- "Common Knowledge":
- The mine level music, which was absent from the official soundtrack and didn't have an official name for years, is most commonly called "Mining Melancholy". The GBA port's Sound Test calls it "Kannon's Klaim".
- Speaking of the soundtrack, the intended name of a certain piece of music is "Stickerbush Symphony", not "Stickerbrush Symphony".
- Cowboy BeBop at His Computer: It's not called "Diddy Kong's Quest"; it's "Diddy's Kong Quest", a play on "conquest".
- Image Source:
- "Take That!" Tit-for-Tat: At the end of Donkey Kong Country 2: Diddy's Kong Quest, Sonic's shoes and Earthworm Jim's gun are seen next to a trash can that says, NO HOPERS when Cranky ranks Diddy alongside Mario, Yoshi, and Link, depending on how many DK Coins they found throughout the game. This was done in response to two separate take thats; a promotional video for the Sonic & Knuckles game had the line, "Can an old gorilla beat this new team? No way!", and the Sega CD version of Earthworm Jim had the unlockable "Worm Kong" mask, which resembled Donkey Kong with an arrow through his head, in response to the original Donkey Kong Country game outselling the original Earthworm Jim game in retail sales.
- What Could Have Been:
- There was an earlier version of Kackle from Haunted Hall named Mr. X◊, who didn't make it to the game.
- This game was originally planned to be released on the Virtual Boy. It was only in development for a few weeks before it was all moved to the SNES.
- According to David Wise, Stickerbush Symphony was originally meant to be a follow up to Aquatic Ambience. However, due to the lack of true water levels, it was almost cut from the game before becoming the music for the bramble stages. He said it fit due to the Soundtrack Dissonance of the Nintendo Hard stages.
- Klubba was originally going to be the boss of the Lost World before being replaced by a rematch with Kaptain K. Rool. His attacks would have been similar to Kudgels.
Trivia / Donkey Kong Country 2: Diddy's Kong Quest