Type 0: Biggs, Wedge, Jessie, Palmer, Heidegger and Scarlet (outside of Proud Clod), Reeve (without Cait Sith), President Shinra.
Type 1: Cloud (prior to the Nibelheim Incident), Barret (before receiving Materia training), Dyne, Dio, Rufus Shinra, the Fort Condor rebels, Chocobo jockeys, Shera, most Turks.
Type 2: Joe (with Teioh), Sephiroth, Angeal and Genesis clones.
Type 3: Materia users, low-level Summons, most party members, SOLDIERS, Hojo, Lucretia, the ancient Cetra, Heidegger and Scarlet (piloting Proud Clod), Reeve (as Cait Sith), Weiss, the Remnants, Angeal, Genesis.
Type 4: Sephirothnote A very low 4 as a human, a very high 4 as One-Winged Angel. Statements from Word of God claim that he is much more powerful as of Final Fantasy VII: Advent Children—which blurs the line between Type 4 and 5., the WEAPONs, advanced Summons, Jenova, Vincent as Chaos, Angeal Penance, Holy, Cloud and the gang in the remakenote The end of the first part has them pulling off more Advent Children level of stunts and fighting prowess compared to the same point in the original game.
Type 5: Meteornote Capable of extinguishing all life on a planet, although the planet itself will survive, The Lifestream, Omega, Minerva, The Whispers of Fate in their Arbiter form, Sephiroth in the remakenote Heavily implied to be the Advent Children version that has become so strong and so in tune with the lifestream after his death from said movie that he can transcend space/time, blurring the line into Type 6 as result of toying with Cloud easily.
Type 0: Ordinary citizens, Regent Cid, Queen Brahne, soldiers of each kingdom, post-Heroic BSoD Dagger.
Type 1: Members of Tantalus .
Type 2: Steiner, most Qus, Zidane, Choco (without upgrades), weak monsters, Dagger (without Eidolons).
Type 3: Qu Blue Mages, Amarant, Freya, Beatrix, Dagger, Eiko, Black Mages (especially Black Waltzes), Vivi, Yans, weaker Eidolons, Choco (fully upgraded), Garland, Kuja, most of the main characters while in Trance, Zidane and Mikoto's full potential.
Type 5: Sinnote While its power is not on World-Wrecking Wave levels, it can destroy entire ecosystems effortlessly and could potentially demolish an entire world within weeks if not days., Yu Yevon, Vegnagun.
Type -1: Weaker monsters, children and the elderly.
Type 0: Ordinary citizens of every race.
Type 1: Disciples of War, soldiers from the various nations, Alpha.
Type 2: Anyone with the power of the Echo, most beast races, weaker Disciples of Magic, low-grade Magitek, dragon broodlings, Ryne.
Type 3: Nael van Darnus, Gaius van Baelsar, Estinien, Stronger Disciples of War and Magic, Magitek soldiers and weapons, Beastmen who have been "Touched" by a primal, Amaurotinesnote Each one is a low-grade Reality Warper that can conjure their thoughts into existence. Based on conversation with the shades created in their image, the strongest of them could affect entire cities while even the weakest was at about this level., Voidsent, Sin Eaters.
Type 4: Most raid bosses, Primalsnote Very high versions of this trope, as some can completely alter the world., Nael van Darnus after being resurrected, the Weapons (Ultima, Ruby, etc.), Nidhogg, Hraesvelgr, Midgardsomnr, Omega, Ascians, Lightwardens, Minfilia as the Oracle of Light, Zenos yae Galvus (after acquiring the Echo), Gaia, the Crystal Exarch, Vauthry, the Warrior of Light by the time of Shadowbringers.
Type 5: The Amaurotine civilizationnote As a whole, they were capable of world-changing feats of Reality Warping. However, it took a lot of time and sacrifice., Omega and Midgardsomnr in their prime, Bahamut, Phoenix, the Twelve.
Type 1: Laguna, most Manikins. Yuna, as she fights with Summon Magic rather than directly.
Type 2: Characters with basic magical abilities: Firion, Onion Knight, Bartz, Cloud, Squall, Tidus, Kain, Tifa, Gilgamesh. Ultimate Manikins.
Type 3: Characters with strong magical abilities: Warrior of Light, Cecil, Zidane, Yuna with Aeons, Prishe, Vaan, Lightning, Garland, Golbez, Exdeath, Sephiroth, Kuja, Jecht.
Type 4: Terra, Shantotto, The Emperor, Kefka. Everyone reaches this level in EX Mode, exact level along Type 4 varying and some bordering on Type 5.
Type 5: Cloud of Darkness, Ultimecia.
Type 6: Cosmos, Chaos, Cid. Most likely the Moogles, possibly reaching into Type 7note The KP they trade for items is planetary energy they collect for an unknown reason, they somehow exist outside the cycles of war and are implied to retain their memories through them, and not even Cid is sure how they operate or where they came from.
Type 3: Magic-using player characters and bosses, laguz, anyone blessed by Ashera or Yune, including all the major villains by Part 4 of Radiant Dawn and anyone you take with you to the Final Boss battle.
Type 4: LaguzRoyals, the Black Knight/General Zelgius, Ike while empowered by Yunenote to deliver the final blow to Ashera.
Type 5: Sothisnote She survived being blasted by the Agarthan war machines single-handedly that devastated nations and stomped them into the ground without the aid of her Nabatean children, restored the devastated continent after the nuclear holocaust to a lush, fertile land, and it's mentioned in Heroes that she created (or at least aided in the formation of life on) various planets before coming to the world of Fodlan..
Shin Megami Tensei III: Nocturnenote What is accomplished in this game is on a much larger scale compared to any other entry in the series, so treat each character as superior to any others in this series in the same type.
Type 3: Stronger demons, humans who have received Demonic Whispers including Jonathan, Walter, Isabeau and possibly other Samurai, the Black Samurai, Minotaur, Medusa, Dullahan, Kuebiko, Asmodeus, Nozomi, Toki, Gaston.
Personanote Under normal conditions, Personas and Shadows can only manifest in cognitive worlds within the collective conscious, unless the cognitive worlds are forcibly made manifest in the real world; the ones powerful enough to do so are Type 5s and above. That aside, there are exceptions capable of manifesting in the real world on their own such as Velvet Room residents, Persona-users with sufficient conditioning, and the Full Moon Shadows.
Type 6: Philemon, Nyarlathotepnote Though the two are born from and depend on humanity to continue existing, they encompass the entirety of human aspects unlike other deities from the collective consciousness, and the scale with which they can warp reality is explicitly universal, Nyxnote Being a Cosmic Entity who exists before humanity, has explicitly created a Major Arcana, and the direct catalyst for the formation of the collective conscious, Nyx is higher than the others in this level, the Universe Arcananote Although its true potential isn't known, Persona 3 Club Book implies the Universe Arcana's power is similar to how the collective consciousness itself can shape reality through thoughts and cognition, which is why it can affect Nyx's psyche, Chronosnote Breaks into the Velvet Room, crushes down the Power of the Wild Card, and has the Velvet denizens legitimately panicking for the first time in the franchise as even they have no idea what he is or where he came from, TakutoMaruki with the Dream Worldnote Warps reality on an even higher level than the Type 5s above; even the Velvet Room's influence can't reach the main protagonist in one of the bad ends.
Type 1: Manaminote She's the weakest among the waitresses, which is why she resorts to deception and gadgetry to try to stack the odds in her favor. When she dared Tamao to fight her without using any of her special arts, Manami still lost the fight.
Type 2: Satominote She gets upgraded to a (low) Type 4, in the OVA, Jun, Erina Goldsmith, Kaori, Yuuki, Chiho, Kyoko
Type 3: Yukanote She has the highest fighting capacity among the waitresses (well above Type 3, bordering on Type 4), Tamao, Reimi, K-1 and K-2, Mirandanote In Advanced V.G.. In part II, she upgrades to a Type 4, after genetically augmenting her body and spiritual power
Type 3: Most Adepts without any artificial enhancements, Copen with his gear
Type 4: Nova in his base form, the Seven Swordsmen and Grimoire Seven after activating their Glaives/Grimoires, Zonda, Gunvoltnote High-tier after fusing with Lumen and/or with Anthem; is noted to have the potential to be Type 5 given the electrical and machine-based nature of the future, Asimov, Copen (with Anthem)
Type 5: The Black Beast, Fully-Powered Hakumen, Take-Mikazuchi, Rachel as Observer, Younger Clavis, Hades Izanami, Azrael without Limiters, Susano'o-no-Mikotonote Terumi with the Susano'o Unit, heavily implied to be Type 6 given his status as Amaterasu's opposite.
Type 0: Lonely Old Woman, Chapel Samaritan, Arianna, Bigoted Old Man, Sister Adella.
Type 1: The Hunter at the beginning of the game, Eileen the Crow, Executioner Alfred, Old Hunter Djura.
Type 2: The Plain Doll; Father Gascoigne; Doctor Iosefka; Annalise, Queen of the Vilebloods; Kidnappers, Scourge Beast.
Type 3: Cleric Beast; Vicar Amelia; Martyr Logarius; Micolash, Host of the Nightmare; Mergo's Wet Nurse; Yharnam, Pthumerian Queen; Gehrman, the First Hunter; Ludwig the Accursed/Ludwig, The Holy Blade; Lady Maria of The Astral Clocktower.
Type 4: Formless Oedon; Kos; Rom, the Vacuous Spider; Amygdala; Ebrietas, Daughter of the Cosmos; the Moon Presence, Orphan of Kos.
Type -1: Pre-revolution Claptrapsnote and Post in the case of the one remaining Claptrap by Borderlands 2; exception in The Pre-Sequel, where he's a 2 alongside other Vault Hunters.
Type 0: Humans, Bandits/Scavs/Midgets/Psychos, Skags, Zombies, Claptraps during the revolution, Dr. Ned, Professor Nakayama.
Type 1: Alpha skags, Badasses, Bruisers, Crimson Lance, Sledge, Most Bandit/Scav bosses, Tankenstein, Interplanetary Ninja Assassin Claptrapnote becomes a Type 3 as Fragtrap, Nisha, Commandant Steele, Handsome Jack, Rhys and Fiona, New Pandora, Katagawa Jr., Typhon DeLeon, Devil Riders.
Type 2: The Vault Hunters, most Pandoran wildlife, Lab Rats, Lost Legion Eternals, Maliwan Heavy Troopers, Tungsteena Zarpedon, Hector, Butcher Rose.
Type 3: Badass Elemental Creatures, Drifters, Guardians, Raging Goliaths, Sirens (especially those using Eridium), Rakk Hive, Wilhelm, Roscoe, Jackenstein, Undead Dr. Ned, General Knoxx, Headhunter Pack bosses, Gortys (fully upgraded), FL4K, Calypso Twins, Eleanor and Vincent Olmstead.
Type 6: Godnote while some games such as Aria and Dawn of Sorrow states Dracula is God's opposite and equal, it's implied (especially in later games) he's just God's Foil and the focus of earthly evil; he isn't God's equal so much as the other half of the Central Theme question between good and evil. However, while it is repeatedly stated God created the universe, there is no confirmation if he is The Omnipotent and the fact Chaos exists at all makes it unlikely, Chaosnote the source of Dracula's powers and implied to be the real opposite of God.
Type 1: Brotherhood soldiers, goblins, resurrected Dracula.
Type 2: Lycans; most vampires, most Brotherhood Knights, Gabriel Belmont (early in both games), Zobek, Marie's spirit, Trevor's spirit, Laura.
Type 3: Pan and his brother Agreus, Baba Yaga, Elite Brotherhood Knights, most demons, Gabriel Belmont (late game), Trevor Belmont, Simon Belmont, the Toy Maker, Dream Carmilla, Inner Dracula, Alucard.
Type 4: The Lords of Shadow, Dragons, the "old Gods", Vampire Gabriel, Zobek as Death, Satan's Acolytes, Dracula note Stated to be Type 5, but never shown., Satan summoned to Earth.
Type 5: The Forgotten One, God, Satan, the Leviathan.
Type 0: Lab Assistants, Tribesmen, most other mooks, Neo Cortex, Nitrus Brio, Tawna, N. Gin, Nitro Squad, Real Velo, Chick and Stew, Pasadena O'Possum, Ebenezer von Clutch, Willie Wumpa Cheeks, Viscount, Yaya Panda.
Type 1: Crash Bandicoot, Papu-Papu, the wild boar in Hog Wild, Ripper Roo, Coco Bandicoot note Shown to be just as capable as her big brother as of the Crash Bandicoot N. Sane Trilogy. , Polar, Pura, Baby T, the lions from Tiny's boss fight in Warped, Pinstripe Potoroo, Komodo Brothers, Dingodile, Nitros Oxide, Zam, Nina Cortex, Smaller titans like Spike and Ratcicle.
Type 2: Koala Kong, Tiny Tiger, Rilla Roo, Brio in his mutated form, Emperor Velo, Zem, the gorilla enemies in Cortex Strikes Back, Two-headed Lab Assistants, medium-sized titans like Magmadon and Rhinoroller. Upper End: Madame Amberley, the Two-legged robots from Gone Tomorrow and Future Tense Larger titans like Scorporilla and Yuktopus.
Type 3: Nefarious Tropy, Victor and Moritz note Both the twins and Tropy have used teleportation unassisted at some point. , N. Trance note Capable of brainwashing other characters on at least two occasions. , Crash or Coco when wearing Aku-Aku note May also be the case for Cortex while wearing Uka-Uka, even though Cortex only uses for a few seconds prior to his boss fight in Warped., Crunch while wearing any of the elementals, Wizard Lab Assistants.
Type 4: Giant Boulders, Full-Grown Polar Bears, Triceratopses, the Dragon from Wizards and Lizards, Tikimon, Megamix from The Huge Adventure, Arachnina, Mutated Cortex, Chimera from the DS version of Mind over Mutant.
Type 5: Elementals.
Type 6: Aku-Aku and Uka-Uka note They are implied to be powerful enough to heavily alter the fabric of the universe, but are defeatable anyway. .
Cultist Simulatornote All Legacies refer to the character at the beginning of the game
Type -1: The Aspirantnote lacking the basic skills required to survive, lunatics. things in Nowhere
Type 0: The Bright Young Thing, the Dancer, the Detective, the Physician, the Priest, Hangers-On, Pawns, believers, weak hirelings, Weary Detectives, Glover and Glover staff
Type 1: P Cs with A Hardened Physique, cultists, skilled hirelings, most Hunters, Risen
Type 2: The Medium, beginning occultists, Lantern cultists, fortune-tellers, Mystic Hunters, lower-end summons, most Patrons, Christopher Iliopoly
Type 3: Apostles Aestulant, Entheate and Obsonate, Exalted cultists, Know, Long, Obliviates, Alukites, lesser Names, Maids-in-the-Mirror, Dr. Ibn al-Adim, Sulochana Amavasya, Miss Naenia, Rivals, Immortal Enemies
Type 4: Greater Names, Ezeem, King Crucible, Teresa Galmier, a fully-ascended or Changed PC, the Great Hooded Princes (collectively)
Type 0: Reserve course students, Hajime Hinata, Shuichi Saihara, characters with everyday talents (Kaede Akamatsu, Chiaki Nanami, Sayaka Maizono, Celestia Ludenberg (Possibly. She mentions having "Gambler's luck" at one point), Chihiro Fujisaki, Toko Fukawa, Mahiru Koizumi, ect.), the Warriors of Hope without their robots
Type 1: Kyoko Kirigiri, Byakuya Togami, Komaru Naegi, characters with athletic talents (Aoi Asahina, Leon Kuwata, Akane Oowari, Tenko Chabashira, Kirumi Tojo, Kaito Momota, ect.)
Type 3: Monokuma, Mukuro Ikusaba, Genocide Jack, Peko Pekoyama, Gundam Tanaka, Maki Harukawa, Sakura Oogami, Nekomaru Nidai, Gonta Gokuhara, the Remnants of Despair, the Warriors of Hope with their robots, Seiko Kimura
Type 0: Crestfallen Warrior, Undead Merchant, Rhea of Thorolund, Merchant Hag Melentia, Stone Trader Chloanne, Shrine Handmaid, Emma, High Priestess of Lothric Castle, Irina of Carim, Forlorn Corvians, Old Stone Humped Hag.
Type 1: Siegmeyer of Catarina, Oscar of Astora, Balder Knights, Tower Knights, Prince Ricard, The Chosen Undead (start of game), Lucatiel of Mirrah, Benhart of Jugo, Ashen Knight Boyd, Lone Hunter Schmidt, Masterless Glencour, Felicia the Brave, Hawkwood the Deserter, Yuria of Londor, Anri of Astora, Champion's Gravetender, Slave Knight Gael.
Type 2: Solaire of Astora, Lautrec of Carim, Black Knights, Royal Guards, Iron Knight Tarkus, Havel the Rock, Big Hat Logan, Manscorpion Tark, Grave Warden Agdayne, Milfanito, Jester Thomas, Vengarl of Forossa, Loyce Knights, Charred Loyce Knights, Eygon of Carim, Siegward of Catarina, Outrider Knights, The Abyss Watchersnote Once they awaken the power of a Lord of Cinder, likely upgrade to Type 3., Corvian Knights, Sir Vilhelm, Ringed Knights, Shira, Silver Knight Ledo.
Type 3: Chaos Witch Quelaag, Quelana of Izalith, Artorias the Abysswalker, Stray Demon, Hawkeye Gough, Pinwheel, Crossbreed Priscilla, Dragonslayer Ornstein, Executioner Smough, The Emerald Herald, The Pursuer, Mytha, the Baneful Queen, Looking Glass Knight, Velstadt, the Royal Aegis, Scorpioness Najka, Raime, the Fume Knight, Sir Alonne, Burnt Ivory King, Iudex Gundyr, Vordt of the Boreal Valley, Dancer of the Boreal Valley, Pontiff Sulyvahn, Yhorm, the Giant, Lorian, The Elder Prince, Lothric, The Younger Prince, Sister Friede, Father Ariandel, Demon in Pain and Demon from Below.
Type 4: Dark Sun Gwyndolin; Ceaseless Discharge; Seath the Scaleless; Gravelord Nito; The Bed of Chaos; Black Dragon Kalameet; Everlasting Dragon; Old Iron King; King Vendrick; Ancient Dragon; Darklurker; Sinh, the Slumbering Dragon; Elana, the Squalid Queen; Nadalia, Bride of Ash; Alsanna, Silent Oracle; the Ivory King in his primenote it's stated his soul was powerful enough to both resist the Abyss and tame the flames of the Old Chaos for a time.; Nashandra; Aldia, Scholar of the First Sin; High Lord Wolnir; Nameless Kingnote Implied to be on the high end; Aldrich, Devourer of Gods; The Demon Prince; Darkeater Midir
Type 5: Most of the Gods and the Everlasting Dragons in their prime; Gwyn, Lord of Cinder; Manus, Father of the Abyss; Soul of Cinder; Slave Knight Gael (with the power of the Dark Soul)note As he becomes the equivalent and opposite of the Soul of Cinder's relationship to the First Flame..
Type 3: Most demon bosses, Trish, Arkham, Nero, Angelo Agnus, Lucia.
Type 4: Certain high level demons, Sparda's Bloodline after awakening Devil Triggernote Vergil awakened his pre-DMC 3, while Dante and Nero do the same in DMC 3 and DMC 4, respectively, Nelo Angelo, Angelo Credo, Sanctus Diabolica, False Savior, Nero post-DMC 5note on a higher tier than the previous Type 4s and considerably stronger than he was in DMC 4.
Type 5: Sparda, Mundus, Dante after awakening Majin Devil Trigger, Argosax, the Qliphoth Tree and whoever consumes the Fruit it bearsnote it is a living demon on its own right and its emergence essentially wages Hell on Earth, Urizennote on a higher tier than previous Type 5s, as he easily outclasses every other antagonist and even easily defeats Dante after he becomes a Type 5 in his own right, Dante and Vergil with True Sin Devil Triggernote even stronger than Urizen after he consumes the Fruit of Qliphoth.
Type 2: Rozalin, Raspberyl, Fenrich, Emizel, Artina, Thursday, Kurtis, Yukimaru, Fubuki, Sicily, Christo, Seraphina note Type 3 or 4 against men when using Balor Gaze
Type 3: Most overlords, Flonnenote Possibly a high Type 2 as an Angel Trainee, Vulcanus, Fake Zenon, Desco, Des X, President Hugonote Possibly a Type 4 or Type 5 when he fought Tyrant Valvatorez, most Spell Keepers, Barbara, Usalia, Zeroken.
Type 4: Laharl, Etnanote After regaining her magic. Type 3 without it, Mao, Valvatorez, King Krichevskoy, Seraph Lamington, Mao's Dad, Super Hero Aurum, The Diez Gentlemen, Alex, Pram, Salome, Seedle, Prier, Red Magnus, Killia note Type 5 with Macrocosm
Type 5: Baal (ALL of his forms, including Zetta), Pringer X, Overlord Zetta, Old Babylon, Tyrant Valvatorez, Nemo taken over by Fear the Great, Xenolithnote Due to magic gained from the Artifact of Absolute Death, Lord Valvolga, Gig, Majorita note Type 3 without Broken Faith Magica, after being revived post-game, Bloodis And Goldion by extent.
Type 7: Trenia, The Sacred Tomenote Provided someone with a strong enough mana is around, Sacred Tome Zettanote Again, provided someone with enough mana is around, The One, God, Pleinairnote Thanks to her fanbase. How a character acts towards her can determine his or her very existence.
Type 2: The Marine, common demons in earlier games.
Type 3: The Marine with his armaments, common demons in later gamesnote From DOOM (2016) onward, it's clarified in-universe even the weakest demon fodders are only damaged by anti-tank weapons at minimum; they also harness Argent Energy, which in-universe produces so much power that a hand-sized battery containing it yields more power than a year's worth of energy produced by a nuclear reactor, the Night Sentinels, Samuel Hayden.
Type 4: Boss demons in general, Super Heavy demons, Maykrs in general, Spirits.
Type 5: Mother Demon, The Doom Slayer with his armamentsnote Based on his capabilities with and without his weapons, he does not have any Reality Warper abilities which the Type 6s below possess. However, he can contend with any of the Type 6s below in raw power and combat abilities, in story and in gameplay, Lords of Hell/Dark Lord successors, Elemental Wraiths of Argenta, The Khan Maykr.
Type 6: Titan demons (including The Icon of Sin)note The Icon's mere presence twists the local spacetime continuum and the longer it remains in the physical plane, the universe it resides slowly collapses into a singularity to be Dragged Off to Hell; Titans are also almost completely immortal, as the Slayer requires The Crucible just to put one into dormancy, and the Night Sentinels required Atlans to permanently kill them, Atlan mechsnote humanoid Humongous Mecha units developed by the Night Sentinels capable of going toe to toe and permanently killing the otherwise immortal Titans, The Fathernote a primordial entity who once created realities with its passing in the pre-creation void, before it became the Father and began knowingly create realms of his own designs, The Primevalsnote powerful gods and rulers of the realms created by the Father, it is stated a single realm created by the Father can only contain one Primeval due to their transcendent powers, The Seraphs (including Samur Maykr)note agents of creation who serve as the Father's assistants with the construction of realms, and could access the 'engines of creation' - the literal building blocks and essence of The Multiverse, The Dark Lord/Davothnote the original Dark Lord of Hell, it's stated he would consume countless realms and grow strong enough to threaten all of creation and challenge Father himself.
Type 1: Most Qunari natives (the horned race), Muggle soldiers, Zevran, Sten, Dog, Leliana.
Type 2: Common darkspawn, werewolves, Sloth demons, Hunger Demons, Rage demons, Templars, non-Mage Grey Wardens, Alistair, Hawke, all Dwarvesnote Stated to be stronger than humans, and most possess a mild form or ESP., Oghren, Cole.
Type 3: Mage Wardens, Fade Spirits, Mages, Ogres, Desire Demons, Morrigan, Wynne, Shale, the Lady of the Forest, Mage Hawke, Fenris, Magisters, Red Templars, the Inquisitor.
Type 4: Flemeth, Pride Demons, High Dragons, the Archdemon and Old Gods, Andraste (maybe), the Blight itself, Red Lyrium, Meredith note (corrupted by the Red Lyrium idol), Corypheus, the Nightmare, Imshael.
Type 5: The Evanuris, Fen'Harelnote At the peak of his power, he created the Veil, which changed the entire world..
Type -1: Children, small animals (cats), vermin, creatures like plump helmet men.
Type 0: Civilians, recruits, thieves, medium sized animals (dogs, wolves).
Type 1: Soldiersnote ignoring equipment; strong armor and weapons can make a soldier equal to a Type 3 or even 4, veteran miners/hunters/woodcutters, raiders, stronger animals (war dogs, bears).
Type 2: Elite soldiersnote while very strong fighters are not superpowered, strictly speaking, they are still able to perform feats that should be physically impossible for members of their respective race, like sending an elephant flying with one punch for example, dwarves entering martial trance, ogres, trolls, very strong mundane creatures (elephants, giant eagles), undeads, vampires, werebeasts, night creatures, the animal-men racesnote while most of those races are physically weaker than the big civilized races, some of them posses special traits like poison or the ability to fly, titans/forgotten beasts/demons with useless abilities (composed of snow/vomit, bite that causes mild dizzyness etc.).
Type -1: Low level or non-hostile wild animals (Rats, Mud Crabs, Deer, etc.), children, the "Old People" race.
Type 0: Unarmed or unskilled NPCsnote Though most races have a racial ability that would count as a mild superpower in most other settings.
Type 1: Most hostile wild animals, non-magical generic soldiers (Imperial legionaries, etc.), generic adventurers, generic bandits (and the like), a low-level Player Character, generic skeletons and other non-magical undead, goblins, Cyrus the Redguard (when not the HoonDing).
Type 5: The Eye of Magnusnote If what Arcano says about being able to unmake Mundus is true).
Type 6: The Aedra (including the Nine Divines), Lorkhan/Shezzar/Shor/etc. (pre-"death"), Talos (post-apotheosis), the Champion of Cyrodiil (post-apotheosis), the Daedric Princes, Magnus, Anu, Padomay, Sithis, Anuiel, Cyrus the Restless (as the HoonDingnote The make-way god of the Redguard, who can "make way" through anything.), Alduin at full strength.
Type 7: The Godheadnote An obscure figure in the lore who dreams the Aurbis seen in the games.
Type 1: NPCs, enemies from the first half of the game.
Type 2: Lancenote Relies on his guns and technology, but can throw a tank, most earlier bosses, late-game enemies.
Type 3: Matt, NoLegs, Anna, later bosses, Valkyrie Tank, dragons, monoliths, squids, cat wizards.
Type 4: Natalienote Her exclusive Limit Break Genesis apparently affects half of the world, Poseidon, Vulcan, Goku, The Glitchnote Hard to classify, but the worst he does is to make a one factory go crazy.
Type 5: Akron, Godcatnote Created Akron so higher than him.
Type 0: ATC soldiers, Replica soldiers, Nightcrawler regulars, Norton Mapes, Alice Wade, Harlan Wade, Genevieve Aristide, most ATC employees, ghosts.
Type 1: Unenhanced F.E.A.R. operatives (Jin Sun-Kwon, Spen Jankowski, Steve Chen), Colonel Richard Vanek, ATC Elite, Replica elite troops, cultists, Douglas Holiday, Kiera Stokes, Manny Vargas, Redd Jankowski, Foxtrot 813 (pre-possession).
Type 2: Replica Assassins, Replica Heavies, Abominations, Cannibals, Michael Beckett (pre-augmentation), Harold Keegan, Cedric Griffin, Replica Power Armor, Nightcrawler Elites, Phase Casters.
Type 3: Point Man, Paxton Fettel, Michael Beckett (post-augmentation), Foxtrot 813 (post-possession), F.E.A.R. Sergeant, Nightcrawler Commander, Alma Wade (child), Remnants, the Creep, Phase Commanders, Third Prototype, potentially.
Type 4: Alma Wade (adult, imprisoned).
Type 5: Alma Wade (adult, post-release).
Type 6: Alma Wade (adult, pregnant).
Fallout seriesnote The player character of any game can fall between 1 and 3 depending on the perks given to him/her
Type -1: Children, the inhabitants of Vault 112 note trapped in a virtual reality scenario, sealed inside their tranquility loungers and too old to leave without dying , Mr. Housenote although having considerable influence over New Vegas and the Mojave, he is over two hundred years old and confined to a life support machine, only capable of interacting with the outside world through robots, Caesar note suffering from a brain tumour, the Think Tank note despite their incredible technological innovations, they're little more than brains in jars once you get past their defences, Father note Similar to Caesar in that he's an aging man dying of cancer, John-Caleb Bradburton note he's little more than a preserved head.
Type 0: Most of humanity (both civilian and combatant).
Type 1: Most Raiders, Brotherhood of Steel Knights, The Enclave, NCR Veteran Rangers, Legion centurions, Caesar's Praetorian Guards, Boomers, Minutemen, human companion characters, Vulpes Inculta, Legate Lanius, Father Elijah, Ulysses, Arthur Maxson.
Type 2: Brotherhood of Steel Paladins (in Power Armor), Mr. Handys/Ms. Nannys, Securitrons and Protectrons, Ghouls, some mutant creatures, ED-E, Rex, West Coast Super Mutants/Nightkin, Deathclaws, Ghost People, The Courier after visiting the Big MT, Synths, Conrad Kellogg, Cabot family.
Type 3: The Traveler (Aether/Lumine), Vision wielders, Adepti, Fatui Agents, Fatui Cicin Mages, Abyss Mages, Abyss Heralds, Samachurls, Lawachurls, Eyes of the Storm, mature Geovishaps, the Regisvines, the Hypostasis bosses, Oceanid, Childe's Foul Legacy Transformation.
Type 4: Alice, Klee note The latter two are capable of altering landscapes if left unchecked., Abyss Lectors note They're said to be Archmages more powerful than Abyss Mages., Stormterror/Dvalin, Lupus Boreas, Primo Geovishap, Azhdaha.
Type 5: The Seven Archons (Barbatos/Venti, Rex Lapis/Zhongli, Baal, the God of Wisdom, the God of Justice, Murata, the Tsaritsa), Osial; Overlord of the Vortex, the Unknown God.
Type -1: Mimir note Could at least count as Type 2 due to being omniscient, however he is reduced to a talking, disembodied head , Callisto in her deathbed.
Type 0: Civilians, Calliope, Lysandra, Pandora.
Type 1: Barbarian King before his death, The Last Spartan, Undead Legionnaires, Draugr, Helwalkers.
Type 2: Most monsters, the Oracle, Atreus note Normally, he'd be Type -1 due to being a kid and chronically ill, but he is able to keep up with Kratos and infuses his attacks with magic , Minotaurs, Cyclops, Gorgons, Ogres, Nightmares, Callisto transformed.
Type 3: Kratos at the start of each game, Deimos, Theseus, Perseus, Hercules, Pollux and Castor, Orkos, the Barbarian King after returning to life, Revenants, the Witch/Freya, Trolls, Minor Aesir.
Type -1: Richard Keller, Lamar note Being debeaked and thus virtually harmless.
Type 0: Black Mesa Scientists, Dr. Rosenberg, City 17 Civilians, Eli Vance, Isaac Kleiner, Judith Mossman, Arne Magnusson, Wallace Breen.
Type 1: Black Mesa Security Guards, Gordon Freeman, Alyx Vance, Barney Calhoun, Adrian Shephard, Gina Cross, Colette Green, City 17 Rebels, Father Grigori, HECU, Black Ops, Civil Protection, Manhacks, Headcrabs.
Type 2: Headcrab Zombies, most Xen wildlife, Alien Grunts, Pit Drones, Antlions, Combine Soldiers, Stalkers, Gordan Freeman with the supercharged Gravity Gun.
Type 3: Vortigaunts, Alien Controllers, Ichthyosaurs, Gargantuas, Tentacles, the Gonarch, Shock Troopers, Voltigores, the Pit Worm, Dog, Combine Synths.
Type 4: The Nihilanth, the Gene Worm, Combine Advisors.
Type 5: The G-man, lots of Vortigaunts working together.
Type 2: Elites, Spartans, Brutes, Forerunner Civilians, Promethean Crawlers and Watchers.
Type 3: Forerunner Warrior Servants, Promethean Knights, Monitors.
Type 5: Onyx Sentinels, War Sphinxes, Seekers, UNSC and Covenant starship AIs.
Type 6: The Halo Array, The Gravemind, Mendicant Bias, Offensive Bias, Forerunner starship Ancillas, Cortana(post Halo 4), The Precursorsnote High to heavily implied they were borderline, if not outright Type 7, given how utterly advanced their technology was even to Forerunners and their incredible age to being older than the universe. The only reason they "died" was because they never considered that the Forerunners would turn on them and outright marveled at their own destruction, and given the truth of the Flood they may never have truly "died" anyways.
Type -1: Rumbi, Mafia Boss in a jar, the Conductor's grandchildren.
Type 0: Badge Seller, Cooking Cat, the Tourist, Coffee Clerk, Sleepy Raccoons, Express Owls, Moon Penguins, The Receptionist, Crow Agent Watch, Snatcher's Minions, Nomads, the Walrus Captain, the Seals, Fish Dude, Nyakuza Metro Denizens.
Type 1: Hat Kid, Bow Kid, Mustache Girl, the Mafia of Cooks, Mad Crows, the Conductor/DJ Grooves, Meowjima, the Empress.
Type 2: Mafia Boss, Subcon Dwellers, Spiders, Ice Statues, Shromb Eggs, The Lazy Paw Gang.
Type 3: Hat Kid with various hats, Fire Spirits, Toilet of Doom, Goats, Metro Train Cats.
Type 5: Mustache Girl with all the Time Pieces, The Snatcher in Death Wishnote His Death Wish contracts are on a whole different level than his normal contracts, and are capable of altering reality of all the locations in the game just to provide tougher challenges. This is the full extent of The Snatcher's power, making him a borderline type 5..
Type 5: Palutena, Medusa, Poseidon, Viridi, Hades, Aurum Pyrrhon, Orcos, The Great Sacred TreasureExplanation Dyntos considers it some of his finest work yet, and Pit was able to keep up with Hades with the mecha.
Type -1: Entities or people trapped in holocrons or Rakata prisons such as at Belsavis.
Type 0: Most normal humans, human-like aliens and non-human aliens.
Type 1: Regular troops. Republic, Zakuul, and Sith special forces. Generals, and Admirals. Zabrak warriors. Elite criminal scum such as Black Sun.
Type 2: Jedi and Sith apprentices. Terentateks. Atton Rand. HK-47. Visas Marr. The Handmaiden. Neutral Force Users, such as Voss Mystics and the Scions of Zakuul. Massassi. Mandalorian warriors. Wookies. Rancors. Republic and Sith Governors,
Type 3: Most Jedi and Sith. Krayt Dragons. Mandalore the Ultimate. Mandalore the Indomitable. Mandalore the Avenger. Senya Tirall. Jolee Bindu. Master Atris. Goreclaw, Hallow Voice, Hero of tython, Barsen'thor, Darth Nox/Imperius and Empire's wrath..
Type 4: Darth Malak. The Jedi Exile Meetra Surik. Bastila Shan, for her Battle Meditation. The Sith Triumvirate: Jedi Master Arryn Kae/Darth Traya/Kreia, Darth Sion. Darth Malgus. Jedi Grand Master Satele Shan. ARES. Jedi Grand Master Nomi Sunrider. Arcann and Thexan. Vaylin. SCORPIO. The World Razer. The Dread Masters. The Mass Shadow Generator. Hammer Station. The Planet Prison. Various superweapons
Type 5: Jedi Knight Revan/Darth Revan. The Eternal Fleet. Hylo Viz for her strategic, galactic war-deciding blockade-running ability. Zildrog/The Gravestone. The Star Forge. Darth Nihilus
Type 1: Elise Schwarzer, imperial soldiers, most monsters.
Type 2: Anyone with ARCUS Units, Most members of Class VII (both old and new), Towa Herschel.
Type 3: Sara Valestein, Emma Millsteinnote She's a Hexen Clan witch, so she can channel magic naturally without the need of an ARCUS Unit., Celine, the Divine Knights (Valimar, Ordine, etc.), Rean Schwarzer in his Superpowered Evil Side, Giliath Osborne.
Type 4: The Vermillion Apocalypse.
Type 5: Ishmelga.
Unsorted: The Grandmaster of Ouroborosnote Given that she is a very influential figure in the series, she has yet to demonstrate her abilities.
Type -1: Children, the elderly, Nene, the Village Elder qualify, Val.
Type 0: Many NPCs, Mei and Maya.
Type 1: Stronger NPC's who don't wear Seru, most non-Seru enemies fit here, Vahn and Noa at the start of the game.
Type 2: Most Biron Monks and wearers of Seru, Gala and Songi at the start of the game, at least in terms of storylinenote Gameplay-wise, he is The Load at first, Seru and Seru monsters vary from Types 1 to 3, but average around a 2.
Type 3: Most of the main antagonists. The protagonists after getting their Ra-Seru.
Type 4: The main party near the end of the game, Cort and Songi by the end of the game, Rogue is either here or a Type 5.
Type 5: Roguenote if not a Type 4, Juggernaut.
Type 6: Tieg, as the in-universe equivalent of God, is either here or a Type 7.
Type 0: Hylian and humannote Hylians are seen as a subset of humans bystanders, Impa (aged), the Kokiri/Koroks, the Deku, the Carpenters, Malon & Talon, Tingle.
Type 1: Impa (younger) & the Sheikah, castle guards, Cuccos, the Gerudo, Bokoblins, weaker monsters & enemies, pirates (including Tetra), Orca, Rusl, Auru, Ashei, Alfonzo.
Type 2: Linknote In addition to having a Hyperspace Arsenal, being the rightful possessor of the Triforce of Courage, a descendant of ancient knights, and the heir to many other distinctive titles grants him special abilities and immunities that normal folk do not have. The extent depends upon which Link is in question., Dark Link/Shadow Link, Zelda in Wind Waker/Phantom Hourglass, fairies, Moblins, most nonhuman races (Gorons, Zora, Ritos, etc.), most monsters & enemies, the Happy Mask Salesmannote Hinted at being an Author Avatar of Shigeru Miyamoto. We never see the extent of his abilties, but he could go anywhere as high as Type 7.
Type 3: Link with sufficient magic, items, and/or transformations, Zelda, Ganondorf before getting the Triforce of Power, most bosses and villains, awakened Sages, Great Fairies, Vaati, the Great Deku Tree, Dodongos, Wizzrobes, Lynels, Hinox, Agahnim, Jabu-Jabu, the Wind Fish's Nightmare, the Moon Children, the Maku Tree, the King of Red Lions, Jabun, Midna, the Hero's Spirit, Anjean and the Lokomos, Byrne, Chancellor Cole, Hilda, Yuga, the Champions, Guardians, Blight Ganons, Master Kohga, Molduga.
Type 4: Ganondorf in the Adult Timelinenote The majority of his power was restrained at the expense of the Master Sword's strength., the Seven Sages working together, the Fairy Queen, the Wind Fish, Volvagia, the Four Giants, Valoo, Zephos, Cyclos, Vaati with the Light Force, the Light Spirits, Zant, Midna with the Fused Shadows, Bellum, the Ocean King, the Demon Train, the Imprisoned, Demon Lord Ghirahim, the Three Dragons & Levias, the Divine Beasts, the Spirit Dragons.
Type 6: The Triforce itselfnote As of The Legend of Zelda: A Link Between Worlds, it's revealed that there is more than one Triforce and, furthermore, they can be destroyed. Further, the Triforce has unlimited power, but it cannot and will not do anything on its own, and thus is limited by the imagination, willpower, and specificity of the person who touches it.
Type 0: Phoenix Wright, Tron Bonne (without her mech)
Type 1: Chris, Frank West, Haggar, Hawkeye, Taskmaster
Type 2: Captain America, Chun-Li, C. Viper, Deadpool, Felicia, Jill, Nemesis, Rocket Raccoon, Spencer, Strider Hiryu, Wesker, X-23
Type 3: Arthur (especially in Magic Armor), Dante, Ghost Rider, Hsien-Ko, Iron Fist, M.O.D.O.K, Sentinel, She-Hulk, Ryu, Spider-man, Trish, Tron Bonne (with her mech), Vergil, Viewtiful Joe, Wolverine, Zero
Type 4: Akuma, Doctor Doom, Firebrand, Iron Man, Hulk, Magneto, Storm, Super Skrull.
Type 5: Amaterasu, Morrigan, Nova, Thor, Doctor Strange
Type 3: Arthur, Dante, Firebrand, Ghost Rider, Groot, M.O.D.O.K, Ryu, the symbiote monster, X, Zero
Type 4: Captain Marvel, Dah'ren Mohran, Doctor Strange, Iron Man, Grandmaster Meio, Hulk, Sigma, Ultron
Type 5: Morrigan, Nova, Thanos, Thor, Jedah, anyone using an Infinity Storm note The whole arena becomes an Empathic Environment themed around the respective Infinity Stone's color, and some Storms (e.g., Reality and Space) even allow for summoning Field Power Effects against opponents.
Type 6: Death, Dormammunote the story, however, implies that he's been knocked down at least a level due to the in-game events, Ultron-Sigma (due to using Reality and Space Stones)
Type 1: Quarians, armed and trained humans, batarians, salarians.
Type 2: Commander Shepardnote When Shepard is rebuilt by Cerberus, they built him/her to be as close to human as possible, but his/her synthetic upgrades are noted to slightly increase strength and speed beyond human standards., Alliance Soldiersnote their eyes and reflexes are technologically enhanced, krogan, turiansnote They are stated to be slightly stronger and tougher than humans, quarians with specific cybernetic augmentations, humanoid geth, drell, hanar (in water), vorcha, yahg, Collectors, Husks in the first game, Abominations, LOKI mechs and FENRIR mechs, Pathfinders, angara, most kett.
Type 3: Commander Shepard (Biotic and Tech classes), biotics in general, Saren, Reaper avatars, most mechs, Legion, Geth Primes, krogan battlemasters, asari, Kai Leng (by Mass Effect 3), Scions, Praetorians, EDI in the third game, everyone in the Synthesis Ending, the Human Pathfinder and SAM, most Remnant machines, kett Fiends and Ascendants.
Type 4: Thresher Maws, the Thorian, just about all warships of all sorts, EDI in control of the Normandy, IndividualReapers and Leviathans, Remnant Architects and Remnant ships.
Type 5: Reaper and Leviathan armadas, rare and powerful mass accelerators, Remnant vaults.
Type 6: Individual Mass Relays (if destroyed), The Catalyst, Shepard in the Control ending, Meridian, the Scourge.
Type 0: Unpowered programs, powerful operators, Lan.
Type 1: Lesser viruses.
Type 2: Powerful viruses, combatant Net Navis, EM beings.
Type 3: MegaMan.EXE, Team Protoman/Colonel, SS Mega Man, Omega-Xis, EM Wave Change-capable humans
Type 4: Protoman.EXE, Colonel.EXE, Rogue, Joker, Ace (and SS Mega Man with Joker/Ace's powers)note able to contend with the manifestation of Meteor G, Dream Virus, Dark Chips, Bass.EXE, Gospel, Zero.EXE.
Type 5: Nebula Gray, Serenade, Duo.EXE, Cybeasts, Andromeda, Alpha, Meteor G, presumably Dragon Sky, Pegasus Magic and Fire Leo
Type 1: Solid Snake, Liquid Snake, Big Boss, The Boss, Meryl, Ocelot, Olga, Raiden, EVA, Genome Soldiers, PMC Soldiers, Johnny in MGS4, Act 5.
Type 2: Vulcan Raven, Decoy Octopus, Old Snake (with high-tech sneaking suit), most soldiers due to gene therapy or nanomachines, Samuel Rodrigues.
Type 3: Cyborg Grey Fox, Solidus Snake (in armor), Psycho Mantis, the Cobra Unit, the Beauty & Beast Corps, Vamp, Cyborg Raiden, The Winds of Destruction, cyborg soldiers, Unmanned Gears, Senator Armstrong, Parasite Units, Quiet.
Type 4: The Patriots or, rather, the supercomputer system they implemented, Metal Gears.
Type 1: Some kombatants, such as Stryker, who don't possess powers.
Type 2: Humans (or Humans by Any Other Name) like Johnny Cage or Jax, who possess limited powers, Baraka and Sheeva, trained Special Forces agents, Erron Black, Kollector.
Type 3: Ninjas/Cyber-ninjasnote Female ninja possess weaker core abilities, but have Kisses Of Death and other powers. Male ninjas like Subzero and Scorpion possess extremely versatile and powerful abilities. Cyber ninja are one step below Type 4, Shaolin Monks, Goro, Kintaro, Motaro, Sindel, Shang Tsung, Quan Chi, Shujinko, Cassie Cage note After unlocking her true power., Netherrealm revenants, Kotal Kahn.
Type 4: Most lesser gods, such as Raiden and Fujin, Shao Kahn, Onaga.
Type 5: Blaze.
Type 6: The Elder Gods, including Shinnok and Cetrion, Likely Onaga when he had the Kamidogu, Dark Raiden, Kronika, the Titansnote Presumably, as Kronika is one of them, Fire God Liu Kang, Kitana (once she becomes a watcher of time alongside Liu Kang), The Old Ones, The One Beingnote Almost omnipotent, but the Elder Gods managed to separate and seal it. If ever awoken, this may not be possible a second time.
Type 1: Ryuto, Welsh Cocott, Nao note Possibly a Type 2 or 3 with Excrabilur, Dees as a head, regular monsters.
Type 2: Altis, Alys Levantine, Sharuru Cocott. note Possibly Type 3 when frenzied, Syrma at the start, Bertram and Kakeru post-absorption.
Type 3: Sandy Sunshine note Merged with the Demon Lord, otherwise a Type 0, Shirogane, Marina Cannonvale, Dees Vanguard, Belleria, most Demon Lords, most Ultimate Gods after their world weakens, Bertram and Kakeru before their worlds weaken.
Type 4: Chou-Chou Infintenote And the G-Castle by extent, which runs on her power, Soul Skyheart, Tsukika Izayoi, enemy airships, bosses in the Mugen Field.
Type 5: Vorgis, Chou-Chou with her memories, Sun Goddess, most Ultimate Gods before their world weakens, Moon God.
Type 6: Low: Belleria as the God of Destruction, Deified Vorgis, Medium: Awakened Tioni, High: Chou-Chou as the Undisputed God, possibly the original Ultimate God.
Nasuversenote Decoration Disorder Disconnection Visual Novel is probably not connected to the Nasuverse, but it is listed here for convenience.
Type 6: The Counter Forces (Gaia and Alayashiki), the Aristotles/Ultimate Ones/TYPEs, Ado Edem, Origin of the Void/「Shiki Ryougi」/Shiki's Third Personalitynote her deep connection to the Root grants her omniscience and nigh-omnipotent reality-warping abilities, but Word of God states her combat ability only allows her to fight Servants defensively, and her reality warper powers are noted to be above "Primordial Demons" or True Daemons and right below Arcueid as her true self (ARCHETYPE-EARTH). This is also discounting Servant-like entities such as the Beast of Calamities, and she herself states in Fate/Grand Order that she isn't as powerful as the true "Beast of Alaya" which she is currently acting as. As such, she is somewhere between Type 5 and Type 6, ARCHETYPE-EARTHnote an Ultimate One in her own right, the Beasts of Calamity/Evils of Humanitynote Fate/Grand Order states they are threats which require seven Grand Servants to combat when fully manifested, and their powers can transcend timelines, Velber/the Umbral Starnote its mere presence in Earth's galaxy awakens Altera and triggers a "quantum timelock" - an effect which cuts off the branching of timelines and turn certain events into immutable facts across all timelines on Earth. The only other entities which can trigger this effect are the Counter Forces, Akasha the Root of Creationnote although it was long thought to be the source of literally everything in the Nasuverse and records the past, the present and the future, Fate/Grand Order shows the Outer Gods do not come from and are unaffected by the Root, being from "another reality". At the very end of the universe when everything returns to the Root, Outer Gods still freely roam around. However, the Root is still the source of everything else in the Nasuverse, Outer Godsnote the limits of their powers aren't clear, but they don't appear to be truly omnipotent, Abigail Williams and BB as vessels for Outer Godsnote mortal vessels of Outer Gods cannot fully access the source of their powers without serious consequences to reality, which keeps them at roughly a Beast of Calamity's level of threat, the stronger Lostbelt Kings (Arjuna Over Gods, Zeus), Ishizue Kanata, Ookumaneko Mokumokunote the last two are from Decoration Disconnected Disorder.
Type 4: The Merga Wraiths, The Entity in the Hidden Lake cabin
Type 5: Merga
Neptunianote Since the Goddesses/Console Patron Units/CPUs need Shares to sustain their strength, they can easily go up or down due to story events. Also, there are multiple dimensions across the continuity, thus distinctions between them are important.
Type 4: Superdimension Histoire, Superdimension Arfoire as Final Boss, CFW Magic at the beginning of mk2note the point of most of the game is to weaken her first until she can be defeated, Nepgear and Hyperdimension Arfoire/The Deity of Sin during the True Ending of mk2note At this point of the game, the other CPUs focus their combined strength on Nepgear, allowing her to defeat the weakened Arfoire, the Dark CPUs, the Hyperdimension Goddesses in their NEXT formsnote which they got halfway during VII after absorbing the Gold Crystals from the Gold Third.
Type 6: Hyperdimension Rei at the end of Victorynote due to having Shares from Hyperdimension and absorbing Ultradimension Rei's above, Kurome at the end of VII/Dark Orangenote after absorbing all the Dark CPUs, gaining some Shares from Hyperdimension, and remnants of Rei's power from Croire.
Type 0: Most Pokemon Trainers, pupal Bug-types, most first stage Pokemon (freshly caught or hatched).
Type 1: Some Pokemon Trainers, combatant crime syndicate members, most wild Pokemon.
Type 2: A Few Pokemon Trainersnote ones that display powers like psychic or aura powers or gone through some forms of Training from Hell., most first and second stage Pokemon with proper training, weaker fully-evolved Bug-typesnote essentially most of them pre-Generation V; exceptions include Scyther, Scizor, Heracross, Pinsir, and Yanmega.
Type -1: Maloofnote early in the game; becomes Type 2 like the other Psycadets upon gaining more confidence.
Type 0: Thorney Towers inmates, Censors.
Type 1: Boyd Cooper/The Milkman.
Type 2: Dr. Loboto, Most Psycadets.
Type 3: Raznote upon getting all the badges and becoming a Psychonaut, Sasha Nein, Morceau Oleander, Milla Vodello, Ford Cruller, The Lake Monsternote AKA Linda, mental projections of Oleander's and Raz's fathers.
(Note: It may be the case that some characters are stronger or weaker depending on whether the Runescape 3 timeline or the Old School Runescape timeline is being followed.)
Type -1: Rats, most spiders, (Temple of Ikov) Lucien (you're just Fighting a Shadow), Azzanadra while imprisoned, most zombies in Dimension of Disaster (as well as Dr. Fenkenstrain's brain in the same dimension), Primrose during The Needle Skipsprovided her imaginary friends don't bump her to type 2. Possibly Zaros and Seren while the former was trapped on Freneskae and the latter was shattered in Priffdinas.
Type 0: Normal humans, goblins, cave goblins, gnomes, penguins.
Type 2: Normal mages, Elves, Ogres, Trolls, Cyclopes, average player characters, weaker dragons, Uri/the double agent (possibly a Type 3), Primrose after the events of Desperate Times, given she can still sense the threads of time.
Type 3: Stronger dragons, Madame Shih, most Vampyres, stronger player characters, some quest bosses, TzHaar and TokHaar, the Barrows Brothers, the Tengu, the Memory (later known as Kami), the gorajo (including the Exile (later known as Honovi)), Rabid Jack, Charos.
Type 5: The Dragonkin (while collectively pursuing False Users), Icthlarin, Amascut (may be a Type 4), Tiers 2-5 gods (Guthix may count as a low Type 6, as the strongest of the Tier 2 gods. Seren and Zaros at full strength may also be low Type 6's), Vorago, Telos, Solak (may count as a high Type 4 due to range), Harold Death, Esq. (and by extension, the Deaths of other worlds), Nex (powered up in her Angel of Death fight), Yakamaru (presumably the other anima guardians of Mazcab as well), Seiryu (presumably the other three anima guardians of the Eastern Lands as well), the "stillborn" Elder God Mah, possibly Gail due to her connection with the Elder Needle prior to the events of Desperate Times, Kerapacafter stealing the Needle's power
Type 6: Jas, the other Elder Gods (besides Mah), Xau-Tak.
Type 7: The Councilnote the Jagex staff's unseen avatars in the world of Gielinor; they're rarely mentioned anymore, but it's implied by the old God Letters that not even the gods can get around their decisions, possibly the Behind the Scenes staff and Gower Brothers.
Type 3: Matt Miller in the digital realm, Professor Genki, Wardens, Superpowered homies, Paul
Type 4: The Bossnote particularly by the end of The Third (perks can make them immune to all damage except melee) and IV (especially when wearing power that enables superpowers and killing Zinyak, enabling their rule of the empire), Zinyak, Johnny Gat and Kinzie in Gat Out of Hell, Satan
Type 5: The Zin Empire note Due to having access to planet-busting and time-travel technology, not to mention creating a large scale simulation of Steelport
Type 1: Jack Boone, Council of Venice agents, Phoenician soldiers, Sarge's unit, Orochi Group security operatives, the Marya, Saddur, the Draculesti, The Hunter, Octavian, Lidiya, Dragan Dzoavitch, the Jingu Clan
Type 2: John Wolf note knows at least some magic, but not quite enough to edge into Type 3, Draug warriors, most ghouls, lower-caste demons, most Filth-infectees, Tanis, Säid, Abdel Doud, Lisa Hui note similar to John Wolf, Sophie, young vampires, the Iele, DaimonKiyota
Type 0: The Sculptor, Old Nun, Anayama the Peddler, Sentries, Memorial Mob Merchants, Treasure Carps.
Type 1: Sekiro/Wolf, Lord Genichiro Ashina, Emma, Nogami Gensai, Armored Warrior, Samurai Generals, Seven Ashina Spears, Ashina Elite, Shinobi Hunters, Ashigaru, Bandits, Nightjar Ninjas, Fencers, Seekers, Assassins, Monkeys, Hounds, Man-eating Carps, Spear Adepts, Lone Shadows, The Red Guard.
Type 2: Sekiro/Wolf after gaining Resurrective Immortality, Lord Kuro, Isshin Ashina, Genichiro - way of Tomoe, Great Shinobi Owl, Lady Buttlerfly, Divine Child of Rejuvenation, Hanbei the Undying, Gyoubu Masataka Oniwa, Juzou the Drunkard, Chained Ogres, Long-arm Centipedes, Taro Troops, Infested Seekers.
Type 3: Corrupted Monk, Guardian Ape, Headless, Shichimen Warriors, O'Rin of the Water, Old Dragons of the Tree, Isshin, The Sword Saint.
Type 4: The Great Snake, Great Colored Carp, The Divine Dragon, Demon of Hatred.
Type 3: Yuma post-training, All Armonic bearersnote Kirika, Rinna, Agnum, Marion, Lestin, Sonia post-Armonic, Excella, Dragons and other high-level monsters, Georg, Burroughs and Albert in their own prime, Zest holding back
Type 6: Aeon, Venusnote Could possibly be Type 7, as seen in Double's ending where they see the Skullgirls universe as nothing but a video game. However, they were said to be killed by Eliza in her story mode, making things rather ambiguous.
Type -1: Chao, Wisps, most Badniks, Flickies, Froggy, and other various animal friends.
Type 0: Maria, Gerald Robotnik, Orbot & Cubot, Professor Pickle, Princess Elise, pre-Sonic Adventure Amy, and other human NPC's.
Type 1: The Babylon Rogues, Big, Vector, Charmy, Chip (physical form), Marine, Pachacamac.
Type 2: Cream, Rouge, Dr. Eggmannote he outran Sonic in each Genesis game, and was able to backhand trains in the Riders games, Tikal, Espio, post-Sonic Adventure Amy, Shahra, Eggman Nega.
Type 3: Sonic, Knuckles, Shadow, Silver, Tails, Blaze, Metal Sonic, Omega, Gamma, many end-of-level bosses including Chaos 0-6 and Eggman's Boss creations.
Type 4: Using a single Chaos Emerald as a boost note (Shadow does this a lot with Chaos Control, Chaos Blast and Chaos Spear; and Tails has used them to increase his natural abilities). Late-game Bosses like Metal Madness, Black Doom and Mephiles the Dark.
Type -1: Crystalized Dragons, Baby Dragons, trapped NPCs, fodder.
Type 0: Sparx, NPCs of Avalar and the Forgotten Worlds, Elora, Zoe, The Professor, Moneybags, Grendor in his normal form
Type 1: Spyro normally, Flame, Ember, Hunter, Sheila, Sergeant Byrd, Agent 9, most mooks, the Egg Thieves, Toasty, Dr. Shemp, Jacques.
Type 2: Spyro with temporary power-ups, Bentley, the Gnorcs, Gnasty Gnorc, Crush, Gulp, the Rhynocs, Buzz, Spike, Ineptune.
Type 3: Spyro with infinite and 11th-Hour Superpower power-ups, the Dragon Realm Dragon, [[note]] It is said that all dragons have the ability to channel magic naturally. Metalback Spiders, the Druids, Blowhard, Metalhead, Ripto, Grendor, Red, Bianca, Scorch, The Sorceress.
Type 4: Mecha Red, The Sorcerer from Shadow Legacy.
Type 0: Minor characters such as Eliza, Guile's wife and child, Blanka's mother, Mikhail Gorbachev, and others.
Type 1note Most characters at this level have shown feats of Charles Atlas Superpower, such as when Zangief deflected a magic sword with his bare flesh.: Retsu, Geki, Lee, Birdie, Eagle, Joe, Mike, Adon, Haggar, Zangief, E. Honda, Balrog, Vega, Cammy, T. Hawk, Karin, the "Dolls" (except Decapre), Maki, Rainbow Mika, Sodom, Rolento, Rufus, El Fuerte, Hakan, Alex, Dudley, Yun, Yang, Makoto, Hugo, Abigail, present and former members of the Mad Gear gang.
Type 2: Dan, Sean, Dee Jay, Guilenote Type 3 as of SFV., Charlienote Also a Type 3 as of SFV., Elena, Q, C. Viper, Ibuki, Fei Long, Guy, Remy, Poison, Laura, Rashid, F.A.N.G., Lucia, Zeku.
Type 3: Ryu, Ken, Chun Li, Blanka, Dhalsim, Sagat, Gennote Although, he's supposedly in the same class as Akuma, he is terminally ill. Also, none of the abilities we see are explicitly based on ki, magic, or superpowers, but he has the ability to counter those of others., Sakura, Rose, Necro, Twelve, Uriennote Probably Type 4 in reality, but never shown., Gouken note Though he's presumably stronger, we never see it in action., Juri, Cody note Character specific dialogue with Oni suggests that if Cody stopped holding himself back, he would be a match for him, which places him at least in this tier , Decapre, Necalli, Kolin, Ed, Menat, Falke, Gnote Possibly higher, given that he draws power from the Earth itself and considers himself strong enough to Take Over the World..
Type 4note Most evil characters at this level have boasted that they have the ability to destroy the world. Of course, no one has actually demonstrated power on that level.: Bison, Akuma, Gill, Seth, Evil Ryu/Kage, Oro, Oni.
Type 5: Ingrid note She is professed to be the owner/creator of Psycho Power, Soul Power, and Pandora. Given that she also has the ability to Time Travel at her leisure, she is bordering on—and might actually be—a Type 6.
Type 1: Baby Mario and Baby Luigi in most games, Captain Toad, Toadette, some enemies.
Type 2: Some Koopalings, Magikoopas, minor bosses, Petey Piranha when he's a Warm-Up Boss, Yoshi (species in general), Diddy Kong.
Type 3: Yoshi (character), Peach, Daisy, Waluigi, Toad (character), Blue Toad, Yellow Toad, Kamek, Lumas, Petey Piranha when he's not a Warm-Up Boss, Some Koopalings (Bowser Jr included), Mallow, Geno, Baby Bowser, most bosses.
Type 4: Mario, Luigi, Wario, Donkey Kong, Bowser, most non-Bowser Final Bosses, every Bonus Boss, (including Bowser Jr, but only that one time), anyone with a Super Star.
Type 5: Rosalinanote hinted at times to be Type 6 or even Type 7 as it was implied that she has reset the universe several times and has the ability to create galaxies, Lumas (as suns), the Beanstar, the Dark Star, King Boo, the Shadow Queen, Waluigi with the Music Keysnote In DDR: Mario Mix, Waluigi would have used all of the Music Keys in order to become the best dancer of all time and hypnotize the entire world into obeying him and spread chaos. He could have succeeded if he didn't send the music keys away.
Type 6: The Chaos Heart, Super Dimentio, the Dream Stone, Dreamy Bowser, The Megabug.
Type 7: The Force/Gentle Pullnote Rosalina refers to an outside "force" in Super Mario Galaxy that defies time and space and can do as it pleases. It is the same force that manipulated fate so that Bowser would lose against Mario.
Type 3: Most fighters and Pokemon, Metal Mario, Giant Donkey Kong, (Meta) Ridley, Metal Face, Yellow Devil, Subspace Elite Mooks.
Type 4: Shulk, Giga Bowser, Ganon, Super Sonic, various Subspace Emissary bosses, Subspace Bombs, the Subspace Gunship, certain fighters with the Smash Ballnote By virtue of affecting a large portion of or the entire stage, Master Ball Pokémon.
Type 6: Tabuunote According to Word of God, Palkia, Dialga, Arceus, Giratina, Master Core, Galeemnote Considering the power of the attack it does in World of Light, Dharkonnote As Galeem's equal and oppositeSephirothnote One Shots Galeem in his debut trailer .
Type 1: Sanji, Sonja (aka Irene), Bayman, Leon, Tina Armstrong, Bass Armstrong, Jann Lee, Hitomi, Eliot, Brad Wong, Gen-Fu, Helena, Lei-Fang, Zack, Lisa, Rig, Mila, Christie, Ein, Honoka, Marie Rose.
Type 2: Muramasa, weaker ninja, lesser demons, Hayate, Kasumi, Ryu Hayabusa at game start, Rachel, Momiji, Phase 4, weaker yokai.
Type 3: Ryu Hayabusa at full power, elite ninja, demon mooks, cyberized ninja and demons, Nicole, William Adams, Stronger Yokai, Named Samurai from the Fuedal era.
Type 4: Ayane note As the most proficient ninpo user in the setting, she has been shown capable of demolishing entire city blocks if given sufficient casting time. She is Type 3 otherwise., Tengu, Nyotengu, Genru, Alpha-152, Greater Fiends, Buddha Statue, the Statue Of Liberty, characters that use the Ultimate Ninpo, Oda Nobunaga, Yamata No Orochi, Tamamo No Mae, Shuten Doji.
Type 5: The Archfiends, Vigoor, Otakemaru, Wielders of Sohayamaru (Hide, Yoshitsune, Raikou, Suzuka Gozen), Nightmare Bringer Otakemaru (Borderline Type 6)
Type 4: Most final bosses and EX bosses (being behind an "incident" requires the ability to cause at least large-scale disturbances, though not always disasters), Aya Shameimaru (faster than anyone else in Gensokyo with amazing Blow You Away powers to boot), Yuugi Hoshiguma (possesses an unrivaled level of Super Strength), Reimu Hakurei (powerful and extremely versatile abilities, FantasyHeaven is acknowledged in-universe as a Story-Breaker Power), Sakuya Izayoi (She can stop time, but often comes off as a Type 2 since she Fights Like a Normal).
Type -1: Nanjo, Hideyoshi, Maria, Gohda, Kumasawa.
Type 0: Kinzo, Natsuhi, Lion, Eva, Genji.
Type 1: Krauss, Jessica, George, Rudolf, Ange, Rosa.
Type 2: Battler, Erika, Kyrie, all of the Goats.
Type 3: Shannon, Kanon, The Seven Stakes.
Type 4: Beatrice, Eva-Beatrice, Virgilia, Sorcerer-Goldsmith, Ronove, Chiesters, Dlanor.
Type 5: Ange-Beatrice, Willard.
Type 6: Lambdadelta, Bernkastelnote Both are borderline Type 7, the two can throw big bangs and crunches at will, and can create universe-spanning stories involving the above characters where they are the author-god at a whim, Sorcerer-Battler, Witch of Truth Erika, Witch of Resurrection Ange-Beatrice.
Type 0: Normal civilians, Jeff Wynis, Karl Schafer, Katherin Marlowe, Nate in his younger years.
Type 1: Nathan Drake, Elena Fisher, Victor Sullivan, Chloe Frazer, Gabriel Roman, Atoq Navarro, Eddy Raja, Harry Flynn, Zoran Lazarevic, Tenzin, Charlie Cutter, Rameses, Salim, most enemies.
Type 2: Lazarevic when he drinks the Sap of Life, Talbot.
Type 3: The Descendents, The Guardians, Djinn-possessed British soldiersnote Although they're just Nate's hallucinations while under the influence of the drugged water., Sir Francis Drake, Marco Polo note Both are available as cosmetic skins for Nate, allowing you to play as their corpses.
Type 4: El Dorado itselfnote It wiped out an entire Spanish colony., The sealed Djinnnote Salim warns that if it's released, it will bring total disaster.
Type 3: Faction Leaders, adventurers, Jaina, Tirion, Illidan (Pre-The Skull of Gul'dan), Kael'thas (The Frozen Throne), Vashj, Varimathras, Mal'Ganis, Arthas as Death Knight.
Type 4: Illidan (Post-The Skull of Gul'dan), Kael'thas (The Burning Crusade),Kel'thuzad, Gul'dan (Legion), Sha, many raid bosses, Maghteridon, Mannoroth, Tichondrius, Ballnazar, Arthas after being fed with the last reserves of The Lich King.
Type 5: Dragon Aspects (especially Deathwing), Archimonde, Kil'Jaeden, the Lich King, C'thun, Yogg-Saron, Algalonnote potentially Type 6, if he asks the Titans to remake the world.
Type 3: Most Rare Blades, Pyra, Poppi alpha and QTnote Poppi QT is high tier Level 3. , Aegaeon, Pandoria, Dromarch, Roc, Vandham (After stabbing himself with Rocs weapons) note Was able to get almost evenly with Malos and Sever, Malos (With Sever) Lila, Rosa/Giga Rosa, Obrona, Akhos, Mikhail, Patroka.
Type 4: Brighid, Mythranote Mythra against Malos with the Third sword is very high Type 4, due to being a continent buster, Siren, Ophion, Malos (With full powers), Zenobia, Jin, KOS-MOS, Nia in her blade form, Poppi QT Pi, Amalthus after absorbing every blade, Tornan Titan's true form.