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Series / Gaming in the Clinton Years

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In the mid-1990s, a man named George Wood created a TV show dedicated to video games on a Maryland public-access channel, called Flights of Fantasy, much to the uproar of the gaming community. The show gained quite a few detractors; Wood was not known for his playing skills, research or good taste, was something of a poor man's Adam Sessler, and the production was rather cheap. He would also tend to go off-topic, sometimes markedly so, in a very fervent manner.

It had a small following, being a local public-access show, but would have been lost, had Wood not joined a video gaming association called NAViGaTR,note  who archived the entire series, edited each episode and put it onto YouTube as renamed Gaming in the Clinton Years. This is how most people know of Wood.


It can be seen either here, or in its original unedited format here. Some of his videos have also been the targets of Retsupurae as well.

He is, shall we say, a polarizing sort, and something of an easy target, so please follow the Rule of Cautious Editing Judgment.

This cable show has examples of:

  • Artistic License – Law: One of Wood's trademark "great game ideas" - having to drive your pregnant wife to the hospital while she's in labor, but obeying traffic laws and the speed limit because if the cops catch you it's game over. In reality, if a cop pulls you over for speeding and sees a woman in labor in the car, they'll escort you to the hospital themselves.
  • Author Appeal:
    • Donkey Kong Country. Just...DKC. Read half this page and you'll catch on pretty quick. Special note goes to the Silicon Graphics visuals, which he makes obvious quite quickly that it's half the reason he adores the game so much, and it becomes even more apparent if you watch his Toy Story review.
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    • He makes it extremely obvious that he enjoyed the boss fights in Super Mario World 2: Yoshi's Island more than the actual gameinvoked. Almost the entire review is spent on the bosses and every time he brings it up in any of the other reviews, he always mentions the boss fights and never the actual gameplay (admittedly, they were pretty impressive for their time, but it's peculiar that it seems to be the only thing he tends to ever bring up about the game).
  • Cloudcuckoolander: George Wood seems to live in his own universe, making random remarks and jokes that come out of left field.
  • Complaining about People Not Liking the Show: invoked Wood believes that if you don't like Donkey Kong Country, then you are STUPID!
  • Damned by Faint Praise: The fact that this show compares Plok to Bubsy would be saying something, if not for the fact that the writers absolutely loved Bubsy.
  • Department of Redundancy Department: In his Super Metroid review.
    "The station is completely deserted. No one is in the building."
  • Double Entendre:
  • Driven to Suicide: George infamously said he'd kill himself if Final Fantasy IX didn't have voice acting.
  • Dull Surprise: Wood's not exactly known for his emotional range.
  • Faking the Dead: According to NAVIGaTR, Wood allegedly died between 2006 and 2008. However, in 2009, a video showed up on YouTube showing George Wood on a local talk show talking about President Obama. Not to mention that NAViGaTR had been making a huge fuss about George Wood in anticipation for their big Halloween cruise party, in such a way that if he isn't alive then it's pretty disrespectful - not to mention how NAVIGaTR publicly and loudly claim his cause of death was a drug overdose, which is something you wouldn't really want to publicize regardless of whether someone were dead or alive. For the longest time, NAVIGatR had been very "nudge nudge wink wink" about his supposed death and it was difficult to get the actual truth of the matter out of them. However, in April 2015, they released multiple videos proving Wood is still alive.
  • Filler: Wood frequently shows clips from games he's reviewing with no commentary or editing.
  • It Is Pronounced "Tro-PAY":
    • Pronounced Konami as "Konammy" in a few reviews.
    • "Tahtooin" and "Maleenium Falcun" in his Super Star Wars walkthrough.
  • It Will Never Catch On: From his GoldenEye (1997) review: "No one buys a game specifically for multiplayer options." Little did he know then that the game would become a turning point for the First-Person Shooter genre, especially multiplayer FPSes.
  • It's Hard, So It Sucks!: A common criticism for a lot of games, where the host complains that the only way to beat certain games is by using cheat codes... invoked
    "Beating [GoldenEye] is impossible on the higher difficulty levels. Do yourself a favor: Don't even try them!"
    "You can't beat Toy Story without cheating, and this cheating brings victory much too quickly to warrant spending your money."
  • Mood Whiplash: Wood concludes his gush-a-thon of a Donkey Kong Country review by showing the Game Over screen. Even better, it's after showing footage of Diddy defeating Very Gnawty.
    • Though much more brief, he would again show the Game Over screen at the end of the Donkey Kong Country 2 review.
  • Repeat Cut: Wood is utterly baffled when one of these shows up in a GoldenEye cutscene.
    George Wood: The camera is all screwed up! He jumps! He jumps again, from a different angle! What the heck?! Is this some new funky directing style, or what?
  • Screw This, I'm Outta Here!: The end of this GoldenEye review.
    "Okay, enough of Bond."
  • Skewed Priorities: Unintentionally, but in the Toy Story review, Wood claims that the first thing you notice as soon as you pop in the "the poor edging on Woody." Nothing about the gameplay itself, or even the fact that the graphics are reminiscent of the movie, or the fact that it's a platformer, no, it's the fact that Woody's character model looks ever-so-slightly off.
  • Stock Footage: Many of his four-minute reviews end with the intro cinematic of the game he's reviewing, with no commentary.
    Slowbeef: So wait, did he like this game or not? I kinda missed it.
  • Story-to-Gameplay Ratio: One of Wood's complaints about Final Fantasy VII is that the game had too much gameplay to story. One wonders what he'd think of Metal Gear Solid 4.
  • Take That!: The Tail of the Sun review uses the back-of-the-box recommendation from PSX Power as conclusive evidence to not read said magazine.
  • This Is Going to Be Huge: Wood apparently believed that the Virtual Boy would be more successful than the PlayStation. Hilariously, if you remove the Virtual Boy from the top spot of the equation, he otherwise accurately predicted how well the consoles in question would do for that generation.
  • Totally Radical: (on Donkey Kong Country's soundtrack) "Play it loud in stereo, DUUUUUUUUUUUDE!"
  • Unusual Euphemism: "Front-loaded anvils."
    • "Angle of the dangle."
  • Video Game 3D Leap: Wood criticized Final Fantasy VII for being a presentation upgrade rather than a total upgrade, in contrast to his expectations.

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Video Example(s):


Gaming in the Clinton Years

When playing "GoldenEye" (the N64 video game), George Wood tells his reactions about the scene in which Bond jumps, then jumps again at a different angle.

How well does it match the trope?

Example of:

Main / RepeatCut

Media sources:

Main / RepeatCut