- Moved to the Next Console: The game was initially meant to be released on Nintendo 64, then on Dreamcast; eventually it saw release on PlayStation 2.
- Saved from Development Hell: The game spent forever in design, to the point that when MediEvil came out, they were forced to scrap several levels. MediEvil was a Playstation One game.
- Screwed by the Network: The team that made this game and its sequel worked on Final Fight Streetwise afterwards (and then Capcom Japan had them Rastafy it by 10%), and the dev team was scuttled after that game failed spectacularly, killing all hopes of a third game.
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