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  • Creator's Apathy: The production staffs of Bubsy II and Fractured Furry Tales have openly admitted that they hated working on the games and did not care about their quality. They reportedly disliked the title character so much that they strung up Bubsy dolls from the office ceiling as if they were executing them and sarcastically repeated Bubsy's one liners to annoy each other. This probably explains why the two sequels weren't as good...
  • Creator Backlash:
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    • Original creator Michael Berlyn hated Bubsy II, which he didn't have any involvement in.
    • He's also disappointed with how Bubsy 3D turned out, mainly because of a rushed development cycle and how they initially wanted to give the game a much more complex design.
    • Berlyn, as well as the rest of Accolade, hated the animated pilot as much as everyone else, claiming that they were all cringing the first time they watched it.
  • Cross-Dressing Voices: Lani Minella voiced Bubsy in Bubsy 3D.
  • Doing It for the Art: Michael Berlyn wanted to break away from the story based games and text adventures he was known for at the time and make a Sonic style platformer. His producer at Accolade originally refused but eventually decided to greenlight the project if Berlyn wrote a analysis on why Sonic the Hedgehog was a great game. Berlyn played the first Sonic game for ten hours a day for research and his producer accepted the resulting analysis.
  • Dueling Games: The 3D games had the constant misfortune of competing against much better-received platformers:
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    • Michael Berlyn and Accolade were unaware that Super Mario 64 and Crash Bandicoot were being developed at the same time as their Bubsy 3D and believed that they were going to be the first with a fully 3D platform game. Both Accolade and Nintendo showed off their games at E3 1996; upon seeing Super Mario 64, Berlyn realized Bubsy 3D could never compete against it as it was and wanted to start over, but Accolade couldn't afford it and had to release the game as-is to try and recoup development costs. Predictably, it lost against it and Crash Bandicoot (both released before Bubsy 3D) and killed the franchise for the next two decades.
    • The Woolies Strike Back was released against Super Mario Odyssey, which came out a few days before, and Sonic Forces, which released a week after. While getting substantially better reviews than 3D, critical reactions to the new game were still mostly negative and it was overshadowed by the Mario and Sonic releases.
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  • Franchise Killer: While never a particularly acclaimed series, Bubsy 3D proved to be the killing blow for the video games, banishing Sonic's primary copycat from the mainstream for years to come.
  • Genre-Killer: The huge subgenre of "anthropomorphic Mascot with Attitude runs around Sugar Bowl setting" platformers pretty much died off — though they'd been dwindling for some years — dooming James Pond, Jazz Jackrabbit, Plok, Superfrog, Zool and others to obscurity. Only Sonic the Hedgehognote  and Raymannote  survived and Bubsy managed to return in a new official game of his series 21 years later... which also got negative reviews and was overshadowed by concurrent Mario and Sonic releases, though it wasn't enough to keep Bubsy from getting another game only two years later.
  • He Also Did: Hard as it is to believe, the development studio behind the Syphon Filter series and Uncharted: Golden Abyss actually had their start with Bubsy 3D. Soon after the release of Bubsy 3D, Sony bought out developer Eidetic and, a few years after that, renamed them Sony Bend.
  • Limited Special Collector's Ultimate Edition: Woolies Strike Back has the "Purrfect Edition", which includes at least the game's soundtrack.
  • Money, Dear Boy: See Old Shame below, but basically, this is the only reason Rob Paulsen doesn't completely regret his involvement in the pilot (though he does regret it greatly).
  • Old Shame:
    • Rob Paulsen greatly regrets voicing Bubsy in the pilot and considering the giant amount of characters he's voiced, that's really saying something. Only Fred from Coconut Fred's Fruit Salad Island rivals this as one of his most hated roles. When asked about his feelings on those roles again on Twitter, he basically said it was wonderful because he got paid for his part in them.
    • Bubsy 3D seems to be this for Eidetic, now known as Sony Bend, judging from the fact that the game isn't even mentioned on their website.
    • Speaking of voice acting and Bubsy 3D, Lani Minella has also gone on record saying this is among the games she regrets her voice work on. Among other examples she listed, she considers it one of the cases where she was directed to perform "a totally irritating voice that everyone should hate."
  • Sequel Gap: Bubsy is 3D in Furbitten Planet was released in 1996. A new installment wasn't released until Bubsy: The Woolies Strike Back in 2017, 21 years later.
  • The Other Darrin: In the first game, Bubsy was voiced by Brian Silva. In the second game and the animated pilot, he was voiced by veteran VA Rob Paulsen. In 3D, Bubsy was voiced by Lani Minella, another veteran VA. The role was recast again in The Woolies Strike Back, but is uncredited.
  • Troubled Production:
    • Subverted in regards to the third game's quality. Many people believe that Bubsy 3D's poor quality was due to it being rushed out to try and compete with Super Mario 64. This is untrue, as Bubsy 3D and Super Mario 64 were being made at the same time and Accolade wasn't aware of 64 until 3D was already late in it's development cycle. The reason for the game's notorious low quality was because there were no 3D platform games at the time and took inspiration from Jumping Flash! a FPS with platforming elements, meaning the developers had to create the game's concepts from scratch, and because Accolade had less resources than Nintendo, meaning they couldn't afford to hold off the game's release to try and improve it.
    • Accolade wasn't prepared for the marketing costs needed to successfully advertise a game like Bubsy and the first game almost bankrupted the company. This led to them avoiding creating any new side scrolling mascot games.
    • As pointed out under Creator's Apathy, the production staff of Bubsy II and Fractured Furry Tales hated working on the games and didn't care about making them good.
    • When putting the first game on the Genesis, Accolade reversed engineered Sega's cartridge copyright protection. They did this in order to avoid having to pay Sega's licensing and publishing fees and to avoid having to exclusively release on the Genesis. This got them sued by Sega but the judge ruled in Accolade's favor, claiming that Accolade's actions fell under fair use as they wrote most of the cartridge code themselves and since Bubsy was a multi-platform game it wasn't dependent on the Genesis to be successful. This lead to Sega offering Accolade a much more favorable contract for future legitimate game releases.
  • What Could Have Been: The first game was originally envisioned as a Chester Cheetah tie in, but Michael Berlyn wasn't willing to pay Cheetos's licensing fees for the character.
  • The Wiki Rule: The Bubsy Bobcat Wiki.

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