Dreamcast Era: Heroes | Villains | Others
Modern Era: Heroes | Villains | Others
Main Character Index
As Sonic the Hedgehog is a series with Loads and Loads of Characters, it's best to split the character pages up for easier reading. Luckily, Sonic Generations separates the games into three distinct "eras": "Classic", "Dreamcast", and "Modern".
A mechanical duo who appear in Knuckles' Chaotix. Heavy the Robot and Bomb have supposedly defected from their creator to work alongside the Chaotix Crew. They primarily serve as "dud prizes" in the Combi Catcher intended to slow the player down.
- Action Bomb: Bomb.
- Chuck Cunningham Syndrome: They only showed up in Knuckles' Chaotix and disappeared almost immediately afterward.
- Flat Character: They have no known personality to speak of whatsoever.
- Hair-Trigger Explosive: Bomb resembles the Bomb Badnik from Sonic the Hedgehog and, like them, is programmed to explode if he gets hurt by anything.
- HeelFace Turn: They have supposedly escaped from Dr. Eggman's control to help the Chaotix Crew.
- Joke Character: Heavy is extremely slow and heavy, and Bomb would blow up on the player if he took a hit.
- Lethal Joke Character: Heavy is completely indestructible. In fact, he can open monitors and destroy enemies just by walking into them. You could pretty much pick him up and run around with reckless abandon while holding him in front of you, barely suffering any damage. Taken into better effect if you break a monitor that's showing him, or more permanently select him as your player character through the debug menu.
- The Load: Their primary purpose is to slow down the player.
- Only One Name: Heavy is known as "Heavy the Robot" in the manual, but Bomb is just Bomb. Somewhat averted via unused content — they were meant to be choices in the initial character select screen, where their names were listed as Heavy the Mechanic and Bomb the Mechanic.
A bomb-happy bird created by Sega's AM2 division that made his debut in 1996. He later appeared as an unlockable character in AM2's crossover fighting game Fighters Megamix and as secret character in AM2's soccer game Virtua Striker 2. He also cameo'd as a capsule toy alongside other Sonic characters in Shenmue and its sequel, both developed, again, by AM2. He has since made a cameo in Sonic Generations and a boss fight in Sonic Mania.
- Beak Attack: Bean's secondary method of attacking. One attack in particular is the Terrific Peck, in which he pecks an opponent all over like a real woodpecker.
- The Berserker: A large part of his characterization and fighting style portrays him as this.
- The Bus Came Back: Returns in Sonic Mania, albeit as an illusion by Heavy Magician.
- The Cameo: Appears as one of many obtainable capsule toys in Shenmue I and II. Later appeared on a wanted poster alongside Bark in Sonic Generations, apparently for possession of explosives and theft.
- Cartoon Bomb: Has an infinite arsenal of em' all neatly packed into Hammerspace.
- Chuck Cunningham Syndrome: Not counting rereleases, his only appearance since Virtua Striker 2 was on a wanted poster in Sonic Generations.Until Sonic Mania.
- Expy: Bean is a Shout-Out to Bin and Pin, the bomb-tossing duck protagonists of another Sega AM2 game called Dynamite Dux.
- Death of a Thousand Cuts: He has a lot of easily spammable attacks but only a small handful of them pack any punch, so his fighting style revolves around finding the right opportunity to get a hit in and then milking the opportunity for as many hits as you can. One common tactic (that the CPU WILL abuse to the fullest extent you let it) is to enter Hyper Mode and continually chuck bombs at his opponent for the duration of it. Each hit will only do a small tick, but when you're bombarding the opponent with ten, eleven of them in a row with one combo, it doesn't really matter.
- Feed It a Bomb: Anyone can do this to Bean with one of his own bombs.
- Furry Reminder: Bean's secondary method of attacking. One attack in particular is the Terrific Peck, in which he pecks an opponent all over like a woodpecker.
- Grenade Spam: Bean plus Hyper Mode equals a LOT of bombs.
- Image Song: "Try Again", the theme for his stage in Sonic the Fighters.
- Informed Species: In Japanese sources, a promotional Sonic the Fighters video and Fighters Megamix guidebook both call him a woodpecker, while the Virtua Striker 2 webpage instead calls him a duck.
- Mythology Gag: He and Bark are on "Wanted" posters along with Fang in Generations and later Mania, likely referencing their role as a trio of comedic mercenaries in the Archie comics.
- Strong Family Resemblance: According to the Japanese Fighters Megamix guidebook, his father is Bin from Dynamite Dux.
- Teleporters and Transporters: The "Bean Warp" technique.
- Wacky Guy: While we don't see much of his personality in the games, most of his animations in Sonic the Fighters depict him as rather cartoony and hyperactive.
- Wake-Up Call Boss: If Bark didn't fit this for you in the Arcade Mode of Sonic the Fighters, Bean definitely will. He's usually seen as a major difficulty spike compared to the other fighters before him, despite being fought so late.
Another character created by Sega AM2. Bark also made an appearance as an unlockable characters in Fighters Megamix. Akin to Bean, Bark has made only a few cameos since Fighters Megamix.
- Bears Are Bad News: This bear will show you how much bad news he is if you let him smack you with his attacks.
- The Bus Came Back: Returns in Sonic Mania, albeit as an illusion by Heavy Magician.
- The Cameo: Can be obtained as a capsule toy in Shenmue I and II. Also on a wanted poster alongside Bean in Sonic Generations, apparently for possession of explosives and theft.
- Chuck Cunningham Syndrome: Not counting rereleases, his only appearance since Fighters Megamix was on a wanted poster in Sonic Generations. Until Sonic Mania.
- Furry Ear Dissonance: Bark's ears are round, like those of a teddy bear, instead of the more square shaped ears of a real bear.
- Gentle Giant: His official bio describes him as "blunt and quiet, but gentle, shy and with a kind heart".
- I Know Madden Kombat: His "Bark Strike" is a bowling toss, complete with pins that spawn out of nowhere and the appropriate sound efffect. The move is suspiciously similar to one from the character Sanman of Fighting Vipers.
- Informed Species: He looks a lot more like a fox than a bear.
- Image Song: "Black Bed", the theme for his stage in Sonic the Fighters. Oddly enough, it alone was picked out alongside the game's main theme to be remixed in Sonic Gems Collection.
- Mighty Glacier: Big, slow and cannot squat, but one of the stronger characters in Sonic the Fighters. Bonus points for having a home stage actually based in a Slippy-Slidey Ice World.
- Mythology Gag: He and Bark are on 'Wanted' posters along with Fang in Generations, likely referencing their role as a trio of comedic mercenaries in the Archie comics.
- Perpetual Frowner: Bark never cracks a smile. Ever.
- Primal Stance: Bark's fighting stance in Sonic the Fighters doesn't have the best of posture.
- Scarf Of Asskicking: One of the earliest examples in the Sonic series.
- Spell My Name with an "S": In Sonic the Fighters, his name is written as Bark the Polerbear.
- Wake-Up Call Boss: In the arcade mode of Sonic the Fighters. Though not the most difficult fight by any means, Bark is much more aggressive than the two characters preceding him, making him this for some players. The fact that all of his attacks do tons of damage doesn't help.
Originally Dummied Out out of the original arcade and Sonic Gems Collection versions of Sonic the Fighters, Honey the Cat was reintegrated into the game as a secret character for the Updated Re-release on Playstation Network and Xbox Live Arcade. She is directly based on the Ensemble Dark Horse character of the same name (though known as Candy outside of Japan) from Fighting Vipers, another Sega AM2 fighter.
- Ass Kicks You: Copies a few moves from Amy that do this, likely because the original Honey also made use of this herself.
- Combat Stilettos: Though not quite as high as the original Honey.
- Ditto Fighter: The majority of Honey's moves are copied from Knuckles, but her running attacks come from Amy.
- Dummied Out: Until the HD release, she was only playable through hacking of the original arcade version, albeit in an incomplete form. Her model data was completely removed from the Sonic Gems Collection port, making it impossible to play as her in that version.
- Expy: Basically Honey from Fighting Vipers as a cat.
- Guest Fighter: An odd half example, being essentially a transplanted Fighting Vipers character, but not quite the actual character herself.
- Hair Decorations: Wears a red headband and white...hair tuft things.
- Image Song: Not officially, but the theme for Sunset Town is generally regarded as her theme, considering that it is a scrapped song from a scrapped stage that may have possibly been hers.
- Mythology Gag: The idea for Sonic the Fighters was formed after a character designer added Sonic and Tails to Fighting Vipers as a joke. The two games even use the same engine. Being blatantly derived from a Fighting Vipers character, Honey brings things full circle.
- Non-Standard Character Design: Has a full head of hair that is a completely different color from her fur in order to better match up with her source character.
- Not Quite Flight: She can use the wings on the back of her dress to glide.
- Promoted to Playable: Reconstructed. Honey was supposed to be playable in Sonic the Fighters originally, but was Dummied Out. The HD rerelease recoded her and made her an unlockable fighter.
- Secret Character: Though a quick look at the achievements or trophies lists reveals her presence, and that a simple button press is all that's needed to unlock her.