- Cowboy BeBop at His Computer: "The only thing you do in Superman 64 is fly through rings." The reason people make this claim is because the flying-through-rings segments (which are the parts you do first) are notoriously frustrating, but there are plenty of other parts as well, such as fighting mooks, disarming bombs, and walking around Lex Luthor's headquarters itself.
- Creator Killer: Developer Titus Software did not last long after this game hit store shelves and immediately turned them and the Superman license into a laughingstock.
- Superman 64 was also one of the multiple nails in the coffin of DC's Alpha Company status that they received in the late 90's, along with the critical and popular failure of Batman & Robin and the box office failure of Steel. The very next year, X-Men premiered, and Marvel has had a death grip ever since; it would take six years for DC to start rebounding.
- Development Hell: The game was announced in 1997. It was released in America on May 29, 1999 and in PAL territories on July 23, 1999.
- Executive Meddling: In this interview, developer and producer Eric Caen blames Warner and DC for many of the game's more head scratching moments, like the virtual world setting (as they refused to let Superman hurt "real" people) and the reliance on power-ups to use Superman's abilities. Also, "politics" were apparently responsible for the game's delays, and the delays were responsible for the forced release of this unfinished product. A PlayStation version was also in the pipeline, but the developers' license expired before it could be released.
- Fan Nickname: This game is actually called The New Superman Aventures (sic). Superman 64 is the Fan Nickname.
- Franchise Killer: This game ensured that Superman wouldn't star in a solo game for a long time to come.
- Image Source: Pass Through the Rings
- Let's Play: An LP by ProtonJon is in progress (albeit with massive Schedule Slip) and can be found right here.
- Screwed by the Network: According to Eric Caen, who squarely lays the blame at the feet of Warner and DC. The money quote:"The licensor caused us A LOT of problems they generated the final quality of the product!"
- Serendipity Writes the Plot: An infamous example. The poor programming of the game and the capabilities of the aging Nintendo 64 had the creators Hand Wave the fog for the poor draw distance as Kryptonite fog. However, how Superman is able to breathe, let alone fly, with that amount of Kryptonite fog, along with why such an excuse would be required when the game runs in a virtual world, is unexplained.
- Unintentional Period Piece: The final puzzle in the game requires Superman to fly through enough rings so that the counter on Braniacs computer reaches 2000, which would crash it and end the game, a clear reference to the Millennium Bug that many people in the late nineties feared would wreak havoc on computer systems worldwide when the year 2000 came around.
- Urban Legend of Zelda: The ending described here (ignore the Spider-Man references) is apparently a Crossover Punchline of sorts with Batman and... Duke Nukem??note The actual ending leaves a lot to be desired.
- What Could Have Been:
- A PlayStation version of the game was also planned. In fact, the developers for the PlayStation version were actually going to fix the N64 version's problems, but the license expired before they finished it, and they never got around to releasing it. (Eric Caen claims the game was 75% complete before the higher-ups pulled the plug.)
- They originally considered using Bizarro, who actually had a model and some voice clips in the prototype, but was removed from the final product.
- Brainiac was going to be the main villain of the game due to the virtual world setting forced upon the developers. But Executive Meddling forced a rewrite with Lex as the villain, even though Brainiac is still the final boss and Lex's opening line "In short time, your fate will be sealed, Superman" is very clearly said by Corey Burton as opposed to Clancy Brown, having been recorded for Brainiac.
- The original pitch for the game was for an open-world Superman adventure where you'd fly around using all of Superman's powers to prevent crimes.
- Warner Brothers' Executive Meddling pushed for a more SimCity sort of game where Superman was the mayor of metropolis and alternated between protecting and developing the cities ala ActRaiser.
Trivia / Superman 64