- Acting for Two:
- Kira Buckland voices both Rin Murasame and the female protagonist (voice #3) in the English dub. It stops short of Talking to Herself as the female PC has no real dialogue. Same thing goes to Yakumo and a male protagonist using voice #2, who are both voiced by Robbie Daymond.
- Brina Palencia lends her voice to both Io (and her many, many other clones) and Cruz Silva a.k.a the Queen.
- Development Hell: Announced in April of 2017, it was intended for a September 28th 2018 release before they announced in July 2018 that it was delayed to iron out bugs, not helping was that Bandai Namco decided to prioritize releasing God Eater 3 first. The game didn't get any news updates for almost a year before the radio silence was broken on May 2019 with the announcement of a closed beta, and the game finally released on September 27th 2019, almost exactly a year after its initial release date. Unfortunetly, the troubles didn't seem to stop there, though, as the first wave of season pass content was delayed from November to sometime in the first quarter of 2020.
- Dueling Works: With The Surge 2, as both games play around with the Soulsborne formula and released within the same month.
- Fan Nickname:
- The game itself tends to be called "Anime Dark Souls", "Weeb Souls", "Waifu Souls", and other similar variants due to having an anime art style with similar gameplay to the Dark Souls games.
- "Evil Miku", a name or some variation of it that tend to be given to the Invading Executioner boss due to her uncanny resemblance to Hatsune Miku.
- "Anor Londo/Anal Rodeo" for the Cathedral of the Sacred Blood, owing to Code Vein's source of inspiration, and the Cathedral's general gothic decor and confusing layout.
- Much like the infamous duo that inspired them, the Blade Bearer and Cannoneer have picked up a few nicknames for themselves, the one with the most traction being "Pornstein and Pyrough".
- Nazeem for Juzo Mido, due to having the same English voice actor. and equally slimy personality.
- Follow the Leader: Like Lords of the Fallen, The Surge, and Nioh before, Code Vein follows the Dark Souls formula: you create your character using an in-depth customization menu, then wander around killing horribly deformed undead monstrosities. You have a limited amount of healing items, which you can replenish by activating and resting at Mistles, which also causes all enemies to respawn. When you die, you lose all your currency and are sent back to the previous Mistle you used, but can regain it by returning to where you died, and the combat is centered around parrying and dodging attacks with precise timing.
- Playing Against Type: Max Mittelman made a name for himself voicing fairly upbeat guys like Ryuji and Gray. Dour, kind-hearted, haunted Louis is, in many ways, as far as one can get from them (and Mittelman even lowers his tone a bit to match).
- Relationship Voice Actor:
- Louis, Yakumo, Coco, Davis, Nicola, Gregorio, and Mido are Ryuji, Akechi, Futaba, Madarame, Kawakami, Kamoshida, and Shido respectively. Bonus points for Yakumo and Mido have an antagonistic 'family' relationship like Akechi and Shido. Not to mention Louis and Gregorio's faction conflicts reminds of Ryuji and Kamoshida's antagonism.
- Io's voice and appearance pays a homage to Rei Ayanami.
- Jack and Yakumo are also Abbacchio and Mista. Bonus points for them also being of roughly the same temperaments as their counterparts. And their de facto leader is Sale of all people, while Davis is Mario Zucchero.
- Jack and Yakumo are also Reinhard Heydrich, Mercurius and Ren Fuji.
- Jack is also the homeroom teacher of Louis and Gregorio is a villain.
- Jack, Yakumo, Nicola and Gregorio are Vega, Nash, R. Mika and Seth.
- Louis, Yakumo and Eva are Genos, Flashy Flash and Fubuki and Seiya, Milo and Katya.
- The Protagonist, Mia and Io are Masato, Mamako and Medhi.
- Jack and Karen are Lars and Kazumi.
- What Could Have Been:
- According to the third behind the scenes video, the animation is originally suppose to be photo-realistic before the anime style is used. Mia and her design was not originally going to be in the game.
- The beta and test builds had the Queens Knight as the first boss players encountered in the game. However, in the full release of the game, it doesn't appear until much later, with the first boss being a Lost Oliver Collins.
- The game was originally meant to have a different opening and was meant to first take place during Operation Queenslayer. In the final game, Operation Queenslayer was changed to a memory section in a later part of the game while the meeting with Io was made into the starting segment.
Trivia / Code Vein