Asterix & Obelix XXL 2: Mission: Las Vegum brings the penchant of the Asterix books for parody and pop-culture references to the extreme, featuring a large number of Shout Outs to video games — and a few more from other media, too.
Super Mario Bros.
- Even before entering Las Vegum proper, you'll face the first special Roman soldier
. He has a big moustache, a helmet with a red Roman Eagle shaped like a M, and turtle shells as shoulder pads. He's equipped with a FLUDD device (Super Mario Sunshine was the most recent entry of the main series at the time of XXL 2's development). When defeated, these Mario Soldiers emit a muffled "Mamma mia!" They get some statues on the Arc de Triomphe, and small flags near the Eiffel Tower.
- In one of the employee back rooms, a menhir colored like a Yoshi egg
◊ is clearly visible.
- A giant Super Mario World-like wall is visible from some spots in Lutetia. If you look around from the top of the Eiffel Tower
, you'll also notice a few of the characteristic striped hills.
- There are several small portraits of Toad
◊ on the walls in Venetia.
- Also in Venetia, you can see rows of small flags
with red Yoshi eggs and mushrooms.
- A transition room in Venetia has the faces of Mario and Luigi
◊ near the two big buttons. The buttons themselves are of the same red and green as the Mario brothers.
- Later in Venetia, in the square inside the giant dark hall, you can see several statues
, among them Princess Peach and a Shine Sprite (you can find two more a little later).
- In the large courtyard at the beginning of WCW, there's a big green pipe
◊. You can enter it and find an entire Mario-themed area
. There are floor mosaics of carnivorous plants, tiles of mushrooms, flowers, banana peels and Shyguys, unstable platforms shaped like Shine Sprites and POW blocks, and Thwomp-like devices
◊ (although they are designed to make you fall rather than crush you).
- Also in the exterior areas of WCW, there are two
◊ small
◊ Mario-esque artificial hills that stand out evidently.
- At the end of WCW, before entering Pirate Island, you can notice wall tiles
reproducing Super Mario blocks.
- On the beach of Pirate Island, you can find towels with the crab enemy
from the original Mario Bros.. A few Starmen
can also be seen on the sand (although they may be just cartoony starfishes).
- Near the end, after the section with the Zelda and Link statues, you enter a waterway whose walls are decorated with Bloopers and Cheep Cheeps
◊.
- Leaning on one of the souvenir carts at Las Vegum's entrance, you can see a portrait of a roman-ized Link. It can be seen again
much later in the game, just after leaving WCW.
- One cart in the same area has a few balloons attached, and you can recognize Link's face in the green ones.
- At some point in SeizeUs Palace, you'll have to take on an outside area
that's an homage to the Zelda games. The statues you have to destroy are two of Link (one sitting which references the statue "The Thinker", another riding a horse which references the painting "Napoleon Crossing the Alps") and one of Princess Zelda
(double parody, since it also reminds the Statue of Liberty). When you reach the top, you'll be treated by a relief of Caesar with an ocarina. And if you look around, you may notice smaller reliefs of Caesar... wearing Link's beret. Two more statues are visibile at the sides of the place of the penultimate battle.
- This is very easy to miss. An ornate sarcophagus in the storeroom at the beginning (it's near the giant sword) has a decoration that is made of two mirrored Half-Life logos. Several more sarcophaguses like this one
can be found in LuckSore.
- At some points in the game, Panoramix is briefly spotted and walks away, while holding what looks like a briefcase, in a likely reference to the G-Man.
- As you enter the back rooms, where several props are stored, at the beginning of the game, you'll find four Egyptian obelisks with many hieroglyphs engraved. Among them, several iconic aliens. A few are visible on the sarcophagus a few steps later, too.
- Not much later, in one of the back rooms, you can see several panels with hieroglyphs
◊.
- At the base of the Eiffel Tower, you can find a stand with miniature obelisks
◊ decorated with Invaders and the ship. This is an odd Early-Bird Cameo: they are reproductions of a bigger obelisk
you'll reach (and demolish) only after clearing Venetia and freeing the first druid.
- Small flags of the Invaders can be seen in Venetia
◊.
- The Invaders are literally everywhere
◊ on the hieroglyphs in LuckSore, and I really
◊, really
◊ mean it
◊. Even on some luminous insignias
◊.
- As you enter the back rooms of Las Vegum, you'll stumble into a giant version of Maximo's sword
◊. And if you look up, you'll notice two ceiling lamps made with giant Maximo shields
◊. Two more lamps are in the first employee back room soon after.
- An employee room
has normal-sized Maximo's sword and shield and... a row of his undies.
- One of the corridors in WCW has several Maximo's shields on the wall
.
- In the storeroom at the beginning, you can spot two Egyptian columns
◊ whose bases bear what seems a modified Quake logo. A few more like them are found in LuckSore.
- In WCW, you can find posters of the "Cake Ice Crimus"
, with a red Roman laurel crown shaped to look like the Quake III: Arena logo. A large-sized version of this logo
, without slogans, is visible in the last arena of WCW.
- Very early in the game, you can see two carts modeled after the van of Sly's gang
◊. His hooked cane is visible next to one of them.
- Statues of Romans with Sly's tail and cane
decorate the top of St. Mark church in Venetia.
- In the employee changing room at the beginning, you can see a conveyor belt with three costumes
. One of them is a Sonic-like armor, making this an Early-Bird Cameo (the actual enemies aren't met before roughly halfway into the game).
- Sonic Romans
are introduced inside LuckSore. They are fast and often roll, strike with ring-shaped blades, and a "ring collected" sound is heard when they are defeated. They get some statues and posters in SeizeUs.
- Sonic Romans can be seen rolling in the Internetus tunnels around the Mario-themed area under WCW.
- Several times, your path will be blocked by walls made of badly-arranged tetraminos
you'll need to blow up.
- There are small flags with Tetris pieces on them
◊ in Venetia.
- On the conveyor belt
in the employee changing rooms, you can see a Bomberman costume. Like the Sonic example, you may think it's an early cameo of an enemy you'll meet later, but sadly it's not the case.
- However, soon after you will be introduced to bombs shaped like Bomberman's head
◊.
- Niches with Bomberman's face
are on the sides of the Obelisk in Lutetia, to remind you what's needed there...
- The Notre Dame church in Lutetia has many wood carvings of Raziel
on the facade.
- Another version of Raziel can be seen on some stone reliefs
◊ in Venetia.
- In cutscenes with Caesar, you can see many vases shaped like the Mog piloted by Caith Sith in Final Fantasy VII. There's even "VII" written on them! You can see a few in-game
◊ much later, in SeizeUs Palace.
- They can be spotted again in two cutscenes of Asterix at the Olympic Games, where the same room is lazily recycled.
- In the same palace, you can find other things that may refer to Final Fantasy. The bird decorations
over some doors may be Chocobos, and strange lamps
seem to be modeled after the head of Final Fantasy IX's Vivi.
- The balloon near the Eiffel Tower
is mostly yellow but has two small red patches, a big purple patch, and a ghost-shaped patch inside it. The gondola is also an upside-down ghost.
- Several small portraits and reliefs
◊ of Pac-Man can be found throughout Venetia.
- Also in Venetia, the Pac-Man Roman enemy
is introduced.
- Past the first Pac-Man Roman, there's a transition room with dots on the floor
◊.
- St. Mark's Square in Venetia has wall and floor decorations
looking like Pac-Man, a ghost and cherries. A better look at the pavement also revels that a good chunk of the square reproduces a Pac-Man maze
◊, with "XXL" written on the ghosts' lair.
- Among the many Space Invaders hieroglyphics in Luxor, you may spot some ghosts too
.
- A ghost decorates the wooden horse
in WCW Challenge 3.
- A small insignia of a ghost
is found in Pirate Island, along with a row of Pac-Man and ghost flags.
- The bases of a few tall torches in SeizeUs (some bear exit signs), and the pedestals of statues, have small Pac-Mans engraved on them
◊. Very easy to miss.
- One of the unlockable postcards has a Pac-Man Roman chasing a Ghost Roman (an enemy found only in Pirate Island).
- Finally, several small cabins (the ones from where the air carts are taken) have a small Pac-Man decoration
◊ too.
- You can find portaits of Rayman
◊ on the walls in Venetia.
- At the beginning of LuckSore, Rayman Romans
are introduced. Like the character, they have no limbs (no explanation is given how Caesar got hold of such soldiers - results of experiments like the ones that produced Deth Mach?) and punch with a similar animation. Hilariously, they can be defeated only by stomping on them, like they are enemies of a traditional platformer. They get some posters in SeizeUs.
- The corridors of WCW are full of vases shaped like Rayman's body
.
- Some stone reliefs in Venetia portray Caesar with an eagle
◊, seemingly with no relation to videogames. Looking closely, however, you can notice that it's patterned after a CG image of the two heroes
◊ from the first game.
- Also in Venetia are several feline statues looking like Daxter
.
- Daxter also stands in for the Venetian lion
◊ in St. Mark's Square.
- The big dark hall in Venetia has searchlights projecting a figure
similar to the iconic MK dragon... Only that is a seahorse.
- Later, at the end of the dark hall, you'll be treated with a transition room
with two statues of Romans reproducing Scorpion's "come over here!" move. Above the door, two energy bars and the word "Fatalitum" are painted. These statues can be seen a couple more times in WCW.
- A square in the giant dark hall in Venetia has several statues of videogame characters
; among them, Donkey Kong holding a barrel.
- Right after exiting the dark hall, you can see a Donkey Kong fountain
.
- As you enter the last part of Lutetia after freeing the first druid, you'll be welcomed by giant barrels rolling down a slope
.
- In WCW there's a scaffolding with barrels rolling down
◊, shaped like a level of the original Donkey Kong. The camera even switches to a side view as you scale it.
- Some Donkey Kong tiles are visibile on the ground, in front of the giant monkey head in Pirate Island.
- More rolling barrels inside the cave in Pirate Island.
- Another scaffolding with side view is in Pirate Island. On the top of it
, you can find a wooden cutout of Donkey Kong wearing an eyepatch.
- We have already mentioned the square in Venetia with statues of several videogame characters
, but the one that stands out the most among them is certainly the giant bust of Crash.
- Crash's likeness is also found on some totems
◊ in Pirate Island.
- Near the souvenir shop in Venetia, there are puppets moving in circle on an elevated rail. On the distance, they look like oversized purple pigeons. As you get closer, you'll realize they are Spyro
.
- The spinning ride in Pirate Island has small Viking ships with Spyro's head and tail
◊.
- During one of the air carts rides in Pirate Island, you'll stumble upon a very visible stone slab with Spyro
.
- Ironically, Etranges Libellules would end up developing a Spyro game (Dawn of the Dragon) a few years later.
- At the end of Lutetia and in LuckSore, you can see a few golden statues of Pikmins
.
- The sphynx
at the entrance of LuckSore has Olimar's face.
- Between the many Larry Craft posters in LuckSore, you may notice some different ones, a rendition of Soul Calibur 2's cover with Roman soldiers. The same posters
are also seen many times in WCW.
- Also in WCW are reliefs of a gladiator version of Nightmare struggling to drag his sword
, and statues of a gladiator-Siegfried
◊.
- The flying Romans
use a big round contraption, half red and half white - definitely shaped like a Pokeball.
- In SeizeUs, there is a spinning wheel with a Psyduck inside
. You can easily miss it, because it's opposite the direction you take to get to an elevator.
- The spinning ride in Pirate Island has small Viking ships (the same ones with Spyro's head) with an eyepatch-wearing KapuKapu on the sails
◊.
- The floor of a single room in SeizeUs is bordered by ChuChu and KapuKapu
tiles. Very easy to miss.
Other Games
- The parody starts right from the game's cover
. The layout is closely patterned after the cover of Grand Theft Auto: San Andreas, and Mission: Las Vegum is written with the same font as Vice City. The 2018 remaster uses a different cover.
- The Roman defector spy
who helps Asterix and Obelix was already present in the first XXL but here he gets a name, Sam Shieffer, and a characteristic visor. The character was carried over to Asterix at the Olympic Games.
- At the entrance of Las Vegum there are some balloons attached to a souvenir cart. In the red ones you can recognize the face of Viewtiful Joe, while the blue ones are Mega Man.
- We already mentioned a conveyor belt in the employee changing rooms
. Beside Sonic and Bomberman costumes, it also has a Pey'j costume! Another Pey'j mask can be seen nearby.
- One of the employee rooms has several "Danger: Cows" signs stored in a corner
, and if you look up, you'll see a fridge hanging from the ceiling!
◊
- Some insignias in Lutetia
portray the little dragons from Bubble Bobble.
- Likewise, some other insignias
◊ are the logo of Atari, the game's publisher. The 2018 remaster changes them to the logo of new publisher Microids.
- Introduced in Lutetia are buffed-up Roman soldiers
who look like a mix of Ryu and Guile, and throw energy balls and uppercuts with voice clips sounding like a muffled and distorted "Hadoken" and "Shoryuken". Their defeat animation is in slow motion. They get small flags near the Eiffel Tower, and a couple statues in WCW.
- The character of Larry
◊ Craft
◊ gets a cameo before being actually introduced, as a parody of a poster by Henri de Toulouse-Lautrec. Then he appears in a cutscene, and he has the same dress and hairstyle as Lara Croft (for the record, he's fat and stocky). In LuckSore and WCW, there are many posters of him
striking the same poses as Lara on the covers of the early Tomb Raider games, and even some statues of him. Some players have seen the fact he fights with swords mounted on his forearms as a reference to Bloodrayne's melee weapons, but it may be just that they had to use something in place of guns.
- On the Arc de Triomphe, you can see stone reliefs
◊ of an ancient Roman rendition of Dante.
- In the square of the Arc de Triomphe, one building stands out
: an inn with an insignia reading "SLIPPIS" and the giant head of a toad on the roof.
- Scrolling banners of Lemmings are clearly visible from the bridge in Lutetia
.
- The entrance of Venetia
has an insignia whose writing uses the same font as the logo of Columns.
- The first section of the big dark hall in Venetia has a giant statue
◊ of Blinx dominating over it.
- As you get on the side of the above statue, you can see a small tower
surmounted by a bust of Ratchet, and a Clank-shaped pendulum underneath.
- There's a giant hourglass
nearby. Although it's quite a stretch, it may be a loose reference to the Sands of Time trilogy of Prince of Persia.
- And as you turn your sight left of the hourglass, you'll see a contraption
reproducing Pong!
- The Roman Supersoldier is called Deth Mach.
- In a large room in LuckSore there are two bigae
with several logos
: Subarum, Atari, Etranges Libellules (the developer), and the first XXL game. Contrarily to the instances of the Atari logo earlier in the game, where it's replaced by the Microids logo, the 2018 remaster leaves it intact here.
- Some rooms of LuckSore have Egyptian-style paintings
depicting a parody of The Sims. Two rooms have also a panel
with the House and Forniture icons of the game.
- In WCW, there are several posters advertising an "Arena Tournament"
◊, made with the same logo and font as Unreal Tournament.
- Also in WCW are roman-ized versions of the covers of Tekken 3[1]
and Tekken 4[2]
.
- At the beginning of Pirate Island is a warehouse. Inside, a few crates
◊ have a number painted on them: XIII.
- The entrance to a cave
◊ you must open as the ultimate objective of the Pirate Island area, is shaped like the head of a monkey.
- Beside Donkey Kong, some tiles in front of the cave portray the monkey from Super Monkey Ball.
- The ride with dolphins
on Pirate Island may be a loose reference to Ecco the Dolphin.
- In the waterway near the end of the game (the same whose walls are decorated with aquatic enemies from Super Mario Bros.), there are freaky wall sculptures
◊ that may be Imps from Doom.
- During Asterix's awkward conversation with Kerosene, he attempts to excuse himself by saying, "wouldn't want to keep you waiting, huh?" This is almost certainly a reference to Solid Snake's Catchphrase in the Metal Gear Solid series - "Kept you waiting, huh?", especially since it is a little shoehorned in.
Examples from other media
- Las Vegum is obviously a parody of Las Vegas, and its six thematic areas are loosely inspired by some of the most famous hotels in Vegas.
- Lutetia is the ancient name of Paris, and the area parodies the current city, complete with Notre Dame, Arc de Triomphe and Eiffel Tower. The balloon near the tower suggests a reference to the giant balloon-shaped insignia
◊ of the Paris Las Vegas. Furthermore, it is fitting that the starting area refers to the capital of the country from which both Asterix and the game's developer and publisher originate.
- Venetia. Beside the inspiration from The Venetian in Vegas, the area reproduces several spots of the current Venice or rather, fittingly, The Theme Park Version of it, with Carnival imagery in several spots.
- Curiously, one of the Carnival statues
◊ looks more like the mascot
◊ of the Carnival of Viareggio, Tuscany.
- Curiously, one of the Carnival statues
- LuckSore obviously refers to the Luxor hotel
◊, complete with a sphynx-shaped entrance to the Pyramid. It also fits with the frequent connection of Asterix with Egypt. Curiously, this Punny Name applies only to the English text and voice track - other languages use just "Luxor", and the in-game insignia on the entrance uses the French spelling "Louxor".
- WCW refers to the MGM Grand and the iconic lion-shaped entrance
◊ the hotel had in its early years (it has retained the lion motif though). Since the area consists of several challenges in arenas, it may also be a sport reference, although there's no event related to Pro Wrestling there. The name is made by just turning the MGM letters upside-down - if you look at the insignia
◊ closely, you can notice the C is in fact a G.
- Pirate Island has the loosest connection: it's probably inspired by the Buccaneer Bay attraction of the Treasure Island Hotel and Casino (back when it was more family-friendly) but, in fact, it has just a generic pirate theme.
- SeizeUs Palace may be the most (relatively) close to the the source, Caesars Palace. Casino imagery can be found inside, and the palace's logo uses the exact same font of the hotel's logo, as do several writings (like exit signs) throughout the game. Again, the Punny Name applies only if you play in English, other languages call it just "Caesar's Palace".
- Finally, bonuses can be gained betting helmets on slot machines strewn throughout the entire play area.
- Lutetia is the ancient name of Paris, and the area parodies the current city, complete with Notre Dame, Arc de Triomphe and Eiffel Tower. The balloon near the tower suggests a reference to the giant balloon-shaped insignia
- The menu music hides a very subtle one: For only a few seconds it plays the most iconic passage of the James Bond theme tune.
- Some souvenir carts at the beginning of the game have masks of a Roman soldier
◊ whose helmet is shaped like mouse ears.
- There are some vending machines
with a paint job similar to the Coca Cola logo - but they are supposed to dispense little amphors instead of cans.
- The posters in Lutetia
are parodies of famous French illustration from the late XIX - early XX century. You can see Larry Craft as Aristide Bruant in the famous poster by Henri de Toulouse-Lautrec
◊, or the poster of Le Chat Noir
◊ with a lion replacing the cat.
- The fake Notre Dame church in Lutetia is called "Nostra Damus". Doubly ironic because Nostradamus
was also French.
- When you start noticing some tiles with the @ symbol
◊, you may think it's just a throwaway reference to The Internet. Later, the Internetus is introduced, with Caesar
◊ even commenting "how did we live without it before?" It has even some importance in the ending (it's thanks to this fast communication system that Caesar, accepting defeat, can rapidly make an order of retreat reach his legions in Gaul). Interestingly, the way the Sonic Romans are portrayed to bring messages throughout the Internetus reminds of the portrayal of interferons in Once Upon a Time... Life
, a French edutainment cartoon about the human body.
- A few times throughout the game - for example, at the top of the Eiffel Tower
◊, or before entering SeizeUs
◊, you'll have the chance to spot a gigantic VENI VIDI VICI (Caesar's motto) in the distance, modeled after the Hollywood Sign.
- Like Venetia wasn't full of videogame Shout Outs already, it has even a movie one: in the big dark hall, after the square full of statues, you can spot a cartoony Moon with a face
, and a big thing wedged in its eye. This is an obvious reference to the silent classic A Trip to the Moon.
- While the contraptions on the backs of the flying Romans
are visually inspired by Pokemon, their mini-helicopters and the way they hold the handles seem to be a nod to Inspector Gadget.
- Several floor tiles in WCW have the shape of an old cinema projector, maybe a vague reference to the movie theme of the MGM Grand. Near the Donkey Kong scaffolding, you can see a series of these tiles with several names on it
◊, among them Ben-Hur - likely, a gladiator parody of the Walk of Fame.
- One of the Sonic Romans statues
in the last area has an inscriptions on its pedestal, which reads "Hasta La Vistae Babis".
- The fight before the final boss is a big parody of The Matrix Reloaded. Caesar says "Surprised to see me, Mr... Anderson?" This leaves Asterix and Obelix understandably perplexed, thinking Caesar has gone mad - if it wasn't that Asterix says "It ends tonight, Caesar!" soon after. Then, dozens of Caesars start pouring in, exactly as the Smiths in the movie. No explanation is given of how Caesar got all these "clones". When the actual fight begins, they managed to slip in a reference to another movie: you have to defeat 88 Caesars.
- The last unlockable postcard has Deth Mach and the flying Romans as King Kong and the planes, with Kerosene the nordic druid as the damsel.
- In Venetia, there is a statue of a grinning cat with stripes, which references the Cheshire Cat from the novel "Alice in Wonderland".
- In the cutscene for the world Luck Sore, Sam Schiffer says "I adore Luck Sore" (french: "Le louxor, j´adore"), which is a reference to the song by Philippe Katherine called "louxor, j´adore".
- The giant monkey head may be a reference to the video game "Monkey Island".
- The zombie legionnaries in the game may be a reference to the zombie legionnaries in the movie "The twelwe tasks of Asterix".
- In the cutscene about Las Vegum, the lions and viking-enemy and Tarzan-enemy (which references Tarzan) from the first game (Asterix & Obelix XXL (1)) make cameo-appearances.