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Trivia / Metal Gear Rising: Revengeance

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  • Approval of God: Metal Gear Sunrising, a Freddie Wong parody about Raiden trying to lead a normal life in a parody of the first scene of American Psycho was not only approved by Konami and Hideo Kojima, but Quinton Flynn himself reprised his role as the voice of Raiden.
  • Beam Me Up, Scotty!: The "Standing Here I Realize" meme shows the scene where Raiden is repeatedly punching Armstrong while "It Has to Be this Way" plays over it. The song in question actually plays a bit later, during the final fight between the two amid the burning wreckage of EXCELSUS while Raiden wields the Muramasa, while the rapid-punching sequence happens in a glorified cutscene right before Armstrong reveals his nanomachines (son).
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  • The Danza: Philip-Anthony Rodriguez provides the English voice for Samuel Rodrigues.
  • Development Gag: The character of Boris was featured in the original version of Metal Gear Solid: Rising that was set prior to the events of Metal Gear Solid 4. This is alluded to in several Codec calls revealing that he met Raiden at Area 51, the place Raiden was turned into a cyborg, and he helped Raiden and the Paradise Lost Army rescue Sunny from the Patriots.
  • Dueling Games: The game came out one month after fellow Hack and Slash games Ninja Gaiden 3: Razor's Edge and DmC: Devil May Cry. God of War: Ascension followed not more than a couple of weeks later.
  • Dummied Out: The Hebidamashi, a wooden sword that speaks with Solid Snake's voice, was only included in the Japanese version of the VR Missions expansion pack. The reason for its exclusion in the English version wouldn't become obvious until months later, when Konami announced they would be replacing David Hayter with Kiefer Sutherland as the voice of Snake in Metal Gear Solid V: The Phantom Pain; reusing Hayter's voice clips would make the transition even more jarring, while Sutherland is too expensive for such a small joke role.
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  • Fake American: Alastair Duncan, who is Scottish, voices the very American Senator Armstrong.
  • Mid-Development Genre Shift: Originally, the game was announced under the title of Metal Gear Solid: Rising as a stealth-action game with a focus on stealth hunting. The game instead shifted to a focus on hack and slash gameplay when the development of it was switched from Kojima Productions to PlatinumGames. However, the emphasis on stealth hunting still remains with the alert system, AR vision mode, and ability to hide and do stealth take downs (akin to the Batman: Arkham series).
  • No Export for You:
    • On consoles, Metal Gear Rising is a PlayStation 3 exclusive in Japan because the Japanese Xbox 360 version was cancelled. Because of Konami's regional maps, this expands to the whole of East Asia and Southeast Asia.
    • The Solid Snake Sword DLC is this for Western fans thanks to David Hayter being replaced for Metal Gear Solid V: The Phantom Pain by Kiefer Sutherland; it'd be too expensive to bring him in for a joke role.
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    • The PC version isn't available on Steam in all Southeast Asia regions for no given reason other than it being a PS3 exclusive in Asia, since the PS3 version is being sold at all Sony Centers and game shops in aforementioned regions.
  • Pre-Order Bonus: Different bonus skins for Raiden are available for pre-ordering the game, including a Metal Gear Solid Cyborg Ninja skin, a Metal Gear Solid 4 Raiden skin, a red "Inferno Armor" that gives you more grenades, a white "Medical Armor" that gives you more healing items, and a green "Commando Armor" that give you more rockets. The Steam version comes packaged with most of these as standard.
  • Older Than They Think: Sam was not the first one to use a bullet trigger on his katana sheath. The 2005 manga Ga-Rei already had protagonists fighting ghosts and demons with these.
  • Refitted for Sequel: Blade Wolf combines elements of Crying Wolf from Metal Gear Solid 4 and an unused Robot Dog Assist Character from Platinum's previous game, Vanquish, as seen here.
  • Role Reprise: Once again, we have Quinton Flynn providing the voice of Raiden. Got it memorized?
  • Saved from Development Hell: The game was cancelled before Platinum got involved.
  • Similarly Named Works: The song "Red Sun" should not be confused with the credits theme of the same name in Metal Gear 2: Solid Snake.
  • Stillborn Franchise: Stillborn subseries, to be exact. Revengeance was successful enough that Kojima was talking about a potential sequel, but the conflicts between him and Konami supposedly put an end to whatever future installments in this subseries. As of now, the closest thing it has to a sequel is Astral Chain, a Spiritual Successor that combines gameplay elements of both Metal Gear Rising and NieR Automata.
  • What Could Have Been:
    • Kojima initially wanted gameplay to be like "a hunter stalking their prey." However, the Kojima Productions version was cancelled after difficulties with gameplay and stage design in late 2010.
    • Kojima considered offering the project to several Western studios, before settling on Platinum.
    • Rising was originally an interquel set between Metal Gear Solid 2 (the Plant Chapter ended in 2009) and Metal Gear Solid 4 (which is set in 2014). The final version is set in 2018, four years after the events of Metal Gear Solid 4.
    • Kojima personally wanted Gray Fox to be the main character as opposed to Raiden. However, the development team wanted to use Raiden. Kojima also admitted that had Fox been used, then he would have been the director of the game instead. In the final version, Fox's exoskeleton and sword appear in the game as DLC.
    • You could initially run on walls and running toward enemies would automatically have Raiden block the bullets. It was scrapped as it felt it would be too easy for the player, although Raiden still parries bullets while in Ninja Run.
    • Had David Hayter not been replaced by Kiefer Sutherland, it's possible Western players would have gotten the full version of the Wooden Sword DLC.
    • The game was intended to be dubbed solely in English when Platinum took hold of it, with subtitles depending on the region à la Bayonetta and most of their previous works during their time in Capcom; this was a decision Kojima had supported. Konami, several members of Kojima Productions, and allegedly Kenyū Horiuchi, Raiden's Japanese voice actor, had managed to convince Platinum into providing a Japanese language track for the final version. That said, the imperfect lip syncing in the final version makes it obvious that the changes and recording were made too late.
    • Regarding the "ninja cat" on the beach in the second mission that dodges all of Raiden's attacks, there was apparently supposed to be more of these throughout the game that were supposed to eventually follow Raiden around.
    • People digging through the files of the demo and full game found unused, early mixes of the boss themes within. These mixes, while largely similar to the final version's, have less electronic instrumentation and a few have different lyrics. These mixes can be found fairly easily floating around the internet. "A Stranger I Remain" in particular features an entirely different verse that wasn't in the final version.
  • Word of God: Per Kojima, Sam could have defeated Armstrong in their fight at the end of the Jetstream chapter had Sam not rushed into the battle and instead wore Armstrong down like Raiden did.