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The Subspace Emissary
- A Date with Rosie Palms: While playing with a sticky Gamecube controller borrowed from a friend, Jon accuses the other guys of this; before he finishes his question, a platform ends up crushing Pikachu (played by Chugga, whom also could've been thrown off guard due to his sheltered background in suprise that someone could talk about that).
- Amusing Injuries: Episode 6 opens with Chuggaaconroy slipping and falling off the bed when getting in position to record. The rest of the intro involves him, NintendoCapriSun, and ProtonJon arguing over whether or not they're really gonna use it.
- Beige Prose: ProtonJon does not waste time in the introduction to Episode 4.
- Big "WHAT?!": When Jon heard Chugga say that he doesn't like Revenge of Meta Knigh.
- Bookends: The series (not counting their free-for-all video) starts and ends with playing as Kirby and fighting in a stadium.
- Brick Joke: At the end of episode 11, Chugga kicks himself out of Jon's house, leaving the others to finish the recording. Flash-forward to episode 12's intro, and Chugga knocking on the door to be let back in after being outside "for a week."
- Buffy Speak:
Chugga: This is what determines stuff.
- When fighting off an army of Mites, Chugga yells to destroy the portal. Jon says he's too busy destroying "not-the-portal" note .
- Butt-Monkey: Ike. Not only did he get killed off for real in the finale, but when Jon plays as him during the Free-For-All match, he loses.
- According to Chugga, Tim finally learned how to Press A to not die.
- The guys refer to when Player 2 teleports to player 1 as bubbling.
- Chugga says he hasn't "been this excited since Wario lost at Mario's Rainbow Castle!", and then there's saying "Knock Block Tower" in Engrish.
- The entire "Meet Josh Jepson" theme from their New Super Mario Bros. Wii Let's Play is referenced during the second half of the second SSE video.
- Chugga references "MOVE FASTER POKEY" during a chase sequence between Porky and the two Lucases (Chugga and Jon).
- Jon gives up his turn so Tim can be Yoshi.
- Jon attacks Chugga in a free-for-all and says "go away", like that time he did the same thing in the 64 version, only that time he was shouting.
- Calling Your Attacks: Chugga does this for Galleom.
- Catchphrase: Jon's seems to have developed into saying "Really, that's what we're going with?" after someone (usually Chugga) gives a video a questionable intro.
- Also "My heroes", which seems to have replaced "Bye guys!"
- Combat Pragmatist: The giant, dark Diddy Kong attacks Jon and Tim while the words 'GET READY' are displaying.
- Crack Pairing: In-Universe.
- Crouching Moron, Hidden Badass: Throughout Subspace Emissary, Chugga tended to play rather poorly. However, during the Free-For-All match, he wins against both Jon and Tim. Twice.
- Dan Browned: In the cutscene that comes after beating Petey Piranha, Chugga claims that the official name of the cannon Wario is seen with is the Dark Gun, when its actual name is the Dark Cannon.
- Despair Event Horizon: Jon in the bonus episode.
- Dissimile: At one point in the second episode, Jon states his main dislike with the Subspace Emissary is how it plays more like a beat 'em up rather than Brawl's multiplayer.
- "Eureka!" Moment: Near the end of episode 11, Jon realizes that he could just kick Chugga out, because they're playing at Jon's house. Chugga takes off soon after, leaving Jon and Tim to finish the recording.
- Fan Nickname: They refer to the dark subspace versions of the charcters as Cyber-(Name) due to the Cyberspace-like background effects.
- Four Is Death: Guess how long the first round of Fox (NCS) vs Jigglypuff lasts? Four seconds.
- Fridge Logic: Invoked by the guys, who question why the princess not saved by Kirby can't avoid Wario's dark cannon and its long charge time, or how clouds in both the World of Trophies and the Mario series can be sturdy enough to support weight.
- Funny Background Event: They get a Game Over because Jon and Chugga were so busy arguing that they started ignoring the game.
- Near the start of episode 7, they think they've solved a problem with Tim's controller not being connected, and they start chatting idly as they wait for the game to load. However, the game has actually crashed, and you can hear the long beep that signifies it's crashed. So for a little while, the guys are just talking, not realizing the game is frozen.
- Get Out!: During the Dark Samus battle in episode 9 (recorded during Jon's birthday), Chugga and Jon talk about Zero Suit Samus actually wearing a suit, just not her birthday suit. Chugga somehow segues into suggesting Jon regularly plays Brawl naked.
Chugga: Isn't that a great birthday present?
Jon: Imagining myself naked!? No! Get out of my house!
- In episode 11, he actually does get out of Jon's house.
- Has Two Mommies: Chugga does. And they're both men.
- Heroic BSoD: Jon had one in the bonus episode, after Tim dying four seconds after started the fight against Jigglypuff started, he stormed out of his house and (according to Chugga, but not heard) screamed at the top of his lungs outside.
- Hurricane of Puns: Chugga was in rare form throughout episode 1.
- The puns keep on coming in the second episode; it gets to the point where even Jon and NCS fire off a pun or two.
- In the third episode, Chugga's "Joe Bytan" joke is so bad it temporarily breaks the commentary.
- Episode 8 has Jon stunned into silence as Tim and Chugga fire off "point" puns in rapid succession.
- Episode 11 as well. In the end, Jon ends up kicking Chugga out of his house because of one.
- Incendiary Exponent: The guys define the effects of the Spicy Curry item as this.
Jon: I'm on fire! I'm on fire. I'm on fire. I'm on fire and have a hammer! I'm on fire and have a hammer!
- Insane Troll Logic: It's claimed that the reason Chugga likes to reference ElectricalBeast is that he has the same initials as EarthBound.
- It's Pronounced "Tro-PAY": Chugga has quite a bit of trouble pronouncing Palutena.
- Jon also commonly mispronounces Halberd, making it sound more like "hal-bread".
- I Want My Mommy!: Done by Chugga when Jon takes both controllers during the Outside the Ancient Ruins level and forces him to play as Olimar (and, by proxy, Steve).
- Joke Character: In-universe; Luigi is described as this. Fittingly, during the battle against Cyber Luigi, Chugga and Jon take no damage whatsoever.
- Killed Off for Real: Parodied in the case of Ike.
- Laser-Guided Karma: Early on in the Sea of Clouds, Jon (who is playing as Kirby) ends up hanging on a ledge at one point, prompting him to say "I'm just hanging around; literally." As soon as he finishes his sentence, a Glunder rolls up to him and attacks Kirby. Chugga lampshades Jon's misfortune.
: See? When you make bad puns, you get punished!
- Late to the Punchline: In episode 8, Tim missed Wario in a cutscene and Chugga's response to that was "Doh!". The next twenty seconds or so of the commentary is Jon trying to figure out the joke.
- Made of Explodium: Chugga gets blown up a lot during episode 2. Justified, as he just can't stay away from Smart Bombs.
- It happens to him again in episode 4 and ends up giving them a Game Over.
- Chugga continues the trend in episode five by getting hit by almost every missile fired by a R.O.B. Blaster, and Tim joins in on the fun by getting hit by almost every enemy-thrown explosive.
- Memetic Badass: Averted with Captain Falcon, a realistically flawed individual who is still capable of moments of badass.
- Mood Whiplash: In episode 10, Chugga makes a Spongebob reference, and Jon asks when Spongebob came out. Chugga responds that it came out when his parents were still together... when he was 8. Cue uncomfortable silence aside from the game sounds and Jon muttering, "Awkward..."
- Never Live It Down: In-Universe. The guys won't let themselves forget that they aren't great at fighting Greaps.
- Offscreen Inertia: Invoked. The guys act as if Chugga spent the entire week between updates locked outside Jon's house.
- Real Men Wear Pink: NCS wanting to play as the "pretty princess" Zelda.
- Replacement Goldfish: Chugga theorizes that this is the case for Nana, and that every time she dies her mother has another girl named Nana who looks exactly the same. Jon is understandably horrified at this train of thought when Chugga points out this means their mother would have to be pregnant and give birth every five minutes.
- Running Gag: Begun in their SSB filler videos, every time someone gets a hammer, they start singing along to it. "I'm on fire and have a hammer! I'm on fire and have a hammer!" Jon's done this since his old SSBB videos.
- ProtonJon doesn't want to refer to himself by name in the beginnings and ends of the videos, so Chugga will refer to Jon by whatever comes out of Jon's mouth.
- Jon has also gained a habit, that began in Super Mario Bros. Wii, of insulting their opening intro and being annoyed/shocked that they're "[are we] really using that?", constantly. Or saying that it's the worst one they've had so far.
- Chugga leaving Jon's house at the end of the video is becoming this.
- Chugga's attempts at using a smart bomb always winds up with him blowing up in his face. (The one time this didn't happen, the bomb wound up getting NCS killed, leaving them confused as to if that counted or not.)
- Sarcastic Clapping: Jon does this practically every time Chugga or NCS get a Game Over.
- Saying Sound Effects Out Loud: Chugga tries this with the sliding launchers in The Swamp.
- Say My Name: In Episode 15. "Tim!"
- Shout-Out: When Chugga won't stop saying "and" at the end of Episode 3, Jon references the Tally Hall song, "&." He is a big fan of the band, according to this tweet.
- Status Quo Is God: Everyone treats each other normally again, as opposed to being at each others' throats like at the end of New Super Mario Bros. Wii. Though, since you can't attack teammates in this game, it's justified. Jon does still have his fun on occasion, but not nearly to the same extent as last time.
- Stealth Pun: Likely an unintentional example, but knowing Chugga, you never know:
Chugga: See? When you make bad puns, you get punished!
- Surrounded by Idiots: Chugga says this word-for-word after Jon's Captain Falcon impression starts to get to him. Jon immediately points out how backwards this is.
- Take That!: During the opening cutscene of The Jungle (the first level to feature Donkey Kong and Diddy), the guys get in several potshots against the DKC cartoon.
Jon: I have to charge up a bit, hang on. *starts spamming Fox's "charging" taunt* I've gotta be here for... about 25 minutes, and when the credits start playing, I'll be ready to fight.
- Annoyed at the Great Maze's constant Backtracking, Chugga sarcastically quips "This is a great idea, it worked so great in Devil May Cry 4."
- Tempting Fate: Due to the fact that Chugga keeps hurting himself with Smart Bombs, he quips, "Wow, Jon, I just turn into a suicide bomber around you." Not a second after he says this, a Bob-Omb materializes right on top of him, right as he (as Link) swings his sword. Cue death.
- In Episode 9, Jon starts intentionally Tempting Fate during the second try at the Giant Diddy Kong fight For the Evulz, saying how much better Chugga and NCS are doing this time around. Complete with Chugga screaming "No, Jon, DON'T SAY THAT OUT LOUD!"
- In the Bonus Episode:
Now, if you
lose to Jigglypuff, I'm just gonna throw my controller and walk away. Just stating that now.
- That Came Out Wrong: A variation: in episode 11, Chugga comments that Tim's collectible total might end in the positive zone for once when he's collecting a few stickers. He then says it sounded a lot less mean in his head, and Jon promptly agrees.
- Every comment that Chugga makes on Tim's skills is bound to be this.
- That One Boss: Duon gave Jon and Tim a real hard time.
- That One Level: The Swamp is this for Jon and Tim eventually. Jigglypuff being there — over two-thirds of the way through the level — didn't help.
- Third-Person Person: Jon's portrayal of Captain Falcon.
- Throw the Dog a Bone: After messing up their turn order, the Guys work out a solution that involves Tim playing nine straight rounds (with Chugga playing the first five with him and Jon the next four) as Player 2 (enabling him to Press X to Not Die).
- Too Dumb to Live: Chugga, as Pikachu, keeps using Thunder on Metal Primids, who automatically reflect energy attacks. This results in the guys getting a Game Over.
- Many of Tim's actions in the later parts of Subspace Emissary are... questionable. Granted, he got distracted easily, but even then, some of his deaths seem ridiculous.
- Trauma Conga Line:
- Episode 10 is a HUGE one for Chugga. Jon's usual torment is taken Up to Eleven with the Steve jokes. In the first cutscene, Captain Falcon kills all but a single Red Leaf Pikmin (Steve). Despite not playing the level, Chugga is subjected to Jon's Captain Falcon impression. Remembers, too late, that Steve is part of Olimar's Trophy AND portrait. Once it's his turn, Jon forces him to play as Olimar and, consequently, Steve. Once the level starts, he doesn't get Steve, only to end up plucking him a few seconds later. Dies, resulting in a Game Over JUST as NCS defeats the last three enemies, forcing him to play as Olimar AGAIN, this time spawning with Steve. After tossing five Pikmin off the level to get rid of Steve, he plucks ANOTHER. And even after the Olimar levels, he ends up repeatedly frozen by Glices as Ice Climbers and the ending results show he took 1341% damage, more than either Jon or NCS.
- Tim gets one in the Bonus Episode. And since Jon was Player 2 and therefore bound to Tim, he suffered by association.
- Waxing Lyrical: Jon quotes You Give Love a Bad Name by Bon Jovi. The reference goes right over Chugga's head.
- "Well Done, Son!" Guy: According to Chugga in Episode 4, this is his relationship with Jon.
- What the Hell, Player?: Jon invokes this when he realizes that since they didn't save Ike in subspace, he doesn't appear in the ending cutscene.
Jon (In shock): Ike is dead! You guys are dicks!
- You Can't Fight Fate: It seems Chugga will always get blown up by a Smart Bomb if he gets his hands on one. Always.
- Subverted in episode 17, where he throws it and it doesn't hit him. Double subverted because he misses the enemy and hits Tim instead.
- As if to hammer this point home, Tabuu uses his giant laser to knock Chugga (playing as Captain Falcon) into the explosion of the smart bomb he just threw.
Kirby's Return to Dream Land
- Accidental Pun: Chugga makes a "cut" pun. Jon replies with telling Chugga to cut it out.
- Added Alliterative Appeal: Chugga lampshades this with the "ten tough targets" line in the Ninja Dojo description.
- Badass Adorable: Chugga's voice for Magolor.
- Beam Spam: Chugga, as Monster Flame Kirby.
- Big "WHAT?!": Their reaction to the final target in Ninja Dojo.
Chugga: IT'S PAC-MAN!
- Bookends: Early in the first episode, Chugga jokes about the panel, and the end of the last episode, there is a message that says there will be no episode the following week because they are going to Pax. What's one of the things they do at Pax? Their improved panel!
- Brick Joke: Tim starts Episode 9 by mentioning the Fire Nation attacking. Later, when Kirby gets the Water ability to use on some fire hazards, he can be heard in the background.
"So much for the Fire Nation."
- Chekhov's Skill: In episode 5, Jon (as Meta-Knight) accidentally cuts a rope with his wings, causing a platform to fall on him. Later in the episode, he intentionally does this, sacrificing himself so the group can reach a gear.
- Of course, he comes back and steals the gear for himself. What did you expect? It's Jon.
- Colour-Coded Characters: Discussed when first selecting their characters: Jon notes that while he'll usually play Meta-Knight, he may switch it up and play a Kirby as well, which, due to his being the third player, would automatically color-code him as blue.
- Discussed during Ninja Dojo, where they are briefly confused over who has what coloured star and take a moment to figure it out.
- Creepy High-Pitched Voice: Chugga gives Magolor a silly, high-pitched voice that the others compare to Elmo. When Magolor turns out to be a Hidden Villain, and goes One-Winged Angel, Chugga shouts Magolor's lines, making the "Elmo" voice sound downright demonic.
- Cute, but Cacophonic: The voice Chugga does for Magolor. Especially after Magolor gets the Master Crown.
- Deadly Graduation: After Tim gets killed due to Chugga trying to get the Ninja powerup in episode 11, Chugga claims that in order to become a ninja you have to sacrifice the life of one of your best friends.
- Despair Event Horizon: Jon crosses it in Episode 9.
- Destination Defenestration: Threatened.
Jon: Tim. Tim, open the window for me. He's right next to it; I'm just going to kick him out.
- Driven to Suicide: Parodied by Jon at the end of Episode 9.
- Epic Fail: Pretty much the entirety of Episode 9.
- Establishing Character Moment: The very first thing in the series is the introduction of the game, and each Guy speaking for the character they would play as, in their own way.
- Exact Words: In episode 9, Chugga sings the theme from Sonic the Hedgehog (SatAM); Jon reacts by forbidding him from ever singing any Nineties cartoon theme song ever again...so Chugga sings the Inspector Gadget theme song, pointing out that it's an Eighties cartoon theme song.
- Flat "What": Jon lets out a series of these in response to one of the target gimmicks in Ninja Dojo.
- Fridge Horror: In-universe; in the bonus episodes they discuss how fridge-creepy the Kirby series is, given that it effectively involves "killing people by throwing the corpses of other people at them".
- Got Me Doing It: Jon starts making puns, which gives Chugga no end of satisfaction:
Chugga: I'm rubbing off on you!~
- Gratuitous Ninja: When they play Ninja Dojo, Jon notes that Meta Knight was already awesome, and giving him Ninja Stars just makes him even more awesome.
- Heroic Sacrifice: A reluctant Jon sacrifices a life to cut a rope that leads to a door to an Energy Sphere in episode 5. Immediately upon coming back, he takes the Energy Sphere right when Chugga was going to.
Chugga: Screw you for flying.
Jon: I killed myself for that. I deserved that one. I don't care what you say.
- How Do I Shot Web?: In Episode 3, Chugga is briefly confused as to whether or not he can jump in Snow Bowl form. When he figures it out, Jon orders him to Read the Freaking Manual.
- This actually comes up several times throughout the LP, with Jon having to explain what moves some of the abilities can do to Chugga.
- Hypocritical Humour: Jon, in the opening cutscene, is voicing Meta Knight, and this happens:
Jon (Meta Knight)
: (as Kirby (Chugga) and King Dedede (Tim) are riding the Warpstar) Hey. I can fly. You're all losers, taking the star. (Meta Knight grabs onto the star as well
) ...But I'm lazy.
- Insane Troll Logic: In the last episode, from the fact that King Dedede has a flower in his hat when he's extracted from landing head-down in the ground, the guys decide 'he's just come back from Hawaii' and stretch that into the Another Dimension being Hawaii, and the Final Boss Magolor being the King of Hawaii.
- Ironic Echo: When Tim manages to get two gears at once before Chugga can, he can be heard saying "where you at", if one listens closely.
- Irony: Chugga states he's not a fan of Kirby games, with this game being a rare exception. Despite this, he apparently did the best in their practice, which is why he plays as Kirby.
- It Is Pronounced "Tro-PAY": Jon jokingly calls Meta Knight without the silent K. In other words, "Meta Ki-night".
- In Episode 9, Chugga calls out people who pronounce Luffy and Yuffie with short U sounds instead of long U sounds.
- Laser-Guided Karma: Early on in Episode 12, both NCS and Chugga land on a collapsing bridge which gives out before they can react and sending them falling offscreen. NCS dies while Chugga just barely manages to float back up to the screen in time. Jon gets upset at this and wishes Chugga had gotten killed as well, following it up by making a Dead Artists Are Better joke. Seconds after Jon does this he flies too low and lands in a pool of lava, the impact of which causes him to fall off the screen to his death too.
- Minor Insult Meltdown: More of a 'hey I resent that' than a meltdown, but Chugga can't take Jon's ribbing as well as he usually could throughout this game.
- Mr. Exposition: Jon takes over Chugga's usual role as this for this LP.
- Mundane Made Awesome: In the intro, Meta Knight (played by ProtonJon) is sitting up against a rock, reading. Cue:
- My God, What Have I Done?: Played for Laughs, but in episode 9 Chugga says he's ruined JoshJepson's life with the "Meet Josh Jepson" joke and regrets it.
- Nice Hat: In episode 9, Chugga, as Water Kirby, claims that since they are currently swimming in a water-filled area, the entire area is his hat, which is made of water in that form.
- Nostalgia Filter: Chugga has this for YouTube Poop of all things.
- Out-of-Character Moment: Tim does quite a bit more snarking this time around.
- Pet the Dog: Jon invokes it by stating he has to be very nice to Chugga as the latter is Kirby, and if he dies, they have to start at the previous checkpoint.
- Rule of Three: Complete with a bit of Lampshade Hanging regarding themselves:
- Running Gag:
- Chugga using the Mega Powers rapidly before Jon or Tim can enter the Phantom Zone, just to slow them down. Jon even lampshades this when it first happens.
- Whenever Jon wins an argument, Chugga tries to deflect it by saying it's not the point, and Jon says that it is the point.
- Jon making underhanded comments at Chugga's expense, followed by Chugga's sarcastic "THANKS!"
- Chugga's Magolor voice. It goes from cute to sinister right before the final level.
- Shout-Out: To one of Stephen George's vlogs. Chugga occasionally says "I'm Waddle Dee!", in reference to a vlog that he was in when he, Mal and Stephen were playing Return to Dreamland.
- Smooch of Victory: Jon, as Meta Knight, saves Kirby from being eaten. After Jon says he's a hero, Kirby kisses him. note
- Stealth Pun: In the first episode, Chugga (playing as Kirby) "sucks up" Tim, quietly claiming afterward, "I ate him! I a-Tim."
- Supporting Protagonist: Jon is Player 3 and not playing as the focus character, but it's clear he knows the game better than the other two.
- Tempting Fate: In Episode 12, Super Sword Kirby attacks with a giant fish for the first time, immediately after Jon asks if they've seen that yet.
- The Tetris Effect: Chugga admits to having Xenoblade on the brain after hesitating upon entering one of the special zones: the sudden lack of saturation had him expecting a future tag sequence.
- This Is Gonna Suck: Said word for word by Jon when the trio has to go through another cannon sequence at the start of Episode 12. It's immediately subverted when they get through the whole thing flawlessly.
- Total Party Kill: Tim manages to kill everyone twice in Episode 9.
- Video Game Cruelty Punishment: Jon expresses annoyance at the fact that he can't kill Chugga, who's playing as Kirby, without having to restart a stage.
- Vocal Dissonance: Chugga keeps the high-pitched voice for Magolor even after his transformation, albeit he adjusts it to be louder and hammier than before.
- Arson, Murder, and Jaywalking: In "Around the World", Jon takes offense both at the souvenir for Canada being maple syrup ("THAT'S RACIST!") and that the location of the maple syrup is geographically wrong.
Jon: That's racist! And why is it in Vancouver? Is should be in Quebec!
- Be Careful What You Say: In Part 2 of "Swap Meet," Jon mentioned that people should put Chugga's face on a penguin. They did, and this is what ensued.
- Black Comedy: Chugga states that Captain Falcon is the new Steve Irwin. Jon responds, "that didn't end well for Steve Irwin, you might wanna take that back."
- Chugga uses a variant on his Magolor voice from Kirby for the announcer.
- Jon briefly uses the Waluigi voice from Fortune Street.
- Chocolate Baby: They play a mini-game which involves comforting crying babies. Jon notices that both he and Chugga have babies with significantly darker skin than their Miis.
Jon: I'm going to have a hard time explaining this one to my girlfriend...
- Colour-Coded Characters: Parodied when their colours get "mixed up" — Chugga becomes blue, Tim becomes red, and Jon becomes green.
- Contrived Coincidence: The game is asked to pick a random name for their fourth AI player. It chooses Luca.
- Crack Pairing: In-universe, in the Friend Connection game, the game picks Captain Falcon and Mister Ed as the best couple. This gets a lot of comments from the Guys.
- It eventually led to this gift to Jon from NCS.
- That's far from the only example; see the Funny page for some others.
- Foreshadowing: At the start of Board Game Island, the Guys note that their current set up could get awkward, but don't explain what or how until it becomes an issue later.
- Funny Background Event: Chugga's Mii collection intruding into the game.
- It doesn't get stated out loud, but in Board Game Island, Chugga, Jon, and Tim's Miis — as well as the computer — all have the exact same hairstyle.
- In Globe Trot, watch the AI play Balloon Buggies. She swerves past almost every balloon she's near.
- Freeze-Frame Bonus: When Jon and NCS were picking their Miis for their Pair Game, there's one Mii between them, and it's a Mii of Masae Anela.
- Golden Snitch: Spin Off, oh so much. Demonstrated and lampshaded several times.
- Hollywood Atlas:
- "Around the World" is like this to begin with, but it gets exacerbated when Canadian Jon buys maple syrup in Canada, and partially-Mexican Chugga picks up a sombrero in Mexico. They tell one another to Stop Being Stereotypical.
- Later in "Spin Off", Jon claims an advantage in a lumberjack-based game because of being Canadian.
- Interspecies Romance: Captain Falcon apparently dating Mr. Ed in Friend Connection.
- Killed Off for Real: Joked about when Tim lands on the skull-and-crossbones space and is sent into the volcano, which Jon dubs as being Hell.
- Kryptonite Factor: Jon and Chugga hypothesise that recording in Chugga's house counteracts his "stupid luck" seen in their other co-ops, which would explain why Chugga's luck in his solo LPs tends to be so much worse.
- Lady Looks Like a Dude: The Mii "Barbara" has a male hairstyle. This does not go unremarked upon.
- Tempting Fate:
- Used by Jon against Chugga, over and over before the Shifty Gifts minigame: "Emile never lost this one. Emile never lost this one. I can't believe Emile never lost this one. Emile, why did you never lose this one?" Emile lost that one.
- This comes back to bite Jon, though, as he automatically assumes he'll win Chin-Up Champ before it starts. He doesn't.
- In the first Spin Off episode, Chugga states these words: "We'll be tackling both Spin Off and Bingo today and these are both luck based, so we know how this is gonna go for Jon already." Jon wins both games.
- Unsettling Gender Reveal: Played with by Tim and Jon when the male 'Luca' Mii appears and they identify it with Lucahjin, Tim references his old crush on Lucahjin and acts squicked.
- Unusually Uninteresting Sight: One minigame being introduced with the phrase "Another day in the robot factory..." leads Jon to read it out in an apathetic Seen It All voice.
- "Well Done, Son!" Guy: Jon apparently now looks up to Captain Falcon and doesn't want to disappoint him.
Jon: CAPTAIN FALCON, I'M SORRY!
- What the Hell Is That Accent?: Chugga's aforementioned accent that he uses for the announcer, which Jon eventually dubs "Russian Elmo".
- Yank the Dog's Chain: In Board Game Island, twice:
- First, Tim is in the lead or at least doing rather well for most of the game, but in the last couple of turns he gets sent very far back, then into the volcano.
- Then, Jon reaches the final challenge, but fails to roll a six... then Chugga reaches the final challenge that turn, rolls a six, and wins.
Wario Ware Inc.: Mega Party Game$
Kirby's Dream Course
Four Swords Adventures
- Accidental/Stealth Visual Pun: Caused by Jon no less. Emile and Stephen stands on a cliff talking a bit quite close, then Jon dashes so the two Links gets thrown to the sides with Jon's a little closer to Emile whom yells excited because Jon came between them. Which kinda actually happened in real life. Stephen might be Emile's Old Friend, but Jon quickly became his best friend. In one StephenVlog Emile sits with the Runaway Guys rather than with Stephen at a restaurant despite them both noting it had been a really long time. So Jon literally came between them.
- Throughout episode 3, Stephen has "Bombs?!" in increasing volume. It's a Call-Back to one of his own LPs. It pops up occasionally in following episodes too.
- "(word starting with J) Juice!" whenever the cumulative force gem count breaks 2000.
- Stephen also has "I HAD A LAMP!"
- Jon has (singing) "You guys are bad at exploring, you guys are bad at exploring!"
- Chekhov's Gun: In episode 11, Stephen picks up the lamp, insisting that eventually it'll be useful down the line (in the lava-filled dungeon). Subverted. The lamp never gets used for anything, despite his increasingly forceful insistence that at some point there's gotta be a use for it.
- Color-Coded for Your Convenience: Subverted for Jon. The colors are normal - Emile is red, Jon is blue, and Tim is green (and Stephen is purple) - but because green Link is player one, and Jon is used to Emile being player one, he keeps thinking Tim is Emile despite their colors.
- Tim and Emile do mix up their colors on occasion too. To add to the confusion is both Emile and Tim's favorite color green, and Jon's favorite is red in real life.
- Didn't Think This Through: Everyone's reaction (mostly Jon's) in the first episode to letting Emile get the Fire Rod.
- Explain, Explain... Oh, Crap!: Jon finds the Great Fairy and upgrades his slingshot, explaining to the others that the fairy upgrades your items to a more powerful version. He doesn't remember until he finishes talking that Stephen is currently carrying bombs.
Jon: Stop him! Somebody stop him!
- Failed a Spot Check: A running theme, with Jon being the only one who notices things and the others (especially Chugga and Stephen) being astonished when he points out what should be obvious. Subverted in the Shadow Battle video where for once instead it's Tim who's the only one to notice there's a giant bomb and hide.
- Incredibly Lame Pun: From the description of episode 4: "I guess it's a... Stephen Bomb!"
- Lethally Stupid: Emile with the fire rod and Stephen with bombs. Both cause severe harm to their team and selves while trying to help, often in situations where their items aren't even required.
- To a lesser extent, everyone with the slingshots and boomerangs; they constantly hit and stun each other, which barely even gets acknowledged.
- Mad Bomber: Stephen loves his bombs, perhaps a bit too much.
- Naïve Newcomer: Stephen is treated as this; he suggests teamwork in the first episode's intro, only to be laughed at.
Stephen: (pleading) Maybe just a... a little teamwork?
Jon: You're on your own with that.
- Nightmare Fuel: Lampshaded in episode 14. At the end of the level, the group fights a pig-ghost-demon that can only be hit when it's around a lit sconce. Once it's hit, it immediately jumps up to the screen and glares at the viewer.
- Not So Above It All: Stephen goes a bit crazy with bombs starting with the third episode, in contrast to his helpfulness and down-to-earth nature the previous two.
- Oh Crap, There Are Fanfics of Us!: During The Legend of Zelda: Four Swords Adventures, the whole group tugs on a tree in the hopes of finding a secret. Nothing happens except, to quote Stephen, "we just made a whole ton of fanart if nothing else".note
- The Power of Friendship: Defied. Standard practice in TRG is for the players to screw each other over, accidentally or deliberately, which also happens to be standard practice for this game, so... you can guess how that goes. Many jokes are made about it, especially in the first episode; see Naïve Newcomer above.
- In the second episode, they even point out how they struggle with teamwork tasks, but when given individual things to do, they just go and take care of them without a problem.
- Skewed Priorities: Everyone prioritizes collecting Force Gems over everything, including their own survival.
- Special mention goes to Jon after dying in episode 9 due to a glitch:
Emile:How many lives did you lose?
Jon: I lost like a thousand - Well I only lost one life - But I lost a thousand gems.
Stephen: What's more important, money or your life?
Jon: Do you really want to know the answer to that question?
- Sequence Breaking: In one section of the game in Episode 6, the kids challenge the four to a race. Jon uses bombs to break the cracked blocks while the other three try to race.
- Start X to Stop X: Stephen attempts this by throwing his own bombs at the giant one Shadow Link pulls out. It lowers the big bomb's countdown timer and results in himself and Tim getting knocked out.
- Surrounded by Idiots: Jon has this attitude, although he does some pretty idiotic things himself.
- Tall Poppy Syndrome: Jon, who ends almost every stage with the most force gems, is frequently downvoted by the others after Chugga mentions the Hero of Darkness vote can be used to reduce the score of whoever is in the lead.
- That One Boss: The second battle against Phantom Ganon gave them a hard time, mostly because they kept missing the projectiles that they needed to hit back.
- That One Level: "Village of the Blue Maiden". Thanks to the way the game was designed, it took them ages to get past the second screen (they did not realize that only one person was able to perform the sequence of events needed to progress). This was followed by a level that had a lot of backtracking and fetch quests.
- That Reminds Me of a Song: They suddenly sing the 6 maidens plea.
- Ungrateful Bastard: Downplayed with Stephen in the second episode; despite Emile willingly throwing Stephen at a large amount of force gems (complete with deliberate timing to ensure he got as many as possible), he voted Emile as a bother at the end of the stage. Comments have enjoyed pointing this out, though Stephen responded in the comments that his voting at the end tends to be random, and he votes for Emile mostly because he knows him better and thus feels less bad about it.
- During episode 11, Stephen and Jon both got down-voted. Stephen had a lamp and ended up the Hero of Darkness, and Jon was the only one capable of fighting the Dodongos.
- Weapon of Choice: Stephen gets associated with both Bombs and, later, the Lamp.
- 100% Completion: By Episode 26, that's what the Guys are aiming for, since Emile is so close. It's more or less accomplished as of Episode 27.
- Alternative Character Interpretation: In-Universe, along with The Nicknamer, Chugga tries to come up with lore for the Cacatacs, claiming that they're part of an extended family, culminating in the purple Catatacs having been ripped from their mother's womb a la Macduff.
- Bookends: In Super Metroid, the game ends just how it began - a timed escape sequence. In the Ceres escape sequence, Chugga barely makes it to the top. In the Zebes escape sequence, Emile dies right at the end, and still comes close to failing on his second attempt.
- Butt-Monkey: Just like in Super Mario Bros. 3, Chugga is this, even more so considering he hadn't even beaten a Metroid period prior to this LP.
- Call-Back: slowbeef's Ridley voice is discussed when Ridley appears; Jon previously referenced it back in Subspace Emissary.
- Can't Un-Hear It: Tim's singing ends up ruining Lower Norfair's theme for Emile by virtue of being an ear worm.
- Corpsing: Chugga cannot contain himself after nicknaming the Shaktool Buzzsaw Man Pants, especially not after Jon notes how stupid that name is.
- Determinator: Chuggaaconroy proves himself as this throughout the LP. Whenever he wants to try to get a certain item early, he will attempt to pull it off until either he and the others decide it's not worth the time invested, it's found to be impossible or (as seen in Sequence Breaking below) he's actually pulled it off.
- Failed a Spot Check: Chugga had mentioned he had never finished this game because he got stuck at a certain part. The part in question? A Morph Ball tunnel leading to the first Torizo statue.
- This happens more times throughout the game, with Emile oftentimes not spotting certain important passageways or items, or even better, spotting them and then forgetting them in 5 minutes.
- Finishing Each Other's Sentences: Jon and Tim note that they start doing this to each other due to both being very familiar with the game and talking about upcoming events in oblique terms so as to not spoil it for Chugga.
- Funny Background Event: In the finale, Tom Fawkes can be heard in the background shouting while playing Overwatch.
- Long Title: At the start of the first episode:
Welcome back once again to "the series where we lock Emile in a room and we will not let him leave until he's beaten the classic game". We'll work on the naming later
- Mission Control: Jon and Tim, especially the former, to Chugga. Jon tracks Chugga's progress with a map and guide, though on at least one occasion loses track of where Chugga is due to getting distracted trying to track down something in the map he thinks is an error.
- Naïve Newcomer: As pointed out before, Chugga had never beaten a Metroid game before, let alone Super Metroid.
- The Nicknamer: Chugga frequently nicknames certain enemies (such as the Space Pirates as General Dicissa, the Shaktool as Buzzsaw Man Pants, etc).
- No Sense of Direction: Chugga, obviously, though Jon fared little better with the map he had open in the early episodes and frequently misreads the route Chugga was currently taking.
- Overshadowed by Awesome: Subverted when Chugga gets the Space Jump. Anyone who's played Super Metroid can tell you that once you get the Space Jump, you might as well turn off the Grapple Beam since its main use (more mobility) is obsoleted in every way except handing (if only because the Space Jump is a little finnicky to manage). Cue Chugga struggling to learn the Space Jump... and then soon after continuing to use the Grapple Beam because it's more useful.
- Running Gag: Chugga attempting to sequence break or joke about doing so using bomb jumping, after successfully pulling it off with an Energy Tank in Brinstar (See Sequence Breaking). This persists even after he gets the Spring Ball.
- Sequence Breaking: Discussed throughout the LP, in addition to Speedrun, but no major skips are pulled off due to Chugga's inexperience with the game (and the series in general). That being said...
- Speedrun: Inverted, again due to Chugga's inexperience. His final clear time? 08h32m in-game time, which doesn't get him the worst ending, but inevitably locks him out of the best ending (Samus outside of her suit).
- Spiritual Successor: As Jon notes at the start of the first episode, this LP continues the theme of Super Mario Bros 3 in that it's another iconic 2D Nintendo game which Chugga has never completed. However this time Chugga will be playing all the time unless he needs help from the other two to get past a portion of the game (or if the others want to see if they can pull off a sequence break).
- This Is Gonna Suck: Inverted with Jon and Tim, after realizing Chugga somehow almost managed to die during the Ceres escape sequence.
- Wake-Up Call Boss: Kraid, mainly for being the cause of Chugga's first death. Interestingly, he's the only boss Emile dies on (unless you count the Elite Space Pirates guarding Ridley's lair).
- With Lyrics: Tim decides to ad lib a song based on the monitors in the Elite Space Pirate Room (titled 'I Was Watching Television'), and it eventually becomes so infectious that Chugga can't unhear it, causing the latter to burst out laughing.
- Actually Pretty Funny: Emile makes what could be considered an insult towards Jon, but the latter genuinely laughs:
Jon: My patience is low, if you couldn't tell by the previous videos.
Emile: And by "previous videos" he means since Mario Party 1.
- Curb-Stomp Battle: In the Ice Cavern during the Coliseum episode, Chugga and Jon, who are both wearing the Cozy Parka to be immune to ice physics, and both getting fireball gloves for a good ranged weapon, are fairly evenly matched while Tim, who had neither of those, was dominated by the two of them.
- Here We Go Again!: Jon's reaction to having to play Tri-Force Heroes a third time.
Jon: Why am I with this game again?
Wii Party U
- Art Evolution: Tim's Mii has changed drastically in-between the original Wii Party and this game.
- Brief Accent Imitation: Jon's commentary in the Animal Matchup game takes on a vaguely Eastern European accent for some reason, along with missing out the definite article and not having the rising tone of a question.
Jon: Where is cat. Where is dog. Where is peeg.
- Broke the Rating Scale: Subverted. You can't break the 1-to-5 rating scale, but Jon states that he would rate Dance With Mii in the negatives if he could.
- Brutal Honesty: Double Subverted in "Do U Know Mii?" One of the questions for Jon is "Are you independent?", and it was heavily skewed lower than most of the guys expected. It turned out, Chugga misinterpreted the question as "Does he need no one in his life to grow better as a person" and put it towards the absolute no thinking it was a compliment, considering Jon's fiance at the time, Reece. At least, that's what he claims, and the rest of the episode is pretty much him trying to explain and just digging himself further into the hole.
- Call-Back: Naturally there are a number to the original Wii Party playthrough, most notably the return of Emile's "Russian Elmo" announcer voice (much to Jon's annoyance).
- A different case in episode 2 of Mii Fashion Plaza, in which Chugga quotes a phrase from a streamed game of Tee K.O. they did ("I do my own laundry") and Jon points out that anyone who didn't see the stream will have no idea what he's talking about.
- In the same episode, Jon's Mii wears a Mario costume and Chugga comments that it's nice to see him play as Mario again, as in Mario Party 1 and 2.
- Catchphrase: Jon repeating "Hold the Gamepad" in a monotonous, irritating tone to lampshade the awkwardness of how most game modes require a player to pause and grab the Gamepad at some point, as well as poke fun at the in game voice telling you to hold it.
- Double Entendre: The entirety of the Dance with Mii segment, especially Jon's hate of it and Emile and Tim chuckling away and enjoying it a little too much. Emile's line really sells it.
Emile: "You know, the best part is we don't officially have a fourth member so there's no position we can be in where Jon and I aren't holding hands."
- Evil Genius: Jon gets to appear as one in the background of a minigame in episode 2 of Mii Fashion Plaza, complete with Ominous Multiple Screens, much to his delight.
- Failed a Spot Check: Jon makes a major oversight in episode 2 of Mii Fashion Plaza and then spends the next few minutes calling himself dumb for it.
- Also happened in Team Building and crosses with For Want of a Nail. Many viewers were quick to point out that Tim could've won the game had he paid more attention to his options in the first round. There were three Miis with 1s on their shirts, but he chose the single green-shirt 9 Mii only getting him 1 point for a team of two as opposed to 7 points for a Full House. This would've netted him a total of 22 points, just above Jon's 21 and Emile's 20, thus netting him the win.
- Golden Snitch: The bonus ring mechanic in Balldozer; when every player except one gets it, the result is that the other three finish on around 25-30 points while the fourth player is stuck on single figures, much to his annoyance.
- Cloud Cuckoo Lander: In Episode 10 Chugga has a number of very... interesting questions about the world.
- Failed a Spot Check: Happens often due to the nature of the game, but special mention goes to Tim nonchalantly facing the Cubone sign by Vileplume dead on as Jon and Emile yelled at him to take a picture, or Tim awakening Moltres... and immediately going to take pictures of a lone Charmander.
- Mundane Made Awesome: Oak on Dragonite's pose: "It's DRAGONITE!"
- Noodle Incident: Emile alludes to finding out the hard way what "fanny" means in British English but doesn't elaborate.
- Video Game Cruelty Potential: The amount of Pokemon that die, get knocked out, harassed, or otherwise harmed is frequently pointed out by the Guys.
A Link to the Past
- Call-Back: It turns out that the reason why Chugga lost interest in the game was that he couldn't beat a boss because he never noticed the debris it shoots out which hurts Link. Jon and Chugga are quick to compare this to both the Super Metroid tunnel incident and Chugga being unable to get past the first areas of both Banjo-Kazooie and Metroid Prime simply due to not reading any of the text boxes.
- Contrived Coincidence: After Chugga reads out some text in a Guttural Growler voice without realizing it was Zelda saying it, the Guys start a Running Gag about Zelda being a chain smoker. As Jon later shared on a stream, they had no idea that Stephen and Mal had done the exact same joke (for different reasons) on their Ocarina of Time LP.
- Damn You, Muscle Memory!: Almost an inversion - Jon and especially Tim are extremely experienced with the game, but they are now so used to playing randomizers that sometimes they get surprised by the vanilla game.
- Chugga initially keeps mixing up the menu and map buttons as they are different in the later Zeldas he's used to. Quite a few episodes in, he realizes he can re-map the buttons as they're playing it on the Wii U. Then, of course, he immediately finally starts using the buttons the way you're meant to in the SNES game and keeps making the exact same mistake all over again.
- Hype Backlash: In-Universe example. Similar to the Super Mario Bros. 3 LP, Chugga didn't resonate with this game as well as the majority opinion. The common consensus that it's one of the best Zelda games, seventeen-year-old Chugga got bored of it.
- #1 Dime: Chugga suggests that the reason there are 5 rupees near the King is that it's the first 5 rupees he ever earned, and passed the tradition on to Zelda.
- Self-Imposed Challenge: After capturing a bee in a bottle early on, Chugga declares that he's going to do a bee percent run, with the goal of carrying the bee for the rest of the game. This means that Chugga has one less free bottle for potions and fairies, which becomes troublesome once he starts tackling the harder dungeons.
- Sequence Breaking: Jon shows Chugga how to use an exploit with the Pegasus Boots to clear a gap at the start of Misery Mire that's meant to cleared with the Hookshot, letting him complete it before the Swamp Palace.
- Vocal Dissonance: Zelda's 'chain smoker' voice.
- Actually Pretty Funny: In Episode 11, Emile admits that he knew all along that Esteban was a reference to Steve and thought it was a pretty clever gag, but didn't draw attention to it because he didn't want to ruin the joke.
- Alternate Character Interpretation: Jon deliberately plays Captain Olimar to act more like a certain different captain.
- Bad Boss: Jon approaches situations where Pikmin are potentially in danger by applying Dark Comedy and snarkiness as per the norm, and in general has much less of a reaction to a large loss of Pikmin than Chugga did when he did his own Let's Play. By the halfway point Jon is so tired of the Pikmins' Artificial Stupidity that he is generally indifferent to Pikmin arbitrarily getting themselves killed for reasons that he had no direct influence over.
- Battle Cry: Whenever Jon starts whaling on enemies he typically cheers on his Pikmin by shouting "MESS EM UP!" numerous times.
- Big "YES!":
- Jon's reaction when he successfully saves his Blue Pikmin from being lost to the timer after they build a bridge in Episode 8.
Jon: NEVER DOUBT ME!!
- Chugga brings back his famous "WHERE YOU AT?!" Catchphrase when Jon manages to guess the exact number of Yellow Pikmin needed to bring the Chronos Reactor down from its ledge.
- Bilingual Bonus: Anyone who knows Spanish names will understand what 'Esteban' means in the Pikmin lets play.
- Brick Joke: In Episode 24, the Background Music Override used for Emperor Bulblax fades away as Jon moves too far from the boss, causing the dramatic boss theme to fade out into the cheery and peaceful Final Trial theme. The switching music occurs multiple times as Jon kites the boss around the arena, causing him to comment on it. During the endcard at the end of the episode, the standard endcard music is also replaced by the switching themes.
- Jon arbitrarily names a Red Pikmin "Esteban" during the first episode as a Bilingual Bonus toward the very long-running Steve the Trooper joke.
- The voice that Jon gives to Captain Olimar is highly reminiscent of the voice he uses to voice Captain Falcon whenever he plays an F-Zero game. Chugga points this out early on.
- Camera Screw:
- Jon is extremely vocal about his hatred of the game's dated camera mechanics, which were not fixed for the Wii port. Expect him to complain about the camera fighting him at least Once an Episode.
- This is later addressed in Episode 21, where Jon states that this is one of his biggest pet peeves in games. In fact, this is the sole reason why he dislikes Super Mario 64 and its DS remake.
- Due to the Pikmins' tendency to loaf around after completing a task or otherwise get stuck in odd places, Jon regularly yells "slackers, the lot of you!" at them, or just "slacker!" for short.
- Likewise, whenever he swarms the Pikmin towards an enemy, expect Jon to cheer them on with "fuck 'em up, fuck 'em up!"
- Contrived Coincidence: In Episode 8, Jon lets a group of Blue Pikmin build a bridge in the Forest of Hope, with time running down to the wire. The Pikmin finish building the bridge at the last second and Jon whistles them as sun sets. This scenario has striking parallels to Chugga's own LP of Pikmin in which Chugga had Blue Pikmin building a bridge in the Distant Spring at sunset up until the last second.
- Damned by Faint Praise:
- Demoted to Extra: Tim. He doesn't have as much experience with Pikmin as Chugga and he's not playing like Jon is, so he's mostly reduced to making background comments and watching.
- Determinator: When Chugga points out Jon's willingness to finish games he dislikes, Jon claims that he does it because he's persistent.
- Failed a Spot Check:
- Jon loses a Red Pikmin in Episode 20 after it is left behind right outside of base. The thing is, this same Pikmin also happened to be on-camera during the sunset sequence, yet Jon failed to notice it as he was plucking other Red Pikmin.
- In Episode 24, Jon has to return to camp to retrieve more Red Pikmin after losing the entire squad to Emperor Bulblax. On the way there, the camera starts messing with him, which causes him to go on a small rant about the Camera Screw due to being already tilted from the boss fight. He's doing this while getting his Pikmin, and in the process completely forgets that Olimar is at half health from taking a hit and neglects to heal, so when he returns with his full squad and gets squished flat by Emperor Bulblax, Olimar goes down.
- Fake Difficulty: Late into the Emperor Bulblax fight, Jon begins to complain about the boss's jumping attack, which is extremely powerful and also very difficult to predict because it is impossible to tell where it will land. This is actually a problem with the Wii port, as certain revisions of Pikmin gave Emperor Bulblax a shadow, while the western Wii port did not.
- Game-Breaking Bug:
- In Episode 5, Jon unknowingly encounters a glitch that makes a Red Bulborb invulnerable to his attacks while the Bulborb is attacking, turning a normally-straightforward and easy fight into a net loss of 50 Pikmin. Jon ends up rather salty and Emile is bewildered at the encounter due to executing it the exact same way as every other Red Bulborb fight.
- Jon falls victim to the crushing glitch in Episode 14 when the Puffstool pushes several Pikmin through the floor during its death animation, causing Jon to lose roughly 30 Pikmin even after an extremely successful boss fight.
- HA HA HANo: Jon's reaction when Chugga meekly asks if he likes Super Mario 64 DS compared to the original.
- Leeroy Jenkins: In Episode 4, Jon encounters a straight but narrow path flanked by two pools of water in the Forest of Hope. Jon immediately concludes that the best way to cross it is to simply charge straight forward. Consequently, several Pikmin end up drowning when they fall into the water on the sides.
- Player Nudge: Most of Chugga's help for Jon comes in the form of cryptic hints that tell him to be a little more observant.
- Running Gag:
- Some variation of "that's never happened before" from Chugga when Jon unexpectedly breaks something or encounters one of many of the game's glitches, which itself is a recurring trend to the point of almost being Once an Episode.
- Jon giving random names to Pikmin who get separated from the group.
- On the map screen, Jon rapidly cycling through the available areas so the Dolphin flies around in circles, making it look as if it's doing some impressive donut loops.
- Jon referring to Olimar's home planet of Hocotate as Hot-to-trot because of the former's cumbersome pronunciation.
- Jon admits that he thought that throwing Pikmin onto the back of adult Bulborbs was the fastest way to kill them because he figured "jump on the Hydra's back" applied.
- In Episode 15, Jon stutters saying a word that starts with "ni", which prompts Chugga to say "Nico nico nii".
- Swapped Roles: In contrast to the Super Mario Bros. 3 and A Link to the Past playthroughs, Jon is now in the blind player's seat in place of Chugga, who now has Jon's role of being the mouthy support. Jon has some experience in the game from previously playing it in 2005 and the Fortune Cookie streams, but that's the extent of his knowledge.
- Tempting Fate: In Episode 19, Chugga points out how Jon hasn't had that much trouble with Spotty Bulbears, given the last three encounters with them have had little to no casualties. At the very end of the episode, Jon gets into a Spotty Bulbear fight that costs him nearly his entire squad.
- We Have Reserves: If Pikmin are dying and too much time and effort would be involved in rescuing them, Jon typically just leaves them to die and replaces them later.
Kirby and the Amazing Mirror
- Accidental Misnaming:
- When Chugga runs into Wiz in Episode 4, he consistently refers to it as a mid-boss due to failing to recognize what boss rooms look like and constantly complains about how hard the "mid-boss" is. This gets referenced later in Episode 14 when Chugga and Tim go to fight Wiz again and Chugga realizes that that boss that he called a "mid-boss" ten Episodes ago was actually the area boss.
- All four players repeatedly call the Burning Ability "Fire" due to later Kirby games integrating Burning's move into the Fire Ability.
- The Ace: Jon, who has played through Amazing Mirror in its entirety before and is by far the most competent member of the four.
- Big "NO!": Jon and Stephen do this in Episode 16 when Tim inhales Master during the Dark Mind fight then throws it away on accident due to not realizing what he just inhaled.
- Color-Coded Multiplayer: Jon is normal Kirby (pink) this time due to having the most experience, Stephen is yellow, and Tim and Chugga are still green and red respectively.
- Damage-Sponge Boss: The sheer amount of health that mini-boss and boss enemies have in this game is mentioned several times. This is because the game scales up the amount of HP that they have to compensate for the higher number of human players.
- Early Installment Weirdness: Just like in Super Mario Bros. 3 and A Link to the Past, Chugga is affected by antiquated mechanics; in this case, the usage of incremental hit points and losing your Ability upon any hit (which doesn't occur in any Kirby titles with a continuous vitality bar). His usual recklessness causes him to drop his Ability with relative frequency, a problem that is only compounded by the game's lag issues.
- Filler: Episode 17 has the Guys hunting for extra lives after their failed attempt at Dark Mind.
- Forgot About His Powers:
- All four of them forget that they can call the others at points, but Chugga and Tim both get hit the hardest, as they constantly run into situations where the issue could have been potentially solved much faster (if at all) if they simply just called in another player.
- Chugga and Tim also occasionally forget that healing items can be shared.
- Running Gag:
- Complaining about the lag.
- Needing to backtrack for an Ability required to open a path, typically Burning or Stone/Hammer.
- What the Hell, Hero?:
- Jon rails Chugga when he finds out that Chugga had opened a warp room relatively early on back in Peppermint Palace and neglected to go to the room it connected to to link that room to the hub, leaving Peppermint Palace as one of the last worlds visited as there was no way for the four to travel there directly.
- Another classic Jon breakdown ensues when Jon grabs the Peppermint Palace map in Episode 14 and finds out that the resident boss room has already been discovered by Chugga. Ten Episodes ago, no less, and Chugga didn't even know he was in the boss room, or that he was fighting a boss to begin with!
- During the Dark Mind fight, Jon mentions that the stars that Dark Mind shoots give Abilities. Fast forward a few minutes later, Jon inhales a star and gets Ice, causing this interaction:
Chugga: Oh, those give you powers!
Jon: YES, we've been saying that!
Stephen: Oh my god.
- Also, this interaction in the finale.
Chugga inhales Master
Jon: You have the sword! EmileyouhavetheswordEmileyouhavethesword! You have-
Chugga expels Master instead of swallowing
Jon: GOD WHY DON'T YOU LISTEN?!
Chugga: I tried not to do it! I tapped B by accident!
Jon: You jumped and pressed B!
Star Fox 64
- Black Comedy: As seen below, there are many frequent jokes relating to James McCloud's status as a deceased dad.
- Perverse Sexual Lust: Jokes are made about Emile having an "affinity" for Slippy Toad.
- Running Gag:
- Taking the characters referencing James McCloud in-game and turning that Up to Eleven, usually bringing up that he's dead in the process.
- Chugga shooting Falco by accident.
- Breaking Old Trends: Guest players isn't new, but this is the first featuring multiple guests in one series. That kind of thing tends to be kept to in-house tournaments and TRG Colosseum.
- Curb-Stomp Battle: The Pikmin Versus mode (Chugga as Olimar vs the others as Pikmin) is found to be hilariously lopsided in its setup; the others decide to let him win one game just to see what happens, and even then he falls behind them in points at one point.
- Inherently Funny Words: Tom thinks this about the enemies called "Beebs" and constantly mutters the word every time they appear.
- Well, This Is Not That Trope: Chugga's intro describes a best-selling launch game for a revolutionary, groundbreaking console... before revealing he's talking about Wii Sports and the Wii. This game, not so much.
Secret of Mana