- Follow the Leader: Capcom commissioned this to cash-in on the success of digitized fighters such as Mortal Kombat.
- Recursive Adaptation: A video game based on a film based on a video game series.
- What Could Have Been:
- Mega Man, Gunloc as himself, Demitri, and several characters from the original Street Fighter (Retsu, Geki and Lee) were intended to appear, as well as Sheng Long, who would have fought with a dragon arm and appear to dodge when blocking.
- Kenya Sawada had actually done motion capture as Fei Long but the developers didn't have the time to put him in the game.
- Roshan Seth did motion capture for Dhalsim, but was cut from the final version.
- Dee Jay and Blanka were meant to be in the arcade version, but time constraints prevented them from appearing. Their data was cleaned up for the home ports.
- T. Hawk was to appear, but Gregg Rainwater didn't show up for his motion capture session.
- Raven, a character created for the game, was also omitted. It's a real shame, as he was going to be played by the movie's fight coordinator— Benny "The Jet" Urquidez, who is also a real life fighter.
- Out of concern that Damian Chapa didn't resemble Ken enough, Incredible Technologies did a second shoot with an unknown individual who more closely resembled Ken as he appeared in the games. They approached Capcom with the idea of subbing his sprites for Chapa's, but Capcom decided to keep Chapa's.
Trivia / Street Fighter: The Movie