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  • Creator Backlash: Yuge, one of the Toaplan staff who worked on the game, later expressed regret for balancing the game's difficulty more in favor of pleasing arcade owners than giving the player an enjoyable experience.
  • Executive Meddling: Masahiro Yuge, one of the programmers for the game, did not intend for the original 1P arcade variant to be as sadistically hard as it is; Toaplan executives demanded that the game be made much more difficult in response to player feedback during location tests. The Genesis port is more in line with the intended difficulty.
  • No Export for You: The Hishou Same! Same! Same! Compilation Re-release for PS4 and Switch was released in Japan only, with no known plans to localize it for foreign markets.
  • Short Run in Peru: The Mega Drive / Genesis port was actually released first in the U.S., in October 1990, and in Japan a month later.

  • For some baffling reason, the Game Over tune from the game was used as an interlude jingle for the Japanese Grossout Show Burutabu-chan.

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