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Trivia / Kirby Super Star

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  • Acclaimed Flop: Kirby Super Star was received very well and considered to be one of the best Kirby games. However, it had the unfortunate release timing of September 3rd in North America... 26 days before the Nintendo 64 officially hit store shelves. Naturally, it was Vindicated by History with a vengeance.
  • Fan Nickname:
    • Before Sailor Waddle Dee eventually got his name via a sticker in Kirby: Planet Robobot, fan circles commonly dubbed him Sailor Dee.note 
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    • In Ultra: Angel Meta Knight for Galacta Knight.
  • First Appearance:: While he wouldn't become a prominent character til later down the line, this game marks the first appearance of who would become Bandana Waddle Dee.
  • Market-Based Title: The original Japanese version was titled Hoshi no Kirby Super Deluxe, the North American version Kirby Super Star, and the European and Australian one Kirby's Fun Pak. The remake was released as Kirby Super Star Ultra in English (even in Europe and Australia) and Hoshi no Kirby Ultra Super Deluxe in Japanese.
  • Name's the Same: The fourth level in Dyna Blade isn't THAT Candy Mountain.
  • What Could Have Been:
    • Sakurai revealed on the wake of the Super NES Classic Edition release (which included this game) that there were going to be seven games plus one in the initial proposal. It was called "Kagero Mansion", and it was like an horror game very different from the usual Kirby games, as Kirby was trapped in a Haunted House and his mouth was cursed shut, so he needed to get Copy Abilities by other ways (e.g. Fire from a candle). Sakurai was planning it as an horror-action game with puzzle elements. Unfortunately, he never even got started on making it, as he was hands-full in other games. More unfortunately, it even didn't make its way into Kirby Super Star Ultra.
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    • Additionally, he revealed in the same interview that the game had its original sprite-work scrapped midway through development because it was decided to use the computer graphics of Donkey Kong Country as an artistic influence, costing much time to incorporate and being part of the reason for the late release.
    • There were several copy abilities conceptualized during development that were eventually scrapped. This includes Tomosama, Satellite, Summon, Mantle, and Flower, the last one also doubling as a Shout-Out to the Panel de Pon character Lip. Some abilities like Grenade and Rush were retooled into Bomb and Fighter respectively, while Card and Donate were eventually retooled in future games as Magic in Kirby & the Amazing Mirror and to an extent Doctor in Kirby: Planet Robobot respectively. While Flower itself never appeared in a Kirby game, the concept of having a flower drain the opponent's health would be retooled in the Super Smash Bros. series for the recurring Lip's Stick item.
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    • According to Sakurai in the Super Smash Bros. Ultimate Sephiroth presentation stream, Marx's final boss form was originally meant to be creepier, only for the creepiness to be toned down so it can be suitable for all audiences.


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