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Making the world evil...

Pending Gods for the Pantheon. Reworking Gods in the Pantheon go here. Please do not edit anything on here unless given permission. This is because I tend to take too long editing my sandbox, and I'd rather they don't get erased. If you wish to edit something then you can PM me beforehand. If you wish to adopt a profile, PM me and I'll decide.

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    Deity Template 
Template for adding a new deity:

God X, God/dess of (Insert Trope Here) (Alternate names/Nicknames, Fan Nickname)

  • An image, if possible. Please use official art or a screenshot for a picture.
  • Rank: This can range from Quasideity, Demigod, Lesser God, Intermediate God, Greater God, to Overdeity. This doesn't always have to be a representation of power, but it can also represent influence in the Pantheon.
  • Symbol: An image or icon used to represent the deity.
  • Theme Song: Song that usually is used in affiliation with the character. If the deity is a musician this will most likely be their Signature Song. If possible, give a link for reference, preferably on YouTube.
  • Alignment: Good, evil, neutral etc. Forget about The Great Character Alignment Debate here, the Pantheon is one of the few places where you can assign Dungeons & Dragons alignment to characters that don't have alignment system. After all, the Pantheon is based on D&D.
  • Portfolio: Tropes associated with the character.
  • Domains: Things that the character has influence over.
  • Followers: Non-ascended characters that are not part of the Pantheon, but would probably worship this character by the fact that they share the ascended character's trope.
  • Allies: Members of the Pantheon that are allies.
  • Rivals: Members of the Pantheon that are rivals.
  • Enemies: Members of the Pantheon that are foes.
  • Additional Character Relationships: Members of the Pantheon that have various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.) other than allies, rivals, or enemies.
  • Respected by/Respects: A deity whom the members of the Pantheon respect or are respected by.
  • Pitied by/Pities: A deity whom the members of the Pantheon feel pity for or find pitiable.
  • Opposed by/Opposes: Not necessarily the same as "Enemies", but this is used for any deity whom the members of the Pantheon directly opposes or is opposed by, regardless of alignment.
  • Conflicting Opinion: Sometimes, the Deities argue over specific themes and philosophies.
  • High Priest: Non-ascended, but loyal character that would make a worthy replacement in case something would happen. They can be served as part-time workers in case the originals are busy with some jobs. Co-Godhood is accepted depending on the approval of the originals.
  • Herald: Like High Priests, they're non-ascended loyal characters, but they're from the same series as the ascended character, but they're replacements.
  • Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
  • And some more trivia/facts.
  • And a couple of more.

    Blank Default Template 
God X, God/dess of ()
  • Potential House:
  • [tup]s:
  • Rank:
  • Symbol:
  • Theme Song:
  • Alignment:
  • Portfolio:
  • Domains:
  • Followers:
  • Allies:
  • Rivals:
  • Enemies:
  • Respected by/Respects:
  • Pitied by/Pities:
  • Opposed by/Opposes:
  • Conflicting Opinion:
  • High Priest:
  • Herald:

    Blank Treasure Profile 
  • Potential House:
  • [tup]s:
  • Appearance:
  • Alignment:
  • Domains:
  • Portfolio:

    Blank Dominion Profile 
  • Potential House:
  • [tup]s:
  • Description:
  • Symbol:
  • Theme Song:
  • Alignment:
  • Portfolio:
  • Domains:
  • Sacred to:
  • Unholy to:



    On Hold 

Alatreon, Dragon God of Solitude (Arubatorion, The Brilliant Darkness, King of Darkness, Glittering Black Dragon)

  • Reasoning: This Elder Dragon, above all else, craves to be alone. While Fatalis, fellow Elder Dragon and Black Dragon/Forbidden Monster, deliberately uses its power to lay waste to everything in its chosen territory Alatreon seeks out the most inhospitable and desolate places as homes instead. All so it can have some solitude. It will even seek out the heavy-pressure of the deepest oceans to accomplish this. Plus, its inherent elemental instability means all destruction it causes around it just sort of happens anyways which works in its favor to be alone.

Anna Graem, Goddess of Those Invisible to Normals

  • Reasoning: A mysterious young woman first met in the very beginning of the story who occasionally pops up in the TV. She can only be seen by Jill, even displayed with the other character's sprites overlapping her, with only the likes of Dorothy and another Lilim being able to perceive her.

Asimov, Grand Herald of Superhuman Supremacy (Takefustu, Demerzel, Sumeragi’s AI)

  • Reasoning: The reliable and cool headed leader of QUILL, a terrorist organization who takes the fight against the oppressive Sumeragi Group. After Gunvolt wins the fight against Nova Tsukuyomi and rescues Joule he is greeted with Asimov in person to congratulate him... before asking the two of them to join him in using their powers to Kill All Humans and establish Adepts as the dominant species, revealing that QUILL was merely a front for his true ambitions due to having been experimented on by Sumeragi when very young. When the two refused he remorselessly kills them both (succeeding in only the latter's physical death} and proceeds with his plans. Asimov may not be the only Adept who holds this as his goal (the next game features an entire alliance full of them) but he is the first in the series to do so and to prove the conflict between humans and Adepts isn't so much the former attacking the latter out of unjust fear and concern. Then there's the events of Luminous Avenger iX where it takes place in a world where he had killed GV and Joule and followed through with his intentions, and then some. The human race is nearing eradication, and a society of Adepts is under his shadowy iron-fist, both a century in the making.

Squad 404Members , Goddesses of Common HTTP Status Codes (General: Task Force 404, Unknown Targets)

  • Reasoning: They're a covert group of mercenary T-Dolls and a personal black-ops unit to one of the active players in the story who's main schtick is erasing any traces of their existence from their clientele's memories. They're are explicitly referred as "those who don't exist", and their Squad Nickname comes from the HTTP code for when a page is not found on a server.
  • Plus, there's the fact that two of their members are equipped to wage electronic warfare. One of the few shown, actually. UMP45 in particular's capabilities initially came at the cost of her combat effectiveness, though events shown in Deep Dive (along with a scene in Polarized Light) show she's long past this weakness.
  • Note: Story pivotal characters. Wait until MOD3s? Or end of Continuum Turbulence?

Nocturnal, Daedric Prince of Magpies as Portents

  • Reasoning: Patron to all thieves, Nocturnal is associated with ravens and crows and their appearance can be a sign of her involvement if it's not the darkness and shadows she is also associated with. Her realm of Oblivion, Evergloam, has a pocket realm called the Crow's Wood which is inhabited by a court of crows called the Blackfeather Court who fancy themselves as that pocket realm's rulers.

Boethiah, Daedric Prince of Tests of Ones Evil

  • Reasoning: Daedric Prince of plots, who's spheres seemingly include all sorts of high crimes. Encourages deception, backstabbing and Cruelty Is the Only Option. To summon them you need to prove you're treacherous enough to serve

Mehrunes Dagon, Daedric Prince Of Destruction

  • Reasoning: A Big Red Devil Satanic Archetype and Omnicidal Maniac, he is considered one of the more evil Daedric Princes and has a long, long history of trying to destroy Mundus with it even being the plot behind The Elder Scrolls IV: Oblivion and the assassinations of Emperor Uriel Septim VII and his sons by the Mythic Dawn cult. but holds positive traits of destruction like change and revolution

Martin, God of Tank Tread Mechas

Thunder and Sun, Gods of the Shared Life Meter (The Masters)

  • Reasoning: A father and son Dual Boss capable of telekinetic and electrical powers they both share a singular health bar. Probably to make up for the fact that's a two on one and not a horde of mooks like with the Shamans. To add insult to injury they tend to stick together so it's possible for Jack's chainsaw to connect to both of them. Or you could just single out one of the Masters and still win.

Jhen and Dah'ren Mohran, Gods of Swimming Through Sand

  • Reasoning: Monster Hunter has its fair share of creatures swimming through sand. These two titantic Elder Dragons are no exception, moving like whales across the desert with ease.

Gammoth, Goddess of Mammuthus (Giant Beast, Behemoth, Immovable Mountain God)

  • Reasoning: Very noticeably reminiscent of a Wooly Mammoth further invoked by its English name.

Erika Wagner, Goddess of Evolving Attacks (Erika Miyashiro, The Void Hunter, The Crimson Knight, The Fourth Executioner)

  • Reasoning: She has the ability to buff herself, granting additional effects such as armor when using her shield specials or more chip damage when attacking.

    Held Ideas 


Ascended Profiles

    As they are 
The Vex, Oryx, Eliksni, The Ancestor, Jacket, The Grineer, The Infested, Ordis, The Enclave, The Corpus, The Think Tank, The Guardians, FEV, Emperor Calus, Manny Pardo, Dogmeats, Dollfaces, Zamtrios, Ahtal-Ka, Glavenus, Carapaceonsnote , The Crimson Court, The Hag, Herr Frederick von Twirlenkiller, Richard, Destroyman, Father Elijah, Howard and Kreese, Kimmy Howell, Ultra Greed, The Rotten Vale, Vaal Hazak, Chihiro Fujisaki, The Flagellant, Hircine, Nerscylla, Nergigante, Akantor, Ukanlos, and Odibatorasu, Quillgin's Box, Sheogorath, Rathalos and Rathian, Zonda and the Seven, Gunvolt, The Son, Delirium, Kestrel Cruisers, Teostra and Lunastra, Molag Bal, Vaermina, Valstrax, The Sumeragi Swordsmen, SIVA, The Dark Brotherhood, The Fans, Kilian Experience, Peryite, Pesci, Poland (Polandball), Copen Kamizono, The Great Fusilli, G36, Contender and Thunder, S.A.T.8, Jill Stingray, Dorothy Haze, Sei P. Asagiri and Stella Hoshii, Meridia, AUG, Phonon, Bloody Mary, Byakuya, The Lanius, Endermen, Carcano M1891 and Carcano M91/38, TAC-50, Jude the Dude, The Rock of Ages, Lunatic Cultist, Chameleos, Blade (Luminous Avenger iX), The Falcons, The Taken, AA-12 and Vector, Benny, Isomer Black, The Eden Travelers, The Imperial Watch, Duke Fishron, The Ghost Trick cast, Dwemer Ruins, Uriel Septim VII and Martin Septim, Set and Marcus, Potema Septim, Astalos, Saira and Kaira, The Kraeken, Sōta Sarushiro/Simon Keyes, Richter Berg, 50 Blessings, Numidium, Negev, The Knight of Despair, Punishing Bird, Judgement Bird, and Big Bird

Unascended Profiles

Currently Working on

    M1 Garand 
M1 Garand, Goddess of the Signature Sound Effect
  • Lesser Goddess
  • Symbol: Her namesake firearm, as well as her beret and US Army jacket
  • Alignment: Neutral Good
  • Portfolio: Ridiculously Human Robots, Friendly Sniper, Glass Cannon/Mighty Glacier, Locked Shot, Nice Hat, Mellow Fellow, Signature “ping” after every eighth shot, Finger Guns, Cool Big Sis to M1A1
  • Domains: Rifles, Androids, Sound Effects
  • Allies:
  • Enemies: Johann Schmidt, General Heinz Bohm, Commander Masataka Shima, Wilhelm Strasse, the Rebel Army, The Enclave
  • Complicated Relationship (mainly mistrust): Isomer Black
  • Herald: M1A1
  • Like many of her fellow T-Dolls ascended before her, M1 Garand comes from what can best be described as a Crapsack World. An Earth which, among other things, is recovering from the devastating aftermath of World War III and the spread of an incredibly toxic compound in the atmosphere. The resulting deaths from both disasters has left spots wide open for a workforce leading to a demand in Autonomous Dolls. Even the various PMCs that sprang up utilizes A-Dolls specialized for warfare, referred to as Tactical Dolls, as the bulk of their combat forces. With there being laws in place prohibiting the use of weaponry made during or following the end of World War III PMCs were forced to make do with what was available, even if it regards firearms that have long been rendered obsolete. And indeed, even weapons dating far back into the previous World War is fair game for this G&K.
  • M1 Garand first came into the Pantheon by accident while hanging around her dorm with M1A1. While talking with the more juvenile T-Doll she swore she had seen a strange figure passing by but initially brushed it off as one of her comrades. Later that day while checking over the supplies they acquired from doing logistics Garand saw that same figure behind some crates and as soon as she stepped forward it started to flee. Instinctively, she follow it around the dimly lit room until she came to a door that wasn't there before and though poorly lit the inside revealed to be an oddly placed and open hatch. A concerned M1A1 ended up following her big sister figure and in losing her footing the two ended up tumbling below into the depths of who knows where.
    • When Garand came to looking over her was not only M1A1 but also her fellow T-Dolls G36 and Negev who quickly informed her of the Pantheon. Though she managed to wrap her head around the idea of such a place she still had to wonder who the heck was that figure from before? Perplexed as she was, the two veteran dolls scanned the area but found nothing and the question of who that mystery-person was going to bug her for a while... at least, until she found the perp in question was Garrett but that just opened up more branching questions.
  • Unsurprisingly, she gets along really well with many of the World War II-era US servicemen ascended into the Pantheon, many of them being trained in the use of the M1 Garand themselves, with some even making it their Weapon of Choice as well. Of these, she's probably closest to Lt. Karl Fairburne of the OSS, who has used a sniper variant of the Garand during missions in North Africa, Italy, and Germany alongside the Springfield.
    • Despite his dark past as a Mafia hitman, M1 Garand is also pretty cool with Jimmy, who has used the weapon himself during numerous hits, assassinations, and robberies. This is mainly due to their mutual experiences on being on the receiving end of a betrayal from those they considered allies in the past.
  • (Chapter 9 Night events, Morty, Hikari)
  • "Don't miss my brave figure."

    The SWA Cyborgs 
Henrietta, Rico, Triela, Claes, Angelica, and Petrushka, Goddesses of Gun-Wielding Girls (Claes: Frieda Claes Johansson | Angelica: Angelina | Petrushka: Petra, Elisabeta Baronovskaya)
Left to right: Claes, Triela, Angelica, Henrietta, Rico

Laetitia, Goddess of Deadly Pranks (A Wee Witch, O-01-67)
  • Potential House: Reasons For Death
  • [tup]s:
  • Lesser Goddess
  • Symbol: Her gifts, red hearts open just enough to reveal multiple eyes within its contents.
  • Theme Song: Abnormality First Warning (LOR ver.)
  • Alignment: True Neutral
  • Portfolio: Creepy doll-like child, Coming off as oddly cute, Red lazy eyes, Deadly Pranks involving her friends, Marionette Motion, Ominous Music Box Tune, Possibly robotic
  • Domains: Children, Gifts, Monsters
  • Herald: Wee Witch's Friends and Gift Wrapped Friends
  • Friends: Arachne, Black Arachnia the Broodmother, Muffet, The Puppet
  • Rivalsnote : Satoko Houjou, Mion and Shion Sonozaki, Bart Simpson, Tomo Takino, Pinkie Pie, Fred and George Weasley
  • Meanies: SCP-1048, The Xenomorph Drone, Aya Drevis
  • Avoided by (they can potentially be friends too, though): Suigintou, Suiseiseki and Souseiseki
  • Finds quite odd: Alfred Drevis, Monika Drevis
  • From a land far, far away comes Laetitia, an odd little girl. She willingly came to the Lobotomy Corporation to bring joy to such a gloomy place. After all, what's the fun in a place where no-one laughs smiles? And dear Laetitia loves laughters where she's from. Alas, as with all Abnormalities there's a catch. You see, her gifts are actually pranks. The secret to her gifts revolves around her "friends". Laetitia couldn't easily take her many friends with her to the Corporation, but rather than leave them behind this wee little witch chose to wrap them up as a surprise, but she doesn't anyone to know that, though! The idea is that they'll laugh about it when all is said in done, but her pranks involve her friends bursting out of peoples bodies. This little lady seeks to make new friends and is committed to bringing to cheer to the facility and won't leave until that happens, even as the company goes under due to internal conflict and a vast deadly library is established in its place.
  • The wee witch quietly made her way to the Pantheon. She knew not of what it was about at first, only that it was as odd as the facility and library she once stayed that. Certainly, it admittedly wasn't as miserable, but she feels like there's still room for growth! So the little lady got to work into making all sorts of gifts for. It's a big world so it's a little daunting, especially for someone a bit shy like herself, but she's determined to make all sorts of new friends with her heartfelt gifts.
    Laetitia: When you open the gift, you’ll be surprised, like 'WHOA!'
  • Laetitia was pleased to hear there were other pranksters like her in the Pantheon. And there's so many of them! Wanting to blow their socks off, she worked real hard in making many, many gifts to give to them. When morning arrived she had already forwarded her stuff to Satoko Houjou, Sonozaki siblings, Bart Simpson, Tomo Takino, Pinkie Pie, Fred and George Weasley onto their doorsteps. She made an extra by mistake so she ended up handing it to Kenny McCormick. The recipients didn't know what to make of them at first for Laetitia was too shy to give them in-person (plus it was still kind of late, and knocking then would be quite rude). Then A Wee Witch's Friend burst from Kenny's body ripping apart his abdomen and scurried off to sow terror elsewhere. Certainly, their socks were indeed blown off. Laetitia hopes to keep things sporting from here on out.
    Laetitia: How was my prank? It was fun, wasn’t it? Your face says so!
  • She spends her time in the House of Arthropods as that's where many of her friends gather. In fact, she has set up a little workshop there to prepare her little pranks. Some of them can even be found walking around as human-shaped gifts. Laetitia here thinks they can be. They even help her hand out her presents. Ain't that sweet? Too bad her other friends get especially feisty around those with her gifts, but she's sure they'll get along in the end.
    • While working on more pranks she noticed her friends scurrying off to other parts of the House. She didn't want them becoming a bother for the local residents so she took to going after them. Luckily, they didn't cause too much of a fuss for Arachne and Broodmother and ended up becoming friends with them anyways. Sometimes, Laetitia lets them help out with the gift-making, but don't tell anyone else that. What's more, they introduced her to Muffet and the little miss got along pretty well with her too. She quite likes her bakery treats, usually taking at least three each day, and thinks her reasons to raise money is such a nice thing to do.
  • Though a prankster with a truly skewed view on the consequences of her gifts she finds SCP-1048 quite mean for her tastes, even as a fellow prankster. It was a shame, because he acted so nice before and it looked like he could become another friend of hers. Alas, his jokes are far too mean-spirited for anyone to enjoy them, and didn't appreciate him hurting her friends for his amusement involving his family. And though the Xenomorph works a bit similarly to her friends in terms of suprises it doesn't get along with her circle at all. Not one bit. It and the bear-guy might be the biggest meanies she had the displeasure of meeting.
    Laetitia: Friends don’t fight each other. Nopers!
  • Finds the existence of a House dedicated to Laughter a wonderful thing but finds the idea of visiting it a bit daunting. I mean, think of all the many different types of folk who partake in laughter! Who wouldn't be intimidated by that? To prepare for this, she has been preparing a super-duper-uber-mega special present for when she musters up the courage to go there one day. She'll give it, it opens up, they all laugh, and they can be her friend.
  • Much of Laetitia can be seen as quite puppet-like in nature. The cute clothes befitting a doll, skin as perfectly pale as porcelain, the red lazy eyes, robotic-like movements... she's accompanied by a music box track! It's quite unnerving, even with the perception filter in place, though many admit it does circle back to being cute. At one point did the little girl meet a Puppet involved with the Fazbear franchise and got along with it as it seemed like a swell friend to be around. Half of the time spent together is the two making a very special gift that the Puppet wants to give to a certain person in the Pantheon. She doesn't really get what the Puppet is hinting at, but Laetitia doesn't want to ask. That would ruin the surprise, after all, and they've been working so hard on this project of theirs.
    • As for other dolls there lies Suigintou, Suiseiseki and Souseiseki. The wee miss figured they would be easy to befriend given they both share a similar taste in fashion but it wasn't meant to be. They seem to make an effort to avoid her at all times. Is it because of her pranks? But Laetitia doesn't see anything wrong with them. Maybe it's a little unexpected, but it's just cute suprises that's all. Perhaps she'll give them secretly and they'll see her way of thinking, the first of which going to Suigintou. The wee witch thinks she could lighten up a bit. And Suiseiseki should be able to explain it clearly, being yet another prankster. They'll stop hating her, and then they'll all laugh about it, and then they can even be friends right after.
  • All Abnormalities have acquirable E.G.O equipment and Laetitia is no different. Among the three categories of equipment are weapons and for some reason hers is one of the few which takes the form of an actual firearm (pewpew!). In fact, the witch's weapons is straight up a shotgun. This has made some of the people jokingly ask if she's "packing heat" or something along those lines, whatever that means.
  • For some reason, Aya Drevis is quite apprehensive towards her, something about not liking dolls after what happened with her father. Laetitia here tried to give a gift of good will through Maria, Aya's housemaid, but they both got rid of it and Aya went around bringing harm to her friends. Could believe that? How rude. But speaking of her father, maybe it's something with her family. Aren't families usually pretty happy? Things seem quite tense with Alfred and Monika Drevis. But Alfred wants to turn Aya into a doll, something like her apparently, and there doesn't seem to be anything wrong with that. But Monika wants Aya to grow up to be like her father, which is also looks quite benign but her husband is vehemently against that. It's all so confusing...
  • One time, she was driven to McDonald's by the Forsaken Murderer alongside Child of the Galaxy and Scorched Girl at their request. They are sincerely thankful for the Forsaken Murderer as it was very tasty! She hopes to one day become proper friends with Ronald McDonald because of this. Hm? How did she and the gang manage to find a functional McDonalds? Ask mister Forsaken. He drove them, after all.
  • What’s inside the gift? That’s a secret! It’s boring to spoil it.

    The Rebel Flagship 
Rebel Flagship

Not right now

    The Nameless God 
The Nameless God, Sovereign Lord of Souls (The Scarecrow)
  • Potential House:
  • Greater God
  • Symbol: A crucified scarecrow in a black field of lit candles and candelabras.
  • Theme Song: The Void of the Nameless God, The Still Palace, The Nameless God
  • Alignment: Neutral Evil
  • Portfolio: Big Bad, Dwelling within the Still Palace as the Final Boss, A Saltborn deity, Driven by Envy for Candlelit souls, Humanoid Abomination, Kneel Before Zod, Viewing oneself as above all men, kings, and gods, The Faceless, Deliberately Monochrome, Lord of the Nameless Island, Blade of Envy
  • Domains: Islands, Salt, Souls, (False) Divinity, Envy, Avarice, Time, Space
  • Followers:
  • Special Connection: The Kraeken
  • Allies:
  • Rivals: King Allant
  • Envies: All genuine deities and other such beings of divine and/or great power
  • Enemies:
  • Respected by/Respects:
  • Pitied by/Pities:
  • Opposed by/Opposes:
  • Conflicting Opinion:
  • High Priest:
  • Herald:
  • “Envy is such a thing. A man envies his neighbor, whose wife is very beautiful. A lord envies a king, who commands nobles. A king envies a god, to whom all men must bow. And a god envies... a god envies what a god cannot have.” — The Old Man/Jaret, King of Storms.
  • In the world whose natural order is dictated by the existence of salt, there are two types of souls: Those born of salt live normal, fleeting lives but their life essence, salt, is slated to be reused throughout the cycle of life and death dictated by the sea. Those born of candlelight see and live life differently, but their being is in many ways ephemeral. Candlelit souls are by all intents and purposes gods or at the very least higher beings. There exists a god, one without a name gifted to him by humanity, who was once mortal but managed to attain great power typically associated with the divine. Yet he was born of salt and truly desired one born of light.
    • This god's life was miserable. Full of envy and hatred against other, true gods this being stole away their followers and prayers and left them in a dingy mausoleum to starve out and rot away and be forgotten. Meanwhile, in a desperate quest to attain a soul of light they manipulated the world into giving it human sacrifices, fooling many into sailing towards their doom on his domain, the Nameless Island. The place is shaped and changed by those trapped and soon dominated by this demon and it is granted some power resembling a soul of light, but the Nameless God is never satisfied for long and this fruitless quest and sad existence continues. The cycle would end when a particular Saltborn proved persistent enough to finally confront the lord of the island and put an end to their madness.
  • Surely, as a Pantheon goer, you've heard of the legends of a certain scarecrow? The one that's a creepy crucified corpse appearing over a pile over the dead. The one that speaks with a venomous contempt against this place, the shallow copy of its domain which serves as the throne for pretender gods and idols who will one day kneel to it. How the entire Pantheon will be made an example of, broken and bloody before its feet while gasping for the last vestiges of air and hope. It's a common tale and occurrence throughout the years, even going back to the olden days, and such stories became increasingly common as the Pantheon's war escalates ever so further. More fighters, more alliances, more battles, so on. The Scarecrow is the voice of the Nameless God, the sad remains of, and each time it appears it speaks with more apathetic disdain as it comments on the passing events.
    • At what point did the Nameless God came to the Pantheon besides the vague period of the Pantheon's "early days". What is known is that after his defeat by a certain Saltborn whom it trapped in his island the Nameless God, instead of potentially being freed from torment by truly fading away, was reborn in the Pantheon. At this point the god was weak and cut-off from sacrificed tribute he shouldn't of been able to do much... until he found out about the grand overarching war between good and evil and secretly gathered the unascended fallen into his domain through them being lost or otherwise killed at sea. Again, and again, and again. They wash ashore on his island, feeding him more power to get ever so closer to the power of those Candelit, while their memories of far-off worlds shape and build the landscape of the Nameless Island. Again, and again, and again. It was a steady pace at first until other Alliances and factions entered the picture. More participants equals more for the Nameless God to claim, and the island along with his power grew, potentially surpassing the point he reached back in his world. And yet, he's still no closer to his goal of claiming a Candlelit soul.
    • His presence was soon discovered when the Kraeken ravaged the Pantheon's waters and coasts and some gods, in trying to discover their origins, managed to discover the island. To the Nameless God's frustration they were unable to be truly claimed by him though as a consequence they are also truly unable to manifest in his domain. Only Overdeities have had a consistent amount of success pushing forth an avatar there, and even then they can't bring about true change in his world with those trapped ultimately being on their own. Ironic then that for all the rants made at the Pantheon pushing forth "false" titles on those who aren't gods they, in some mysterious way, are also protected from him even if they remain relatively unchanged.
  • Despite deliberately using the overarching war to fuel his ceaseless cravings he still holds the Alliances' various leaders in contempt for their petty wars, regularly ranting about them to those willing to listen to his voice. Much of his hatred seems to be concentrated on Cosmos, YHVH, Lucifer, and Gaea the most. On the leaders' end they generally dismiss him and agree to seeing the Nameless God as what he really is: A pitiful madman confined to a little island. At the same time they still keep an eye on him as he is still perfectly able to disrupt their plans and the ambiguous connection between him and the Kraeken shouldn't be ignored as the latter has greatly ravaged some of the Alliances operations too.
  • When the Nameless God speaks through the puppet of the Scarecrow, what remains of his real body, he has a habit of referring to others as it. Often, he words his sentences in a way that is very detached, as though the Nameless God is merely observing them and not actually speaking to them. Consider it another sign as to how he views everyone and everything; utterly beneath him. Not once does he ever raise his voice in this form, though he tends to come very close to doing so when the subject of conversation shifts to the Saltborn that slew him for good before either escaping to the real world/afterlife or taking his place (the stories are quite mixed, you see). It's a different tale with the Nameless God's other body as every attack he does is punctuated by the bellowing screams of agony and/or anger, neither of which isn't without rhyme or reason.
While they scurry to and fro, I am.
While they cherish their petty deities, idols, and false lords, I am.
While they fight their trivial wars, live and die for mortal kings and scoundrels, I am.
All priests of false gods kneel to Me.
All kings of empires great and small kneel to Me.
Life kneels to Me.
Death kneels to Me.

    Alma Armas 
Alma Armas, Goddess of Sweater Girls (Armitage, Anchorage, Titty Hacker, Sweater pups, Boobtender, Alice_Rabbit(?))

    Chaos (Under Night In-Birth
Kei Asuma, God of Badass Bookworms (Chaos, Bloodstained/Bloody Chaos)
  • Potential House: Intellectual Archetypes
  • Lesser God
  • Symbol: Codex of Disorder: Chaos Code and Ahzi Dahaka
  • Theme Song: Erudite Eyes
  • Alignment: Chaotic Neutral
  • Portfolio: Puppet Fighter, EXS of Illusion: Umbral, Insufferable Genius, Difficult, but Awesome, Jerk with a Heart of Gold, Prefers not to fight but will if he must, Smart People Wear Glasses and always adjust them, Constantly Curious, Mysterious Employer to Seth
  • Domains: Intelligence, Condescension, Beasts, Glasses
  • Followers:
  • Allies: Hilda
  • Rivals:
  • Enemies: Hyde Kido, Waldstein, Orie Ballardiae, Carmine, Merkava
  • Respected by/Respects:
  • Pitied by/Pities:
  • Opposed by/Opposes:
  • Conflicting Opinion:
  • High Priest:
  • Herald:
  • Every organization has the brains of the operation, or at the very least someone who's the most cunning out the bunch. These types of people are an integral part of the group, perhaps even the one holding things together in some cases. Meet Kei Asuma, more commonly known by the name of Chaos in the Hollow Night, and he's the Amnesia organization's resident brainiac. Considering his boss is a Jerkass Brainless Beauty who'd run headfirst into danger it's safe to assume he's one the reasons the group is being held together. Joining Amnesia wasn't his first option, however, as he originally came to encounter the Hollow Night to investigate it and all the secrets that the phenomena holds. His search would lead him to the Licht Kreis where he'd take advantage of the chaos of Amnesia's attack to raid . It was after the event that he would be recruited as their coordinator.
  • Was enticed into entering the Pantheon to learn more about it when rumors of its existence reached his ears. A supposed place being a multiversal singularity was too good to pass up from investigation was too good to pass up, you see. Though to his utter dismay he's been made aware of the fact that Hilda has been in the Pantheon long before he has. As far as Chaos is concerned he's now going to clean up after whatever messes she made.
  • (Hyde, Orie)
    • (Walkdstein, Carmine, Merkava)
  • While not exactly malicious or a particularly mean guy, especially when compared to some of the other In-Births roaming the Night like Hilda, Chaos is all too willing to rail on people who he deems as unintelligent.
  • "Now, do you understand? Neither strength nor agility alone will win a battle."


Currently Working On

Not Right Now

Other Pantheon

    Pantheon Headcanons 
  • Depending on the certain traits and how much it defines them, deities could have more than one option to be remade. For example, robotic deities have the option of either being reborn in the House of Life and Death or be rebuilt in the House of Technology and plant-people could be regrown in the House of Plants.
  • Wildlife in the Pantheon is a huge chaotic mishmash of unascended animals from many different worlds and universes. Most of the time when one member or a group of the species is ascended they were here in the Pantheon to begin with and its just a matter of finding them.
  • The House of Gaming, despite not being a virtual world, has the ability to glitch occasionally. T-posing, invisible textures, no-clipping, and the like are all possible. Similarly, some game mechanics and abilities like Hitbox Dissonance and fast travel are also made possible at certain times, though deities who are well known for it are more likely to be able to do it even outside of the House (like the Plesioth and its hipchecks).


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