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This is SuperMafia, Shantae fan extraordinaire. I'm on and off TV Tropes Pantheon, though Gods and Goddesses I've worked on will appear here.

The Ascended

    The Necrodancer and the Golden Lute 
The Necrodancer and the Golden Lute, Co-Gods of Playing the Level's Music
The Golden Lute's True Form 
  • House: House of Musical Genres
  • Rank(s): Intermediate God wielding the Golden Lute, Lesser God without the Golden Lute, Intermediate Good (The Golden Lute itself)
  • Symbol: A Dancing Skeleton Mook, The Golden Lute The Dragon Form for the Golden Lute itself
  • Theme Music: Momentum Mori, Absolutetion for the Golden Lute
  • Alignments: Neutral Evil, Chaotic Neutral with slight lean towards Evil for the Golden Lute
  • Portfolio: A magical-inclined Lich whose power revolves around raising the dead, is absolutely killer with the Golden Lute, loves to REANIMATE a creature, was a normal bard, until he found the Lute, The Lute Behind the Man, will eat anyone's soul who has played it including the Necrodancer, takes the form of a golden lute normally, takes the form of a dragon if it's in danger
  • Domains: Necromancy, Music, Animate Inanimate Object, Souls
  • Herald: Cadence (Arch-Enemy of the Necrodancer)
  • Allies: Quan Chi, Ganondorf, Sauron, Gul'dan
  • Rivals: Nightmare (Soul Series), Alduin, Eddie Riggs (Sways between Rival and Enemy, mostly towards Enemy)
  • Enemies: All Good-Aligned Soul Series characters, Soul Calibur, Makoto Naegi, Hajime Hinata and Izuru Namukura, Ibuki Mioda, Sayaka Maizono, Death the Horseman, Nekron, Link, Zelda, Bilbo and Frodo Baggins, Samwise Gamgee, Gandalf, Aragorn, and Legolas and Gimli
  • Fears: Miraak (For the Golden Lute)
  • Opposed By: The House of Family, The Lantern Corps
  • At one point, the Necrodancer was but a simple bard named Octavio, traveling as he played upon his lute. Upon finding the Golden Lute, however, he begun to lose himself as he played it, turning into the Necrodancer, a necromancer who rules over the Crypt he resides in with a disco iron fist. He eventually met his end when he faced off against Cadence and her family of gravediggers, who was looking for her lost father against the wishes of her uncle.
    • After his second defeat at the hands of Cadence's mother Melody, it was Aria (Melody's mother) who found out the horrible truth about the Golden Lute's form: it's sentient and eats away at the soul and humanity of those who pluck its strings. After an intense fight, the Lute is destroyed by Aria's hand, passing away only moments later from her heart wound inflicted by the Necrodancer.
    • Needless to say, due to his actions against the family in order to maintain the power of the Golden Lute, the House of Family promises they will not go easy on him if he tries anything funny with them.
  • At the request of the Court of Gods, Cadence ascended as a Herald, primarily to prevent the Necrodancer from using his necromancy abilities to take over the House of Music.
  • He often plays in the House of Music. Despite his affinity with his magic through music, his tunes often brings the entire house (with some outsiders) into a large dance floor. Just beware him trying to steal your heart, so that you'll be forced to dance by the beat of your heart by his magic.
  • Recognizing some of the Dragonronpa deities, he quickly reaffirmed them as his enemies, as they are capable of going toe-to-toe with his mortal lieutenants. He's preparing (while also dreading) for the time where Monokuma and Monomi will become a part of the collective group.
  • Upon learning that another being capable of eating away a soul ascended, the Soul Series characters who fought against Soul Edge and Soul Calibur made enemies with the Necrodancer. While intimidated by their proficiency with their weaponry, he stands firm and awaits their attack.
    • Elysium was disappointed with the ascension of yet another chaos-driven instrument and its puppet. Soul Edge and Nightmare were intrigued, though uninterested in the Lute, as they can just eat the souls of warriors it slays on the battlefield.
  • Adding onto the pile of enemies he already has, among them is Death the Horseman and Nekron. For the former, the Necrodancer and his Golden Lute are perverting the balance of life and death by bringing things into Undeath. The latter's reasoning is that he's disrupting the peace and order that death, and by his range darkness, brings.
    • Despite Nekron's animosity towards the Necrodancer's blatant necromancy, he doesn't get much sympathy from the Lantern Corps around the Pantheon, learning of the Lute's ability to resurrect the dead and how far its power extends.
  • One of the very few allies he has was with Ganondorf. With a recent adventure chronicling the adventures of Cadence going in and allying herself with Link and Zelda to stop a Golden Lute-like object, they feel like kindred spirits who knew each other.
    • This brought the ire of Link and Zelda to his scope. For his end, he hates them on principle for allying with Cadence and ending Octivo's/Ganon's madness in Hyrule. If he can, he will take care of them first, to make it harder for his herald to oppose him.
  • Upon hearing about Quan Chi and his powerful magic, the Necrodancer went up to him and pledged under his alligence. While there was some coldness from the Netherrealm necromancer, he accepted the Necrodancer's plead for help. Regardless of how powerful he thinks he is, Quan Chi sees him fit as a puppet to do his bidding.
    • Gul'dan approached the necromancer upon hearing about Quan Chi deciding to ally himself with the musical mage. They bound over their abilities to summon minions, with help of their magical items. He was impressed with the Golden Lute itself, as he could feel its evilness extruding from its golden body, if not for the rumors of its transformation alone. It may decide to go to the monsterous warlock first in the event its host dies, which he doesn't mind as he can suck the life out of other people to sate its hunger.
  • Has also went over to Sauron in the House of Villains, recognizing his power and dominion over an extensive army of Uruk-Hai, as well as those who hold the One Ring, which rings similar to the Golden Lute and his own army. While the Uruks' in Sauron's army could destroy the Necrodancer's army, he is impressed with the amount of power that the Necrodancer and the Lute holds over the dead.
    • This alliance earned him ire and hostility from the Fellowship of the Ring. It only got worse when they heard about what the Golden Lute's capable of in the hands of a master like him.
  • One day, Eddie Riggs went down into the Crypt, wondering why it appeared in the House of Musical Genres. He fought through most of the Necrodancer's army, blasting them or axing them off with his trusted Clementine and Separator. Upon meeting the Necrodancer himself, they engaged in a battle of music, as the Necrodancer summoned more of his army, while Eddie's Mooks throw themselves at his stage. While some spectators from the House of War came in to enjoy the carnage on the battlefield, it ended with a victory for the roadie, though their fights must now be done in the House of War now since the House of Musical Genre and parts of the House of Music are damaged from their battle.
  • The Golden Lute, in spite of its unassuming appearance, has sentience. While it stays near the Necrodancer, should he fall, it won't hesitate to find a victim to turn into the next Necrodancer.
    • Should its true nature be revealed, it's able to turn into its dragon form to retaliate against its enemies. Utilizing everything offered to it, it can summon anything from skeletons to dragons, though it's here that it's at its most vulnerable, as a capable fighter can destroy it by lobbing its head off.
  • In its dragon form, it has three main enemies that it will fight against. The first are the Monster Hunters, who are adept to fighting draconic creatures. After that, is the Dragonborn and Paarthurnax, whose dragon form brought attention of it to the two, and realizing the truth of the Lute's power, will resolve to end its miserable legacy.
    • Hearing about the power Miraak holds, if it's not in the hands of a Necrodancer, it will flee to avoid his Mind Control powers. Though even with this revelation, it won't intentionally seek out Alduin, as the World Eater regards it as a "pitiful excuse of a dovah" that he'll roast if it comes near him.

Rottytops, Goddess of Attractive Zombies (Rottytops, Rotty)
Rottytops as a Human 

The Works of Progress

    Chuck Lorre 
Chuck Lorre, the Divine Keeper of the Laugh Track
  • Symbol: Any Logo in which he had a hand in, a "Laugh" sign
  • Potential House(s): House of Sound
  • Potential Rank: Quasideity, though his Laugh Tracks can drive even Overdeities insane
  • Potential Alignment: True Neutral, Neutral Evil for those annoyed by his Laugh Tracks
  • Portfolio:
  • Domains: Comedy, Laughter, Stock Sound
  • Allies: The Big Ban Theory deities, most modern sitcom deities
  • Enemies: Bugs Bunny, Tom an Jerry, the House of Comedy, Homer Simpson
  • Opposed By: The Warner Bros and Dot, anyone who is annoyed by the Laugh Tracks.
  • Wonder why certain deities in the Pantheon has an omnipotent laughing audience following their every whim? As it turns out, it was because Chuck Lorre willed them to have one. Notable for being an older producer of many famous sitcoms in the mortal world, his laugh tracks, for better or for worse, has been synonymous with the American Sitcom.
  • However, almost immediately, he was banned from ever coming into the House of Comedy. Not only does most of the deities there believe that his cursed laugh tracks takes away from the essence of comedy, but they're also just annoying and tacky. To make matters worse, he sometimes gets mixed up in a large slapstick gag, whether by the Warner Bros or the myriad of other performers.
     Masahiro Sakurai 


Potential Gods

Potential Ideas

  • The Lesser Alliances of the Pantheon
    • Lying outside the boundaries of the Grand United Alliances, are smaller, splinter alliances based on specific concepts and ideas. Let's say that you're more of a tyrant who just wants to rule in peace over a non-ending agonizing hellscape, and you're not too big on Melkor or YHVH's philosophies. Then gather some pals and create a Lesser Alliance!
    • However, not every group can become a Lesser Alliance based on convinence. There has to be a strict set of rules in order for a Lesser Alliance to be recognized as such in the Court of the Gods:
      1. Your group must have at least eight deities who fit that particular idea or concept.
      2. The leader of this group must be an Intermediate God/dess or higher, but preferably Greater God/dess or higher.
      3. While a Lesser Alliance can form around specific ideals, the idea cannot be too specific. For instance: Tyranny is a broad, yet specific enough term such that a Lesser Alliance can be created. Clowns on a Unicycle Killing Children and Puppies is far too specific for a Lesser Alliance and would be slammed as such.
      4. New inductees must be voted into these Lesser Alliances, since they can be different from others. Consider again Tyrants. A Tyrant whose motivation relies on Utopia justifying the means may not bode well with a group full of Tyrants who rule because they're big and bad and wants power above all else. (I may change it to being discussed, though I don't want changes to be as easy as "boop, you're now in" or "boop, you're out" unless there's reasoning and evidence behind it.)
      5. These new Lesser Alliances must be gone through the Discussions, and must be thumbed up for approval. (This one is just an obvious extension of the rules.)

  • The Gaming Indie Brotherhood
    • Throughout the history of gaming, many of history's greatest characters come from the big boys, such as Nintendo's Mario or Capcom's Megaman. Opposite of these mega stars rests the Indie characters, those whose names become famous among the populace even among the superstars of gaming. Whether it's by experimenting with concepts and ideas, or just by being great at what they do, these characters are proof that they don't hold back just because their games don't have as large a budget or a giant team. It should be noted that they don't have rivalries with their larger, more famous counterparts, because they both exist in a balance, and they have nothing against them in the first place. Due to the nature of the Myriad of Indie Characters, there are Core Members who act as the Leadership/Representatives of the Indie Brotherhood.
    • There are two separate houses within this Lesser Alliance: The Protagonist House, where the heroes of Indie characters reside, and The Antagonist House, housing the Indie heroes' less savory characters. On the grounds, they're locked in a Forever War, though instead of needlessly slaughtering each other and trying to claim Pantheon superiority, it's mainly of the prank variety, ranging from toilet paper vandalism to lighting paper bags on fire in front of the doorstep.
      Core Members of the Protagonist House: Steve (leader), Shantae, Shovel Knight, Hat Kid, Isaac, Meat Boy, Quote/Curly Brace, Frisk, Cuphead and Mugman
      Core Members of the Antagonist House: The Snatcher (current leader, power struggle with Devil), The Devil of Inkwell Isles (power struggle with Snatcher), King Dice, The Necrodancer and the Golden Lute, Risky Boots, possibly an ascended (former) Order of No Quarter Knight, the Terrible Goose (if ascended), Dr. Fetus (if ascended)

Items and Lots of it!

The Smash Bros Invitational Envelope, now located in the Miscellaneous Items vault!

    The Smash Bros Invitation Envelope 
The SmashBros Invitation Envelope
Smash Invitation Envelope

The Updated.

Shantae: Added on profile, based on the Half-Genie Hero add-ons, involved her in the Galeem and Dharkon event.

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