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Tabletop Game / Fire Emblem Cipher

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Fire Emblem Cipher is a Collectible Card Game based on Nintendo's Fire Emblem series that started in 2015, and is being developed by Intelligent Systems. There have been twelve card series released, with more still in development. The game pulls characters from every Fire Emblem game, including spin-off titles such as Tokyo Mirage Sessions #FE, Fire Emblem Heroes, and Fire Emblem Warriors, and even from other media such as Fire Emblem: Champion's Sword.

Fire Emblem Cipher is currently only available in Japan, but the game has been completely Fan Translated. You can find more information on how to play the game here.


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This game provides examples of:

  • Amazon Brigade: Nothing's stopping you from making an all-female deck.
  • Anti-Air: Most Bow users have the skill ''Wingbane'' which grants a huge damage bonus when attacking fliers.
  • Anti-Armor / Anti-Cavalry: The Rapier skill deals bonus damage to Armor and Horse units.
  • April Fools' Day: I.S. makes an Emma Card each year on April Fools Day. They can't be played under normal circumstances, meaning that their only value is for collectors.
  • Ascended Meme: Bolt Axe Dragonmaster, Grommel, a purposefully underpowered card featuring the boss of Chapter 25 of Path of Radiance. His skills include the Bolt Axe and getting hit with boulders.
  • Awesome, but Impractical: There are various cards in the game that have devastating effects, such as Emperor of Grannvale, Arvis, who has the ability to to destroy all units on the board (save for the Main Characters), or Genesis, Limstella, who has a whopping 50 Support, but their downsides and/or cost make them hard to utilize efficiently.
    • Another example would include the various "Flip 3 Bonds, discard a card with the same name as this card" skills seen in the various "Lords" in Fire Emblem. While they give all of your units 30 Attack, a sizable boost, along with another effect, the requirements are immense, as one could instead use the Bonds to use other skills that they could have used while waiting to obtain enough Bonds to use the Flip-3 skill.
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  • Boring, but Practical: Stall, or "Mage," decks. These feature a relatively low-Attack character as their Main Character, and attempt to buy time by hiding in the Back Line and using Godspeed Evasions, before promoting to a card that provides immense advantage, while whittling down their opponent's, often with the use of Manaketes or other powerful high-cost cards. Duels against these decks can often take an immense amount of time, and being unable to attack the Main Character is a hassle, in and of itself.
  • Canon Foreigner: So far, seven have been created for the game:
    • Emma the Pegasus Knight (seen here)
    • Yuzu the Samurai (seen here)
    • Shade the Dark Mage (seen here)
    • Randal the Cavalier (seen here)
    • Alice the Princess (seen here)
    • Valjean the Butler Knight (seen here)
    • Niamh the Masked Chaos Knight (seen here)
  • Color-Coded for Your Convenience: Cards are grouped by series and can be classified by a colored symbol, depending on which game(s) they are from;
    • Characters from Archanea and Valentia (Shadow Dragon and The Blade of Light, Gaiden/Echoes: Shadows of Valentia and Mystery of the Emblem): A red Falchion.
    • Characters from Jugdral (Genealogy of the Holy War and Thracia 776): A yellow battle flag, presumably derived from Genealogy's title screen.
    • Characters from Elibe (The Binding Blade and The Blazing Blade) and Magvel (The Sacred Stones): A purple sword, possibly the Durandal.
    • Characters from Tellius (Path of Radiance and Radiant Dawn): A green Lehran's Medallion.
    • Characters from Awakening: A blue Mark of Naga.
    • Characters from Fates: Emblems of the Hoshido (white) and Nohr (black) kingdoms.
    • Unsorted characters are given a colorless designation.
  • Dual Wielding: While various cards depict characters doing this, Smiling Tornado, Randal, in particular can activate the Support Skills of his supporting cards twice.
  • Friendly Rivalry: Sakura's Protector, Hana, has a skill called Rivalry that raises Hana's attack by 10 when a Cost 3 ally is on the field.
    • Young Prince of Hoshido, Takumi, has a similar skilled called Competitive, though it's based on his Personal Skill in Fire Emblem Fates, and instead increases his Attack by 10 while you control a unit of Cost 3 or higher.
  • Glass Cannon: Whenever a card has a skill that allows them to gain over 100 Attack, there is going to be some kind of drawback.
    • Goddess of Death, Camilla, gains 60 Attack when Class Changed, making her Attack 120... but only during your turn. While your opponent will need to declare a Godspeed Evasion to not get damaged by her, her short range and vulnerability to Wingslayer makes it all the easier to take her down shortly after.
    • Bearer of Royal Lineage, Owain, can break 3 orbs when defeating the Main Character. In other words, he effectively damages them three times over. That's not mentioning his ability to untap himself. Of course, not being able to avoid attacks might prove troublesome...
  • Joke Character: Plenty.
    • The April Fools' Day cards, as seen above.
    • Grommel, also seen above.
    • Buttressed Benefactress, Sakura, has a mediocre 30 Attack and taps herself at the start of your Deployment Phase. In other words, you get only get one weak attack with her, and after that, she just stands wherever you put her.
  • Kryptonite-Proof Suit: Princess, Minerva's "Iote's Shield" skill prevents Wingbane from activating on any Flying unit on her side of the field.
  • Mighty Glacier: Plenty of cards can be considered slow in Cipher, but the really strong ones include...
    • Ike, whose SR cards from Booster Set 3 and 5, General of the Divine Blade and Radiant Hero, respectively, become more powerful the more cards he has underneath it (termed as a "stack"). Good luck lasting long enough to both get Ike's stack big enough and pulling off his skills more than once.
      • While General of the Divine Blade, Ike, has at least 4 cards underneath him, he gains 10 Attack, and always breaks two Orbs when he defeats the Main Character.
      • Meanwhile, Radiant Hero, Ike, has the Aether skill, which lets him flip 5 Bonds to gain 10 Attack and destroy two of your opponent's other units when he attacks the Main Character. Sound expensive? His other skill is Memories of War, reducing the cost of using Aether by 1 Bond flip for every card stacked underneath him.
  • Mythology Gag:
  • Red Eyes, Take Warning:
  • Shout-Out: This promotional image is a Jojo reference courtesy of Sigurd (as Jotaro, but with Jonathan's hair) and Xander (as DIO).
  • Zerg Rush: The Risen cards embody this, as they have a pitiful 0 Attack and 0 Support, but they also have a Cost of 0, making them cost literally nothing to play, and on top of that, don't follow the normal limit of up to 4 copies per deck, nor the limit of 1 on each side of the field. There are various ways to take advantage of their numbers.
    • Baleful Dragon, Grima, is one such way, becoming an astonishing 80 Attack while you control more units than your opponent. She even gets you more Risen to deploy while you mow down your opponent.

Alternative Title(s): Fire Emblem

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