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Take That Scrappy / Video Games

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  • Animal Crossing: Wild World introduced Lyle, an insurance scammer who would appear outside of the player's house on Saturdays. If talked to, he would force the player to pay him to buy insurance from him. If the player ignored him, he would try to follow them around until they talked to him and bought insurance. This combined with his annoying personality, the fact that he would continue to harass the player even if they gave in and bought insurance from him, and that his insurance was generally worthless note  made many players despise him. Possibly due to this, in Animal Crossing: City Folk, Lyle has lost his job as an insurance salesman and now works at the Happy Room Academy, a job he absolutely hates, and frequently talks about how his dreams have been crushed. By New Leaf he seems to be enjoying his new job, but fans weren’t too bothered considering he was Rescued From The Scrappyheap after taking on a more helpful role and becoming a lot nicer.
  • Nobody liked the minstrels in Assassin's Creed II: they got in your face and sang annoying songs until they either went away or you tossed coins, possibly blowing your cover. Assassin's Creed: Revelations has a mission where Ezio dresses up as a minstrel and sings. One of the songs is this little gem:
    I am a tactless minstrel,
    I sing off-key for coins,
    If you see me in the street,
    Please kick me in the loins.
    • Not to mention that, to get the costumes in the first place you get to beat eight of them up. The fact that they go down in one punch each is just icing.
      Ezio: Minstels from Italia? I'm going to enjoy this.
  • Battlefield 4's Irish, while as good as any of your other teammates at actually killing people when you give the squad orders to shoot, story-wise seems to exist for no reason other than to complain (he particularly doesn't take well to Hannah being foisted on the squad despite the fact that they're under-manned ever since the leader's death), freak out (he continues distrusting Hannah even for a mission or two after she obviously saves the group), and be insubordinate (he makes a call on his own to take in several refugees the squad's carrier isn't equipped to handle, and Recker gets the flak for it because he did nothing to stop Irish). In the final two minutes, the game suddenly gives you the option to do something about it, when C4 placed on the side of the Big Bad's destroyer fails at the worst possible time, and you have to send one of your two remaining squadmates down to manually detonate it before it destroys your carrier. Not only is sending Irish down to his certain death rather satisfying, but the game even rewards you for it by unlocking one of the best light machine guns in the game for use in multiplayer once you do so.
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  • In the Under Night episode of BlazBlue: Cross Tag Battle, Platinum makes curry alongside Noel and Yukiko, only for Hyde to show up soon after; the loser of the resulting showdown (at the System's request) has to eat the curry the girls made. Platinum is not paired with Hyde, who the player controls; do the math.
  • The third and final expansion to the original Dawn of War was widely maligned for being buggy and poorly balanced. Dawn of War 2 explicitly references that campaign as an embarrassing disaster for the Blood Ravens (Relic's Chapter created specifically for the Dawn of War series and the most frequent point of view faction) that killed nearly half the Chapter. In DoW 2's first expansion, if Cyrus falls to Chaos, he reveals that it is a direct result of that campaign causing him to lose faith in the Chapter.
  • Dead Space 3 has Norton who is a Jerkass that is overly protective toward Ellie, whom Isaac once dated before the events of the game. His Yandere attitude causes him to be very jealous of their behavior and this eventually has him betray Isaac so he can save Ellie. Even after Isaac saves him, he STILL tries to kill Isaac. Isaac's response? Boom, Headshot!.
    • Also, thanks to the ability to stomp and shoot his dead body, many players didn't stop at the headshot.
      • And, to top it off, in the Awakened DLC Norton reappears as the first Necromorph encounter, so you get to kill him again.
  • In Donkey Kong Country Returns, the main reason Crowded Cavern was a rage-inducing That One Level was a giant Bat Out of Hell that would constantly one-hit kill the player with very hard to dodge wave attacks. Come Donkey Kong Country: Tropical Freeze, that same bat is visibly frozen in a block of ice in a lategame level - and its eyes are moving. In case that wasn't cathartic enough, it appears immediately after a checkpoint, so players who revive there get to see it over and over again.
  • In Isolde's second appearance in Dragon Age: Origins, she is repeatedly insulted by her demon-possessed son, including calling her stupid and possibly claiming that she's jealous of the younger, prettier Warden.
  • Anders and Carver of Dragon Age II were both divisive characters among the fandom. Party banter of the game's DLC made the two the butt of many jokes from other characters. During the Legacy DLC, Carver underwent character development and maturity no matter whether he ended up to the Templars or to the Grey Wardens (for best results, choose the latter) and thus finally gained respect that he wanted in his own way, while Anders did not and nearby the finale, almost everyone in the party loathed him. In Dragon Age: Inquisition, Varric and potentially Hawke are quite bitter when the subject of Anders comes up.
  • Duke Nukem 3D: Atomic Edition/Plutonia Pack features Scrappy "Due". In a cage. In the basement of a burger joint staffed by Beavis and Butt-Head. Surrounded by his own excrement. About to be made into hamburger. You can do the humane thing and blow him to bloody ribbons. (A scrappy meal?)
  • The Elder Scrolls III: Morrowind features Cliff Racers, Goddamned Bats to end all Goddamned Bats. They tend to attack you in flocks of 3-5, inflict pitiful damage but cause you to flinch when they hit you, have a major case of Hit Box Dissonance, drop crappy loot, are capable of inflicting the player with diseases, and once you've gained a few levels, are all over the damned island. Bethesda took notice of the player outrage and, in The Elder Scrolls IV: Oblivion, added news that Ensemble Dark Horse Jiub (who started the game along with the Player Character aboard the prison ship) had since been canonized as a saint for driving all of the Cliff Racers in Morrowind to extinction. He is now known as "St. Jiub the Eradicator."
  • Fable II mentions a rumor that Weaver the Guildmaster was found dead with the words "Your health is Low!" carved onto his forehead. Also, you can optionally kill him as part of a quest in The Lost Chapters edition of the first game. The rumor could be referring to that.
  • The PSP remake of Final Fantasy Tactics features a new battle which brings its resident Scrappy Argath Back from the Dead just so you get the pleasure of killing him again.
  • In Freddy Pharkas: Frontier Pharmacist, Freddy may stumble across a "lost and out-of-place" Cedric the Owl, who later gets eaten by vultures.
  • The second Hatoful Boyfriend has a new character in Nishikikouji Tohri, notable for being a shallow, absurd Card-Carrying Villain who's never shown to be anything more than what he seems, in a pair of games where every character seems to fit some kind of stereotype initially but turns out to have labyrinthine Hidden Depths. In the manga he keeps barging in to advertise the drama CDs, and the other characters, Breaking the Fourth Wall, angrily protest that the fans don't like him and him getting this much attention will stir their hatred. Most fans do not in fact hate him, except apparently in-universe.
  • Carter Blake from Heavy Rain is a complete asshole from the moment he appears, and in one optional chapter he goads you to hit him. You can.
  • Invoked in killer7. Iwazaru is generally disliked for talking for far too long even by Remnant Psyche standards and not maintaining the calmness of Travis, the other main Remnant Psyche. Furthermore, Remnant Psyches automatically talk at a fixed rate, and you can either sit through it or skip the whole thing. So naturally, the Post Final Boss is wearing Iwazaru's outfit and might actually be Iwazaru. All he does is run down a narrow hallway and stand around so he can be shot five times.
  • In the Fan Remake of King's Quest II: Romancing the Throne, during the Cloud Spirit test, if you pass the first two questions you can choose an optional answer where Graham asks Connor to free the kingdom from a dreaded beast... revealed to be Cedric the Owl, and then he draws his blade and chases the damned owl himself. They even got Cedric's original voice actor to reprise his role.
    • Of course, this scene has another potential example: Connor himself is possibly an even bigger Scrappy than Cedric, being the hero of the Franchise Killer King's Quest: Mask of Eternity. The choice mentioned above is whether or not to knight him for the services he performed in said game; saying no crushes Connor's spirits and sends him back to life as a peasant.
  • In episode 3 of the Kings Quest remake, there's a puzzle in which you must save baby Cedric from getting eaten by a badger. If you let Cedric get eaten multiple times, Narrator!Graham notes that you must really enjoy seeing that owl suffer. If you try to walk away from the puzzle multiple times however, Graham will go into a sarcastic rant about about how what you really wanted to hear was that he was glad to see that owl dead and wanted to chase off the badger so he could eat the thing himself.
  • The original La-Mulana is infamous for its Goddamned Bats, which seem to have a fetish for knocking Lemeza all over the place and off of platforms. In the remake, there are references to a curry dish with a bat as an ingredient and the Scripture item renders the player invincible to bats.
  • The Legend of Zelda: Breath of the Wild includes a Tingle outfit in its first DLC pack; wearing it around the various Non Player Characters will cause them to react to it either by drawing their weapons or freaking out.
  • From the Mass Effect series:
    • Mass Effect has Ambassador Udina, a brown-nosing politician who later in the game impounds the Normandy when your dire warnings aren't heeded and you become politically inconvenient. Your good friend Captain Anderson hatches a plan to rectify that and send you on your way to save the galaxy and take the heat for it himself. One option involves Anderson storming into Udina's office, downing the ambassador in one punch, and then freeing the Normandy from her dock. You can later do one on him yourself by endorsing Anderson for the Council seat instead of Udina. The third game takes this even further with a Renegade interrupt that lets you kill him.
    • There's also Khalisah al-Jilani, the reporter, who tries to make Shepard look bad in pursuit of ratings. In Mass Effect, you can crack her jaw. In Mass Effect 2 Shepard can crack her jaw again, or s/he can give her an an equally awesome verbal beatdown. Lair of the Shadow Broker also includes videos of her getting punched out by a krogan... and kicked in the shin by a volusnote . If you try to punch her again in the third game, she's finally wised up enough to dodge...but then another interrupt appears that lets you headbutt her.
    • In a case of the scrappy being a vehicle/game mechanic rather than a person, James and Steve can be heard bickering over the flaws/merits of the Mako and Hammerhead. Steve thinks the Mako handles like a drunk rhino, James thinks the Hammerhead's made of tissue paper.
    • You can invoke this in the Citadel DLC where near the end of the main story where by picking your last two party members, the one who has been picked the least will complain that they never get picked to go on missions at all.
  • The entire character of Ivan Raidenovitch Raikov in Metal Gear Solid 3 is this: He looks exactly like Raiden, the last game's widely-hated protagonist, and appears in the game as the sadomasochistic colonel Volgin's homosexual love interest (even his name is a Japanese double entendre: 'Raidenovitch' can be read in Japanese as 'Raiden no bitch', which itself translates to 'Thunderbolt's bitch', hinting at his and Volgin's relationship).
    • Technically, Raiden was only hated by American fans. In Japan, Raiden's fanbase potentially rivals that of even Solid Snake. Also, the player is given the option to either kill or knock out Raikov, depending on what the player feels like, and the player doesn't even get a Time Paradox if he does the former.
    • The player also has a mask of Raikov's likeness that's used late in the game to impersonate him, and there's a lot of fun to be had with the mask: Calling your Mission Control while wearing the mask will lead Snake's superior Zero to comment on how just wearing the mask is already making Snake seem more annoying, while Snake himself insists that wearing the mask is bound to make him more popular. The two other assistants will instead comment how they like the mask.
    • The Secret Theatre FMVs also poke fun of Raiden: One FMV involves Raiden and Snake fighting over who gets to be the protagonist in Metal Gear Solid 4, with Snake winning in the end. In another FMV, Raiden goes back in time to eliminate Big Boss during Operation Snake Eater so he can be the main character, but can't bring himself to it when he finally meets the man face-to-face... and came to regret that when he decided to kill Solid Snake before he could be the main character of the Solid series, only for Big Boss to shamelessly kill him while hunting for Solid Snake in the final battle of Metal Gear 2: Solid Snake. However, as Rose consoles him, there's always going to be a fifth MGS game... (Which still wasn't the actual fifth MGS game.)
  • Metroid: Other M has quite the Broken Base, but a lot of people dislike Adam due to him spending most of the game in a comm booth and locking off the majority of your equipment for no good reason. Having quite a few comments and moments that are perceived as sexist or abusive by many fans doesn't help. So the moment when Samus says 'screw this' and activates an upgrade by herself, complete with Dialogue Reversal, is extremely cathartic. Sadly, it's defied when Adam shows up near Sector 0 and shoots her in the back before blowing up the sector himself in an ultimately Senseless Sacrifice, being hailed in Samus's eyes as a hero despite everything he's done.
    • Thankfully, a more thorough version of this trope befalls him in Super Smash Bros. Ultimate where he's a spirit character in World of Light that you can beat up, preferably with either version of Samus. He's a Novice spirit, meaning he requires little to no effort to beat, and to add insult to injury, Young Samus from the same game, herself a divisive character for her Chickification, is an Advanced spirit which actually requires some strategic planning. Giving Adam payback for the things he did in Other M is a massive Catharsis Factor, and one a lot of players adamantly appreciated.
  • The Monster Hunter series has the Plesioth, a fish-based large monster notorious for its disjointed-hitbox hipcheck. In Monster Hunter 4 and 4 Ultimate, a smaller Plesioth and a Green Plesioth can be caught as part of a net fishing minigame; catching one causes it to die instantly as it hits the wharf.
  • Erron Black's intro in Mortal Kombat 11 has him dropping the severed head of Hsu Hao, an incredibly unpopular character from Mortal Kombat: Deadly Alliance, onto the ground.
  • The season 2 finale of Sam & Max: Freelance Police does this to the Soda Poppers, combined with a Brick Joke. They become the rulers of hell and, long story short, Sam and Max drop them into a small island in a pit of lava. The Stinger of the episode/season shows them doing the 'we'll be back' monologue...then, the purple Bermuda Triangle from the end of Moai Better Blues appears. Last we saw, a volcano had been erupting into it...the Poppers get vaporized.
    • This was completely intentional from the very beginning - The Soda Poppers are hated both in-and-out-of-universe. Only two characters like or care about them in any capacity aside from how they can be exploited to further Sam & Max's goals, and one of them is Max (who you may recognize as someone who regularly exploits the Soda Poppers to further Sam & Max's goals).
  • Sonic the Hedgehog
    • Omochao, introduced in Sonic Adventure 2 and never shutting up, can be used as a weapon. You can pick Omochao up and throw it at foes, killing robots or throwing it off cliffs, which briefly sets him on fire. The fact that this is programmed in such a way suggests that even the developers found him annoying. Also Shadow the Hedgehog has the Omochao gun, which fires Omochaos as an ammunition.
      • He makes a grand reappearance in LEGO Dimensions in the Sonic Dimensions level where he claims to have been trapped for some time and can resume giving hints again. Said hints are even more painfully obvious and Sonic himself gets annoyed with him. Shortly afterwards, Omochao gets smashed by a spring.
    • Also in Sonic Adventure 2, Big the Cat makes several cameos throughout the game. In his cameo in City Escape, he shows up along the path of the giant G.U.N. truck.
    • Sonic Rush Adventure introduced a character called Marine the Raccoon, whose Motor Mouth Reckless Sidekick tendencies and delusion that she's the real hero brushed a number of fans the wrong way. Sonic, Tails, and Blaze lampshade how annoying she can be, ultimately leading up to a scene before the final level where Blaze finally blows up and yells at her: "You're a nuisance!"
    • A lot of people dislike Silver from Sonic the Hedgehog (2006) for being wangsty, or for being a ridiculously cheap boss fight. (Even those who like Silver think his story could have been handled a lot better.) So the cutscene following the Silver vs. Shadow boss fight, where Shadow gives Silver a solid roundhouse kick to the back of his head, was remarkably cathartic.
    • The Deadly Six are hated by a lot of people for being shallow villains, lackluster bosses and the general mediocrity of Sonic Lost World. Zavok's boss fight in Sonic Forces ends with Sonic physically punching him multiple times in an epic beatdown, which is so cathartic for said people to see.
  • For South Park fans that have no love for Randy Marsh and Stephen Stotch, or are still sour towards Sheila Broflovski after the movie, The Fractured But Whole makes all three of them boss fights for your catharsis pleasure.
  • Moneybags from the Spyro the Dragon series forces the player to pay large amounts of money to open multiple locks on doors to go to other parts of the game. Being annoying in the eyes of the fans, Spyro: Year of the Dragon had a bonus mission where you can attack Moneybags because he stole a dragon egg. The icing on the cake? While you're roasting that ursine's behind, you're also taking back ALL the gems he swindled from you during the course of the game. At the end of the sweet revenge, Moneybags is penniless.
  • The various Star Wars licensed games love to do this to Jar Jar Binks:
    • The Force Unleashed presents the beautiful sight of Jar Jar frozen in carbonite. This would be done again in Disney Infinity, where, in the Rise Against the Empire playset, you can see Jar Jar frozen in carbonite in Jabba's palace.
    • LEGO Star Wars: The Complete Saga has an achievement called "Crowd Pleaser", earned by killing Jar Jar 20 times.
    • Star Wars: Battlefront has a level where you invade Naboo and fight lots of Gungans, all of whom act a lot like Jar Jar and fight poorly. Needless to say, it's a very popular level. Even more, it's the first level in the series.
    • He's crushed by a falling N64 logo in Star Wars: Battle for Naboo.
    • In the casual MMO Clone Wars Adventures, one of the minigames is punting him for distance (all in the name of practicing Force Push, of course).
    • In Bounty Hunter, he's a holographic target on the firing range in the first level.
  • Tales of Xillia 2 has a late-game scene of Alternate Milla, once again, talking about how Ludger is destroying worlds by doing his job and mentioning in an off-handishly, snippish way how she's 'not the real Milla, anyway'. Gaius immediately calls her out on this and tells her that she clearly is nothing like the real Milla, who was ready to sacrifice her life for other people. It is reminiscent of the shilling Milla tended to get in the previous game, but also finally a character telling Alternate Milla to shut up about her whine-fest of wallowing in her misery. The fact that Alternate Milla became more annoying shortly after and then died, to bring the real Milla back, was just icing on top of the cake.
  • Eric Sparrow, the antagonist of Tony Hawk's Underground and something of a memetic Jerkass, spent the entirety of THUG 2 pissing himself, squealing like a girl and getting the crap beat out of him, culminating in him being left behind in Australia without a way to get home. Oh, and just to rub it in Nigel Beaverhausen falls on top of him.
    • He also got what he deserved in Neversoft's Logo Joke from the first Underground. A sewer monster comes out from a manhole, drags him down, and presumably eats him, then various bones of his are thrown out of the manhole.
    • If you've beaten the first Underground more than once, the game lets you skip the final mission on your second playthrough by having your character knock out Eric with an elbow to the face to take the tape back. For most people, it's definitely worth playing the game twice just to see that cutscene.
  • Ultimate Spider-Man has one in the Venom tutorial, when it's telling you that you need to eat people to survive, your first target is...a child who loses his balloon, a jab at the extremely annoying lost balloon missions in the Spider-Man 2 movie game. The child even says "I lost my balloon!" using the exact same vocal clip from that game.
  • In Episode 3 of Telltale's The Walking Dead, Duck offers to give you a high-five. You can respond, or simply walk past and leave the dumb kid hanging. He looks quite pissed off for the rest of that section of the chapter.
    • Sarah from season 2 can be left as Walker chow with zero repercussions — and dies regardless of player choices as a result of this.
  • Wipeout Fusion was was heavily different from the rest of the series and divisive among the fanbase. Wipeout Pure returned to the style of the original series and the backstory indicated that Fusion's F9000 league was corrupt and riddled with scandal, and almost killed anti-gravity racing as a legitimate sport.
  • A quest chain in World of Warcraft's expansion Cataclysm has the player delving into Thrall's inner emotional struggles in an effort to bring him back after he's killed by the Twilight's Hammer. When the player gets to his inner rage, there are hints that he's... less than pleased with Garrosh's run as Warchief. For those who see Varian Wrynn as The Scrappy, Thrall ain't happy with him either.
    • In Mists of Pandaria Garrosh is the final boss, so players actually get the chance to beat him up. Unfortunately, when he's defeated, Varian (see above) steps in and saves his life... so he can be put on trial. Yay! In a tie-in novel, and during the trial, he escapes. Boo! The player finally gets to see him truly die in a quest chain in the following expansion, Warlords of Draenor.
    • A more debatable example: certain daily quests in Mists of Pandaria were particularly annoying to some players, and yet were particularly important as a way to gear up. In the final patch of that expansion, the questgivers of some of those quests were killed and turned into undead raid bosses, which means that you can beat them to your heart's content. Not only that but the valley of the eternal blossoms, the area which housed some of those quests, was completely corrupted by the Sha-possessed Big Bad and turned into a shithole, which many players already considered it to be one.
      Hooray for Garrosh! He liberated us from the dailies pestilence!
    • Then there's Garrosh and Thrall's final confrontation at the end of the Warlords of Draenor questing arc. Perhaps the writers thought seeing Garrosh giving Thrall a verbal and physical smackdown (which he does) while calling out Thrall on making him Warchief when even he knew he wasn't cut out for the job (as seen in The Shattering: Prelude to Cataclysm) would satisfy some players. Turns out, it's very therapeutic.
  • The inclusion of Duck Hunt dog in Super Smash Bros. for Wii U/3DS is partially for this reason. For the longest time, the dog taunts at the player's failure with an irritating laugh and can't be shot. Any time he's able to be shot (such as the bonus stages in Vs. Duck Hunt), you get a penalty or reprimanding. In his inclusion, the players are finally given the chance to beat the ever-loving crap out of it without penalty. The other part? Because this is essentially an answer of a long overdue fair play, this instead did the nearly impossible: It rescues the dog from being one of the most infamous video game Scrappies.
  • For those who hate Wufei, Super Robot Wars Z Saisei-hen has a particular stage where players can easily farm kills by killing Wufei over and over again till the pilots attain their ace status. Considering this happens early in the game, this qualifies as a Disk One Nuke.
  • The app Rayman Adventures, as part of limited time events, allows Rayman fans to do what they always wanted to do- beat up the Rabbids.
    • And for those who haven't gotten their fill of Rabbid abuse, Mario + Rabbids Kingdom Battle gives Mario and his pals no shortage of the critters to shoot down. It may be dulled by the fact that Mario's team is supported by Rabbids dressed up as them, but the consensus of the E3 crowd is that it can't be by much.
  • Terraria: For players who hate the Guide for allowing nighttime enemies into their houses, it can be satisfying that the procedure to summon the Wall of Flesh involves destroying the Guide via a voodoo doll rather than a Player Punch.
  • Fallout 4: The Contraptions Workshop DLC allows the Sole Survivor to construct pillories at player settlements so as to "punish those who deserve it" (according to the in-game settlement HUD about this object). This means that if the Sole Survivor ever gets tired of Preston Garvey giving them too many radiant quests at once or of Marcy Long's endless complaining, then they can assigned to a pillory and be treated as a pariah by the rest of the community.
    • A patch also removed Marcy and Jun Long's "essential" status after completing the first mission to set up Sanctuary as a working settlement, for those who are seeking a rather more... permanent method of addressing Marcy's bitchiness.
    • Bethesda themselves acknowledged Preston's reputation among the community in the E3 2018 gameplay trailer for Fallout 76 where one of the characters that is killed in a brutal fashion is called PGARVEY.
  • Hiveswap Friendsim's resident Hate Sink Zebruh Codakk was revealed in a later installment to be regularly cheated out of money by Remele. Remele quickly became a fan favourite.
    • Volume 16 takes it Up to Eleven when Zebruh and the player's plan to pretend to assassinate Marvus fails, which results in Marvus's audience tearing Zebruh limb from limb.


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