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FreeSpace

  • What Could Have Been: According to the FreeSpace 1 Reference Bible, a lot of planned full-motion cutscenes were cut out, due to time constraints. They were even going to do an "if you failed the last mission" scene, and the writers said they were going to "do something that's not unlike the White House scene from ID4."

FreeSpace 2

  • Acclaimed Flop: Unfortunately, the game was not marketed at all, and sold poorly even for a game with no marketing.
  • Genre-Killer: FreeSpace 2's poor sales more or less killed the entire space-shooter genre. Its popular reception only made things worse, because if a space shooter that good still couldn't sell, what could?
  • Rereleased for Free: The original license agreement on the CD included a clause "You may make copies of the Software
for your personal noncommercial home entertainment use and to give to friends and acquaintances on a no cost noncommercial basis." The game's source code was released on 2002, and it was released for free on GOG.com. However, it has since exited freeware and is now a paid purchase.
  • Shrug of God: Volition has remained very tight-lipped about the mysteries raised by the second game. Somewhat (in)famously, one of the devs once said that, had FreeSpace 3 been made, we would've learned that the Shivans are "part of a much larger problem."
    • A more recent interview has brought a few more details to light: The devs implied that the Shivans were a biological tool built to create new jump nodes connecting back to the Shivan homeworld. The general idea for post-FS2 stories would have involved the GTVA going on the offensive and attacking the homeworld. Whether the Shivans' creators were still around was left up in the air. They still did not explain exactly what happened to Bosch, but did say that his end was probably not a good one.
  • Volition has said that the franchise was originally going to be part of the Descent series, focused around searching the galaxy for the missing Player Character from Descent 2. After Parallax Software split into Volition and Outrage Entertainment, Outrage went with a true Descent sequel while Volition made their own game.

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