- Fan Nickname: "Ninjas" for mercenaries hired by Von Croy, even if they are implied to be locals and both script and game files name them as "desert warriors". Just check◊ yourself◊ to understand why. This comes from limited capabilities of graphics and game engine - their concept art◊ is far from stereotypical ninja.
- Torch the Franchise and Run: Core Design made the game in an attempt to end the series, which is why Lara implicitly dies in the ending. It didn't really work out that way.
- What Could Have Been: No-one in Eidos nor Core even bothered to ask Jean-Yves Empereur if they can use him as basis for Lara's friend, Jean-Yves, French archeologist residing in Alexandria, which was a bit of a stretch for pure coincidence Core was claiming. The game version even looks as similar◊ as the engine allowed◊. The issue was hastly settled down with formal apologies from Eidos to Empereur and assurance that it will never happend again and the character will be dropped forever. Empereur stated later that if anyone simply just asked or informed him in advance, there would be no real problem and he could even offer some time as a consultant. On a top of that, Jean-Yves was replaced by new, unknown to anyone character for the sake of being Lara's best friend during Tomb Raider Chronicles. Which ended up as "who the hell is this guy" reaction from most of the players.
- Initially, it was Jean-Yves, not Von Croy, who would be killed at the beginning of Tomb Raider: The Angel of Darkness.
Trivia / Tomb Raider: The Last Revelation