The GameCube title is often called Population: Growing! in order to distinguish it from future titles.
The four Dummied Out NES games in the GameCube version* Ice Climber, Mario Bros., Super Mario Bros., and The Legend of Zelda are often called "The Forbidden Four" by fans (it was originally the Forbidden Five, but a code to obtain Punch-Out!! without any hacking was eventually discovered, making that one no longer "forbidden", even though it wasn't ever officially given out). Of note is that while these four games are generally considered to be "unused", Ice Climber and Mario Bros. are legitimately accessible via special e-Reader cards (which seems to indicate that Super Mario Bros. and The Legend of Zelda were meant to be accessed in the same manner, only for this plan to be shelved when the e-Reader flopped in North America) and Punch-Out!! was able to be legitimately obtained via codes provided by Nintendo of America to winners of special giveaways.
When an unused squirrel NPC was found through datamining the GameCube games, they were given the fanon name "Blazel" because their appearance had similarities to Blissnote later renamed Caroline in the English localization and Hazelnote likewise renamed Sally, two other squirrel characters. Further datamining eventually concluded that Blazel's intended name may have been Chestnut.
Fan Translation: The original Japan-only N64 game has been translated into English by fans, though the fan translation's developers don't consider it to be complete.
While not nearly as much of a Killer App as New Leaf, Animal Crossing: Wild World sold quite well and helped stir interest in playing DS games online alongside Mario Kart DS, with both games being released around the Nintendo Wi-Fi Connection's debut in late 2005.
Sales of Animal Crossing: New Leaf have been phenomenal. It sold over two million copies in Japan after only six weeks — a feat that even the likes of Mario and Zelda have yet to achieve— which also made it the second-highest-selling game of 2012 in Japan. It's estimated that approximately one-fifth of 3DS owners worldwide own a copy of the game. In Europe, it is currently sold with a promotional code you can give to a friend to get the game for free if he/she registers a 3DSXL.
If you talk to Grumpy male villagers during the Festivale, they may tell you to DO A BARREL ROLL!
The way to obtain Nintendo items was changed in New Leaf. The Player must spend Play Coins to buy fortune cookies, and then the fortune can be exchanged for an item. If the player receives "It's dangerous to go alone. Take this.", they'll get the Master Sword.
You can visit the home of Reggie Fils-Aime of Nintendo America in NOA's Dream Town. The blanket on his bed is a picture of his face from the "My body is ready" meme, and the same meme is used for his profile quote.
The player can twerk during DJ K.K.'s performances by pressing left on the D-pad.
Moved to the Next Console: An Animal Crossing 2 was planned for the Gamecube but was scrapped early in development. Elements of it ended up in Wild World.
Dōbutsu no Mori for Nintendo 64, though the first AC for the GameCube is such a significant improvement that no one is likely to care, except perhaps N64 enthusiasts.
The third release in Japan, Dōbutsu no Mori e+ for the GameCube, only saw a release in Japan, and many of the new features that it introduced that were not in the N64 and U.S. and European releases haven't been used in future titles in the series (such as hitting Nook's store door with a shovel when he's closed and being able to shop after hours with Nook half asleep and the prices for stuff being inflated when you do this). However, a select few of its features (such as being able to eavesdrop on animal villager conversations and them asking you stuff during them) made their introduction to Western audiences in Wild World. Similarly, future games brought back several of the villagers themselves (and a handful of islanders too), with some being reintroduced in the vanilla version of New Leaf and others being reintroduced in the Welcome amiibo update.
Want to cuddle with a plush of your favorite Animal Crossing character and you live outside Japan? Be prepared to part with a lot of cash to have them imported. The US did get some during the Wild World era, but production and importation of the toys for the US market seem to have ceased since.
Nintendo Zone-exclusive DLC. If you live in a country where there are no Nintendo Zones, you're pretty much screwed. Similarly, region-specific DLC items (such as New Leaf's Japan-only 7-Eleven set) or items associated with region specific holidays (e.g., the Labor Day picnic basket in the North American version); however, if you're lucky, you might be able to find someone from the region who's willing to trade with you online. Nintendo Zone did eventually start bringing out foreign-region items as downloads, but that just goes back to the former problem.
Freaking Pocket Camp, which is not available in a good chunk of the world for some reason (certain players have noticed that the countries that the game are not launched in have a sizable amount of Muslim population, others have noticed that countries with sizable Android software piracy issues were also excluded from getting the game). Tantrums have been thrown and hype backlashes have been had by fans stuck in these countries.
Seismosaurus is one of the dinosaurs the player can dig up in the second and third game, even though that turned out to be a dubious genus and instead a species of Diplodocus. The fourth game, however, managed to acknowledge this and renamed it Diplodocus.
Spinosaurus's skeleton in New Leaf. We now know it had very short legs and a notch in the middle of its sail.
The museum in New Leaf claims Stegosaurus's plates were covered in thick skin. Preserved stegosaur skin imprints showed that the plates were covered in horn.
Sequel First: The N64's Animal Forest never left Japan, while the GCN's Animal Crossing was the series's international debut. But the GCN game isn't exactly a "sequel" in the sense that the DS game is a sequel to the GCN game. See Remade for the Export above.
Sequel Gap: There's a seven year gap between Animal Crossing: New Leaf (2012) and Animal Crossing: New Horizons for the Nintendo Switch (2020).
To this day, there are still multiple "guides" being posted on how to get Rover as an NPC in your town for any and all the games. Naturally, they're all fake.
There was once a "guide" in the early days of the GameCube game about how to turn the game into something resembling Silent Hill.
There was a rumor for the GameCube Animal Crossing on some forums that a purple dog with a black shirt named Brutus, or Burtis, would move to your town and do weird things like talk and send letters in binary, have a house that freezes your GameCube when you enter it, and would move out of town after staying for 1 day. There was also a (poorly) edited picture of him talking in binary, with the animal edited to be Octavian. This is sort of Ascended Fanon starting in City Folk, where Brutus is Mac's name in French.
There were a few mentions on some sites about a spinoff in the GameCube version called Animal Shootout, a hidden M-rated version of Animal Crossing. In order to access it, you needed to break into Nook's store after closing (how you did this varied from person to person) and suddenly you would be able to steal from and murder villagers.
There are various rumors on how to play "Super Tortimer", a fake NES game Tortimer gives you on April Fool's Day. There is no code for said game as it's a prank and only produces a message saying it's a prank upon examination.
There have been rumors that Resetti actually deletes the game's save data, instead of merely joking about it. The rumors often say this is triggered by getting Resetti to repeat his joke a certain amount of times.
There was an unused character in the first game, presumably a special character since her clothing doesn't change (that could be due to coding, though), along with a sickle item. The sickle's removal could probably be explained by the fact that its use would be cutting smaller (i.e., excluding non-sapling trees) plants (e.g., weeds, flowers, or saplings), but in the final game digging them up is possible, so having two tools to get rid of weeds, flowers, or saplings would be redundant, especially since weeds can be removed more quickly without a tool (though since picking flowers wasn't possible until later games, digging up flowers is the only way to get rid of them) and dead saplings disappear the next day if they aren't dug up manually.
In the international release of the first Animal Crossing game, the Famicom Disk System version of The Legend of Zelda was replaced with the NES version, indicating that it (and presumably Super Mario Bros.) were meant to be accessible via special e-Reader cards like Ice Climber and Mario Bros..
In addition to the various furniture items of specific NES games, there's a generic NES purchasable from Crazy Redd. It's not just decorative, though — the item contains fully-functional code to load and emulate arbitrary NES games from the Memory Card. It seems that Nintendo planned to release additional NES games this way, sort of a prototype Virtual Console, but nothing ever actually came of the idea.
An Animal Crossing 2 was announced years ago for the GameCube but was eventually cancelled.
When a DS version of Animal Crossing was first shown of it greatly resembled the original titles. It even had the mandatory hats. This would later become Wild World and was vastly revamped.
In the GameCube game, tools were originally supposed to be represented by toolbox icons when dropped on the ground (and the removed sickle item still is, if it's hacked in), but their icons ended up looking like the tools themselves. This actually did end up being the case in Wild World and New Leaf, though not City Folk.
At its conception, the game that would eventually become the first Animal Crossing game was vastly different. Originally planned for the Nintendo 64 DD, it was supposed to be a story-driven Role-Playing Game where you could enlist the help of animal characters who could help you in combat, but they had their own set schedule (for example, wolves could only help you at night). After the Nintendo 64 DD was proven to be a flop, this game was heavily Retooled. Gone was the combat and the story only got in the way of the enjoyment so that was axed as well. All that remained were the interactive animal characters, item collection and the set schedule. This was apparently enough for the new game.
Originally, the Welcome amiibo update for New Leaf was going to be released with a linking feature to allow it to communicate with Animal Crossing: Pocket Camp to obtain special furniture. But the latter game got stuck in Development Hell, so the update was released with the feature scrapped.
Talking to Himself: Unavoidable with the fandub, considering they only had a small group to work with and a lot of characters to voice. Still, they managed pretty well. Also present in the other fandub to some degree, though characters voiced by the same people are usually not in the same scenes.