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Trivia / Battletoads

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  • Bad Export for You: The legendary pause music is not included in the Japanese version.
  • Canon Welding: Big Blag's appearance and size between games up to the arcade game had been inconsistent, with him being roughly the size of the toads and wearing a leotard, or being enormous and having a bare-chest and trunks in the Double Dragon crossover. The arcade game shows the giant form is actually a Super Mode he can take on whenever he's particularly angry.
  • Creator Backlash:
    • The animated series pilot is this for the creators.
    • According to an interview and if the several scrapped elements of the arcade game are any indication, it seems as if working under Electronic Arts as a publisher left many of Rare's staff with a sour taste in their mouths.
  • Cut Song: There's an unused song in the game's data, and can be found here. Its use is unknown.note 
  • Development Gag: In the arcade game, Admiral Oink was meant to be the Stage 2 boss but was instead replaced by Karnath the snake. A portrait of Admiral Oink is visible in Stage 5.
  • Invisible Advertising: The 2020 reboot was not advertised at all and quietly released in August of that year. Very few knew it was incoming since its announcement back in 2018.
  • Keep Circulating the Tapes: Until its release on Switch Online in 2024, for a while Battlemaniacs never saw a rerelease. Not even on Rare Replay.
  • Stillborn Franchise: The animated series never got past the pilot, no plans for additional animated adaptations despite the cult status of the original game. A good example of how attempts to leverage popularity in one genre to another can go awry.
  • What Could Have Been:
    • Bayliss originally designed Battletoads as a Disney-themed video game but the creators were no where near any artist who can pull off that art style, however as the game gradually became more graphic, Bayliss took extra liberties to "tone down" violence and restrict all usage of weapons in the game, whilst creating a sense of uniqueness for the characters.
    • The series was going to be fully committed to the virtual reality theme from the comic and Battlemaniacs, if the concept arts are any indication. Not only Alexei Vakuse (the executive from the comic) and Michiko (the damsel from Battlemaniacs) have Gamescape avatar concepts, there are also a handful of concepts for unused human characters (a kid named Billy, both of his parents, two bodyguards) who also had Gamescape avatars. Not only that, T. Bird also had a concept art for a human form and Princess Angelica had concepts for a Superpowered Evil Side.
    • A level on the back of the box features a Toad riding a wheeled vehicle. The level was cut for being too similar to the Turbo Tunnel, and was changed to Volkmire's Inferno.
    • The arcade game was going to have Admiral Oink as the boss of Stage 2, and Karnath as the boss of Stage 4. Karnath was instead moved to Stage 2 and Admiral Oink was removed. Two extra stages were also cut, one where the players would run away from the large brain from the Game Boy game and another where a wrecked Robo-Manus would chase players.
    • A Game Boy game based on the arcade game was planned but was never released, as well as a planned sequel/remake for the Game Boy Advance but was canceled to focus on the Donkey Kong Country Trilogy GBA remakes.
    • A planned spin-off game series called War Hogs about a Pigs biker gang led by Captain Pork battling evil in a Mad Max-esque style world, but nothing came from the idea.
  • Working Title: Amphibianz

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