Artist Disillusionment: Notch steadily grew more and more detached from Minecraft (largely a result of various incidents) beginning in 2011 and ending with the 2014 sale of Mojang to Microsoft.
Miraculously, during a Twitter conversation with Dinnerbone in early 2020 he mentioned he mostly no longer feels this way! He cited the infectious passion of Minecraft YouTubers and the fact that Minecraft has changed enough that he can view it from the viewpoint of a fan as his influences.
The game had beta 1.8 leaked to the public early by mistake. Instead of trying to rectify the problem, Mojang decided to have pre-release versions of the next update revealed to the public from now on in the form of "snapshots". The results were twofold: players can get a sneak peek at new features and bug fixes while Mojang gets feedback from the players about the snapshot so they can fix whatever bugs there are before making the snapshot official.
Notch was known to throw in several features suggested by fans, such as the ability for eggs to spawn chickens on rare occasion, and much of the speculation about the Endermen.
The Mini-Games are based on multiplayer server games designed by players.
The Minecraft world is commonly depicted in fanworks as an earthlike green-and-blue planet, but in the shape of a cube. While it wasn't implausible, there isn't a particular reason to believe it was the case in-game; within the playable area, there isn't a "world's edge" where the land itself bends at a 90 degree angle. Enter the 1.14 update, which introduces the "Globe" banner pattern, obtained from Cartographers. When printed onto a banner, the Globe takes the shape of a cube with colored landmasses dotting it, just like the fanon depictions.
House music producer Deadmau5lovesMinecraft; about 1/4 or so of his YouTube videos are Minecraft-related, and he's looking to do a remix project with the game's composer.
A feature that accidentally made it into the mainstream release of Minecraft was the ability to rotate the camera on its horizontal axis, which was something created specifically for Deadmau5. It has since been removed.
One of the game's most popular multiplayer servers is Deadmau5's own server, which includes several giant statues and effigies of the mouse-headed musician (including one made out of solid diamond blocks) and some pretty amazing architecture.
SeaNanners of MachinimaRespawn also has many videos of Minecraft, some with Deadmau5.
Tobuscus has a long-running Let's Play of Minecraft and has two hit singles, "Safety Torch" and "I Can Swing My Sword", based on it.
The Yogscast also has a long-standing series of their own across all their channels. Like Achievement Hunter, it is one of their consistently higher-rated videos. Unlike their series, however, its primary focus used to be mainly Machinima based.
Minecraft is only a few years old, but its consistently insane popularity allowed its creator to build his own game company in record time. xkcd's money chart shows that the game brings in about $193,500 daily. Not bad for an Indie Game about punching trees.
In Winter 2014, Mojang was purchased by Microsoft for $2.5 billion, and they have by now expanded the franchise to contain Xbox One and Windows 10 editions.
Colbert Bump: Minecraft sold around 1000 copies after being referenced on the Valve blog. Shortly afterward, Penny Arcade made a series of comics about it, which led to 7000 more sales and a server meltdown.
A story claims that an 8 year old is facing felony charges after charging $800 to his grandmother's credit card. Minecraft itself costs around $30, has no in-game store, and even if you are talking about the Xbox 360 version, has nowhere near $800 worth of skin packs to purchase. Guilty of this trope are: the grandmother, the boy's father, the police, and the (non-gaming/tech) news outlets who are repeating the story.
Creator Breakdown: A self-admitted one that predicated the sale of Mojang to Microsoft. To give a sign of how bad things got, Notch's farewell to the fans explained that the sale was for the sake of his own sanity, and included a vow to abandon any future project he worked on that looked like it was going to start getting popular the way Minecraft did.
Demand Overload: Back in the fall of 2010, before Minecraft was as massively popular as it is now, Penny Arcade made a two-part strip about Gabe playing the game, and linked to the game's website in the news post. Thousands of readers proceeded to bombard the site. Even after traffic died down a bit, the authorization servers were completely nuked, so Notch declared it a free weekend just to avoid processing so many logins.
Development Gag: One of the most iconic enemies, the Creeper, was originally a botched attempt at modelling a pig from pure code and geometry (the torso was accidentally coded facing vertically instead of horizontally). However, the model was kept, and made into the enemy known as the Creeper.
Development Hell: The mod API has been pushed back version after version, even after Mojang hired someone specifically to work on it. Later, the person hired to specifically work on it left the company due to "creative differences" and a "reduced focus on the mod API".
At MineCon 2015, it was effectively announced that there would be no official modding API, because the existing fan-created Minecraft Forge had filled that role.
Executive Meddling: Ask any Chinese gamer why the Minecraft community in China or even Southeast Asia is dead and they will give you this answer: NetEase. The company's "predatory and parasitic" business practices had saturated the game with so many opportunistic micro-transactions that Minecraft has become a largely hated and forgotten game in that region.
Fans like to call the main character "Steve" or "Minecraft Steve". Ever since Notch jokingly suggested "Steve?" in an interview, that name (yes, with a question mark) has been widely accepted as his official name.
Thanks to Yahtzee's review, many of the monsters have come to be called "Fisher-Price Shoggoths" with Creepers being "exploding hedges" and/or "kamikaze shrubs."
Creepers are often called "penis monsters" or "exploding dicks" due to their shape. Sometimes they're called boomers.
Slimes are often called "squishies" (probably comes from a rather infamous slime from the Coe's Quest Minecraft series named Squishy).
Golden armor is often called "butter armor" due to its relative fragility and yellow color. In fact, there is a mod that renames all gold objects to "butter". And you can actually eat them.
Villagers are often called "Squidwards" or "Testificates". The former because their bulbous noses and low-pitch voices resemble the character of the same name and the latter because of a name tag that appeared over them in beta tests.
Some people call chickens "ducks", due to them resembling ducks more than chickens, and the fact that they are able to swim in water.
Thomas the Sheep.
Before Redstone was officially named, there was a whole palette of Fan Nicknames for it, with the most popular being Cuprite and the troll-coined Aspergite.
Obsidian is often called "obby" for short.
Netherrack is often called "Hellstone", "Bloodstone", "Netherstone" or "Brimstone".
Glowstone is often called "Brittle Gold", "Sulfur", "Australium" or "Bananabrick".
Soul Sand is often called "Slow Sand", "Mud" or "Hell Mud".
The Nether is called "Hell" a lot, the name which was originally used in development before it was Bowdlerised; the F3 menu still called it "Hell" until 1.13.
Adminium — the indestructible block that is found in the bottom five layers of the map, because only server admins are able to create or destroy it. Officially known as bedrock.
Chunk errors are sometimes called "beta holes" or "voids".
The moon is Rana.
Every now and then, you'll come across someone who calls the sponge block "cheese".
Towers that extend upwards only are called "nerdpoles" or "dummy poles". One-block-wide, straight towers built to serve as landmarks are sometimes referred to as "noob towers".
Establishing a home by digging it into the side of a mountain (as opposed to building it in the open from wood or stone) is sometimes called "the dwarf route".
Terraria is usually described as "2DMinecraft", but its gameplay is largely different — more like a platformer/RPG set in a Minecraft-ish environment.
Then there's Don't Starve, an isomorphic game based around surviving in a randomly-generated, flat environment. More generally, TotalBiscuit has noted that survival as a game mechanic seems to be getting more popular, even in big-budget retail games like Far Cry 3 and Tomb Raider (2013).
Minecraft itself was a successful result of an Infiniminer clone wave.
From Entertainment to Education: Architecture + Creativity + Mathematics + Programming + Survival: it has been used in school for years to teach these things. Architecture and creativity from building, mathematics and programming from Redstone, and survival from the game's general mechanics. There is even an educational version now.
Genre Popularizer: Is very much like Doom in that while it was not the first sandbox cube building game, it was the first to make it big and inspire numerous clones and 'clones'.
I Knew It!: Players correctly predicted that when zombies stopped dropping feathers upon death, they would drop rotten flesh instead.
The Merch: The game has whole stacks of merchandise. There are now official T-shirts on sale and replica stone pickaxes incoming. Store here. The T-shirts are just the tip of the iceberg made of stuff like stickers, posters, plushies, foam replicas of in-game items, handbooks, novels, figurines and even LEGO construction sets.
Newbie Boom: In its alpha days, before becoming the household name it is today, the game experienced a huge boom when it was the focus of several Penny Arcade strips, a bit before the time the Nether was added. The influx of new people was enough to knock Mojang's web servers off their metaphorical feet, and for a while the Minecraft homepage was a blank white page with a few lines of text.
One-Hit Wonder: Mojang has made a handful of video games, but none of them have come close to the monumental success of Minecraft.
Port Overdosed: Minecraft had been one of the most widely-ported video games, ranging from smartphones to video game consoles.
Saved from Development Hell: Dinnerbone had stated he wanted to add pandas into Minecraft since 2012, but it took over six years for this to actually happen.
Schedule Slip: During its alpha and beta days, the game never had a release date posted for the final version until it came pretty close to being a full version, which was released on time. When Jeb took charge of the game, he gave fairly accurate release dates for each new version of Minecraft. Nevertheless, gaps began growing between version releases, from every few days (until Beta 1.1), to every month (until Beta 1.8), to every two to five months (starting with Beta 1.8), to 10 months (from 1.7 to 1.8), to 18 months (from 1.8 to 1.9). Since 1.9, the delay between versions has ranged from four months (from 1.9 to 1.10) to 11 months (from 1.12 to 1.13). This can be justified by how updates have added much more in each one. The gap between 1.7 and 1.8 has given time for the modding community to develop massive modpacks with the help of the new ID name system, whose extensive Forge use marked the end of block and item ID conflicts; when 1.8 came out, while Forge was quick to update, most mods ended up stagnating due to the rendering overhaul, and while modders have warmed up to the new versions, moreso considering that later versions weren't as drastic a coding change as 1.7 to 1.8, many mods have not been updated past 1.7.10 and have been replaced by Spiritual Successors (for example, DefenseTech takes over the role of the ICBM mod).
Sleeper Hit: Minecraft, initially a one-man project, gained a ton of press by word-of-mouth alone, and is still receiving steady sales even past its beta release. The game slowly and slowly gained popularity with almost no advertising. It helped that it was available since the very early versions. To give you an idea, the Xbox 360 edition ended up being one of the most popular games on the system.
The Far Lands, the severely distored lands that would generate at the "edge" of the world due to a glitch in the map generator. While the bug could've been fixed, Notch liked the idea of a mysterious place so he kept it in. Unfortunately, the bug was accidentally fixed in Beta 1.8 (the "edge" now has an invisible barrier), but the Far Lands are still present in the Bedrock Edition.
Creepers are the result of a failed pig model. Oh how far he's come.
The "AMPLIFIED" world type is the result of Jeb messing with world generation.
Unintentional Period Piece: Minecraft is a pretty timeless game... except for those taglines on the title screen which frequently contain references to memes that were popular during the development of a given version. Media referencing Minecraft have it even worse though, as the game itself is continously developed by Mojang who keep adding completely new elements to the game world, making those T-shirts showing chibified mobs quite dated with their lack of new ones.
Urban Legend of Zelda: The entity known as "HIM" or "Herobrine", the supposed dead brother of the game's creator, known for creating strange objects and being elusive, a white-eyed version of the default player skin who would stalk the player from a distance, a la Slender Man. Word of God has jossed the rumor, but the creators like to poke fun at it: almost every update has a line that says "removed Herobrine" or something similar. On top of this, in a multiplayer server, if a player is killed by an arrow shot from a dispenser, the message that displays the cause of death is said to be from Herobrine. Sometimes you may look into a mod of a game, or even a game itself, and will find the log referencing to a Herobrine of sorts.
Notch, creator of Minecraft, has now removed Herobrine from the game several times now (or so the changelog says) but the rumor still will not die. Which makes one realize that no matter what the Dev Team does, Herobrine keeps coming back. Or is it Herobrine who refuses to stay gone?
Herobrine exists... as part of many of the over nine thousand mods made by the community.
Rendering spasms gives the impression that Herobrine's face appeared on the screen. It is awfully uncomfortable to witness that happen.
Vaporware: The game has been modded by the community basically since it launched, and the Mojang acknowledged this by committing to developing an official Application Programming Interface for the game. However, the project was shelved indefinitely due to unknown problems and the third-party one, Forge, is essentially utilised as the unofficial-but-standard one.
The Sky Dimension. Notch was working on the Floating Continent dimension since Beta 1.6, but when the Beta 1.9 Pre-releases started rolling around, the dimension was scrapped and replaced with "The End".
Notch was offered a position at Valve in September of 2010, but he turned them down. As Minecraft hadn't been released yet, he says it was one of the most difficult decisions he's ever made, but he felt that Minecraft was his chance to create a Valve instead of just working at Valve.
The character Rana which was once shown in pre-alpha, but later removed due to animation difficulty and sizing.
Minecraft was supposed have official support for the Oculus Rift, but plans for this feature were dropped when Oculus VR was bought out by Facebook. However, there are mods that add Oculus Rift support.
Players were able to vote for one of fourdifferentnewmobs to be added into the game. In the end, Mob B was chosen by the fans and became the Phantoms, while the three other mob ideas were scrapped. There was some backlash for this decision, so in order to avoid this trope in their next poll, they announced the winner would simply be the stuff added first, and the losing choices would be added in later updates.
Surprisingly averted in one high profile case. After fans DDoSed the multiplayer servers (because they wanted Notch to release a Minecraft update, no less), they're pretty damn lucky Notch didn't just give them the middle finger and took them down permanently. He was also surprisingly okay with Beta 1.8 being leaked early, as it gave the fans a chance to find bugs so that they could be fixed before the official release. In fact, ever since that leak, Mojang themselves have been regularly releasing the updates early, specifically for bug-fixing purposes.
Zig-zagged with emerald ore. Endless complaining from the fandom with regards to its rarity eventually made Jeb remove it from the game. Then after that, endless complaints about its removal forced him to put it back in.
After dealing with abuse and complaining from the fandom, Notch slowly withdrew from Minecraft, eventually handing development over to others at Mojang while he himself worked on other projects. This eventually culminated in Notch selling the studio outright to Microsoft (after a heated response from the fanbase over minor EULA changes in August of 2014) which, in Notch's own words, was for the sake of his own sanity.
Also averted in that the dev team deals with flak and bile (and lately, with the combat overhauls planned for 1.9, death threats) from the fandom whenever any big change is announced, and yet still decide to put out snapshots instead of eliminating the snapshot system entirely and sticking to full, non-experimental updates. This is justified in that they do care about fan feedback about the changes.
Word of Dante: Herobrine is a character from a creepypasta. Many people now think he's a real character, either Notch's dead brother or a dead miner. It eventually became Ascended Fanon by constantly appearing in official release notes as a Running Gag. Herobrine has now been "removed" several times from the gamenote Often used to reference the removal of coding for the Human, aka Monster, mob, which was never actually used in the game, then later played straight as a gag, and another bugfix stated that "all ghost entities under the command of Lord Herobrine" had been removed.
Notch once used both his Twitter and his Tumblr regularly to update his fans. He also often managed to cause massive web traffic on a scale worthy of Digg or xkcd when he tweeted about a site he liked. Said traffic often involved people taking over chat sessions or forums simply to ask Notch to do something in Minecraft. The ban hammer often followed.
Mojang has confirmed that the character Alex is a female, by constantly referring to her to with feminine pronouns. Steve has been confirmed to be a male by the context of the sentence, though that should have been obvious.
"(...) But jolly old Steve doesn't really represent the diversity of our playerbase. For that reason, we're giving all players opportunity to play with an Alex skin instead. She brings thinner arms, redder hair, and a ponytail; she actually looks a bit like Jens from certain angles." — Owen Hill from Mojang
Contrary to what it appears only half of the name Minecraft is meaningful. Minecraft comes from mine and craft (obviously), but the craft portion is actually a Snowclone of Starcraft.
In May 2019 Minecraft reaches 176 million copies sold, being the best selling game of all time and beating Tetris. (This is doubly impressive if you remember Tetris was released in 1984, having a 25-year head start.) And that's all we'll say about sales, because that number is just going to continue increasing.
There's an achievement that requires about 329,700 kilograms of iron, a track that can accumulate at least 1km of distance, and a helluva lot of sticks.
The player is capable of holding 44,518,667 kilograms of material, assuming that they are wearing gold armor and every slot in the inventory is filled completely with gold blocks, as out of all the various materials in the game, gold is the densest — and thus heaviest — one in real life.
For those who are unfamiliar with metric or too lazy to do the conversions, this means that the player is capable of carrying just shy of 50,000 tons... all with no apparent strain or fatigue. Kinda make you wonder why he'd need tools at all, with that kinda strength...
Strangely, despite the player having immense strength, it's possible to fill his near-50,000-tonnes-capable inventory with 4.6kg...and he can't carry any more. This is done by filling the entire inventory with feathers, the lightest substance in the game at about 4g per. His Super Strength appears to be Zig-Zagged.
He can also swim in water with said 50,000 tons of gold, despite the fact that a human that heavy would probably sink in rock.
And now, with Shulker Boxes, said maximum limit is now 27 times as large. Yikes.
Because of the endermen's height, the middle of their body is their crotch. The middle of the body is also the "sweet spot" for them to become aggressive. So either the endermen are either some bizarre form of The Vamp, they're compensating for "something" by stealing blocks from your world and are embarrassed by it, or they are just offended by you staring at their crotch.
The Ghast is voiced by C418's cat. Just think.
The Endermen neutral sounds are warped recordings of words like "here", "what's up", and "uh oh" played backwards.
The tuxedo cat is based off of Jeb's actual cat Newton.