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  • Approval of God: Sorta kinda. While Kamiya primarily identifies with the first game (the only one he actually worked on), it's worth noting that he, apparently, used 4 as research material for Bayonetta.
  • B-Team Sequel: Every game in the series after the first one was made by a different team from the one behind the first game. That said, the developers had remained fairly consistent since then.
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  • Development Gag: Dante's alias, Tony Redgrave, likely serves as one to DMC's history as one of the many RE4 prototypes; the version that was retooled in the original game featured a protagonist with superhuman abilities spawned by biotechnology named Tony. "Redgrave" is a nod to Resident Evil mainstay protagonist Chris Redfield and the name remains canon as it is etched onto both of Dante's handguns as part of the inscription "For Tony Redgrave By .45 Art Warks[sic]".
  • Divorced Installment: Devil May Cry started as an early concept for Resident Evil 4 built around "Stylish" action rather than Survival Horror. It was deemed to be too much of an Actionized Sequel to work as a Resident Evil game, but had enough merit that it was decided to use the idea and concepts built for an original property.
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  • Dyeing for Your Art: Reuben Langdon, Dante's Ink-Suit Actor, had his hair dyed for the Japanese commercial of the third game. And he looks ALMOST exactly like Dante does in 3.
  • Fan Nickname:
  • Flip-Flop of God: Capcom originally announced Ninja Theory's DmC was a Continuity Reboot, then said it was a Prequel, and then an Alternate Continuity.
    • In regards to 2's placement in the chronology of the numbered titles. While the placement of 3's manga, 3, 1, TAS, and 4 were easy enough to arrange, Capcom was so wary about 2 that it wasn't until the Devil May Cry: 3142 Graphic Arts artbook that gave fans a resemblance of a timeline. With 5's announcement at E3 2018, it was initially stated that the order was 3 -> 1 -> TAS -> 4 -> 2 -> 5, but later on, Capcom streamed a summary recap on February 6, 2019, that changed the order where the timeline became 3 -> 1 -> TAS -> 2 -> 4 -> 5 instead.
  • Fountain of Expies: Ironically Dante's gotten several expies over the years:
    • Brandon "Beyond the Grave" Heat is more a silent variation minus the BFS and more emphasis on shooting. It appears the Gunslinger Style was inspired by his gunplay on the debut game.
    • Gene. He also doubles as an expy to Kenshiro. Capcom would later take notes and base Nero partially off the former.
    • Bayonetta and Jeanne are both Gender Flip examples. The two ladies are snarkers that both fight with swords and guns, taunt their enemies, and the latter even has white hair and dresses in red. The only differences is that they are witches that fight angels. note 
    • Kagura is another gender flip example that is very Stripperific and arguably an expy of the DMC3 incarnation. A Half-Human Hybrid (Dhampyr in this case) that's young, snarky, taunts, and likes to show off. It fits the bill.
    • Wonder Blue, Dante in Super Sentai form.
  • Funny Character, Boring Actor: A very well known inversion. Vergil. is famously the Blue Oni with his more flamboyant and showy twin Dante; stoic, icy and a master of control and precision. His VA Daniel Southworth on the other hand, is an irrepressible joker who can more than keep up with Reuben Langdon and invariably brings the house down at fan conventions with his anecdotes.
  • No Export for You: A good amount of artbooks that goes into further details on things that got left out and the two-volume novelization of 4, Deadly Fortune.
    • For a more minor example, while Devil May Cry 4: Special Edition was released digitally around the world, physical copies were only released in Japan and other parts of Asia. Somewhat subverted, however, as those who live in other countries can still purchase a physical copy online, as there is an English option available and the PS4 and Xbox One both aren't region locked.
    • The pachislot machines (a combination of a traditional slots machine with a pachinko machine) for 4, Devil May Cry X: The Last Judgement (the "X" pronounced "cross"), and apparently a new one called CR Devil May Cry 4. The first two, produced by Enterrise, used the in-game assets that included additional scenes and lines not seen in either the original game's release or the Special Edition, to which online comments have noted that DMCX somehow tied Vergil's story much tighter into 4 compared to the Special Edition release.
    • In a rare Inversion, the Collector's Edition of 5 that included a miniature version of the van seen in-game as well a small artbook was restricted to Amazon US and Canada, and the US Capcom online store.
    • The "Visions of V" spinoff manga tells V's point of view prior to the events of 5, but the online manga service it's being released on is region locked behind Japanese ISPs unless one uses a VPN.
  • The Other Darrin: Dante's voice actors, due to the first game being recorded in Toronto and the later games being recorded in Los Angeles. They didn't bring one back for a second game until 4 (see the Characters page for the full list). It wasn't until Reuben Langdon (Dante's Ink-Suit Actor) voiced him in 3 that a VA stuck. Subsequently, Langdon went on to reprise his role in 4, The Animated Series, and 5, the latter two causing a massive moment of fandom rejoicing when announced.
    • This is made even more jarring if one considers Dante's appearance as a Secret Character in the PS2 version of Viewtiful Joe. Although it came out a year after 2 (where he was voiced by Matthew Kaminsky), Dante's voice actor is the same as the original game (Drew Coombs). In other words, it went from Drew Coombs, to Matthew Kaminsky, back to Drew Coombs, and then finally to Reuben Langdon, who has been voicing Dante ever since 3.
      • This doesn't even factor in Dante's other out-of-universe appearance as a Guest Fighter in Shin Megami Tensei: Nocturne, where Dante's voice actor is Kaminsky again (however, it's just a case of reusing his grunts and warcries from 2).
      • Dante was Darrin'd again for the reboot, this time being voiced by Tim Phillipps. Granted, that Dante is technically a different character with a different personality, so keeping the same voice actor would have been odd.
    • Trish was voiced by Sarah Lafleur in the first game, Luci Christian in TAS (Atsuko Tanaka in the original Japanese version), Danielle Burgio in 4 and MvC3, and then Wendee Lee in 5 (with Tanaka reprising in Japanese).
    • It would seem that out of all of the recurring characters (what few there are), only Lady has kept her VA (Kari Wahlgren).
    • No longer as of DMC4:SE, which replaces her (at least in-game and in the new cutscenes) with Kate Higgins.
  • Stealth Pun: Devil Arms are powerful weapons created from demons, usually seen as melee weapons (with some exceptions like Pandora, Geryon, and the Doppleganger). Nero never uses any Devil Arms as his weapon like Dante, but it isn't necessary because he literally has a devil arm.
  • Suspiciously Similar Song:
  • Throw It In!: The enemy juggling mechanic was born from a glitch that accidentally allowed juggling in Onimusha: Warlords. The glitch was fixed before Onimusha's release, but was so Crazy Awesome that Capcom added it to to the original DMC.
  • Troubled Production: 2 suffered badly from this according to various interviews and snippets from the Devil May Cry: 3-1-4-2 Graphic Arts artbook. Halfway through the game's development, Capcom became concerned over the lack of progress on the project and brought on Hideaki Itsuno to complete the game, a process that Itsuno describes as having caused "a lot of drama". At this point the only thing being actively worked on was the Stinger attack - no plot had been written, no cutscenes had been shot, and basic gameplay elements had yet to be decided. Itsuno and the team had to effectively build the rest of the game within six months with Capcom pulling team members off other projects to work on 2 in order to make the release deadline.
  • Unreboot: After Devil May Cry 4 came out in 2008, the next entry announced in 2010 was a reboot called DmC: Devil May Cry and released in 2013, going with an entirely new take on the Devil May Cry mythos. It ended up failing both commercially and rejected by many of the fandom in both its initial release in 2013 and its Definitive Edition in 2015 (DMC4: Special Edition, also released in 2015, outsold it as well). Come E3 2018, Devil May Cry 5 was announced to be going back with the original characters of the franchise before its release in 2019.
  • What Could Have Been:
    • The first E3 2001 trailer for the first Devil May Cry had a few differences compared to the Final Game, such as Dante having just a red jacket instead of his iconic long coat; Sparda as his demon self was exactly the same as what ended up being Alastor.
    • Dante was set to appear in Soulcalibur III, but didn't quite make the roster. It's a shame, considering the Guest Fighters in both previous and subsequent titles (not to mention that Dante's Japanese VA is Mitsurugi in the same series).
    • Arkham was originally going to go by the name of Hyne (pronounced "Hai-neh"), but Reuben Langdon (Dante) didn't think it would work in English and convinced Capcom to change it. His alter-ego Jester was also named Joker early on in production. A small amount of audio was even recorded with the original name, as Jester refers to himself as "Joker" in one of his otherwise recycled lines during his optional boss battle.
    • Dante's final design in 4 is quite different from what was initially shown in 2005. His design in the E3 2005 teaser seemed to lean towards roughly 3 if the coat and hair was anything to go by. The Tokyo Game Show 2005 teaser had him with the hair and facial design resembling more of 2 while the character attitude was that of 3 (what with him shooting and then slicing a camera). The oval belt buckle remained, whereas the longcoat was changed into the duster. Neither teaser showed him with any type of gloves.
    • Though its probably obvious to anyone that 4 was rushed due to the fact the second half is just the first half in reverse, but apparently Dante was going to have completely original levels with original bosses after a bigger bad would be revealed. That would explain why the weapons Dante gets have nothing to do with the demons he kills to get them, which is a change from 3 where the Devil Arms were related to the demons Dante fought.
    • Nero was originally going to be named Rodin, after the famed French sculptor who once created a motif of a Hellgate mentioned in The Divine Comedy. He was additionally intended to be given a more complete Devil Trigger, as a counterbalance to a Perfect Devil Trigger conceived for Dante.
    • There were plans for two Devil May Cry games to be released on the PSP.
      • A Remake of the first Devil May Cry was in order, it reached a far stage of development as screenshots and an official Box Art became available, however the game got silently killed as Capcom simply stopped talking about it, oddly enough the media didn’t pursue answers either; it got swiftly swept under the rug.
      • A game with focus on The Legendary Dark Knight was planned, this one never went anywhere compared to the attempted portable remake though, it just got a tentative title of “Devil May Cry: Dance of Sparda” and nothing more.

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