being older whilst transformed, Failing at school studies, Being a tactical genius at times, Opposing bullies, Having the stress of being her team's leader, Being a magnet for disasters, Having red hair and living up to the stereotype, Being able to talk and give life to non-sentient machines, Having control over energy itself (including life energy and lightning), Not being a morning person, Getting dizzy/ill in close proximity to dark magic, Being able to teleport/fold around at will both within the same world and between worlds, Having a passion for frogs.
- Domains: Quintessence, Heart, Technology(?)
- Allies: Ma-Ti, [TBD]
- Rivals: [TBD]
- Enemies: Nerissa, Phobos, Most large scale villains in the pantheon
- High Priest: Oracle Himerish of Kandrakar
- Heralds: Irma Lair, Taranee Cook, Cornelia Brown, Hay Lin
- Due to her representing Kandrakar, the center of her respective universe, Will has a strong opposition to any kind of larger threat towards reality at large.
- Surprisingly though, she has no ill will towards Beerus, due to his job of keeping balance in his own universe. However, that doesn't mean she likes him either.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- Many gods admire her for the level of tactical skill it took to pull off tricking Phobos into helping her and then anticipating his own betrayal and planning around it. Though Phobos being himself betrayed prevented the final result of this gambit from being seen, it is all but ensured that it would have paid off otherwise.
- In fact, some gods have suggested that it might be worth recruiting her into the GUAG as a tactician. However, Will apparently has enough burdens as it is and preemptively turned down the offer.
- Rumors have gone around that there is an object called the Star of Threbe that can completely negate the powers of Will and her fellow guardians in certain circumstances. Due to the risk that this effect could extend to other gods, Will has ensured that she never give away any hint whatsoever as to where the star ended up after it's last use.
- A few gods find it amusing that Will's friends are followers of gods in this house who are higher ranking than she is. Will does not.
- As such, Will has been frequently known to put in requests for her fellow guardians to be ascended into full godhood as well, as they are part of how she got to where she is now, and she hates the fact that they've been seemingly left by the wayside. Unfortunately, no real headway has been made as of yet.