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  • Aborted Arc: The subplot of Ganondorf and Jigglypuff working together in Smash King HD, as well as the appearance of two Greninjas spying on Lucario, was never followed up on. This is mainly due to the series being a spinoff of the main Smash King, and Smash King 2Decades more or less fills the role of a canonical "sequel."
  • Acting for Four: Tigura21 voices Bowser, Wario, Meta Knight, and Captain Falcon. In the older versions of earlier episodes, Tigura also voiced Ike, and every other character in the series beforehand.
    • This also applies to some of the other VAs as well. In particular, Megami33 voices Peach and Pikachu, IblisStarEvan voices both Ike and Kirby and Unit613 voiced both Diddy and Donkey Kong before leaving the project (Tigura mentioned in a now-deleted annotation that he was cast as both due to his impressive ability to make monkey noises).
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  • Creator's Favorite: Tigura is a major fan of Bowser, hence why he not only made the Koopa King the lead character in Smash King, but also voices him. He's also a fan of Donkey Kong and Wolf.
  • Cross-Dressing Voices: As mentioned above, Megami33 voices Pikachu even though the character is male.
  • Deleted Scene: Quite a few over the course of the series:
    • In the original cut of Episode 2, Bowser is seen (via flashback) trying to recruit Game and Watch to his team. G&W is seen...beating his meat, and Bowser leaves awkwardly. It was removed from the remake because a) it was mainly put in for a cheap laugh, and b) it didn't match with Tigura's vision of how to portray G&W later on.
    • Episode 5 had a deleted scene where Bowser and co. played a game similar to laser tag at his house party. It was removed because it didn't really add much to the plot of the episode, especially when said episode focuses mainly on Wario.
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    • There was also a scene in Episode 5 that had Captain Falcon confronting Wario after the latter had run over the former back in Episode 1. This scene was removed in the remake for unexplained reasons, although it's likely because it was mostly filler.
    • Episode 17 had an altered ending: in the final cut, Lucario's Ascent Mode is Mega Lucario, which purges Mewtwo's spirit from his body and forces the real Lucario to emerge. Originally, his Ascent Mode was to be Lucario's Shiny coloration. In addition, Dedede and Ganon would have been present, and Meta Knight would attempt to cut Lucario off before he reached Bowser. This was all changed to better flow with the story, primarily Episode 18 (although some parts of this scene were reintergrated into Episode 18).
  • Development Hell: Episodes 13 and 17, much to the creator's annoyance. 13 was mainly due to the huge amount of fight scenes (requiring a lot of editing), while 17 was due to the incredible amount of exposition.
  • Early Installment Weirdness:
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    • In the early episodes of Smash King, Bowser's voice was a lot less growly then it's become throughout the series. It wasn't until around the production of Episode 6 that Tigura figured out how Bowser's voice sounded and how to use it. Thankfully, most of these episodes that had this problem have been remade, preventing Bowser from suffering from this trope.
    • Much of the cast in the beginning suffers from this. Many of Tigura's characters often spoke quietly (it didn't help that early, he voiced nearly every major character), and some characters (Marth being a good example) had different VA's entirely. Thankfully the remade episodes (mostly) alleviate these issues, with lines being redubbed to better match the characters as they currently stand.
  • Easter Egg: Jigglypuff is occasionally seen sleeping somewhere within the world of Brawl, and each episode has one sighting of the Balloon Pokemon. Word of God says the "Jigglypuff Sighting" is like a game of Where's Waldo? and are subliminal messages like what Smashtasm has.
  • Freeze-Frame Bonus: During Wario's flashback where the Yoshis invaded Bowser's house in Episode 15, one Yoshi remarks how Bowser isn't a true gamer because he doesn't have Call of Duty: Modern Warfare 2. A brief line of text appears, which reads "Goes to show how old this script is."
  • Mythology Gag: This one is arguable, but the voice that Tigura21 uses for Bowser is somewhat based on Bowser's voice from The Super Mario Bros Super Show!.
    • In a similar vein, Sonic's voice is based on Jaleel White, his voice from AoStH and SatAM. Dedede's voice takes inspiration from the Kirby! Right Back at Ya! anime.
  • The Other Darrin:
    • Ike was orignally voiced by the creator, Tigura21, before the role was given to IblisStarEvan.
    • This could be said for half the cast in the first couple of episodes. Prior to being remade, Episode 1 was voiced entirely by Tigura and Megami33, and Tigura voicing every character in the original version of Episode 2. With the cast having expanded and the aforementioned episodes being remade, this is no longer the case.
    • Ganondorf and Zelda are now expected to be replaced by other voice actors as well, due to Rina-Chan becoming too busy to continue being Zelda, and Tigura sadly ended up losing contact with Lioncourt. Zelda and Ganondorf are now voiced by Rachele1220 and TheHedgehogEngine, respectively.
    • Charizard was originally voiced by CrayZBrawlr, who was also an understudy for Ganon. Now that CrayZ is no longer active, Charizard is now voiced by Blaze1216J.
    • Lizardon was initially voiced by Patty Allen in her earlier appearances before being replaced by Kalyn (previously known as VioletXWing), her current voice actress.
  • Talking to Himself: As stated up above, Tigura voices a whopping four different characters in the series, all who have prominent roles. Taking into account how different the voices are for each character, and that three of those characters tend to share screentime together in various episodes, it's impressive how talented Tigura is at making their voices so believable.
  • Vocal Evolution: Has happened with many characters in the series, but Bowser in particular takes the cake. His original voice was more reminiscent of Tigura 21's own voice, rather than the voice based off of The Super Mario Bros Super Show! as stated earlier.
    • Wario's voice in earlier episodes was very quiet and high-pitched, with Tigura giving the character a strange accent. In recent episodes, Smash King HD, and in remakes of older episodes, Wario's voice is much deeper and louder, while still retaining the accent.
    • Peach's voice has gotten slightly higher in tone in recent episodes, which can be spotted in the remake episodes.
    • Falco originally had a strong Brooklyn accent in the beginning of the series, courtesy of Sean Chiplock. Starting in Episode 13 however, the accent has been toned down a bit, due to Falco receiving a new voice actor.
    • A minor example, but Toon Link originally sounded more like a child in some of his early appearances. In later episodes, Toon Link now sounds a bit like a young teenager.
    • In the few instances Lizardon spoke in the early parts of the series, she was very quiet and reserved. As she gained much more presence, her voice got much louder and flamboyant.
    • Snake's voice was initially a very low Guttural Growler voice, which reassembled the character's original voice actor from his respective series. After being replaced by TokaAsh, Snake's voice is now much more of a Badass Baritone, drawing parallels to CrayZBrawlr's Ganondorf voice.
  • What Could Have Been: Apparently, Tigura originally planned Marth to be the third teammate rather than Meta-Knight, but decided that having two human characters with Bowser in one team looked off.
    • Marth was also originally planned to be the third member of team Sonic but was replaced by Ike after Tigura21 decided to expand on Ike's role.
    • Sonic's original concept for his Ascent Mode was going to be Darkspine Sonic instead of Hyper Sonic. It was originally shown in an older (although no longer available) version of the Second Opening, but Darkspine Sonic was scrapped in favor of Hyper Sonic, since Hyper Sonic PSA/Moveset Hack was already available to use, as opposed to Darkspine Sonic, whose moveset hack was taking too long during development. As for why Darkspine Sonic was originally chosen, Sonic's Ascent Mode was planned to be of The Berserker archetype, which would be intentionally out of character for Sonic. It would have focused on his strength, instead of his speed. As for the transformation into Darkspine Sonic, Sonic would have ran so fast, that he would have created three after-images of different colors. He would then fuse with those afterimages, and then transform into Darkspine Sonic. This method of transformation was a reference to Sonic's transformation in the Secret Rings, where he absorbed three World Rings to become Darkspine Sonic.
    • Even bigger was the original premise. Smash King was meant to be a sappy romance story between Bowser and Peach, before several revisions turned it into what it is today, even though some bits from the original plot made it into the final draft.
    • Another alternate premise would have had Bowser win the Smash King tourney and, having gone mad with the newfound power he possesses, conquer the world as it transferred from Melee to Brawl. It would have been up to Pichu and Donkey Kong, Bowser's original teammates, to find someone capable of saving Brawl from the tyrannical Koopa King. According to Word of God, this entire draft was referenced in Episode 15 during Wario's vision of Bowser as king of Brawl.
    • According to a Q&A video the creator did, the "Ascent Giga Bowser" seen in Episode 15 was never intended to be used in the series in any way, shape, or form. However, events centering around Ridley resulted in it being used in order to give him an excuse to "show up", after Bowser gets incarcerated. This resulted in the whole plot point of Bowser becoming fused with the Creator's power, and releasing said power into the world of Brawl, reawakening Ridley in the process.
    • An alternate version of Peach's charging of the Peach beam was recorded not by her usual actress Megami33, but rather by Zelda's original actress Kira Buckland.
    • Tigura revealed on his Twitter account that Episode 14 had a lot of changes that greatly affected how the episode flowed. In particular:
      • There was dialogue between Mario and Bowser during their battle to emphasize Bowser playing the villain and to goad Mario into attacking him. While most of it was cut so as to not take away from the fight itself, some of it was repurposed in the final product. Also, Peach and Ike were going to be the ones who stopped the two from fighting, due to Sonic initially not being present.
      • Dialogue was also cut from Bowser’s battle with Team Snake, which would’ve shown Bowser trying to evade his responsibility until Peach brought him back to his senses. It was cut not just due to it slowing down the action, but so that there could be more room for Ridley to appear. Bowser was going to fight all three members of Team Snake at once, but Tigura realized that this would make the rest of the cast come across as useless bystanders, so he changed it so that Wolf guards them by using Peach as a hostage. However, some of this dialogue was used in Episode 15.
      • During the battle above, there was going to be a scene where Bowser pinned Samus to the ground with his foot threatening to crush her, while she aims her cannon arm at him. This scene was scrapped because this would’ve been [[quite a shocking scene for Friend Versus Lover Wario to witness]].
      • Samus was initially going to be much crueler and manipulative towards Bowser after subduing him, but she was re-written due to her coming off as too unlikeable for Tigura’s taste.
    • According to a group Q&A, Episode 19's introduction to the Twilight Realm Subplot was heavily revised during the scripting phase. There was originally going to be a war between two factions of the lesser trophies; one on the side of "the creator has a plan for us" vs. "action must be taken in the absence of the creator", with Midna leading the latter faction. He realized that having the main plot revolving around the last days of the tournament, Ganondorf's plan, Ridley and the Tetracardinals, and a war that is occurring in a separate different dimension would end up being too much to balance.
      • In the same Q&A, he also revealed a big revision with Episode 18: after the battle between Ascent Mode Bowser and Ascent Mode Lucario, there would be a big jailbreak sequence, similar to the one in Episode 8, but Up to Eleven. It would then follow to have the entire main cast meeting Ridley. He cut these sequences out in favor of finishing up the tournament first, and having Ridley his spot to shine against the mercenaries, President Dedede and Fox.
  • The Wiki Rule: The Smash King Wiki.
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