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Trivia / Daytona USA

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  • B-Team Sequel:
    • Daytona USA 2001 was developed by Genki, who also developed the Shutokou Battle games.
    • Contrary to reports that much of the original game's staff was also involved with Daytona Championship USA, it was instead developed by Sega's Shanghai division and headed by Sega Amusements.
  • Completely Different Title: SCUD Race was renamed to Sega Super GT for the overseas market because while SCUD is known in Japan as standing for "Sports Car Ultimate Drive", in the West "Scud" bears unpleasant Cold War connotations.
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  • Content Leak: Championship USA was accidentally leaked online by Sega themselves shortly after its arcade launch. A software update was offered to arcade vendors that could be downloaded straight from Sega Amusement's website, which was intended to be put on a USB drive to use on multiple cabinets. However, the file was an executable that contained the entire game and could be downloaded by anyone who visited the site. People in the modding community were able to get the game running on modern PCs. Sega has since removed the file and now ships a USB drive to vendors instead.
  • Fan Nickname:
    • The player car in the original was referred to by fans as the "Hornet," in reference to the logo on the rear bumper and hood. This was eventually canonized by Sega in Daytona USA 2 Power Edition.
    • Daytona Championship USA is usually just called Daytona USA 3.
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  • Keep Circulating the Tapes: Daytona USA 2 and Scud Race have both yet to see any ports. Why 2 continues to be port-less is officially unknown (Lockheed Martin partnered with SEGA for 2 and it's possible they don't want to work together again to port the game), but Scud Race can be explained by the retirement of the BPR Global GT Series, which the game is based off of. Similarity, 2001 has also never been released off the Dreamcast.
  • Lying Creator: When Championship USA was initially announced as Daytona 3 Championship USA, Sega marketed the game as the long-awaited sequel to 1998's Daytona USA 2, with three brand new courses and featured remastered versions of the original three courses from the first game. Playtesting footage revealed that it was actually another remake of the first game with enhanced graphics, and the "brand new courses" simply recycled the track layout of the original three, mirrored two of them and changed their appearance. When fans expressed their disappointment, the 3 was removed from the title.
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  • No Export for You: Not counting the home ports, Championship USA wasn't released in Japan.
  • Sequel Gap: Championship USA (2017) was released 19 years after Daytona USA 2 (1998), and 16 after 2001.
  • Urban Legend of Zelda: Unlocking the Red Cat in 2001. The rumor that gets around most is having to run the play time past 20 hours or by winning one online race. One Troper can attest that the former is rubbish (at least in the US version) and the latter might be a tad difficult with the Dreamcast's online servers long dead.
  • What Could Have Been: Daytona USA's sister game, Indy 500, was going to have a Sega Saturn port before the development team recycled it for Daytona USA: Championship Circuit Edition due to weaker fan demand.
  • Working Title: Daytona Championship USA was originally named Daytona 3 Championship USA, but was changed following negative feedback when it became apparent the game was another Updated Re-release of the first game.
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