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Trivia / A Nightmare on Elm Street (NES)

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  • Follow the Leader: The gameplay is very clearly based on Castlevania II: Simon's Quest, with a similarly non-linear game structure, "awake" and "dreaming" sections that mirror the day and night sections of that game, and the same overall goal of collecting body parts belonging to the Big Bad.
  • What Could Have Been: An early version had players control Freddy™ with the goal of the game reversed: you kill teens to prevent them from collecting his bones.

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