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** [[https://www.nintendo.com/super-nes-classic/interview-kirby Sakurai revealed on the wake of the Super NES Classic Edition release]] that there were going to be ''seven games plus one'' in the initial proposal. It was called "Kagero Mansion" ("kagero" roughly translating to "heat haze"), and it was a SurvivalHorror-type game very different from the others: Kirby was trapped in a HauntedHouse and his mouth was cursed shut, so he needed to get Copy Abilities through other ways (e.g. Fire from a candle). Sakurai was planning it as an horror-action game with puzzle elements. Unfortunately, he never even got started on making it, as his hands were full with the other games. More unfortunately, it even didn't make its way into ''Kirby Super Star Ultra''.

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** [[https://www.[[https://web.archive.org/web/20220424213612/https://www.nintendo.com/super-nes-classic/interview-kirby com/super-nes-classic/interview-kirby/ Sakurai revealed on the wake of the Super NES Classic Edition release]] that there were going to be ''seven games plus one'' in the initial proposal. It was called "Kagero Mansion" ("kagero" roughly translating to "heat haze"), and it was a SurvivalHorror-type game very different from the others: Kirby was trapped in a HauntedHouse and his mouth was cursed shut, so he needed to get Copy Abilities through other ways (e.g. Fire from a candle). Sakurai was planning it as an horror-action game with puzzle elements. Unfortunately, he never even got started on making it, as his hands were full with the other games. More unfortunately, it even didn't make its way into ''Kirby Super Star Ultra''.
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* CowboyBebopAtHisComputer: ''Nintendo Power'' magazine had a walkthrough which had descriptions for the copy abilities; "Ninja" was listed twice with the duplicate actually being a description for "Fighter".

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* DescendedCreator: Director and series creator Creator/MasahiroSakurai voices Mike Kirby's "CHESTO" shout (used for the third and final use of Mike).

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* DescendedCreator: DescendedCreator:
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Director and series creator Creator/MasahiroSakurai voices Mike Kirby's "CHESTO" shout (used for the third and final use of Mike).Mike). The second shout was done by one of HAL Laboratory's interns at the time.
** In ''Kirby Super Star Ultra'', director Shinya Kumazaki does the "CHESTO" shout, and also voices King Dedede, taking over for Sakurai in both cases.


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* TheOtherDarrin: King Dedede is voiced by Shinya Kumazaki in the ''Ultra'' remake, taking over for Masahiro Sakurai (who voices him in ''VideoGame/Kirby64TheCrystalShards'' and ''VideoGame/SuperSmashBrosBrawl''). Kumazaki continues to voice Dedede in the main ''Kirby'' series, while Sakurai still voices him in the ''VideoGame/SuperSmashBros'' series.
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* ExecutiveMeddling: ''Ultra'' was originally intended to be a straightforward remake of the SNES version, but was expanded in scope at the request of Creator/HALLaboratory president Masayoshi Tanimura. This move ended up benefitting the game and the series, as it permitted director Shinya Kumazaki to lay the groundwork for his style as the franchise's general director.


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* WorkingTitle: ''Ultra'' was originally developed under the name ''Kirby Super Deluxe Plus''.
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* CreatorBacklash: Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' has him admit that he doesn't think the CG-created backgrounds were the team's best work, being unfamiliar with the style, and wasn't a fit for Kirby.

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* CreatorBacklash: Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' has him admit that he doesn't think the CG-created backgrounds were the team's best work, being unfamiliar with the style, and wasn't a fit for Kirby. He also wanted Spring Breeze to have no copy abilities like [[VideoGame/KirbysDreamLand the original game]], but ExecutiveMeddling caused him to put them in; he regrets this, as he believes it makes Spring Breeze feel redundant to Dyna Blade as the introductory game.
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Names The Same is no longer a trope


* NamesTheSame:
** The fourth level in Dyna Blade isn't [[WebAnimation/CharlieTheUnicorn THAT]] Candy Mountain.
** Birdon shares a name with a kaiju from ''Series/UltramanTaro''.
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Somehow the edit jumbled up the spelling of "Creator" and refused to display it in the editing field for a bit, even while trying to correct the typo.


* DescendedCreator: Director and series creator Creaotr/MasahiroSakurai voices Mike Kirby's "CHESTO" shout (used for the third and final use of Mike).

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* DescendedCreator: Director and series creator Creaotr/MasahiroSakurai Creator/MasahiroSakurai voices Mike Kirby's "CHESTO" shout (used for the third and final use of Mike).



** While he wouldn't become a prominent character til the remake, the original game marks the first appearance of Bandana Waddle Dee. Marx would make his debut as well.

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** While he wouldn't become a prominent character til until the remake, the original game marks the first appearance of Bandana Waddle Dee. Marx would make his debut as well.
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Added DiffLines:

* DescendedCreator: Director and series creator Creaotr/MasahiroSakurai voices Mike Kirby's "CHESTO" shout (used for the third and final use of Mike).
Is there an issue? Send a MessageReason:
None


* CreatorBacklash: Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' has him admit that he doesn't think the CG-created backgrounds were the teams best work, being unfamiliar with the style, and wasn't a fit for Kirby.

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* CreatorBacklash: Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' has him admit that he doesn't think the CG-created backgrounds were the teams team's best work, being unfamiliar with the style, and wasn't a fit for Kirby.
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* CreatorBacklash: Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' has him admit that he doesn't think the CG-created backgrounds weren't the teams best work, being unfamiliar with the style, and wasn't a fit for Kirby.

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* CreatorBacklash: Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' has him admit that he doesn't think the CG-created backgrounds weren't were the teams best work, being unfamiliar with the style, and wasn't a fit for Kirby.

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* CreatorBacklash: Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' has him admit that he doesn't think the CG-created backgrounds weren't the teams best work, being unfamiliar with the style, and wasn't a fit for Kirby.



** Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' reveals that he initially intended on the Spring Breeze mode to not have Copy Abilities period, which would've made it play similar [[VideoGame/KirbysDreamland to the game it was based off of]]. [[ExecutiveMeddling One of the producers requested that Copy Abilities stayed in]].

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** Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' reveals that he initially intended on the Spring Breeze mode to not have Copy Abilities period, which would've made it play similar [[VideoGame/KirbysDreamland to the game it was based off of]].of]], and make it more distinct from the rest of the modes. [[ExecutiveMeddling One of the producers requested that Copy Abilities stayed in]].
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** Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' reveals that he initially intended on the Spring Breeze mode to not have Copy Abilities period, which would've made it play similar [[VideoGame/KirbysDreamland to the game it was based off of]].

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** Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' reveals that he initially intended on the Spring Breeze mode to not have Copy Abilities period, which would've made it play similar [[VideoGame/KirbysDreamland to the game it was based off of]]. [[ExecutiveMeddling One of the producers requested that Copy Abilities stayed in]].
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None

Added DiffLines:

** Sakurai's [[https://www.youtube.com/watch?v=PkeETXCSn5M video]] on the production of ''Kirby Super Star'' reveals that he initially intended on the Spring Breeze mode to not have Copy Abilities period, which would've made it play similar [[VideoGame/KirbysDreamland to the game it was based off of]].

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