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Monster Hunter: World gets its own page here.


  • Ascended Fanon: Deviljho is referred to as a pickle by the Handler in World and Stories, referencing the popular fan nickname it earned.
  • Cash Cow Franchise: According to this post, Monster Hunter is Capcom's third-best-selling franchise, trailing Resident Evil and Street Fighter but outselling Mega Man. Most of those sales are in Japan, however; the series, while recognized by Western gamers, didn't exactly have a mass following outside of East Asia until the release of MH4U and especially World. World, though, made it cash cow outside of Japan, too, being Capcom's best selling game (not counting re-releases of the same game) of all time.
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  • Fan Nickname: Seen here.
  • Fan Translation:
    • One exists for X, found here. Only essential interface elements are translated, however.
    • There's two for Portable 3rd, one by Team HGG for the PSP version and one by Team Maverick for the PS3 version. The Team HGG patch stopped at version 2.3 with a good amount of the text translated, while Team Maverick went belly-up in 2014 after the release of patch version 5.0 due to a lack of translators for the project.
    • There's an ongoing one for the Chinese-only MMO Monster Hunter Online.
  • Genre Turning Point: Monster Hunter is credited with the creation of the "Hunting RPG" genre, with many other developers throwing their hat in the ring such a Koei's Toukiden, Bandai Namco's God Eater and Sony's Freedom Wars among many others.
  • Killer App: A Monster Hunter game appearing on a particular platform can help turn the tide of the Console Wars in Japan. Freedom Unite (Portable 2nd G in Japan) in particular is often seen, both by fans and professionals, as the game that made the PSP a relevant platform in Japan.
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  • Late Export for You: While Monster Hunter games being released in the West about half to 2/3 of a year after their Japanese releases is the norm, Generations Ultimate is notable in that it took 17 months after its original Japanese release to get a localized release (a little over a year after the Japanese Switch release), and by then World was 8 months old. This seems to have been put to rest starting with the fifth generation of games, with World getting a simultaneous global release and Rise scheduled to follow suit.
  • Milestone Celebration: To celebrate the series' tenth anniversary, Capcom released a special video that showed off the most popular monsters in the series at the time and gave out their sizes, from the Felynes to the Rajang.
  • Name's the Same:
  • Newbie Boom: The pitch for World as a big AAA title for the Xbox One, PS4, and PC seemed to work for Capcom, as following its reveal trailer at E3, there was a sudden spike in Western interest in the franchise, many of whom had never heard of Monster Hunter prior and were intrigued by the trailer for World. Within a week of its release, it sold 6 million copies, which is more than the lifetime sales of any prior release in the series except for 4 and Generations. note  Major numbered sequels also tend to do this in Japan.
  • No Export for You: A little under half the games are only available in Japan.
    • Also, unless you have custom firmware or a friend with a Japanese copy of the game, you can't get some of the extra goodies that come from Japanese-only download quests for the Freedom games. Some are joke items like a giant stuffed animal Hammer (Polytan) while others, like the Jolly Roger set, are quite useful.
    • Reversed in Monster Hunter Tri, in which you can get three exclusive fan-designed weapons only in the international version of the game. And the WiiSpeak support for online play.
    • Any event items in the game that aren't the same between regions each have a Japanese and a foreign variant. While the two versions are different in appearance, they have the exact same stats. For example, the Pirate Axe J has the exact same stats as the Sinister Saints. In Monster Hunter 4U, however, modders found that many quest items (including said Pirate J gear) are actually Dummied Out instead of being given replacements.
    • Hori produced and released a special Slide Pad / Circle Pad grip for the basic (i.e. non-New) 3DS XL/LL carrying the Monster Hunter license that works similar to the Circle Pad Pro, except with the second Circle Pad on the left, intended to be manipulated with the left index finger rather than the right thumb.note  It was only produced for the Japanese market, although unlike games, it has no Region Coding and can connect to a non-New 3DS XL/LL of any region.
    • Monster Hunter Online is Chinese-only, despite Tencent releasing a very early statement saying that it'd receive an English release. Although like with Monster Hunter Frontier, the game is region free.
    • Generations Ultimate was eventually exported, but only the Switch version. The 3DS version remains Japan-exclusive.
    • In an inversion of this trope, the Xbox One version of World is not available in Japan, where the Xbox One is an utter commercial failure.
  • Official Fan-Submitted Content: Monster Hunter 4 Ultimate features a King Poogie Hunting Horn and a Clockwork Insect Glaive designed by a European and an American fan, respectively.
  • Portmanteau Series Nickname: モンハン (monhan) or "MonHun".
  • Promoted Fanboy: "Evanko" is a pre-made name for Poogies and a randomly chosen name for Palicoes. This is in honor of Adam Evanko a.k.a. "Gaijinhunter", who is well-known for his various Monster Hunter tutorials and guides. In Generations, the Wycandemy Gal makes reference to "some foreign hunter-guy that has all of the info," referring to the same person ("gaijin" being an informal term for "foreigner" in Japanese).
  • Referenced by...: In Disgaea 5, one of the animations for 4-unit Team Attack shows the units setting up a Pitfall Trap with explosive barrels around it, catching the target in it, and then blowing the bombs up, referring to a common hame/"lockdown" strategy amongst MonHun players.
  • Saved from Development Hell: An animated special titled Monster Hunter: Legends of the Guild was announced in July 2018 and slated for release in 2019, only for 2019 to come and go with no sign of what happened to it. It wasn't until July 15, 2021 that a trailer was finally revealed for it, along with a release date and news that it will be on Netflix.
  • Sequel First: In the West, World (January 2018 WW) was released before Generations Ultimate (July 2017 JP, August 2018 NA/PAL).
  • What Could Have Been:
    • The HD PS3 port of Portable 3rd was supposed to be released outside of Japan. Sony of America vetoed it due to a combination of no trophy support and the multiplayer component using ad-hoc networking rather than the regular PSN. Addressing these needs would eventually lead to the development of World.
    • Some of the monsters in 3 Ultimate went through different names during the localization process.
      • Arzuros was derived from azure and ursus, resulting in various Punny Names before they could settle on the final spelling.
      • "Zeograth" was considered for Zinogre at one point, being a combination of Zeus and wrath. However, because Zinogre's name already appeared on some merchandise in English, the director requested that its name stay Zinogre.
      • The Stygian Zinogre's initial name was "Scarlet Zinogre", but the Japanese development team wanted its name to have more emphasis on its Hellhound appearance.
      • The translators wanted to call the Purple Ludroth "Purple Royal Ludroth", but the maximum length a monster's name can be was 16 characters, so they had to drop the "Royal" part.
      • The Baleful Gigginox's initial name was "Copper Gigginox" due to its normal skin color, but the dev team wanted to emphasize its electrical attacks.
      • "Rouge Qurupeco" was considered for Crimson Qurupeco at one point, but due to how easy it was to mix up "rouge" with "rogue", they decided to stick with crimson.
    • The localization director of 4 Ultimate posted on his blog about several things that Could Have Been regarding localized monster names. For example, Shrouded Nerscylla could have been Reaper Azravel.
    • The official art book for Generations revealed concepts for two scrapped weapon types in the Hunting Hound and Wyvern Boomerang.
    • A two-headed, undead cobra monster called the Crypt Hydra was planned to be in the original Monster Hunter, but was removed after negative reception from fans who didn't want to see a supernatural monster in the game. However, it does get referenced from time to time; 2's logo and one of the ships in 3U have images of it on them. One of the new Elder Dragons introduced in Generations, the Nakarkos, seems to be a reworked version of it with a more lore-friendly theme (it's a cephalopod-style monster that simply covers its arms in bones to be intimidating).
    • Crystalbeard Uragaan was originally intended to be a Variant, like Raging Brachydios or Chaotic Gore Magala. However, the dev team wanted it to be more of a threat, and turned it into a Deviant instead.
    • Nerscylla would have appeared in Generations, but due to a Game-Breaking Bug the devs couldn't fix in time, it was delayed until Generations Ultimate.
    • The Frontier-exclusive Dyuragaura was originally going to be modeled after dark heroes, but this idea was scrapped, and the development team decided to model it after Kitsunes instead.
    • Kamu Orugaron was originally intended to be a Flunky Boss, with Nono Orugaron as his flunkies.
    • The Sky Corridor from Frontier was originally a Gimmick Level with puzzles instead of monsters. This was scrapped because testers couldn't figure the puzzles out.
    • Ray and Lolo Gougarf were originally intended to be released in Frontier G4 along with the Bamboo Forest map, but the map wasn't done yet while the monsters were. The Gougarfs apparently were going to have much more interactivity with the level.
    • Mi Ru would've had ten additional forms. Five was plenty.
  • The Wiki Rule: The Wikia Monster Hunter Wiki, the Neoseeker Monster Hunter Wiki, and the Fextralife Monster Hunter World Wiki.
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