All spoilers for the first five volumes are unmarked. Examples from Volume 6 can be spoiler tagged if deemed necessary.
First Members see episodes 1 week before public release. As a courtesy, please do not trope them for 1 week until they have been released to the general public. Please only trope the episodes that have been released to the general public. For more information, please visit the RWBY Forum thread.
However, there are other characters in the story who have played a lesser role in the ability of the primary characters to carry out their purpose. They aren't one-shot characters, or gag characters, but neither have they been a sustained part of the main plot for whatever reason. This page is devoted to these characters.
Kingdom of Vale
Professor Glynda Goodwitch
Voiced By: Kathleen Zuelch [EN], Masumi Asano [JP]
Debut: Ruby Rose*
A Huntress and teacher of Beacon Academy that comes to Ruby's rescue in the first episode. A member of Ozpin's secret circle, Glynda fights with a riding crop and her Semblance, which grants her telekinesis.
- Alliterative Name: An imperfect example as Glynda Goodwitch only produces the same sound when the first name is spoken in a clumsy fashion.
- Arson, Murder, and Lifesaving: She scolds Ruby for fighting so recklessly and endangering lives in the process, culminating in her saying Ruby should be sent home with a pat on the back... she then averts the trope by returning to her focus on punishment and concluding that Ruby should also be sent home with a slap on the wrist, emphasising her statement by whipping the table near Ruby's hand.
- Badass Cape: In opposition to the rest of her attire, Goodwitch wears a black cape with purple lining. The back of the cape is adorned with Glynda's crown symbol, and ends in tatters shaped like arrowheads. This has done nothing to detract from her record of fighting on even ground with Cinder and nonchalantly knocking Grimm out around her.
- Badass Teacher: A teacher and a powerful sorceress who first appears to protect Ruby from one of Torchwick's Dust-enhanced explosions. She provides the first introduction of both a Huntress and a magical duel when she fights off Cinder and protects Ruby from harm. She's later confirmed to be the elite Beacon Academy's combat instructor.
- Barrier Warrior: When Ruby is about to be blasted by Roman in the pilot episode, Glynda appears from nowhere and deflects Roman's attack with an energy shield made of glyphs. Attack bounce off the barrier as though the barrier is a trampoline that has been turned on its side.
- Boring, but Practical: One of Glynda's most frequently-seen attacks is a brief, close-range pulse of telekinetic power projected from the tip of her wand. It's nothing flashy or particularly impressive, but the sheer force of the blast is typically powerful enough to One-Hit Kill any Grimm unlucky enough to get caught in it, as observed in "Breach" and again in "Heroes and Monsters".
- Cleavage Window: Due to her high collar, she possesses a very centralized opening in her blouse that exposes some of her cleavage.
- Curse Cut Short: Ozpin cuts her off when she accuses James Ironwood of treating everything like a "contest of measuring di-".
- Deadpan Snarker: Her prim and proper exterior is complimented by her incredibly sharp wit, often snarking at her hyperactive students and making jabs at close friends.Glynda: Trouble sleeping?
Ironwood: Arm was acting up.
Glynda: Of course. So, logically, you got out of bed, dressed yourself completely, and decided to gaze menacingly out into the distance.
- Entertainingly Wrong: As she watches team JNPR meet up in "The Emerald Forest pt 1" she states that she feels sorry for Ren, who has just teamed up with Nora, and that she doesn't know how they will get along. Ren and Nora are childhood friends and get along incredibly well.
- Establishing Character Moment: Glynda steps in to defend Ruby, calmly stops bullets with an elaborate magical shield, nearly shoots down Cinder's airship with her magic, and then sternly tells Ruby not to get into trouble again. This minute and a half tells us that Glynda's a badass sorceress, protector of the peace, stern yet fair, and more than worthy of her position as Team Good's lieutenant.
- Good Cop/Bad Cop: Plays the Bad Cop in the first episode, criticizing Ruby's reckless attack of Torchwick in the middle of a built-up area and scaring her by smacking the table next to her hand with her whip. She introduces Ozpin via an implication that the only reason she's not going to send Ruby home in disgrace is because Ozpin wants to talk to her, setting him up as the "friendly cop" before he's even entered the room. This allows him to ply her full of cookies to soften the fact he's interrogating her personality before offering her a place at his academy.
- Lady of Black Magic: In addition to her stylish blouse and pencil skirt, she wears a cape that gives her a magician's air. She has a commanding presence and carries herself with stern grace. Her primary method of fighting is with a riding crop, through which she directs her attacks by pointing towards her targets, being they people, Grimm or inanimate objects. Between her telekinetic Semblance and her ability to focus Dust into unique effects, her style of fighting resembles magic: she can create defensive shields, create lethal showers of ice daggers, drag storm clouds into the area and kick up storm winds. She can also toss Grimm aside with barely a glance just by swishing her riding crop as she walks by. She can even rebuild broken buildings and mend holes in the street just by using telekinesis.
- Little "No": When she and Qrow are fighting the Grimm during the Battle of Beacon, they're stopped cold by a shock wave that resonates through the streets. While even the other adult Huntsmen seem confused, Glynda instantly recognises the cause, letting out a quiet "No...." just before a mountain overlooking Mountain Glenn shatters, releasing a massive Grimm Dragon that had been locked within.
- Magic Wand: Glynda's weapon is a leather riding crop which she wears in a holster strapped to the outside of her right boot. Whenever she uses her telekinetic Semblance, she wields the riding crop as a wand, pointing it at the target of her power. Objects she's moving through the air will move in accordance with the direction she moves the riding crop in. That, combined with the strength and flexibility of her telekinesis, gives her the appearance of performing magical acts, such as the time she fought Cinder — she pointed her wand at the sky which defined the location in which she created a purple circle of glyphs; from that circle, storm clouds appeared and rained down shards of ice which she used her wand and two extended fingers to direct at Cinder's airship like darts.
- Mind over Matter: Her Semblance. She can levitate a large number of objects and put them together however she likes. This is very useful while acting as damage control for the antics of her students or putting the city back together after Grimm attacks.
- Ojou Ringlets: Huntsmen are held in extremely high standing throughout the Kingdoms. As a huntress who is second-in-charge of Vale's elite Huntsman Academy, she commands great respect. Her stern face is softened by the ringlets that frame her features and her personal symbol is a tiara.
- Perpetual Frowner: With her stoic demeanor, she's never seen smiling, even in lighthearted moments; she's even snarling at her students' antics, even though Ozpin is more easy-going about it. The only moments she drops the frown are in her more vulnerable moments as she wearily voices her concern for the students, seeing they're supposed to become the defenders of the world.
- Prim and Proper Bun: Compared to Ozpin's laid-back attitude and amused tolerance for Ruby's ditzy behaviour, she's stern, restrained and seems as frustrated by Ozpin's attitude as by Ruby's. Even her kindness is stern: when she compliments Ruby, her tone of voice is firm and professional and is quickly followed by an admonishment of Ruby's reckless heroics.
- Surveillance as the Plot Demands: Has an iPad-like device (called a "Scroll" in-universe) that captured Ruby's battle with the Mobsters even though Glynda was nowhere to be seen. It shows her every student in the exam, even close up, and not one of them notices it. It's another reference to The Wonderful Wizard of Oz; Glinda the Good had a magic book that recorded everything that happened in Oz.
- Tranquil Fury: On more than one occasion, Glynda is seen to be barely containing herself from lashing out, but still acts with the utmost composure.
- When Glynda marches into the dining hall after the Food Fight, she gives off a small growl upon seeing the state of the room. However, instead of exploding at the perpetrators, she chastises them in a firm, disappointed tone.Glynda: Children. Please... Do not play with your food.
- After the successive interventions of Team JNPR, the Atlesian Military, and Team CFVY against the Grimm invading Vale, Glynda shows up, furiously strolling towards the breach and silently wiping out Grimm without even looking at them, before sealing the breach within seconds.
- When Glynda marches into the dining hall after the Food Fight, she gives off a small growl upon seeing the state of the room. However, instead of exploding at the perpetrators, she chastises them in a firm, disappointed tone.
- Weather Manipulation: During the pilot episode, Glynda battles Cinder in an attempt to stop Roman escaping custody. In her attempt to ground the ship, Glynda creates a circle of purple glyphs in the air from which storm clouds appear. They rain down shards of ice that Glynda directs with her riding crop and two fingers to strike the ship like darts.
- Whip It Good: Glynda carries a riding crop which acts as both a wand and a means to intimidate her listeners when she needs to punctuate her words for emphasis. Coupled with her messy bun, glasses, stern demeanour, cleavage-exposing pencil-thin dress and knee-high boots, her appearance carries a dominatrix overtone.
Doctor Bartholomew Oobleck
Voiced by: Joel Heyman [EN], Yuichi Karasuma [JP]
Debut: Jaundice Pt. 2*
A professor who teaches history, such as the ancient wars and the civil rights struggles of the Faunus. Apparently he has a PhD. He fights with a coffee thermos that extends into a full staff that can emit flames.
- Adventurer Outfit: He owns a classic adventurer outfit, complete with pith helmet. Despite his scruffy appearance during lecturers and at the ball, when he wears this outfit, he's impeccably dressed. Not even his tie is askew.
- Back-to-Back Badass: When the students on the tournament field prepare to face off against a horde of Griffons, they are told to stand down by Oobleck and Port, who would prefer their students live to tell the tale than die in an impossible fight. The last thing the students see as they flee the stadium are Oobleck and Port standing back-to-back, completely surrounded by the Grimm and joking about making one last stand together. When it's later revealed that they're leading the evacuation of Beacon, they're completely uninjured.
- Badass Teacher: On top of his tenure as a history teacher at Beacon Academy, Team RWBY finds out that he's the Huntsman they're assigned to. He can wipe the floor with several Atlesian Paladins while he and team RWBY are pursuing Torchwick in "No Brakes", and reassures his students that he can take care of the rest as they try to stop the train.
- Beware the Silly Ones: Oobleck is hyperactive, goofy, caffeine addicted, and seems just a little bit off. Even if he favors knowledge, he's still a trained huntsman employed at Beacon and can wipe out his enemies with a flamethrower.
- Character Tics: He conducts himself in a very twitchy, sharp fashion, speaks rapidly and gestures with his finger when making points.
- Combat Commentator: Along with Port during the Vytal Tournament. He's the analyst, who explains things to the crowd such as Nora's semblance.
- Flash Step: He is capable of moving so fast that he can appear to be almost teleporting. His lectures can be hard for his students to keep up with and he zips around the lecture theatre so fast, the students can barely keep their eyes on him.
- Incredibly Lame Pun: As an announcer, Dr. Oobleck has made two puns while commentating. He refers to Team SSSN's victory as "shocking" and announce's Flynt's knock out with the phrase, "Sour note for Flynt!"
- Insistent Terminology: Students keep referring to him as Professor Oobleck, which irritates him. As he points outs to Team RWBY, he is Doctor Oobleck and he didn't get his PhD for fun.
- Large Ham: His Motor Mouth tendencies allow him to chew out Weiss without retaliation, and he momentarily gets caught up in fascination once he sees Zwei emerge from Ruby's backpack.
- Messy Hair: His hair has a windswept appearance as befitting his disheveled appearance and constantly swift movements.
- Motor Mouth: He conducts his lectures at lightning-speed, being able to convey a lot of information very quickly. Even during casual conversation he tends to speak quickly, but can slow down if he has to.
- Mr. Exposition: This is what he was designed for. The reason for all his quirks is to allow him to deliver a large amount of backstory without it being a standard boring Info Dump.
- Must Have Caffeine: During class, Oobleck can be seen guzzling cup after cup of coffee. He has many coffee cups of varying sizes scattered across the room, located on a number of surfaces. There is even one located on the head of the doorway into the classroom, a location he can easily reach because he is so tall. As he ceaselessly zips around the room talking almost as fast as he moves, there is never a place in the room where he doesn't have access to coffee. As if that wasn't enough to show he's addicted, his weapon is concealed in his thermos, and his emblem features a flame inside a coffee cup.
- Opaque Lenses: His glasses are a constant, unchanging white. Unlike most examples of this trope, Cheated Angle is not in effect, as Oobleck's eyes are perfectly visible when his profile is observed from the side.
- Playing with Fire: His thermos (appropriately) changes into a flamethrower that hurls out massive fireballs and blows up anything it hits. Funnily enough, it's used to smack Zwei around, turning him into a high-speed fireball that knocks out an Atlesian Paladin.
- Psychologist Teacher: He forces Team RWBY to reevaluate their reasons for becoming huntresses, so they would become better ones. Later in Volume 4 alongside Port and Taiyang, they help Yang break free of her Heroic BSoD.
- Science Hero: He admits to Ruby that being a Huntsman doesn't necessarily mean kicking tons of ass, but at the same he tells her that his knowledge of fauna is extremely valuable in the long run; knowledge that can save far more lives than simply being a warrior.
- Seriously Scruffy: He has an untidy look (mismatched shoes, untucked shirt, unfastened tie, Messy Hair) and only stops rushing around to take a swig of coffee. He's appropriately enthusiastic (and yet serious) about history. He only dresses neatly when he puts on his Adventurer Outfit.
- Super Speed: He is capable of incredible speed, and will sometimes use it even for mundane events like leaving lectures where his departure is little more than a blur of motion.
- Utility Weapon: The flamethrower/club he fights with is also a perfectly functional thermos, presumably filled with more coffee.
- You Gotta Have Blue Hair: He has shaggy green hair.
Professor Peter Port
Voiced By: Ryan Haywood [EN], Soichi Abe [JP]
Debut: The Badge and the Burden*
A professor and former Huntsman at Beacon Academy who lectures about the Grimm. He fights with a blunderbuss-axe hybrid.
- Absurd Phobia: Port tries to give Yang a life lesson in handling fear; he mentions that even he sometimes gets afraid from time to time. Oobleck ruins the lesson by explaining that Port is terrified of mice. At first, Port tries to point out that they are causes of disease and famine, but is forced to admit that it's the hairless tails in particular that freak him out."They bring only disease and famine! And don't even get me started on their tails! So hairless, it's simply unnatural."
- Alliterative Name: Peter Port.
- Back-to-Back Badass: When the students on the tournament field prepare to face off against a horde of Griffons, they are told to stand down by Oobleck and Port, who would prefer their students live to tell the tale rather than die in an impossible fight. The last thing the students see as they flee the stadium is Oobleck and Port standing back-to-back, completely surrounded by the Grimm and joking about making one last stand together. When it's later revealed that they're leading the evacuation of Beacon, they're completely uninjured.
- Badass Mustache: He was an heroic huntsman in his youth capable of saving a village single-handedly, and his mustache is almost as large as his tales!
- Big Fun: A rotund - though short - gentleman who's really rather jovial. Even his approach to the dire threat of the Grimm is about having fun: he views hunting Grimm as a sport.
- Big Ol' Eyebrows: As seen above, he has extremely bushy eyebrows that accentuate his lack of visible eyes.
- Blah Blah Blah: Heard when telling his story (much of which is heard during when Ruby is making fun of him). It kicks in while the camera's on people who aren't listening.Mysterious Narrator: To further complicate study, the corpse of a Grimm will only remain for a short period of time before completely evaporating. Those who hunt the beasts for sport find this particularly upsetting, but get by with cheap taxidermic recreations and bombastic storytelling.
- Boisterous Bruiser: He considers the creatures of Grimm to be nothing but prey that he relishes the thought of hunting. When off the battlefield, he loves nothing more than to relive his hunts by telling them to his students in inundating detail. When he and Oobleck are swarmed by Nevermores in "Battle of Beacon", he just laughs and tells Oobleck to place his bets on who is going to kill more of them.
- The Bore: When in his class for the first time, Ruby finds it very difficult to pay attention to his speech, which is heard as Blah Blah Blah when she zones out. In Volume 2, he's still at it in the background while Weiss watches a clock that counts down to the end of the lesson and Jaune is more interested in flirting than learning. The second the bell goes off at 4pm, all the students in the class flee the room, leaving Port's speech to trundle to a reluctant halt.
- Combat Commentator: Along with Oobleck for the Vytal tournament. He's there to provide play by play and color commentary.
- Cool Teacher: He initially comes across as trying too hard to be funny and interesting to be either, let alone cool. Later however, he turns out to be extremely perceptive, wise, and genuinely helpful when addressing Weiss's leadership issues. He also seems to have been this for Team STRQ based on how good his relationship is with Tai, though he was a TA at the time.
- Dirty Old Man: Subverted. He briefly and jokingly flirts with Yang during their first class, which (understandably) creeps her out. However, it is more part of his Boisterous Bruiser behaviour. In all his other appearances he is nothing but respectful of his female students, and tries to cheer up Yang when she's going through her Heroic BSoD in Volume 4.
- Eyes Always Shut: His eyes are usually drawn as closed slits which gives him a jovial appearance, but they do widen into being visible when he's startled or worried.
- Fan Disservice: A pretty quick shot showing his belly bouncing.
- Great White Hunter: Back when he was a Huntsman, as he describes it. He's a very enthusiastic man who likes challenge and showing his achievements.
- Large Ham: Speaks, especially when teaching, in a large, bombastic manner.
- Meaningful Name: "Peter" is derived from the Greek word "Petros", meaning "stone", indicating the grey color of his hair and mustache. "Port" as a surname is from the Old French "LaPotre" meaning "the door", and the family was charged with protecting the gates of fortified cities or large and unique doors. The word "portly" refers to a person who is on the chubby side, which he is.
- Noodle Incident: The story of how he captured a Beowolf in his youth is glossed over by the episode to reflect the fact that the kids aren't paying attention. The one bit that is focused on is that his grandfather, despite smelling of cabbages, was a wise man. While his grandfather was referenced because his wise advice was relevant to the tale even though the kids don't listen to it, the story behind the unfortunate smell isn't even hinted at.
- Porn Stache: His handlebar mustache is so large that it completely swamps his mouth and cheeks.
- Psychologist Teacher: He sternly, yet not harshly, serves as this to Weiss when she believes she should have been team leader, telling her that rather than worrying about being team leader she should just be the best person she can be, advice she takes to heart. In Volume 4 he tries to do this again for Yang when she is afraid to put on her prosthetic arm, and assures her that fear is just an emotion like any other, and she shouldn't let it rule her. Along with Oobleck and her father, they are able to break her out of the Heroic BSoD.
- Sherlock Scan: Is able to tell a great deal about Weiss' personality within an hour of meeting her. He then deconstructs her attitude so hard, she becomes willing to make coffee for Ruby and bury the hatchet with her.
- Swiss Army Weapon: An axe that doubles as a blunderbuss — whose trigger is right between the two axe blades.
- Undying Loyalty: Firmly declares that he's been following Ozpin for years and holds the man's decisions and leadership in esteem.
- Why Did It Have to Be Snakes?: He has an intense fear of mice, of all things. In his words, "They bring only disease and famine!" And don't get him started on those unnaturally hairless tails...
A well-respected team of older Beacon students, whose late return home from a mission fighting Grimm results in Yang and Weiss being given responsibility for organizing the school ball. They debut as a full team in the Volume 2 finale when the Grimm successfully breach the city's defenses.
- Ascended Extra: They are the leads for the first book in a series of Light Novel's set after Volume 3 titled RWBY: After the Fall.
- Edible Theme Naming: The team's name is pronounced "coffee". All the team members have colour schemes that fit in with various shades of brown and red, and each one has a name that is associated with something that can be consumed.
- Coco's name is connected to cocoa, which forms the basis of both hot chocolate drinks and other sweets that may contain cocoa or chocolate.
- Fox's name is connected to fox hunter's pie, a sweet, rich pie made with cocoa, vanilla and pecan pieces.
- Velvet's name is connected with red velvet cake, which is bright red sponge cake containing cocoa and iced with cream cheese.
- Yatsuhashi's name is connected to a Japanese sweet that can be eaten baked or steamed and which is made from rice flour and flavored with cinnamon or green tea. It can also be folded to create a center that is traditionally filled with red bean paste but can instead be filled with chocolate spread.
- Put on a Bus: After the fall of Beacon Academy, they decide to transfer to Shade Academy in Vacuo in order to complete their education. Their experiences of doing so are explored in the Light Novel RWBY: After the Fall rather than the show.
Voiced by: Ashley Jenkins [EN], Shizuka Ito [JP]
Debut: Field Trip*
The leader of Velvet's team and fellow Beacon Academy student. She fights with a purse that can transform into a minigun.
- As Lethal as It Needs to Be: In Volume 2's finale, Coco's bullets shredded armored opponents and massive enemies such as Nevermore, and reduced the surroundings to chaos. This in large part is why CFVY qualifies for Destructive Savior. However, during her match with Mercury and Emerald, her bullets did little more than mow down grass. When shot into the field full of not-very-big trees, her Gatling gun failed to destroy any of them, and otherwise would have been a decent way to remove Emerald from her cover. Later, at the battle of Beacon, she's seen attacking a Griffon and her bullets don't even scratch him.
- Badass Bandolier: Firmly establishes the gap between first years and upper years by keeping a cool and deadpan attitude even in the midst of a Grimm invasion, kicking ass with rather mundane moves, and whipping out a minigun that easily dispatches the larger Grimm, leaving destruction in her wake. Her minigun functions by virtue of her belt and the strap on her carrying case being adorned with powerful bullets.
- Briefcase Blaster: Her handbag can transform into a Gatling gun.
- Combat Stilettos: Her extremely fashionable combat clothing consist of studs, belts and very high heels.
- Cool Shades: The aspect of her character first noticed ever since she was a wee silhouette.
- Fashionable Asymmetry: Her skirt cuts to one side and a mysterious strap dangles near her left knee. Her hair also sports a side plait on the right that's orange instead of brown.
- Gatling Good: Her purse transforms into a minigun that's at least as big as she is, and the bullets used are powerful enough rip through a Deathstalker's armor, as well as shoot down Giant Nevermore, one of which ends up bifurcated. However, tournament opponents Mercury and Emerald show the problem with her fighting style. They're agile enough to dodge the rounds and get in close—at one point, she almost fires at her partner by mistake and shuts down the gun for a while as a result.
- Girly Bruiser: Likes clothes? Check. Hates it when said clothes or the places she acquires them are destroyed? Check. Fights with a big honking minigun? Check.
- Groin Attack: Her first on-screen kill is a huge Beowulf she kicks in the nuts, then lets it feel the pain for a few seconds, before finishing it with a good whack from her handbag.
- The Gunslinger: Goes "The Vaporizer" route with a rotary minigun. Emerald and Mercury backing off and hiding in high grass? No problem! Just mow it.
- Hammer Space: Her purse, which is at best one cubic foot, transforms into a minigun.
- Handbag of Hurt: Beats a few Grimm to death with her purse before changing it into her minigun. Considering that it has the same mass as her minigun in a much smaller space, it's really not surprising.
- In the Back: Emerald chooses not to fight Coco face-to-face. She hides in the trees, using ambush tactics where Coco's powerful mini-gun is rendered ineffective. While Coco is left distracted and confused, Emerald is able to sneak up behind Coco and defeat with a strike from her blade.
- It's Personal: When she finds her shades smashed on the ground, she quickly gets serious on what could've been a friendly rivalry with Emerald.
- Long-Range Fighter: Fights mainly at a longer range with her gatling bag, and shows some difficulty when opponents close in on her.
- Nerves of Steel: In comparison to her teammates, Coco treats the Grimm invasion as barely worth her notice, beating around Grimm with a handbag after staring down and calmly talking to a Beowulf twice her size.
- Nice Hat: She always wears a beret. During the tournament, her fans in the audience are identifiable because they wear the same style beret as she.
- Prepare to Die: Says it word for word in Vol.2 Episode 12 before going to town on an especially large Beowolf.Coco: [to a large Beowolf] You just destroyed my favorite clothing store. Prepare to Die.
- The Slow Walk: When CFVY makes their entry into the battle, Velvet and Fox speed off forward, Yatsuhashi stays to clear the Grimm gathering around, and Coco simply takes a casual strut while the rest of her team is fighting. When she does enter the fray, Fox backs off so a large Beowolf can know why she's taking her sweet time.
- Spiteful Spit: After pointing out a giant Beowolf destroyed her favourite clothing store, she spits off to the side before declaring that it was going to die.
- Statuesque Stunner: Even when the average height in Vale is higher than the real world, Coco is the second tallest woman after Glynda, with her teammate Velvet being one head shorter than her. She's also a walking wardrobe of cool, with a casual attitude towards her team.
- Utility Belt: Both her belt and the strap on her carrying case are adorned with bullets. Pretty powerful ones too, able to tear through armored foes like the Death Stalker and Nevermore, which teams JNPR + RWBY couldn't pierce with traditional rounds, respectively.
- The Worf Effect: Serves as the Worf to Mercury and Emerald, to show how dangerous the new foes are now that they're on the field and how easily they can take out someone as strong as she.
- Zipperiffic: Her black trousers have several pockets around the waist, as well as many zippers around the knees.
Debut: Field Trip*
A member of Velvet's team and fellow Beacon Academy student. He fights with a pair of wrist-mounted blades mixed with martial arts.
- Animal Theme Naming: His black, orange and brown colour themes, from his hair to his skin and his black-legged, orange-bodied clothing, are reminiscent of the colour scheme of a red fox.
- Blade Below the Shoulder: His weapons are a pair of wrist-mounted blades which extend past his elbows. He combines his punches with several slashes from these blades.
- Boring, but Practical: His weapons are nothing special, but between his manipulation of Aura and apparent hand-to-hand combat skills, a pair of wrist blades can do just as much damage as any other student's weapon.
- Covered with Scars: Most of his arms are covered in scars and there's also a vertical scar running down the left side of his mouth.
- Dark-Skinned Redhead: His skin is a deep reddish-brown shade, not much different in colour to his brownish-red hair. It contributes to his overall fox-themed colouration.
- Defeat Equals Explosion: His punches somehow cause an Ursa to burst like a balloon and send its own bone spikes flying into other Ursa around it.
- Good Scars, Evil Scars: In addition to the multitude of scars on his arms, he has a very thin one on the right side of his lips.
- Monochromatic Eyes: His eyes are solid white. There's no evidence of differentiation between sclera, irises or pupils.
- Power Fist: His blades have large metal plates that extend past his arm and seem to serve as knuckle dusters.
- Sleeves Are for Wimps: Wears what appears to be a sleeveless vest, which shows that his arms are covered in scars.
- Utility Belt: Has three pouches visibly attached to his belt.
Voiced By: Caiti Ward [EN], Megumi Han [JP]
Debut: Jaunedice Pt. 1*
A rabbit Faunus attending Beacon Academy who dabbles in photography. Monty Oum held a contest where fans got to decide what her battle gear design would be. According to Monty, she is an experienced mage for her team and is very agile. Her weapon is a hard-light projector that combines with her Semblance- the ability to master a weapon and its fighting style by looking at a photograph.
- Adorkable: She's really enthusiastic about her photography and at one point apologizes, embarrassed, to Ruby after snapping a photo of her when she wasn't expecting it. And when Coco finally gives her permission to use her Power Copying, she immediately gets excited.
- All Your Powers Combined: During the assault on Beacon by several Paladins, Velvet mimics and utilizes the forms of every named student weapon except for Stormflower, Crocea Mors, and Milo and Akouo. Despite a large group of students working together, they can't bring them down. Velvet's use of everyone's abilities enables her to take out two Paladins single-handedly.
- Animal Motif: Her animal side is a brown rabbit, and her eyes are animated a little differently to give her a wide, dark, doe-eyed expression reminiscent of a Bunnies for Cuteness style.
- Ascended Extra: Originally just a character device to exemplify the discrimination against Faunus. Positive fan response resulted in her receiving an actual role in the series.
- Badass Adorable: She's an adorable little bunny-person with a knack for photography, however lousy she seems at it. And with her Power Copying, she can solo two Atlesian Paladins that were giving all of FNKI, CVFY, SSSN, and ABRN the fight of their lives. It's convincing enough for her team leader, Coco, to not worry about Velvet getting hurt.
- Camera Fiend: Velvet will take photos at any opportunity, even when on the battlefield. Her photographs don't look very good to the people around her; when she shows Ruby a photograph she has taken of Sun, the photograph only captures Sun's abs and weapon, completely cutting off his head. Ruby politely mentions it's much better than previous photos. The camera is her weapon; by photographing weapons, she gains the ability to create one-off Hard Light copies. In combination with her Semblance, which allows her to perfectly mimic anyone's fighting styles, she can fight in any style, and with any weapon, she chooses. However, once she runs out of photographs, she has to take new ones to "reload". As a result, she doesn't use her weapon unless she absolutely has to.
- Ditto Fighter: Her weapon can produce copies of other people's weapons, apparently by taking photographs of them, and then use those weapons with similar skill to the original users' thanks to her Semblance.
- Hard Light: Her replicated weapons have the appearance of blue wireframes, projected from her camera box. According to the design notes in the credits, the weapons and all associated extras are hard light.
- It Only Works Once: Coco's comments imply that her ability only works once per picture, so once she uses a copied skill she will need to take another picture in order to use it again. This was later confirmed during a stream by the creators, in addition to each weapon copy having a short life.
- Kick Chick: The few hits she got in during the attack on Vale were all kick based.
- Little Bit Beastly: Being a rabbit Faunus, she has a pair of long rabbit ears, which are pulled on by Cardin in her first appearance. She possesses a pair of human ears, too.
- Long-Lost Uncle Aesop: Velvet's originally intended role, but her instant popularity resulted in her becoming a reoccurring character.
- Nice Girl: Velet is very friendly towards most people she meets; she even refrains from retaliating against Team CRDL when they bully her. After Yang's televised debacle, she's one of the few people outside RWBY and JNPR who shows concern for the troubled girl, also expressing disgust at all the horrible things people are saying about her.
- Power Copying: Her Semblance allows her to mimic the moves of the owners of the weapons she replicates with her weapon. It's connected to her pictures, and it's implied that she can only use these abilities once for a short period of time, after which she'll have to spend time rebuilding her repertoire.
- Protectorate: Yatsuhashi is her sworn protector. Velvet specifically stated that she wasn't worried during their mission because Yatsuhashi was there to protect her. When Fox caused massive amounts of debris to fly everywhere, Velvet stepped closer to Yatsuhashi, who shielded her with his armored arm.
- Rapunzel Hair: Her long, sleek brown hair flows past her hips. It is always neatly trimmed and worn loose.
- Shrinking Violet: In Volume One. She's hesitant to even raise her hand in class. This disappears in the following Volumes for the most part, where she's shown to be far more friendly and talkative.
- Tights Under Shorts: As a character, she was designed to be both modest and athletic. As a result, she wears a modest, modern style of combat attire. Tight, flexible Lycra covers her body from neck to toe, which is further covered by a cropped brown jacket and matching shorts. When wearing her school uniform, she hides her legs with tights and conducts herself shyly and nervously.
- Too Awesome to Use: She carries her weapon in a box that is attached to her waist. When she goes to use it against the Grimm that are overrunning the city, Coco tells her not to bother because it would be a waste to use it at that moment. In "Destiny" it's revealed she keeps her camera in there and she's practicing her apparently lousy photography skills. "Heroes and Monsters" reveals that her camera is her weapon. She takes pictures of people to use for her power-mimic style. The reason it falls under this is because she can only use each weapon/style for a few seconds, and she won't be able to use it again until she takes another picture.
Voiced By: Joe Macdonald [EN], Ryōsuke Morita [JP]
Debut: Field Trip*
A Beacon Academy student, he is the tallest member of team CFVY and one of the tallest characters in the show, fighting with a massive zweihander.
- Audible Sharpness: As soon as he takes his sword off his back and readies up for an attack, a resonating echo can be heard.
- Badass Baritone: As the largest Beacon student observed, Yatsuhashi has a deep, overbearing voice, and he displays some impressive feats of pure strength, chief amongst them being massive shockwave stomps.
- BFS: His weapon is a giant, bronze curved sword almost as tall as he is.
- Fashionable Asymmetry: The shoulder armor on his left arm has no counterpart on his right.
- Muscles Are Meaningful: Yatsuhashi is one of the tallest and most muscled characters, and is correspondingly strong. When the Paladins cause trouble for everyone, Yatsuhashi stops one by halting its punch and holding it in place.
- One-Handed Zweihänder: Despite his sword being nearly as big as he is, he still is capable of swinging it with one hand in both a standard grip and Reverse Grip. It increases the speed of his fights.
- Shockwave Stomp: By slamming his sword into the ground, he's able to send a dangerous wave of energy through the ground. It can destroy the ground, create tremors, set off geysers, and sends enemies flying. He uses it against both Grimm and tournament opponents.
- Simple, yet Awesome: His weapon? A giant sword, nothing more, nothing less. The awesome part comes from his strength and techniques he uses with the blade, whether it be with one hand or a reverse grip.
- Skintone Sclerae: His dusky skin is part of his Japanese theme, but the whites of his eyes are the same colour as his skin.
- Teens Are Short: Most of the teenagers have reasonable heights, but are dwarfed by most of the adults being unusually tall. Yatsuhashi is the exception; at 7'0" tall, he averts the trope and is the tallest character in the show, other then Hazel how is confirmed to be 8'0" tall.
- Weapon Across the Shoulder: When Team CFVY is done wiping out the Grimm in the plaza, Yatsuhashi can be seen strolling around with his sword in this manner, though his weapon is normally stuck to the back when not fighting.
- The Worf Effect: Serves as the Worf to Mercury and Emerald alongside Coco, to show how easily they are outmaneuvered and overpowered after previously being easily the most capable students seen. He fares slightly better than Coco, taking much more punishment before going down, though still being pummeled without restraint by Mercury.
A team who join Beacon Academy in the same year group as Team RWBY; they're introduced as the school bullies and make life difficult for both Faunus and any humans they take a disliking to.
- Animal Motif: Along with the team name's reference to a bird, each member of CRDL has a name referencing a bird. Cardin, Russel, and Dove even have birds emblazoned upon their chest armor, bracers and belt respectively.
- Dirty Coward: Despite having come to the elite Beacon Academy to train to become some of the world's top Huntsmen, when Team CRDL is attacked by a giant Ursa, they don't attempt to fight it. They turn tail and flee, abandoning Cardin and Jaune to face the monster alone. Cardin cowers in terror when the Ursa disarms him, leaving the combat novice, Jaune, to face it alone.
- Gang of Bullies: And as is typical for the trope, their tough-guy act and support for their leader evaporates the moment they meet something bigger than they are: a big, BIG Ursa.
- Jerkass: All four of them: Cardin is shown actively being a bully to Jaune and Velvet in Episode 11, and during the tormenting of Velvet, the other three are laughing it up. Russel even calls Velvet a freak because of her status as a Faunus.
- Mugging the Monster: They make a point of picking on Velvet in Volume 1. They likely don't realize at the time that she's their senior and thus more experienced.
- Overshadowed by Awesome: Monty and Miles describe them as this on the DVD Commentary; they're not bad fighters by any stretch - Russel and Dove even get some nice tag-team work in, and make it to the second round of the Tournament - it's just that the only person we've seen them fight as of Volume 2 is Pyrrha, followed by Penny in Volume 3.
- Punny Name: The members of Team Cardinal are all named after birds, as is their team name. However, the team came together because both pairs chose black bishops and a cardinal is a senior ecclesiastical rank that is given to ordained bishops. At least three members of the team are wearing armor similar to medieval church knights, and Christian folklore believes that the cardinal bird is blood red because it's stained with the blood of Christ. The bird was named after the ecclesiastical rank, which is represented by the color red.
- Satellite Character: Aside from Cardin, all of them. They are never seen without their leader, and aside from being lazy jerks, don't stand out much. Russel fares slightly better than Dove and Lark since he has his own voice actor.
- Symbol Motif Clothing:
- Cardin Winchester's chest armor has a bird emblazoned upon it, and Dove Bronzewing wears a dove symbol on his belt buckle. Russel's bracers each have his thrush symbol on them.
- Episode 13 ends with Jaune throwing a jar of red sap which stains Cardin's armor, turning the bird blood-red; the cardinal bird is blood-red and Christian folklore states the bird turned blood-red when stained by the blood of Christ.
Voiced By: Adam Ellis [EN], Subaru Kimura [JP]
Debut: The First Step*
The leader of Team CRDL, who fights with a mace that can project Dust.
- Bad Boss: Cardin's Leeroy Jenkins style broke up any organized attack in their organized match against Pyrrha; including hitting Dove in the face with his mace in a Foe-Tossing Charge.
- Blackmail: Cardin implies, then later states, that he will reveal Jaune's Dark Secret if he doesn't do his homework for him.
- Break the Haughty: After being attacked by an enormous Ursa, Cardin tries to defend himself, but is quickly defeated. Jaune saves his life and earns his respect, after which all mention of blackmailing goes silent.
- The Bully: His team's Establishing Character Moment is them bullying Velvet, where Cardin enjoys yanking Velvet's rabbit ears. He also ruthlessly bullies Jaune and blackmails Jaune into being his skivvy once he learns Jaune's secret. When Pyrrha shows up Cardin is class, he seeks revenge by forcing Jaune to collect a box full of rapier wasps as part of an elaborate plan to attack Pyrrha. He only stops bullying Jaune when Jaune saves him from a giant Ursa.
- Bullying a Dragon: He seeks to inflict Disproportionate Retribution or Pyrrha Nikos, the world-renowned fighter who can easily take his team out, as well as regularly bullies her teammate. Had his plan with rapier wasps succeeded or had he not stopped messing with Jaune, he would probably found himself with broken legs, but luckily for him, the only form of retribution he gets is a humiliating defeat at her hands in Volume 2.
- Carry a Big Stick: Cardin's weapon is an ornate flanged mace with a central gem, to further his "Bishop" theme.
- Combat Pragmatist: Knees Jaune in the chest while engaged in a Weapon Lock with him, and tries to ambush Pyrrha while she's distracted by his teammates.
- Establishing Character Moment:
- Cardin's vicious assault on Jaune in a spar ("This is the part where you lose") requires Glynda's intervention to prevent Jaune from being seriously hurt. His reaction to her comment about not wanting serious injuries is "Speak for yourself". When his team is introduced by bullying Velvet, it's confirmed the team is like this, not just Cardin.
- Fantastic Racism: Cardin's attempt to explain the victories of the Faunus in war as it being easier to train an animal than a human (with Velvet being there, too) before Pyrrha and Blake shut him up.
- Friend or Foe: In Team CRDL's fight against Pyrrha, Cardin strikes his mace against the ground to produce a shockwave toward Pyrrha... and hits Dove when he raises his mace. Dove's out for the rest of the fight.
- Hammer Space: How else does Cardin suddenly brandish his mace while sitting up from getting knocked down by the Ursa?
- Having a Blast: He can generates what's essentially a wave of explosions by slamming his mace on the ground.
- Jerk Jock: Cardin is the leader of his group and the one shown bullying other students.
- Kubrick Stare: Cardin's glare turns into this at the closing of Episode 11.
- Large and in Charge: Cardin's the tallest of the team and the leader.
- Meaningful Name: Henry Beaufort, the Cardinal of Winchester, presided over the trial and execution of Joan of Arc; The "relic" his team selected during their formation task is a black bishop. Cardin's introductory role in the story is as a bully who targets Jaune Arc for harassment during Jaune's Volume 1 character development storyline; Jaune's character inspiration was Joan of Arc and when Cardin contacts him to order him to capture some Rapier Wasps, Jaune's scroll reveals that Cardin can be contacted at 1374-BEAUFORT — Henry Beaufort was born in Beaufort Castle in approximately 1374.
- The Slacker: Of the Jerkass variety. He doesn't intend to do any actual work when he decides to blackmail Jaune to do it for him.
- Smug Snake: Acts like a tough guy when he feels safe, torments other students and makes their lives as miserable as possible just for fun, tries to make Pyrrha suffer from rapier wasp stings by having Jaune hit her with a jarful of sap, and does it all with an arrogant smirk on his face... Yeah, this guy's a snake.
- Sore Loser: Cardin squeezes out claiming "Lucky shot." in volume 2, chapter 5 before conking out after Pyrrha beats Team CDRL with nary a hit landed against her.
- Spin to Deflect Stuff: As implausible as it sounds, he just needs to twirl his mace in order to deflect Pyrrha's rifle shots. With its tip.
- Terms of Endangerment: Cardin acts rather "kind" to Jaune after finding out his Dark Secret, calling him his "buddy" and "Jaunny-Boy". This is not seen as comforting in the slightest.
- This Is the Part Where...: Cardin pulls this phrase on Jaune at the end of their full contact combat training session. Professor Goodwitch has to intervene to prevent Cardin injuring Jaune too badly.Cardin: This is the part where you lose.
- Took a Level in Badass: One-shots an Ursa Major in Volume 3, showing that he has improved.
- Vocal Dissonance: Cardin is a big, bulky guynote , leading one to expect him having a deep, intimidating voice. In actuality however, Cardin has a fairly very high-pitched, almost nasally-sounding voice.
Voiced By: Shane Newville [EN], Atsushi Miyamoto [JP]
Debut: The First Step*
A member of team CRDL who dual wields daggers.
- Combat Parkour: Russell uses flips to avoid attacks and somersaults as an attack.
- Delinquent Hair: Sports a wily mohawk.
- Dual Wielding: Uses two oddly-shaped swords, as shown in the Season 2 opening.
- Fantastic Racism: He calls Velvet (a rabbit Faunus) a freak for her ears.
- Rolling Attack: He performs a triple somersault before planting his feet against Pyrrha's shield.
- Spell Blade: Russel's daggers are similar in design to Weiss's Myrtenaster.
Debut: Players and Pieces*
A member of team CRDL who fights with a gunblade.
- Boring, but Practical: His weapon is a fairly simple gunblade, but he is very capable with it, deflecting and parrying most of Pyrrha's blows, which is more than can be said for some of his teammates.
- Combat Parkour: Throughout his fight with Pyrrha, Dove performs flips of varying sorts and never takes a blow from her. Unfortunately, he's teamed with Cardin, who inadvertently knocks him out.
- Eyes Always Shut: He has opened his eyes... once.
- Friend or Foe: Is subject to this when Cardin hits him by mistake in a sparring match between Team CRDL and Pyrrha. Dove isn't seen for the rest of the fight, so Cardin must have knocked him out.
- Human Shield: Momentarily becomes this for Sky Lark after Jaune throws the Red Sap jar at Cardin.
Debut: Players and Pieces*
A member of team CRDL, he fights with a halberd.
- Beware the Silly Ones: Despite a goofy side, Sky is by no means nice. Although he has yet to prove himself dangerous as his first encounter with a giant Ursa sent him hauling ass out of dodge.
- Blade on a Stick: Fights against Pyrrha wielding a halberd adorned with a crescent blade.
- Human Shield: Sky hides behind Dove when Jaune throws the Red Sap jar at Cardin.
Taiyang Xiao Long
Voiced by: Burnie Burns [EN], Kenyuu Horiuchi [JP]
Debut: Round One*
Ruby and Yang's father, and a teacher at Signal Academy. He was in a relationship with his teammate Raven Branwen before she disappeared (which produced Yang), and later in another with his teammate Summer Rose (which produced Ruby), before she disappeared as well. He studied at Beacon as a member of Team STRQ.
- "Awesome McCool" Name: Taiyang can be translated as Sun. His full name is translated as Sun Dragon.
- Bruiser with a Soft Center: The man who taught Yang her brutal, bare-knuckled fighting style, is built like a brick house, is at least as skilled as his daughter Yang, has a tattoo on one arm and a scarf tied around the other. He's also an incredibly worried and concerned father who brings his daughters breakfast in bed. In fact, most scenes Taiyang is in has him say or do something to emphasize his Good Parents qualities. As if to push this point in, the tattoo in question is a spiked heart.
- Brutal Honesty: How he finally confronts the Elephant in the Room about Yang's arm: by insinuating she may have lost a few brain cells if she's that in denial about it. She's used to it. He also rather bluntly states that her semblance is essentially a superpowered temper tantrum, and tells her that it's a great idea as a fallback, but utterly useless if her opponent can beat it anyway.
- Cartwright Curse: Both of his relationships with his daughters' mothers ended with his significant other either vanishing or dying.
- Eccentric Mentor: While he's a bit of a nut, he's also an excellent teacher to Yang, and now that she's back home, is working tirelessly to get his daughter back in the saddle and correct the deficiencies in her fighting style that she left Beacon with. His method of teaching is also eccentric, if brutal: he bluntly tells Yang directly to her face about her shortcomings and mistakes, never sugarcoating anything, because he knows that she can both take it and will use that advice best.
- Foil: He's this to Raven. Whereas Raven abandoned her daughter shortly after birth, Taiyang stayed behind to raise her (and his second daughter after the loss of Ruby's mother, too). Raven is not on good terms with Qrow, whereas Taiyang gets on well enough with Qrow to mock him and call him a jerk in the same way Yang calls him one as well as having Qrow call out to him while in a stupor. Whereas Raven appears to not care about her daughter, Taiyang is an extremely devoted parent. Qrow accuses Raven of not caring about Yang's condition, while Taiyang drops everything to support Yang through her convalescence. As a result, Yang has received a positive outlook from Taiyang, but has only negative experiences from her mother.
- Good Parents: A mixture of this and Parents as People. When Ruby is left comatose, he stays by her bedside until she wakes up, and he's happy to bring her breakfast in bed. He panics when he finds out Ruby has left home. He remains at home trying to help Yang recover from the loss of her arm. He gets hold of a cybernetic arm for Yang and is able to hurl insults at her that help cheer her mood up. He says that he'll stay with her until she's ready to go back out in the world, and is privately torn by the fact that he cannot go after Ruby and look after Yang at the same time. It's realizing that her father is so torn up over not being able to go after Ruby because he's looking after Yang that makes Yang finally put on the cybernetic arm that she had previously been rejecting. Later, he spars with Yang to help her get back in shape, points out the flaws in her attitude and fighting style and looks on proudly as she takes his words to heart. So while he wasn't doing his job properly at first, he later remedied his mistake.
- Heroic BSoD: Losing his first love and then Summer, his second wife, caused him to "shut down" as Yang described it. Thankfully it seems that he's recovered.
- Hunk: He is a heavily muscled man with a square face and jawline. He has very blond hair, bright blue eyes, Perma-Stubble, and a spiked heart tattoo. He also has burn scars on his arms that do not detract from his appearance.
- Meaningful Name: One translation of "Taiyang" is "Yang Senior". His eldest daughter is one of the show's main characters and is introduced to the audience long before he is introduced. Her name is Yang.
- Overprotective Dad: Ruby said that he wouldn't approve of the presence of boys during the first night at Beacon, and tends to be overly concerned about her safety in general.
- Parents as People: A mixture of this and Good Parents. When Summer died, he revealed in his grief stricken state that Summer wasn't Yang's mom and according to Yang, he had a tendency to work at Signal rather than be there for his kids. However, he did return to being their father as shown above.
- Parental Neglect: According to Yang, Taiyang was so busy at Signal that Yang had to raise Ruby for an unspecified amount of time. At some time he did return to being their father and Yang doesn't seem to harbor any negative feelings, making this a somewhat Zigzagged Trope.
- Perma-Stubble: Much like Qrow, Taiyang has a stubble on his face, and like Qrow, was clean-shaven in the picture of team STRQ. Unlike Qrow, whose stubble makes up part of his lack of concern for appearance, Taiyang's is meant to give him a definite fatherly image.
- Stealth Pun: One tied to Taiyang's voice actor. Burnie Burns is the founder of Rooster Teeth, and founders are sometimes called the "fathers of" what they found, so the father of Rooster Teeth plays the father of the main character. That, and there's his "Awesome McCool" Name and "Burnie Burns".
- Visual Pun: He's a very good father, who clearly loves and worries about his daughters has a tattoo of a spiked heart on his arm. He has his heart on his sleeve.
Kingdom of Mistral
Professor Leonardo Lionheart
Voiced by: Daman Mills
Debut: No Safe Haven*
The headmaster of Haven Academy, he is an old friend of Ozpin's, who once gifted him with a tea-set as a sign of their connection. The tea-set is kept in the headmaster's office and is used by him to entertain visitors to the school.
Leo fights with a shield buckled to his arm. Using Dust, he can create projectiles that he flings at his foes.
- At Least I Admit It: Leo is distraught over setting his old friend Ozpin up. When he and Raven discuss how they are forced to work for Salem in "True Colors", Leo suggests they're both doing it out of fear, lamenting that he's done things that Ozpin will never forgive him for. When Raven tells him that he did what was necessary to survive, Leo simply asks her who's she trying to convince.
- Bad Liar: Watts thinks that Lionheart is very bad at improvisation. He reaches that conclusion after secretly listening in on Lionheart's meeting with Qrow and Ruby's team; Lionheart stalls Qrow from going in search of the Spring Maiden immediately, and claims he had nothing to report when Qrow accuses him of not checking in with Ozpin for months. Qrow leaves the meeting frustrated with Lionheart and in need of a drink. Watts isn't impressed with Lionheart either. Qrow is suspicious enough by Leo's behaviour that he reports the meeting to Ozpin, who agrees something is wrong. Ozpin won't tell Team RNJR what he suspects, only that he's keeping an open mind, but he wants everyone to be very careful about what information gets shared with Leo from now on.
- The Chains of Commanding: Leo drives his point across at the beginning of Volume 5 that even though he's headmaster of Haven, he can't just take resources from Mistral on a whim as Qrow is demanding. With the loss of so many Huntsmen after the fall of Beacon and the threat of War with Atlas looming, convincing the council of anything would take time. However, it turns out that he sabotaged Qrow's efforts and all those huntsmen are dead thanks to him setting them up in the first place.
- Dirty Coward: Leo is an easily frightened man who's desperately attempting to leave of the conflict between Salem and Ozpin that he's involved in. Salem uses his paranoia of her to manipulate him, and he has been working for her as a mole against Ozpin for a long time. Raven wonders what Salem has on Leo to have turned him against Ozpin and, when Ozpin sees for himself how Leo is behaving on Salem's behalf, he wonders what happened to Leo. Leo realizes that Oscar hasn't been Ozpin's host for very long and therefore isn't truly Ozpin yet; he concludes that if he can deliver Oscar to Salem, Salem will grant Leo's release. Ultimately, he dies pleading for his life with Salem, appropriately enough, calling him a coward.Ozpin: What happened to you, Leo?
- Fallen Hero: According to Ozpin, Leonardo was a different person before falling into Salem's service and he seemed just as loyal as the members of team RWBY appear to be now. After Leo's death at the Battle of Haven, Ozpin chooses to spread a lie that the headmaster had died protecting his school from the White Fang, reasoning that Leo should be remembered for his lifetime of service, rather than decisions he made near the end of his life.
- Fatal Flaw: Despite working for Salem, Leo's fear of her powers and his cowardice both end up doing him in. When he realizes that his allies won't obtain the Relic of Knowledge, he attempts to run for it; despite Leo's frantic request to find her and prove his usefulness, Salem has no further use for him and kills him.
- Foil: To Oscar. Both are characters pushed into the middle of the conflict between Ozpin and Salem, both are also terrified of the conflict and the many ways they can get hurt or die in it. Oscar, however, chooses to get involved in the conflict, and to stay involved, making the decision to harden himself and fight despite being paranoid; he is praised for his bravery by Ruby. Leo is frightened by Salem that he is willing to do her bidding in the hope of being free of her, even if it means betraying his old friend, Ozpin.
- Ironic Name: Leonardo is the Italian, Spanish and Portuguese form of Leonard, which means "as brave as a lion". Lionheart means "having the heart of a lion", which is the same thing and therefore doubles up the meaning. He is also a lion Faunus; his leonine tail is hidden by the long coat he normally wears but becomes highly visible when he doesn't wear the coat. However, he is a cowardly man who is scared of confrontation, doesn't like to fight, and who is so terrified of Salem that he has betrayed his oldest friend, Ozpin, to her. All the headmasters have a Wizard of Oz theme; Leo is the "Cowardly Lion".
- Little Bit Beastly: He is a lion Faunus, complete with a tail that is normally hidden by the long coat that he usually wears. When he takes off the coat to fight, his tail becomes fully visible.
- Luckily, My Shield Will Protect Me: Leo fights, if he's forced to, with a left arm mounted buckler. The small shield is loaded with dust so when he rotates the shield to line up specific symbols, he can release various attacks. For example, by lining up a red dust symbol and then a white dust symbol, Lionheart can fire a projectile of flaming rock.
- Mole in Charge: Ozpin has a secret circle of people who know the true history of Remnant, know of Salem's existence, and are aware that the Huntsmen Academies were designed to protect the four Relics that Salem is trying to collect. Leo, as Haven's headmaster, is privy to all this information but appears to be working for Salem. Not only does that put a man of dubious allegiance in charge of the next generation of Huntsmen who are supposed to battle against the Grimm, creatures that Salem can control, but he is also in charge of the Relic that's hidden at Haven Academy, and which Salem desperately seeks. Watts implies that Leo may have been Salem's informant for some time and Qrow observes that Leo hasn't been checking in with Ozpin for months.
- Nervous Wreck: For a trained Huntsman, Leo is easily frightened, being terrified when a fellow Huntsman like Qrow happens to barge into his office. It's heavily implied that he wasn't always this way, with his fear of Salem being the likely cause of his paranoia and constant jitteriness.
- The Power of Legacy: Leo dedicated his entire life to serving the people and protecting Mistral to the best of his ability. At the end of his life, he fell under Salem's influence and betrayed both Ozpin and the people of Mistral who expected him to protect them. After the battle to save Haven has ended, Ozpin makes sure the truth of Leo's betrayal is buried with him. Leo is officially remembered as a hero who fought to the death to protect the school. When Yang challenges him about the cover-up, Ozpin tells her that he's not whitewashing how reprehensible Leo's actions were; he thinks that one terrible mistake at the end of a person's life should not undo the good of a lifetime's worth of service, and that the people of Mistral therefore deserve better than the truth.
- Repetitive Name: The name "Leonardo" means "brave as a lion", and his surname is a way to refer to courage by evoking the idea of lions being brave. His name, therefore, means "brave as a lion"... twice. He normally goes by the nickname Leo, which is "lion", so even with his nickname, he's effectively "lion-hearted lion" ("Courageous Lion").
- Rewarded as a Traitor Deserves: Leo spends his time in Volume 5 by acting behind Ozpin's faction's back to help Salem's goals. Eventually, he runs away from the battle and attempts to escape Haven, but meets his end at the hands of Salem's Seer Grimm.
- This Cannot Be!: Leo fully expects Ozpin to return, but he struggles to understand how Qrow fits into it all. When Oscar and Leo confront each other, all Leo sees is a child who shouldn't be such a dangerous situation. Oscar wordlessly pulls out Ozpin's cane, revealing his identity to a shocked Leo, who says the trope name word-for-word. While Leo knew about Ozpin's reincarnation cycle, he didn't expect him to be able to make back to Haven and is thoroughly baffled by how Ozpin found Qrow. Ozpin's only response is to wonder what has happened to Leo, but he keeps that thought inside Oscar's head.
- Trapped in Villainy: It's implied that Lionheart isn't obeying Salem because he believes in her cause, but because she's threatened to kill him or worse if he doesn't cooperate. When questioned in "True Colors" about why he's working for Salem, he admits that it's because he doesn't believe anyone can stop her and is terrified of what she could do to him. He also admits that he loathes himself for his actions, but feels like he's crossed too many lines on Salem's behalf for Ozpin or anyone else to forgive him.
- Treachery Cover Up: In "Argus Limited", Qrow sends General Ironwood a letter about the events of Haven. He tells Ironwood that Leo died a hero defending his school and gives a publicly acceptable summary of the incident. There is no reference to the Relic or Leo's role in the attack on the school and the deaths of multiple huntsmen, either in the letter or the official report. As Ozpin's group and the villains are the only ones who know the truth about what happened, that means Ozpin and Qrow have covered up the truth from the Mistral authorities. Ozpin later confesses in "Uncovered" that he covered up Leo's betrayal because he wants him to be remembered for his life of service, and not the dirty deeds he did near the end of that life.
- Villains Want Mercy: When the villains fail to achieve their goals at the end of "Haven's Fate", Leo intends to ask Salem for forgiveness and prove his usefulness to her. He assumes that if he can capture Oscar, Salem will grant Leo's release. Once he fails to defeat Oscar, Leo attempts to bail out of Haven, but Salem catches him with her Seer Grimm before he gets too far. Unimpressed by his frantic pleas for mercy, Salem uses the Seer to kill him.
- You Have Outlived Your Usefulness: With the Relic of Knowledge lost, the White Fang's defeat, Cinder's disappearance, and Leo's compliance with her group exposed, Salem decides he's no longer a useful mole. When she sees Leo attempting to escape Haven, she catches the latter with her Seer Grimm and uses it to murder him violently.
An all-male team of students from Haven Academy, led by the monkey-Faunus Sun Wukong. They arrive in Beacon Academy towards the end of Volume 1. While Sun and Neptune help Team RWBY in Volume 2, the rest of the team only appears in background shots until the tournament fights of Volume 3.
- Korean Pop Music: All four members of the team are inspired by members of the Korean boy-band, Big Bang.
- Scarlet takes design elements from a combination of contemporary Asian fashion and K-pop stars, specifically G-Dragon.
- Neptune takes design elements from a combination of contemporary Asian fashion and K-pop stars, specifically T.O.P.
- Despite Sage's green hair, his actual hairstyle and his chest and neck tattoos are a reference to Taeyang.
Voiced By: Michael Jones [EN], Tomoaki Maeno [JP]
Debut: The Stray*
A monkey Faunus and leader of Team SSSN. Originally from Vacuo, he immigrated to Mistral, where he became a student at Haven Academy. He has a romantic interest in Blake and assists Team RWBY in investigating the activities of the White Fang and Roman Torchwick. His Semblance lets him generate clones of light.
His weapons are known as Ruyi Bang and Jingu Bang, each of which are a pair of shotgun-nunchucks that can combine to form a bo staff.
For information on Team SSSN, please visit the RWBY: Kingdoms page.
- Adorkable: Cemented as he insists to Neptune that they keep Blake's secret really secret, and that they have to be cool about it. When his team win their first tournament fight, the victory dance he and Neptune engage in has the whole of Team RWBY affectionately calling them dorks, and his fumbling through a first meeting with Blake's parents in "Menagerie" has to be seen to be believed. When asking Blake what characteristic he personifies, Blake describes Sun as earnest, to which he responds by pulling a trick with his tail and a coconut drink that earns a laugh and a smile from Blake.
- All There in the Manual: His weapon name was only revealed by Monty on Facebook.
- Amazon Chaser: His first scene in Volume 2 is telling Neptune about how awesome Blake is in a fight and making his friend promise not to ruin his chances with her.
- Animal Stereotypes: As a monkey Faunus, he's a trickster who loves bananas and enjoys hanging off trees.
- Armor-Piercing Question: When Blake, Sun, and all of Menagerie ambush Adam's group at the battle of Haven, Adam confidently tells Blake that he's made powerful new friends in Salem's group. Sun simply asks him where they are, pointing out that for all his talk about having allies, none of them are rushing to help him.
- Art Evolution: The shift from Volume 1 to Volume 2 brings with it more detailed abs, more detail and shadow added to his hair as well as a shift in hair shape, as well as changing the necklace from a detailed gold necklace to a simpler cord with improved physics. The shift from Volume 2 to Volume 3 brings back the non-shaded hair and adds more detail to his shirt, making it look less stiff. Also, in Volume 1, his eye color was very hard to pin down, but usually seemed to be a muted blue. In Volumes 2 and 3, his eyes look black, but Volume 4 shows his eye to be a bright, clear blue and his hair a shade darker than it used to be.
- Artistic License Physics: His necklace is part of his character model in Volume 1 and does not slip off if he's hanging upside down. It's fixed in later Volumes.
- Banana Peel: Uses it to distract his opponents, by throwing it right on the guy's head. Twice.
- Bare-Fisted Monk: He is so far the only fighter not only able to fight without a weapon, but consistently shown to do so. He shows off some impressive martial arts skill against the White Fang in the Volume 1 finale, then in the Vytal tournament, matches his partner's armed stance without his weapon, only taking it out to utterly annihilate Octavia, and then putting it away for the rest of the fight. In the lineup scene with at the end of the third volume's tenth episode, every single other fighter is wielding their weapons, but he chooses to forego his staff.
- Big Damn Heroes: Joins Blake's fight with Roman the moment it seems Roman might have an advantage over her.
- Big "SHUT UP!": When Ghira tries to tell the Menagerie population about the threat Adam poses to humanity and therefore to any change of achieving Faunus equality, Ilia rants to the crowd that Ghira is betraying the Faunus and that they should support Adam's fight for their rights. Sun yells at her to shut up and leaps at her, forcing her to flee.
- Boom Stick: The ends of the weapon incorporate flintlock pistols that he can reload as fast as he fires them.
- Brooding Boy, Gentle Girl: A gender-inverted example with himself and Blake. He tries to bring Blake out of her shell and be a shoulder for her to lean on when she is feeling distressed, though Blake usually doesn't want his company. Blake is a depressive, caustic girl who isolates herself and has a pessimistic worldview. She often tries to deal with problems herself (and hurts herself in the process) or avoids them altogether. By contrast, Sun lives by the motto of always getting involved with friends whether or not they want any help. "Like Morning Follows Night" expands on this dynamic; Blake questions whether Sun understands what she's been through, and feels like she must keep everybody at a distance so that they don't end up suffering alongside her. Meanwhile, Sun tries to convince Blake to let go of her past and forgive herself for her mistakes.
- Characterization Marches On: Particularly in his relationship with Blake. When he first meets Blake, Sun is quite flirtatious with her and continues this through the first three Volumes. However, after the time-skip and through Volume 5, Sun's determined efforts to help Blake have become much less about winning Blake's affections and much more simply wanting to help and support his friend, particularly in how much Sun pushes Blake to return to her team.
- Digging Yourself Deeper: When Blake's parents admit they've been worried about Blake, Sun tries to ease their fears by pointing out what a good fighter she is, but enthusiastically describes it as she "has some moves". Blake's father demands to know what he means by that phrase, sending Sun into a nervous panic. His attempts to clarify lead to him sounding like he's insulting Blake's looks. He eventually rambles to a halt and attempts to change the subject.Sun: Well, you see sir, it's just that, you know, she's such a good fighter and all [...] that's not to say she's not good-looking. She is very or, slightly? She's definitely above average... I mean, uh, this tea is really good.
- Doppelgänger Attack: His semblance is creating tangible yellow images of himself to attack.
- Dual Wielding: When his weapons are in shotgun-nunchaku form, he wields both of them at the same time while shooting at Roman Torchwick.
- The Dulcinea Effect: For Blake. He met her once, followed her around town despite her not talking to him for ages, and despite his disdain of the White Fang (and surprise that she was once a member), he selflessly aids her in her attempts to discern if the White Fang are responsible for Dust robberies.
- Entertainingly Wrong: In "Of Runaways and Stowaways", because Sun witnessed Blake run off on her own after making sure everyone she cared for evacuated safely at the end of Volume 3, he thinks Blake is going on a one-woman rampage against the White Fang as revenge for trashing Beacon and hurting her friends. This logical conclusion makes perfect sense to him, except Blake is instead running away from the White Fang to prevent any further harm.
- Everyone Has Standards: He's a kleptomaniac and prone to breaking the law, but he does not support the actions of the White Fang, outright describing them as a "cult" that makes all Faunus look bad.
- To Blake. Both are Faunus, but Blake hides her race to because she's afraid of what people will think of her, while Sun revels in his race and doesn't seem to care how people view him. Blake is ex-White Fang and believes in the need to fight for Faunus rights, while Sun views the White Fang as a cult who appointed themselves as Faunus representatives without say-so from other Faunus. Blake's Semblance produces shadow-based clones that are used for defense (deception, dodging, and escaping), whereas Sun's Semblance produces light-based clones that are used offensively to attack the opponent directly.
- To Adam Taurus, another Faunus and Blake's abusive former lover. In many ways, Sun is Adam's complete opposite. Whereas Adam is domineering, cruel, blood thirsty, vengeful, self-centered, and spiteful, Sun is a free-spirited, earnest, reckless, mischievous, fun-loving, compassionate guy who is unwilling to leave his friends defenseless. Adam is now the head of the White Fang after a violent coup, Sun sees them as nothing more than a cult. Sun has a very bright color motif, while Adam has a darker one. Adam seeks to make Blake pay by killing everything she loves to punish her for leaving him, Sun goes after Blake when she runs away out of concern for her safety, his friendship played a massive role in helping Blake out, and he actually cares about her well-being, being willing to take abuse she hurls his way if he has to.
- Fool for Love: Sun makes it clear to Neptune that he likes Blake and doesn't want to screw things up with her. However, he becomes very nervous around her and tends to overdose on laddish and flirtatious behavior as a result. Blake eventually starts using face slaps to put him in his place.
- I Want My Beloved to Be Happy: Rather than follow Blake to Atlas in Volume 6, Sun decides to return to Vacuo to train and let Blake be with her team, as he feels they are what she needs at the moment. Neptune chides him on "letting her go", but he explains that both of them have different things to focus on.
- Impossibly Cool Weapon: A Simple Staff that splits into nunchucks that are made of Sawed-Off Shotguns.
- In the Hood: In "Of Runaways and Stowaways", a cloaked figure is seen stalking Blake on the ship. When the ship is attacked by a giant Grimm sea monster, the figure jumps on her head and removes their disguise, revealing itself to be Sun, much to Blake's shock and annoyance.
- The Kleptomaniac: His Establishing Character Moment is showing up as a stowaway (and referencing Die Hard's "common thief" line for good measure). Lampshaded in the following episode when Blake asks him if he ever does anything legitimately - after Volume 1 ends, he's never shown doing it again, but he probably still has the instinct deep down. Having grown up in Vacuo, a Kingdom that really isn't big on order and rules (just survival), conforming to rules isn't naturally his style. He's still willing to break the law, stowing away yet again in order to follow Blake without her knowledge.
- The Leader: Of Team SSSN by default, though he's shown more ability. Among SSSN he acts almost purely as a Charismatic leader, both as The Face (or rather, the abs) of the group as well as their most iconic member. However, when the chips are down, he shifts gears completely. During Volume 3's Grimm invasion, he unofficially appears to take up the mantle of overall leader of the larger group, rallying and directing members of different teams, as well as trying to keep dangerous lone-wolf decisions to a minimum. This makes him a staunch Levelheaded Leader when he needs to get serious.
- Little Bit Beastly: He has a monkey's prehensile tail.
- Lovable Rogue: While he's fond of apparently breaking rules, he's quite a nice guy who helped Blake for nothing in return. It helps that he's just mischievous rather than malicious.
- Love at First Sight: Towards Blake. Team RWBY first see him as he's racing past them when the authorities chase him for stowing away on a ship, yet he immediately singles out Blake for a wink. Having instantly seen through her disguise, he latches onto her for the rest of Volume 1 and helps her investigate the White Fang even though he barely knows her. When he introduces his team-mate Neptune to Team RWBY at the beginning of Volume 2, he makes it clear to Neptune that he's very interested in Blake so he doesn't want Neptune to screw things up. He spends the rest of Volume 2 helping Blake and trying to convince her to go to the school ball with him.
- Meaningful Name: Named after the Monkey King. In keeping with the theme, his weapon is, among other things, a Telescoping Staff, and its names (Ruyi Bang and Jingu Bang) are two of the names for the original Sun Wukong's weapon.
- Mischief-Making Monkey: He's a monkey Faunus and a mischievous person; the first time he appears, he's fleeing the authorities for illegally stowing away on board a newly-docked ship. He comes to Vale as part of his Academy for the tournament, so he doesn't need to travel this way. He does it for kicks. Later on, he steals apples for himself and Blake instead of buying them. Because he can.
- Moment Killer: When Blake and her father have an emotional heart-to-heart about how she feels she betrayed her family to side with the White Fang, he asks her why she left her friends back at Beacon. Just before she can answer, Sun accidentally falls through the flimsy sliding door. Although he's there to ask Blake a question about White Fang behavior in Menagerie, he becomes frantic when he realizes what's happened, claims he's looking for the bathroom, and lampshades that he's just ruined a tender moment.Sun: WHOA! This isn't the bathroom! I'll just be going! Sorry to interrupt this tender family moment! [nervous laughter]
Ghira: I really don't like you.
- Mr. Fanservice: Monty has stated that only one word was used to describe Sun to the concept artists: ABS. Also, his pose on his valentine. When his team is introduced to the crowd at the tournament, someone can be seen holding up a placard of his chest, with a heart-shape surrounding his abs.
- Mukokuseki: Despite having the name of a character from a Chinese novel and using abilities related to that same story, he is blond, slightly tanned-looking, and has gray eyes.
- My Species Doth Protest Too Much: He views the White Fang as crazy extremists that make all Faunus look bad. He even calls them a "cult" and, upon learning the White Fang wear Grimm-masks because some humans call them monsters, says he thinks the mentality behind such reasoning is a little dark.
- Necessary Drawback: In Volume 2, Sun's clone semblance lets him create doubles of himself he can fully control and fight with. However, Sun must stop moving entirely and keep his hands clasped together. The moment he moves, his clones vanish. Volume 4 shows that the more clones he summons, the more of his Aura it takes to sustain them, and summoning four of them to pin Ilia drains his remaining Aura so quickly that a single hit from her weapon can incapacitate him.
- No Shirt, Long Jacket: A long white jacket with no shirt underneath is his default uniform, which shows off his very muscular abs and adds to his prankster personality.
- Le Parkour: He scales a bunch of walls effortlessly while running away from angry guards.
- Prehensile Tail: It's strong enough to support his weight when he's hanging off a street lamp with it. He also uses it to hold his cup of tea, toss his scroll to his friends, and, in one instance, knock a full-grown man on his ass.
- Put on a Bus: After Blake and Sun arrive at Haven Academy at the end of Volume 5, Sun has the opportunity to reunite with his team, who arrived home long before he did. At the beginning of Volume 6, he confirms that he will be spending time with his own team by taking them all to Shade Academy in the Kingdom of Vacuo, which is the kingdom he was born in. He explains that his reasons for doing so include giving Blake space to reconnect with her team, to reconnect with his own team, and to improve his leadership skills.
- Restrained Revenge: At the end of Volume 4, Ilia stabs Sun while fighting him and Blake. In Volume 5, Sun gets the opportunity to avenge himself. When the Albain brothers' attempt to kill Blake's parents fail, Ilia switches sides to help Blake and then support her attempt to recruit an army to protect Haven from Adam. As the excitement dies down, Sun walks over to her and indignantly reminds everyone that Ilia stabbed him. Before Ilia can find the words to respond, Sun pinches her arm hard and tells her they're now even.
- Ship Tease: His introduction to the story occurs when he's fleeing authorities due to stowing away on a ship. He pauses briefly to wink at Blake as he speeds by. From there, he quickly becomes attracted to her, from being willing to help her despite barely knowing her to fretting to Neptune about helping him be cool in front of her. He's crushed when she refuses to attend the dance as his date. Fortunately for him, Yang manages to convince Blake to go to the dance to stop her from driving herself into the ground, and she arrives to the dance with Sun.
- Shockwave Stomp: He does this with his staff at one point, knocking away some White Fang Mooks in the process. It seems to be a property of the weapon.
- Spin to Deflect Stuff: Blocks one of Roman's explosions just by spinning his staff.
- Stealth Pun: Monty has stated that he was thinking about making a "Gun-gun", as a joke to lampshade the weapons he had designed already. Chinese martial artists often use a staff known as a Gun. So, Sun wields the Gun-Gun. Also, the shortest version of a Gun Staff is called a bang, and the two parts of the staff are dual Bang Guns.
- Walking Shirtless Scene: He says that Vacuo, his birth place, isn't known for "shirts and ties", which is why he prefers not to wear anything over his abs.
- The Watson: Sun grew up in Vacuo and is being educated in Mistral. He has never been associated with the White Fang or visited the Faunus island of Menagerie. As a result, he isn't privy to the inner workings of the terrorist organization or the realities of life on Menagerie. As Blake is from both, she is able to teach him what they're like; through this the audience learns how the White Fang turned from a peaceful civil rights group to a terrorist organization and why life on the island is difficult.
- Weapon Twirling: He does this a lot with his weapon, whether in staff form or in chucks form. This, incredibly, does not hinder his firing rate in the slightest, and allows him to reload his guns in an instant.
- Wink "Ding!": When he winks to Blake in "Black and White", it's accompanied by a "ding" sound effect.
- Would Hit a Girl: Given the kind of world he lives in, this is flat-out essential for survival, but it still deserves mention for the crunch-inducing flying kick he delivers directly to Octavia's face◊ during New Challengers. When fighting Ilia, he points out to her that he's not above hitting girls if he has to.
- You Are Not Alone: After being injured by Ilia, he loses patience with Blake's insistence that she has to live alone because she's a danger to her friends. He tells her that, contrary to her beliefs, shutting out friends and loved ones is not a selfless act and causes far greater pain than her enemies ever could. He emphasizes the fact that she doesn't have the right to make her friends' choices for them and if they want to take the risk to protect the people they care about, nothing will stop them from doing so.Sun: You think you're being selfless, but you're not. Yeah, that chameleon friend of yours got me pretty good. But I'd do it all again if it meant protecting you. I could promise Yang would say the same. You can make your own choices, sure. But you don't get to make ours. When your friends fight for you, it's because we want to. So stop pushing us out! It hurts more than anything the bad guys could do to us.
- You Have Got to Be Kidding Me!: Verbatim. In "Heroes and Monsters", most of the Huntsmen and Huntresses in training go all out against three hijacked Paladins. They are pushed so hard that Velvet has to use her one-shot weapon and Weiss succeeds in partially summoning an arm and sword to protect Velvet once her power is used up. Once the three Paladins are defeated, the exhausted kids can barely catch their breath before a fourth Paladin comes barreling in. Upon seeing it, Sun exclaims this trope word-for-word as his shoulders slump.
Voiced By: Gavin Free
The second member of Team SSSN, Scarlet fights with a cutlass and pistol.
- Badass Gay: Word of God is that Scarlet is homosexual, and does pretty well in the match against NDGO before he received a Groin Attack.
- Coat Cape: He wears a pirate-style coat over his shoulder, though he ditches it for fighting.
- Even the Guys Want Him: A young man is seen holding up his picture while girls are holding up pictures of his team members (well, Sun's abs).
- Fashionable Asymmetry: Has a fingerless glove on his right hand and a bandage around his right bicep, his hair covers his right eye, and his Coat Cape is over his left shoulder.
- Fingerless Gloves: On his right hand, which leaves the fingers completely exposed.
- Gender-Blender Name: Scarlet is often used as a female name.
- Groin Attack: He gets smacked in the crotch by a coconut during the Vytal Festival tournament, hitting him hard enough to lower his Aura to critical levels.
- Grappling-Hook Pistol: His pistol has a grappling hook component. However, the grapple doubles as the trigger guard instead of being a conventional grapple hook.
- Pirate: He has the appearance and weapons of one, using a cutlass and pistol that looks like it came out of a pirate movie. The majority of his first fight in the series against NDGO is on a beached pirate ship and his duel with Nebula Violette is played up to resemble a pirate's duel.
- Peek-a-Bangs: His hair covers his right eye.
- Pretty Boy: He's slim-faced, and accents it with a tattoo around his eye.
- Straight Gay: Mentions in passing to Ruby in an anthology manga that he prefers men, which is the sole hint to his sexuality.
- Sword and Gun: To go along with his pirate theme, he wields a cutlass and flintlock pistol.
- Two First Names: "David" can be a first name or a surname.
Voiced By: Joshua Ornelas [EN], Ryuichi Kijima [JP]
The third member of Team SSSN, Sage wields a large broadsword in battle.
- BFS: He wields a giant sword that is nearly as tall as he is.
- Curtains Match the Window: While not the same exact shade, both his eyes and hair are a deep green color.
- In a Single Bound: Performs one before beheading the Nevermore below. Yatsuhashi was boosted up by Arslan, yet he gets to roughly the same height by himself.
- No Shirt, Long Jacket: His jacket is even longer than Sun's, looking more like a Trenchcoat, and also shows off his muscular abs.
- Visual Pun: Sage has wings tattooed on his chest. When going up against Dew Gayl, he's quickly sent flying... straight out of the arena.
- You Gotta Have Blue Hair: A dark green color.
Voiced By: Kerry Shawcross [EN], Yoshiki Nakajima [JP]
Debut: Best Day Ever*
The fourth member of Team SSSN, Neptune often hangs out with Sun. He takes an interest in Weiss and also assists Team RWBY in their search for the White Fang and Roman Torchwick. Neptune fights with a trident that can also function as a rifle that fires electic bolts.
- Amazon Chaser: He starts paying attention to Yang when he first experiences her wild motorcycle driving, and quickly becomes even more impressed with the aggressive, dominant way she handles both Junior's men and Junior himself.
- "Awesome McCool" Name: "Vasilias" is a Greek word for a king or equivalent leader. So he's King Neptune.
- Blade on a Stick: It can transform to a guandao that turns into a trident.
- Casanova Wannabe: He has an eye for beautiful ladies and flirts with them as soon as he sees one. However, while he seems just as popular as the other members of team SSSN among their sizeable female fanbase, most of the main cast spurn his advances. Weiss was attracted to him during Volumes 2 and 3 but did not appreciate him flirting with the all-female Team NDGO during the tournament. He also firted with Ilia, an attempt that was doomed to failure.
- Curtains Match The Windows: Neptune has vivid blue eyes and he dyes his hair to match the colour. Jaune mentions that not many people can pull off blue hair the way he can.
- Elemental Eye Colors: Short of Nora, he has the bluest eyes in the show, fitting his association with water.
- Extraverted Nerd: Inverted; he initially comes off as a cool lady's man, but he's implied to be afraid of heights, can't dance, is an intellectual and hydrophobic. According to Episode 7 of Volume 2, he actively works at constantly being seen as cool to make up for his failings.Jaune: Well, I certainly feel a lot better about myself.
- Hidden Depths: Neptune comes across as the epitome of coolness, but not only is he afraid of heights and an intellectual, but he also admits to actively perpetuating his coolness vibe to draw attention away from his flaws, especially his lack of an ability to dance.
- I Can't Dance: Admits this to Jaune as his explanation for turning down Weiss's invitation to the dance. He's extremely embarrassed about it.
- Improbable Aiming Skills: So far he has only been shown hitting moving targets, once on a vehicle moving at highway speeds. The other time, he shoots Dew Gayl out of the sky, right from over Sun's head where she was aiming a stab from out of the sky.
- Incompatible Orientation: While Sun is saying goodbye to Blake, Neptune spots the presence of Ilia behind Blake. He is immediately happy to see her and heads over to flirt with her. Blake starts to call off Neptune because she knows that Ilia is gay. However, Sun tells her that Neptune will figure it out eventually.
- Insistent Terminology: He is not a nerd, he is an intellectual.
- Ironic Name: In Roman mythology, Neptune was the god of the ocean. This Neptune is hydrophobic.
- Meaningful Name: His last name "Vasilias" is a derivative for king in Greek, connecting him to the God of the Seas. However, it also gives him a connection to a Journey to the West character, too. King Neptune was a famous World War 2 US Navy mascot, a pig that raised millions for the war effort and was buried with full military honours when it died. The Monkey King's pig-themed companion, Zhu Bajie, shared Neptune's habit of hitting on every woman he met. He was also formerly Tiānpéng Yuánshuài, the Heavenly Naval commander who was cursed to become Zhu Bajie for his inappropriate feelings for a moon goddess.
- Prongs of Poseidon: As a trident wielded by a man named after the god of the Sea.
- Retractable Weapon: When not in use his weapon can be collapsed and stored on his back, in a manner similar to Ruby's scythe.
- Ship Tease: He flirts with Weiss at their first encounter. She is flattered by his advances and later on tries to partner with him in a mission. Weiss also asks him out to the dance and cheers for him at the tournament. However, his attempt to flirt with the all-female Team NDGO during the tournament puts her off him.
- Shock and Awe: He can channel electricity through its melee form, which is extremely effective for fighting opponents in water.
- Spiky Hair: His hair is spiked forwards, a little like the shape of ocean waves.
- Swiss Army Weapon: His gun initially resembles a railgun and can transform into a guandao and a trident.
- Twinkle Smile: Flashes one when Sun tells him to "be cool" in front of his new friends.Neptune: Dude.Sun: (Beat) Good point.
- Why Did It Have to Be Snakes?: Team SSSN's first tournament match occurs on terrain that is a mixture of desert and water. Neptune is terrified of water, and immediately tries to get as far away from it, endangering his team's cohesion in the process. It's not until half of SSSN is knocked out and team NDGO groups up in a water pond that he gets out of his funk and steps next to the water to deal the winning move, and even then, Sun has to yell at him to seize the opportunity.
- You Gotta Have Blue Hair: He has blue hair in keeping with his theme as Neptune, King of the Sea. At Beacon's school ball, Jaune mentions that not everyone can pull off blue hair, but Neptune can.
The Branwen Tribe is a tribe of bandits that live in the east of Anima, to the south of Mistral. They make their living by raiding towns and villages; while stealing and murdering are part of their lifestyle, they consider kidnapping and ransoming to be more trouble than it's worth — although they have been known to make exceptions.
Voiced By: Anna Hullum [EN], Megumi Hayashibara [JP]
Debut: No Brakes*
Yang's missing mother, Raven rescues her daughter from being killed by Neopolitan in "No Brakes". She wears a Grimm mask like members of the White Fang but her allegiance does not lie with them. Instead, she leads the bandit tribe that she and Qrow were both born into. She used to be part of Team STRQ with Summer Rose, Qrow Branwen, and Taiyang Xiao Long, Yang's father. According to her twin brother, Qrow, she has an unusual view of the world that he doesn't fully agree with.
Raven fights with a katana and a revolving sheath of Dust blades. Her Semblance allows her to bond to certain people; when she does so, she can create a portal that allows her to instantly teleport to them. Current known recipients of this are Taiyang, Qrow, Yang and, by implication, Vernal.
- Animal Motif: Like her brother, she is named after the bird. Her surname is the name of the Branwen tribe, which means 'white/blessed raven'. She wears a White Fang mask that covers her face and is shaped like the face and beak of a bird, and she styles her hair accessories to make it look like a mane of feathers is growing through her black hair. Also like Qrow, she has the ability to shapeshift into a raven. The ability is not natural, it's a form of magic that was done to the siblings by Professor Ozpin.
- Asskicking Equals Authority: She is stated to be Qrow's equal in terms of combat ability and she has taken the lead of her tribe since leaving Taiyang and Yang. She and Qrow joined Beacon Academy because the tribe needed protection from huntsmen in order to continue carrying out raids and the twins were the right age to apply. As a huntress, she surpasses the majority of the tribe in skill and power and therefore has no trouble leading the tribe. Raven is secretly also the Spring Maiden, one of four Maidens in the world who possess unimaginable magical power.
- Bandit Clan: She and Qrow both grew up in the Branwen bandit clan, and she returned to them after graduating from Beacon and became their leader. She wants Qrow to return home, but he's not so eager. She was the one who led the attack on Shion Village, and when the Spring Maiden joined her clan she became even more powerful. And as with most bandits, she's also not above abduction, given how she kidnaps Weiss in Volume 5 when she finds her crashed airship.
- Believing Their Own Lies: Raven has a tendency to justify her irrational behaviour to herself using the same logic she uses to justify it to others, despite any misgivings she has. For example, Lionheart asks her who she's trying to convince when she's assuring him that there's no shame or fear in working with Salem because she knows the latter is unstoppable. When Yang confronts her at the Vault about killing the previous Spring Maiden, she tries to convince herself it was truly a Mercy Kill as much as she is trying to convince Yang.
- BFS: Her katana can extend to become as long as she is tall. During the battle of Haven, it's revealed that the Dust cartridge sheath is a rotating cylinder that contains dozens of Dust infused blades. Raven defaults to the red blade, but can change them quickly in the heat of battle.
- Byronic Heroine: Raven is one of the most conflicted characters in the series, straddling the line between Anti-Hero and Anti-Villain; she stubbornly tries to escape from the greater scope war between Salem and Ozpin after being worn out of it prior to the story, but it always finds its way back to her. While powerful and charismatic enough to lead a bandit tribe, she's repeatedly called out on her cowardice and hypocrisy, something she never gets to properly defend even though she claims she's been through so much more than anyone has a right to. This creates conflicts with her family and their allies in Volumes 4 and 5. When she attempts to grab the Relic of Knowledge by the end of volume 5, it comes at a great cost, and Yang chews her out on it, noting that it would go against everything Raven stood for up until now. For this, Raven breaks down and flees out of regret, leaving Yang to take her place as the one who takes the Relic to become Salem's next target.
- Cain and Abel: The Cain to Qrow's Abel. Their relationship is rocky at best, due to a strong disagreement over how they each prioritise family and view the world around them. Raven mocks Qrow as a fool trusting Ozpin and a traitor for leaving the Bandit Clan that raised them; Qrow is angry she turned on Ozpin, that she abandoned both her husband and daughter, and that she returned to a tribe he regards as thieves and murderers. Qrow thinks her world view is dangerous and that she's a hypocrite to lecture him on family values when she ignores her own daughter's suffering; he also calls her out on how her bandit raids devastate communities twice — firstly from the bandit raid she leads and secondly as a result of the Grimm being attracted to a devastated village filled with negative emotion. When Cinder arrives at the bandit clan's home camp to insist on using Vernal to obtain the Relic of Knowledge for Salem, Raven insists she will only help them if they help her kill Qrow during the White Fang attack on Haven Academy. During the attack, Qrow is outraged to see Raven helping Salem and renounces her as his sister.
- Cool Gate: She can create one with a stroke of her sword to vanish as quickly as she appeared. In keeping with her red and black appearance, the portal is also red and black in color.
- Cool Mask: She wears a mask similar to those worn by the White Fang, which is designed to look like the Grimm. Hers covers her face and then some. The mask has four eyeholes, mimicking the Nevermore ravens that she shares her theme with. It's strongly implied that she wears it to hide the fire that rings a Maiden's eyes whenever they use their magic; she's using Vernal as a decoy so that nobody realizes she's the real Spring Maiden.
- Cool Sword: Raven's preferred weapon is a long, Japanese-style sword with a bulky, mechanical sheath. She can draw the blade normally or she can fire the blade from the sheath like a gun. While she typically uses a blood-red blade, the mechanical sheath consists of a rotating cylinder that contains multiple spare blades, all made from different types of Dust. To choose a different blade, Raven sheathes her sword, switches to another blade, and continues fighting as if nothing has happened.
- Cover-Blowing Superpower: Raven goes to some lengths to hide her idenity as the current Spring Maiden. She only uses those powers when her decoy Vernal is also present and required to demonstrate, and does so while wearing a mask so that the fiery aura around her eyes is concealed. As such, she fights the heroes in "The More The Merrier" holding back and can "only" evenly match her brother instead of overpower him. She inverts the trope to Vernal, giving her a verbal order that would justify her not using the Maiden power, for no reason except to uphold the masquerade.
- Cursed with Awesome: The ability to transform into a raven, gives her a sky-high vantage point for viewing what's happening and a way to cover distance quickly and without being identified. However, Raven intimates to Yang that she does not appreciate the ability and acts like it's a curse. It's a magical ability bestowed upon her and Qrow by Ozpin. She indicates to Yang that this is a curse that was forced upon her, but both Ozpin and Qrow regard it as a gift that the siblings freely chose to accept.
- Dangerously Short Skirt: She wears a very short black microskirt, and she keeps the tradition by being powerful enough to utterly shock Neo in "No Brakes".
- Detachable Blades: Her Dust swords tend to shatter easily in the heat of battle, so her sheath contains a rotating chamber of spares that she can switch out to if she sees fit. To add even more utility, the chamber holds several different types of blades, each with their own powers.
- Dirty Coward: Raven's philosophy is that the weak die and the strong live; she'll only ever save a person once — they must save themselves if they find themselves in danger again. She also refuses to get involved in the conflict between Ozpin and Salem, as she feels that anyone foolish enough to trust Ozpin will die for a lost cause. By the end of "Haven's Fate", Yang makes Raven aware that she's willing to risk other people's lives whenever a danger arises; Yang says that she is willing to fight Salem despite her fear while Raven would rather bolt despite being more powerful than her daughter; when Yang gives her the option of fleeing once again, she does so with a tearful apology, leaving her daughter to take the heat from Salem for possessing the Relic of Knowledge.
- Dramatic Unmask: During a dream-like sequence in The Stinger of Volume 2, she removes her mask in front of Yang. She has a very similar face to Yang, if somewhat wider, but Ruby's color motifs and hair color.
- Due to the Dead: In "Downfall", after Vernal uses her Last Breath Bullet to distract Cinder long enough for Raven to finish her, Raven takes the time to close her eyes and thank her before going for the Vault.
- Eerie Pale-Skinned Brunette: Raven has dark hair and a deathly white complexion, making the focus on her fierce red eyes that much more striking. Because of her aloofness, each of her appearances is always played seriously, with the atmosphere becoming tense even when it's about a family reunion with Qrow (the latter of which is understandably not thrilled).
- Everyone Has Standards: Raven might be a self-absorbed, pretentious Social Darwinist who doesn't think much about who is hurt by her actions and is willing to abandon her daughter for most of her life, but she's appalled by how far Cinder's willing to go for power, even calling the latter a monster for replacing her arm with that of a Grimm.
- Everything's Better with Samurai: Her appearance evokes a Samurai motif, from her Japanese-style sword to her hakama-like attire. The wrapping around her stomach even has a Japanese mountain printed on it, even though Japanese culture is nonexistent in Remnant.
- Face Palm Of Doom: In "Downfall," she finishes her fight with Cinder with a palm strike to the face, destroying Cinder's eyepatch and sending her falling to her apparent doom.
- Family of Choice: Raven considers the Branwen tribe her true family rather than her estranged husband and daughter, and is not happy that Qrow has abandoned them. Qrow retorts that she has a skewed perception of what family means.
- Family Theme Naming: She and her brother Qrow are both named after corvids. Their family name is also corvid-themed, being named after a Welsh goddess that was strongly associated with corvids and whose name translates to "Blessed/White Crow".
- Flaw Exploitation: Yang spends her life wanting to meet Raven so that she can ask the latter about her abandonment, even telling Blake that it's an obsession she had to learn to control. By the time Yang finally meets up with her mother in Volume 5, Raven uses her knowledge of the secrets of Remnant and Ozpin to try and lure Yang into staying with her instead of following Ruby and Qrow, who are working with Ozpin. However, Yang's desire to protect Ruby is far stronger as opposed to any of Raven's offers. When Raven ridicules both Taiyang and Qrow for their continued loyalty to Ozpin, Yang makes her aware that they were always there for her. Thus, it ensures that Yang departs the bandit camp more empowered against her mother than she was previously.
- To Blake. Both are Japanese-themed, dark-haired swordswomen with criminal backgrounds, who are driven by fear to run away from their problems. Both cut ties with their teams to return to their people, abandoning a vulnerable Yang in the process: Raven abandoned Yang as a baby to return to her bandit clan, while Blake fled back to Menagerie when Yang lost her arm. The climax of the Volume 5 plotline sees Blake finding the strength to lead a Menagerie army to stand-up to the White Fang and reunite with Yang in the process, while Raven flees from Yang's presence, escaping Salem's grasp as she always wanted but only by letting Yang take the Relic of Knowledge that Raven is supposed to be responsible for, allowing Yang to become Salem's target instead of Raven.
- She's also one to Taiyang. While she abandoned Yang shortly after giving birth and only kept watch at a distance, Taiyang raised both Yang and Ruby after their mothers left him. Raven is very antagonistic towards her twin brother Qrow, while Taiyang is close enough to Qrow to call him a jerk in the same way his own daughter calls him one. Whereas Raven has shown no interest in her child's condition outside of potentially how strong she's become, Taiyang is an extremely devoted parent who drops everything to support and care for Yang. Yang has been positively influenced by her father, and her clothing colors have similarities to his. However, Raven's influence on her is non-existent; Yang didn't even know she had a different biological mother to Ruby until after Summer's disappearance, and the one time Raven rescued Yang, the latter wasn't conscious enough to witness anything but a brief flash of Raven's back as she left the scene. Related to Yang's condition, her ability to save herself: while Taiyang will continuously help her, picking her up whenever she falls, Raven's attitude reveals that she'd sooner deem Yang too weak to live in the same situation and would tell her to pick herself up if she wants to keep going.
- She's also the polar opposite to her daughter, with their only real similarity (outside of physical appearance) being anger issues and a willingness to use violence. While Yang is a Cool Big Sis to Ruby, Raven is very hostile towards Qrow. While Yang owns up to her faults, Raven dismisses her role in the Grimm attack on Xion. Where Yang looks out for those she cares about and is a very nurturing person, Raven barely thinks of others outside of her clan and is a Social Darwinist. Where Yang loves her family despite Ruby only being her half sister, Raven barely even loves her own twin brother. In other words, the resemblance is only skin deep. In "Haven's Fate", Yang finds the strength to continue fighting Salem despite being afraid, while Raven keeps trying to bolt from her.
- Volume 5 strongly contrasts Cinder and Raven, even placing them back-to-back in promotional posters. Cinder wants to be known and feared while Raven wants to be a hit-and-run criminal who avoids the limelight. Cinder seeks to be actively involved in the war between Salem and Ozpin while Raven has done her best to stay out of it. Cinder enjoys flashing around her Maiden abilities at every opportunity while Raven has tried so hard to hide hers that she even created a decoy to distract attention from her. Both also get their Maiden powers by killing the previous Maidens, but while Cinder shows no remorse in her pursuit of power, Raven shows some hint of regret of what she did and tries to justify her action as an act of mercy for the weak Maiden so she won't be on Salem's hit list.
- Human Popsicle: Once they're inside the Vault of the Spring Maiden, Cinder freezes Raven in ice so she can't interfere while she attacks Vernal for her Spring Maiden powers. Raven frees herself from the ice, but not before Vernal's fatally wounded.
- Although Raven presents herself as a powerful bandit, she's frustrated with Qrow abandoning the tribe that raised them because she feels he's turning his back on their family. Qrow is angry with Raven because he thinks she's a bad mother to Yang and therefore has no business lecturing anyone on how they feel about family. She later mutters in front of Yang about family only coming to her when they need something, but she only ever seeks out Qrow when she needs something from him.Raven: They were your family.
Qrow: You have a very skewed perception of that word.
- When Raven and Cinder fight at the end of volume 5, Cinder speculates that the Spring Maiden must have trusted Raven a great deal for Raven to have ended up as the Spring Maiden. She suggests that's a mistake, believing that Raven killed Spring to take the Maiden powers for herself. When Raven realises Cinder has a Grimm arm, she calls Cinder a monster to obtain power; Cinder brings the conversation back to how Raven obtained her own power by retorting "Look who's talking".
- Although Raven presents herself as a powerful bandit, she's frustrated with Qrow abandoning the tribe that raised them because she feels he's turning his back on their family. Qrow is angry with Raven because he thinks she's a bad mother to Yang and therefore has no business lecturing anyone on how they feel about family. She later mutters in front of Yang about family only coming to her when they need something, but she only ever seeks out Qrow when she needs something from him.
- Iaijutsu Practitioner: Raven's default fighting stance always has one hand ready to draw her katana. She blocks Neo's final attack on Yang with an incredibly fast sword draw, slash, and sheathe.
- I Did What I Had to Do: Played With. Raven displays a more selfish version talking to Lionheart about setting Ozpin and co. up, citing an inability to fight Salem. Raven is less heroic than most examples of this trope and used more to show her cowardice than her inability to act.
- It's All About Me: Raven left Yang at a very young age, damaging not only her relationship with the latter but her brother Qrow and her ex-lover Taiyang to be with her self-appointed family. She then killed the Spring Maiden, a young child, because the latter failed to live up to Raven's standards. She also risked (and eventually lost) the life of her own lieutenant to protect her own. She also tried tricking Yang into staying for her benefit, going as far as to threaten her. She tried risking the lives of Qrow and Yang to Salem so she could steal the relic for herself and constantly attempts to justify her irrational behaviour as right. All in all, Raven only cares for her own glory.
- Katanas Are Just Better: She wields a long, blood-red katana and is heavily implied to be one of the dangerous characters in the series, to the point that Neo immediately high-tails it in terror when Raven begins walking towards her.
- Know When to Fold 'Em: Her motivation in volume 5 is to obtain the Relic of Knowledge for her tribe and use it to keep Salem away from them. By the end of the volume, however, Yang points out that Raven's plans to obtain the Relic would result in Salem pursuing her for the rest of her life. Without hope of obtaining the Relic of Knowledge herself, Raven tearfully apologises to Yang and flees, leaving Yang to take the Relic.
- Lady of Black Magic: Wearing a red and black hakama and carrying herself with a serious-minded, cunning air, Raven has a dark elegance about her. Thanks to her powers as the Spring Maiden, she is one of the strongest magic users in the setting, able to form spikes of ice, conjure gusts of wind, generate magical swords imbued with electricity, and fly. She spent several years planning for the possibility that Salem will find her. As a result, when she fights Salem's subordinate, the recently-created Fall Maiden, she uses her experience and planning defeat Cinder.
- Lady of War: Raven's a cool, cunning, and very dangerous warrior with an arrogant personality, even if it's in service to a very selfish and amoral belief system. She wears a red and black hakama and wields a long, blood-red katana, giving her the image of a female samurai. Wielding her katana in the Iaido style, she draws her blade and slashes with deadly speed and grace.
- A Lighter Shade of Black: Raven is the leader of a Bandit Clan, a ruthless believer in the idea that the strong survive and the weak die, and is someone who doesn't think much about the people she hurts; she will even kidnap others for ransom purposes if the price is right. Volume 5 pits her against Cinder, a sadist whose hunger for power cannot be sated and who enjoys pain and killing; she thrills at the destruction and suffering she causes to the city of Vale, picks off people to die just to torment their friends, and is willing to work for someone who wants to destroy humanity if she can obtain great power out of it. Cinder's lust for power is so great, she's even willing to attach Grimm body parts to herself to aid her search for power, an act that infuriates Raven.
- Mercy Kill: Raven attempts to justify killing the previous Spring Maiden and stealing her power with this trope, saying that the Maiden failed to make any progress when Raven tried to train her. Yang calls her out on this.
- Might Makes Right: Taiyang tells Yang that Raven relied heavily on strength. Whenever she encountered a problem, she would always solve it by bulldozing her way through the problem instead of pausing to see if another way could be found. Taiyang is explaining that Yang's inherited this attitude off Raven.
- Modesty Shorts: Raven wears an extremely short, pleated micro-skirt that looks like gym-wear. Underneath the skirt, she wears a pair of black hot-pants that only occasionally becomes visible when she's moving during low camera angles. As a result, even when she's fighting or the camera is angled upwards from the ground, there's no danger of anything being revealed.
- Never My Fault: She never acknowledges that her own tribe's assault on Xion has left it vulnerable for the Grimm to destroy it. Volume 5 continues this tradition with having Raven seemingly pass off the blame for not seeing Yang onto her daughter, refusing to acknowledge her association with Salem despite harboring a Maiden - though it turns out she is the Maiden so she's involved regardless of whether she likes it - and not taking yes for an answer to her setting Qrow and his comrades up.
- Not in This for Your Revolution: Raven says that she only cares about her bandit tribe and protecting them from any threats that attempt to stop them from carrying out their raids. She tells Yang and Weiss that she and Qrow originally became huntsmen so that they could learn how to kill huntsmen to protect their tribe. She emphasises that she's not interested in Ozpin's war against Salem, and attempts to force Yang to choose between staying with her and having every question about her and Ozpin answered or going to Ruby and Qrow and hoping Qrow might finally bother telling the truth. When Yang chooses to leave, Raven tells her if she does, the next time they meet they'll probably be enemies. It takes an even deeper meaning once the reveal comes out that she is the Spring Maiden and thus is involved whether she wants to be or not.
- Not So Different: Cinder attempts to claim as such in "Downfall." When Raven expresses disgust at how far Cinder's willing to go for power and calls her a monster, Cinder retorts "Look who's talking!" While it seems like little more than a Lame Comeback at the time, it's revealed in the very next episode that Raven killed the previous Spring Maiden and took her power for herself, just as Cinder killed Amber for the Fall Maiden power.
- Palette Swap: She looks like Yang, except with permanently red eyes and Ruby's red-tinted black hair color. Volume 4 gives her a more distinct appearance with a broader face, squarish eyes and wrinkles; her hair is also more spiky in contrast to Yang's wavy style.
- Parental Abandonment: Raven abandoned Taiyang and Yang while she was still a very young child, driving Yang to search for her mother for much of her youth and saddling her with abandonment issues. Eventually, Yang finds Raven in Volume 5, but by that point the former is more concerned with finding and helping Ruby than dealing with her mother.
- Red Eyes, Take Warning: Her red eyes are visible between the slits of her Cool Mask. Neo, who has no trouble thrashing Yang, takes just one look at her and flees the battlefield with a very shocked expression on her face.
- Secretly Selfish: While Raven initially appears to be a powerful Social Darwinist, her actions in Volume 5 show that she's quite a self-absorbed, pretentious jerkass who always puts herself above her family and the tribe's value. Raven is even willing to risk the lives of her own brother and Team RWBY to obtain the Relic of Knowledge in order to save her own skin. However, she fails to take into account that she'll be on Salem's hit-list.
- Shock and Awe: In keeping with her corvid motif, Raven has lightning powers. As the Spring Maiden, she favours proving her power by summoning storm winds and unleashing lightning. When she and Cinder fight over the Relic of Knowledge, she summons magical swords from a blue nimbus that crackles with electricity.
- The Social Darwinist: Qrow and Raven feel very differently about the tribe that raised them to a bandit lifestyle. He thinks they're killers and thieves and turned his back on them. However, Raven is now their leader because she believes that "the weak die, the strong live" as far as she's concerned. Even though she only rescued Yang once, she expects Yang to save herself. She even killed the previous Spring Maiden because of her perceived weakness.
- So Proud of You: She's never been around to raise Yang and is constantly chastised by Qrow for appearing to have no interest in her daughter's well-being. However, when Yang locates her tribe's base camp and fights through the bandits to reach her, she openly admits she's impressed with how strong and determined Yang was to find her.
- Strong and Skilled: She's a trained Huntress, the current host of the Spring Maiden's power, and far more experienced with her power than Cinder is with the power of the Fall Maiden. Throughout their showdown in "Downfall", Raven has the upper hand, and is only forced on the defensive when Cinder attempts to use her Grimm arm to drain her powers.
- Strong Family Resemblance: Raven and Yang have identical features - facial, body, height. The only difference is hair and eye color. Raven's hair is black and feathered while Yang has her father's blonde hair, hers is styled much longer and thicker than Raven's. Yang's purple eyes are mid-way in color between her mother's red eyes and father's blue eyes. However, Yang's eyes turn as red as Raven's whenever she's angry, making the similarities even more pronounced. This even extends to their personalities, with Taiyang noting that both Yang and Raven tend to solve their problems with brute force and aggression instead of thinking their way around the problem.
- Superpower Lottery: As a fully trained Huntress, she's had some of the most elite combat training in the world. Her Semblance allows her to teleport to anyone she has bonded with. She also possesses the ability to transform into a raven, giving her the opportunity to travel huge distances without being noticed. She also possesses the full magical powers of the Spring Maiden, giving her the ability to control and summon the elements, such as ice, wind, lightning and storm clouds. All of this gives her a range of abilities that exceeds most other characters on the show.
- Sword and Fist: Raven rounds out her advanced swordsmanship with use of heavy kicks, giving her a distinct advantage over otherwise equally skilled swordsmen. In "The More the Merrier", she sends Qrow flying off-screen with a single basic side-kick and in "Downfall" she dropkicks Cinder clean through house-sized boulders multiple times.
- Take a Third Option: She deeply mistrusts Ozpin, thinks he's fighting a war that cannot be won, and is luring people to their deaths with false information. However, she also knows how evil Salem is and that serving her only leads to death. By harbouring the Spring Maiden in her tribe, she knows that sooner or later, Ozpin and Salem will pursue them, and so has planned for that eventuality. When Salem's subordinates find her tribe first, Watts says that she will give them the Spring Maiden willingly or die. Raven's long-term plan produced a decoy Spring Maiden to hide the truth that Raven is the real one. When Salem's group present their either/or option, Raven demands they take on Ozpin's forces to kill Qrow in return for Raven handing over the Spring Maiden; while Salem and Ozpin's forces fight each other, Raven will use the chaos to steal the Relic and disappear off into the wilderness with her tribe.
- Tears of Remorse: Near the end of volume 5, Yang makes Raven aware that power does not equal strength, exposing the latter as a powerful but cowardly person. She also points out that Raven's plans to steal the Relic of Knowledge would ensure that Salem will pursue her for the rest of her life. For this, Raven tearfully apologises to Yang and regretfully flees, leaving Yang to take both the relic and the future heat from Salem.
- Thicker Than Water: Subverted. She considers the bandit tribe she was raised in to be her family more than her own estranged husband, daughter, and niece, something Qrow, her twin brother, calls her out on. She's willing to do anything to protect the safety of the Branwen Tribe, even offering Qrow, Ruby, and Yang to Salem's forces in exchange for having Salem leave the tribe alone.
- Thinking Up Portals: Raven's Semblance is the ability to create portals that allow her to quickly travel to and from people she's made a connection with. She creates glowing red portals with a slice of her sword and first uses one to appear and then depart from the train that Neo and Yang are fighting on. She rescues Yang from being killed by Neo while temporarily knocked out. She later uses a portal after having finished a conversation with Qrow about their family and what knowledge they each might have about recent events. Yang knows of three portal connections she has: one to Taiyang, one to Yang and one to Qrow.
- Treachery Is a Special Kind of Evil: Despite Raven running away from the fight against Salem, Qrow still had some degree faith in her and believed she would never betray them. It isn't until Raven sets Qrow and Team RWBY up to save her own skin that Qrow finally reaches his limit, telling Raven in no uncertain terms that she's crossed the line and disowning her.
- Villainous Rescue: During Yang's fight with Neo on the train in the episode "No Brakes", Yang is overpowered by the small assassin and is left at her mercy. When Yang is about to be killed by Neo's Coup de Grâce, Raven arrives via one of her portals and scares Neo off. According to Qrow this is a part of Raven's philosophy, she will protect someone she cares about just once, after that they are left to fend for themselves.
- Voluntary Shapeshifting: Raven reveals to Yang and Weiss that she and Qrow can transform into ravens, and then proceeds to demonstrate the transformation to prove it. When they ask how it's possible, she suggests they ask Qrow. What she does tell them is that it's a form of magic and that Professor Ozpin did it to them.
- We ARE Struggling Together: Her conversation with Qrow in "Family" indicates that she also opposes Salem, but isn't willing to risk her tribe's survival for it, much to the rest of the world's expense. She then reveals in "Lighting the Fire" that she used to trust Ozpin, but now warns Yang he is not the man everyone thinks he is, and mocks Qrow as a fool for still trusting Ozpin.
- Weather Manipulation: As Cinder mentions, Raven has Vernal very well conditioned: Vernal is implied to summon lightning to restore order in the bandit camp on Raven's command. When Cinder asks Vernal to prove she's the Spring Maiden, Vernal holds out her hands in concentration. Storm winds whip up from nowhere and the blue sky is suddenly eclipsed by black clouds. Cinder is convinced. It's only when Cinder later turns on Vernal, ruining their agreed plan by deciding to steal the Spring Maiden's power for herself, that Cinder discovers Vernal is a decoy — Raven is the Spring Maiden, and was therefore the person controlling the weather.
- Wild Card: Raven has been expecting Salem to take an interest in her whereabouts for a long time and therefore has planned for such an eventuality. When Cinder's faction and Watts show up to strong-arm Raven into supporting Salem's goals, Raven first negotiates herself into a better position before agreeing. Privately, she tells Vernal that they'll be stealing the Relic of Knowledge to avoid either Salem or Ozpin's side having it, which will ensure her own tribe is better protected by having such a powerful artifact in their possession. She told Cinder she would only help if they agreed to help her kill Qrow during the raid but later tells Vernal that her plan is to create chaos by having Salem's team fight Qrow's team while they steal the Relic and scatter the tribe; Raven hopes to protect the tribe from Salem if she has the Relic.
Voiced by: Amber Lee Connors [EN]
Debut: Unforeseen Complications*
Vernal is the most trusted commander of Raven's bandit tribe, being her confidante and number two. She fights with two bladed chakrams with firearms inside.
- Boyish Short Hair: Vernal has extremely short hair that gives her face a boyish look. She favours trousers over skirts, and carries herself with a rough, laddish attitude.
- Curb-Stomp Battle: When Weiss attempts to fight Vernal, Vernal's greater combat experience makes it impossible for Weiss to do anything than defend against Vernal's attacks. Vernal is a pragmatic fighter so she leaves Weiss no opportunity to activate her most powerful glyphs or to summon her knight.
- Dies Wide Open: Vernal uses the last of her strength to fire her weapon at Cinder, creating a distraction that allows Raven to win the fight. Upon discovering that Vernal has died with her eyes wide open, Raven gently closes Vernal's eyes before she leaves.
- Guns Akimbo: Vernal's weapon consists of a pair of bladed laser guns. The blades form a circle around the gun, and the weapon can be thrown like a chakram. She fights with both at the same time.
- Last Breath Bullet: After being fatally wounded by Cinder in an attempt to absorb the Spring Maiden power, Vernal uses the very last of her strength to fire her weapon, which distracts Cinder long enough for Raven to defeat her.
- Meaningful Name: Vernal's name is based on a word that refers to anything relating to the season of spring and is pretending to be the Spring Maiden to hide the identity of the real one, and chose her name for that purpose.
- Pragmatic Villain: She states the bandits don't really deal in human trafficking because it's not worth their time. When they accidentally pick up a Schnee, they change their minds because they can ransom her back to her very powerful father. This pragmatism also extends to her fight with Weiss during the battle of Haven; she constantly puts Weiss on the defensive and never gives her a chance to utilize her summons or more powerful Glyphs.
- Red Herring: Cinder insists on Vernal accompanying her to the Vault of the Spring Maiden so that she can use the Spring Maiden's powers to gain access to the Relic of Knowledge. As her tribal leader, Raven insists on going with her. Once in the vault, Cinder turns on them in an attempt to steal Vernal's Maiden powers for herself. She fails because she didn't realize that Vernal was a decoy for the real Spring Maiden — Raven.
- Refusal of the Call: When Team RNJR and Qrow arrive in Haven, Qrow and Leo discuss the fact that the Spring Maiden hasn't been heard from in over a decade. Initially eager to try and honor the burden of being the Spring Maiden, it proved too much for her. She rejected her role and went on the run, disappearing off their radar until Qrow discovered that she's been living with the Branwen Tribe. This is true with the previous Spring Maiden, whom Raven murdered after gaining her trust; meanwhile, Vernal, who was Raven's most trusted lieutenant and in on the scheme, made for the perfect decoy by using the last known facts of the Spring Maiden's whereabouts.
- Satellite Character: Vernal's role in the story is to serve Raven's orders as the Spring Maiden that everyone is after, while Raven acts as her protective tribal leader. Although Cinder notices that Raven has Vernal very well-conditioned to follow Raven's beliefs about putting the protection the Branwen Tribe before all other concerns, she doesn't realize the purpose of that conditioning: that Vernal is designed to be a decoy, deflecting attention from the real Spring Maiden.
- Shock and Awe: When Yang and Weiss defy Raven, her bandits take it upon themselves to retaliate. To prevent the campsite descending into mass chaos, a bolt of lightning streaks down from the cloudless sky stopping everyone in their tracks. The lightning strike is accompanied by a supernaturally-enhanced shout from Vernal. It's later revealed to have been a trick; Vernal does not have that power at all.
- Tattooed Crook: Vernal has a tattoo on her left arm of a phoenix rising from flowers towards the crescent moon. She's a member of the Branwen Tribe, which is a band of thieves and murderers that has been known to hit villages and then leave them vulnerable to subsequent Grimm attacks as a result of the negative energy their attacks create. When the tribe captures Weiss, she is thrilled to have the chance to ransom Weiss off to her father.
- Weather Manipulation: Comes with being a Maiden. When the bandit camp is about to descend into a fight with Yang and Weiss, a bolt of lightning from the sky stops everyone in their tracks. When Cinder later asks Vernal to prove she's the Spring Maiden, Vernal raises her hands in concentration. Storm winds suddenly whip up and black clouds gather in a previously blue sky. Vernal is a decoy; the real Spring Maiden is Raven, but the deception convinces Cinder that Vernal is the person she's after.
- You Got Spunk: When she confronts the caged Weiss, she's impressed that Weiss anticipates her ransom demand with mocking humour and responds to threats by threatening her back. She concludes that Weiss might fit in with the tribe.
Voiced by: Lindsay Sheppard [EN]
Debut: The Grimm Reaper*
An older sister of Jaune Arc. Saphron allows Jaune and the others to stay at her home while in Argus. She is raising a son with her wife, Terra Cotta, who is a technician for Argus's relay tower.
- Cool Big Sis: Though Jaune finds her embarrassing, she's a loving older sister to him nonetheless, allowing him and his friends to stay with her and her wife and son while in Argus. When Saphron teasingly suggests that Jaune decided to leave home to become a Huntsman because she was the first one to leave home, Jaune is flustered but doesn't deny it.
- Happily Married: She's married to a technician named Terra Cotta, and they both happily raise a son together. Though they are both inconvenienced by Terra's troubles at work, Saphron doesn't seem to mind, Terra doesn't take it out on her or her son, and they both love each other regardless.
Voiced by: Jamie Smith [EN]
Debut: The Grimm Reaper*
A technician for the relay tower in Argus. Her wife is Saphron Arc, with whom she is raising a son. Terra allows her brother-in-law Jaune and his friends to stay with them while in Argus.
- Happily Married: She's married to Saphron Arc, and they both happily raise a son together. Though they are both inconvenienced by Terra's troubles at work, Saphron doesn't seem to mind, Terra doesn't seem to take it out on her or her son, and they both love each other regardless.
- Smart People Wear Glasses: A technician for the relay tower in Argus, and she wears glasses.
Voiced by: Lucella Wren Clary [EN]
Debut: The Grimm Reaper*
The infant son of Saphron Arc and Terra Cotta, and by extension the nephew of Jaune.
- Crocodile Tears: Despite the fact he's only a toddler, he is a fast learner. Saphron has trained him to be able to cry and throw a tantrum on command. When Weiss struggles to smuggle Maria onto an airship she's pretending to take home to Atlas, Saphron notices that Cordovin is becoming suspicious of Weiss's behaviour. She encourages Adrian to start his tantrum to distract everyone. As he wails and screams, the guards turn their attention to the fussing infant, allowing Weiss to get on board the ship without further interference.
- Cuteness Proximity: Yang is fairly pragmatic and matter-of-fact while Weiss is serious and self-possessed. However, when Adrian starts trying to mimic Jaune's pouting body language, both Yang and Weiss immediately start cooing over how adorable he is.
- Has Two Mommies: He is being raised by a lesbian couple who are married to each other. Whether he is adopted or the biological child of one of them is unknown.
Kingdom of Atlas
Voiced By: Taylor McNee (née Pelto) [EN], Megumi Han [JP]
Debut: The Stray*
A very odd girl that Weiss ran into near the docks, Penny is a participant in the Vytal Festival tournament. She very quickly becomes attached to Ruby, who unwittingly called her "friend". She is later revealed to be a robot designed with help from General Ironwood, unique in that she can generate an Aura. Penny fights with a collection of swords tied to her by micro-thin strings. She can use the swords to generate a powerful laser blast.
- Action Girl: She isn't much at first, but in Black and White, when she sees that Ruby (and Blake, and Sun) is in trouble, she starts showing her skills in using 10 floating gun-swords and beats the White Fang members single-handedly, even destroying their VTOLs.
- Her first appearance has her cheerfully but awkwardly greeting Team RWBY; she thinks nothing of being knocked to the ground by Weiss, and she is quick to latch on to Ruby when Ruby calls her a friend.
- Try watching her dance◊ by herself in episode 7 of volume 2 without thinking she's this.
- Penny's minute-long chat with Ruby about her relationship with Ciel and trying to keep her secret as a robot away from Ciel.
- Androids Are People, Too: Penny, for all her weirdness, is portrayed as a conscious person rather than a machine. She is fully capable of having her own desires and making choices based on them. When Ruby finds out about Penny's nature, she assures her that she is just as real as anybody else. After Pyrrha accidentally destroys Penny, she is overtaken by shock followed by shame and the scene is portrayed as horrific despite Penny being a robot. Both Ironwood and Lionheart refer to Penny as a "girl" afterwards, indicating that they at least recognize her as an actual person. The only characters to ever describe Penny as less than a full-fledged person are Penny herself and Cinder, who is hardly the most empathetic of people.
- Attack Drone: Her weapons consist of an array of wire-operated blades that appear to levitate. Remotely controlling them, she can use them to individually slash at enemies, grapple objects, fire laser beams, combine to form her Wave Motion Gun, or even use their beams as propulsion.
- Because You Were Nice to Me: In "The Stray", the start of her and Ruby's friendship was when Ruby addressed her as "friend", which Penny really took to heart.
- Become a Real Boy: Her reluctance to reveal who she really is to Ruby is rooted in her belief that she's not a real girl. Ruby's surprisingly mature response to Penny's insecurity results in a very heartwarming scene.Penny: I'm not real.
Ruby: Of course you are. You think just because you've got nuts and bolts instead of squishy guts makes you any less real than me?
Penny: I don't... Um... You're taking this extraordinarily well.
Ruby: You're not like those things we saw back there. You've got a heart, and a soul; I can feel it.
- Catchphrase: She tends to greet people with "Sal-u-tations!"
- Comically Missing the Point: Since she doesn't realize how big of a revelation it was for Ruby, Weiss and Yang to learn that Blake's a Faunus, she has a different take on Ruby's comment:Ruby: You see, Blake might not be who we thought she was.
Penny: *gasps* Is she a man?
- Crouching Moron, Hidden Badass: Her first appearances paint a picture of a mild mannered girl, who appears slightly touched in the head. Although she says that she's "combat ready", she turns out to be far more capable a fighter than Ruby has ever seen. When Torchwick lands a cheap blow on Ruby, she not only wipes the floor with the White Fang, she single-handedly downs three armed airships.
- Cute Bruiser: Played with - she's cute, surely, but her fighting style isn't power-based, possibly. However, she does pull back a Bullhead with her string blades and using only her body as anchor.
- Dance Battler: Penny controls her swords' motion through body movement. It's best seen in her fight against Pyrrha, in which her movements form a rather expressive dance.
- Dissonant Serenity: She makes short work of the White Fang and three airships with a smile on her face the whole time. And in her introductory scene, she's fine with starting a conversation with Team RWBY while still on the ground.
- Does Not Know Her Own Strength: When she glomps Ruby at the tournament, she accidentally slams her to the ground and bear-hugs the air out of her. She might not know her own weight given that she's made of metal.
- Friendless Background: "Never Miss a Beat" implies that she doesn't have friends among the Atlas students and that Ruby is the first one she has ever made.
- Fun with Acronyms: In Volume 3 Episode 5, we can see a blueprint for Penny, revealing her name is spelled out as P.E.N.N.Y.. No word on what each letter means.
- Hair Decorations: Sports an off-center pink bow on the back of her head.
- Half the Man He Used to Be: The wire strings that she uses to control her blades can also be used to garotte people and sever limbs or cut a body in half. When Emerald tricks Pyrrha into using her full Semblance to repel Penny's blades, the wires accidentally entangle Penny's body and pull tight, severing her left arm and torso.
- Idiot Hair: Penny has a single curl of hair sticking upwards from the top of her head. She is an awkward person with a strange way of talking and poor social skills. She latches onto Ruby when Ruby says 'see you around, friend', nobody having ever called her 'friend' before. The reason for her odd speech and poor social skills is because she's a very high-quality and classified combat robot.
- Kill the Cutie: During her tournament battle, Penny's blades are repelled by her opponent's Semblance. The wires she uses to control the blades accidentally tangle around her body and pull tight, ripping her apart in front of a global audience. In an attempt to incite mistrust between Kingdoms, Cinder gives a speech lampshading the moment by implying that Atlas has created a combat android that appears to be a cute little girl as a means to infiltrate other Kingdoms instead of fight the Grimm.
- Lightning Bruiser: While most of the time she simply manipulates her blades, when she does get moving she both moves fast and hits hard. She has the physical strength to stop vehicles with her bare hands and pull planes out of the sky and she can boost her speed in an almost rocket-boost style fashion when she needs to. She is the first character to genuinely put Pyrrha on the defensive in battle.
- Marionette Master: She fights with swords attached to wires that come out of her back. She manipulates the swords as marionette's would be controlled.
- Marionette Motion: When controlling her swords through the use of wires, she starts moving as though she's the one being controlled by marionette strings.
- Meaningful Name:
- "Polendina" is a yellow mushy food that was the insult used to describe Geppetto's hair in The Adventures of Pinocchio. She refers to the man who created her as "father" and she is based off Pinocchio, who was the artificial "son" of his creator, Geppetto. Her fate is to be garroted by her own strings, which is something that also happened to Pinocchio.
- A "penny" is the official or informal name given to the smallest denomination of several currencies. Frequently made of copper, pennies usually appear as an orange-brown color that oxidizes into green over time, referencing her Color Motif and being a robot.
- Mysterious Employer: A strange man who collects her in a car after the fight tells her that "her time will come". Implied to be her "father" as her employer is Ironwood, a different man entirely.
- No Sense of Personal Space: She tends to stand extremely close to people, due to her being a robot that doesn't know how to socialize properly.
- No Social Skills: She seems genuinely confused that Ruby can be mad at Blake, who is her friend. Her interactions with Team RWBY are also highly awkward, though she gets better about this in subsequent volumes.
- One-Man Army: Quite the adorkable girl struggling to learn about friendship, Penny packs enough firepower to defeat a small army of mooks and 3 of their jets by herself, leaving Ruby astounded and forcing Roman to flee.
- O.O.C. Is Serious Business: When Ruby first encounters Penny in Volume 2, she tries to find out where Penny's been since she mysteriously disappeared during the Volume 1 finale, but Penny acts like she has no idea who Ruby is. It turns out that Penny is being monitored by the Atlesian military because she's a very special person who cannot be allowed to roam freely without some kind of escort or guardian. She's terrified of getting Ruby into trouble if they're caught together.
- Pedestrian Crushes Car: She singlehandedly stops a truck from hitting Ruby in episode 3 of volume 2. This prompts eyewitnesses and Ruby to question who (or what) Penny really is.
- Pinocchio Nose: She begins to hiccup loudly when she lies.
- Recoil Boost: She can use the beams from her knives as a sort of jetpack to launch herself forward.
- Retractable Weapon: About a dozen blades collapse into an object the size of a regular sword, which pops out of a compartment in her back.
- Ridiculously Human Robot: She identifies herself as fully synthetic, but can generate an Aura and thus has a soul, though this may not have been gained in the typical manner. During Volume 2, she overcomes her robot-like weirdness and starts to behave more human; her guards also treat her like a human girl instead of a robot. Penny indicates that her true nature is restricted information as Ironwood doesn't want anyone to know the truth. Cinder finds out after hacking into Ironwood's scroll and sets her up to be torn apart by Pyrrha's magnetism Semblance in the tournament arena. As she goes off-line, the pupils of her artificial eyes widen and the mechanical irises dull, just as if a human had died.
- Robot Girl: She's cute, girlish and desperately would like to please people and make friends. She's also a metallic combat robot designed to both look and act like a real girl and to kick arse when fighting.
- Robotic Reveal: After stopping a truck with her bare hands in "A Minor Hiccup", she confesses to not being a real girl, while showing that her hands have metal underneath the skin. Prior to that, the fact that her weapons come out of a compartment on her back was a big clue to many viewers that she wasn't human. Pyrrha ripping her to pieces reveals this to Remnant.
- Sacrificial Lion: While the season was already getting dark, the story becomes borderline hopeless when she is killed.
- Set Swords to "Stun": Her blades don't cut anyone living; to the point of the same blade that knocks a mook down slices into the ground without having changed trajectory. Justified with Aura and its protection.
- Shoo Out the Clowns: Her lack of grace, both social and physical, is played for laughs. She is the first major character killed in Volume 3.
- Slasher Smile: Sports a convincing one twice, both times before finishing off opponents in the Vytal Tournament, once before slamming Dove and Sky into the ground, and the other before aiming about eight knives at Pyrrha. It's rather alarming given her usually innocent face.
- Spin to Deflect Stuff: Spinning her blades allows her to block gunfire—even airship gunfire, as seen during the fight in the docks.
- Stealth Hi/Bye: She appears and disappears from Team RWBY several times.Ruby: Aaah! Penny, where did you come from?!
- Storm of Blades: She can summon multiple blades from her back compartment that she controls with strings.
- Super Strength: She can pull down a Bullhead that has been caught in her blades, with no grounding issues, and lift heavy objects via the same method, as seen when she defeats Russel and Sky of team CRDL by lifting the boulders they're holding onto and smashing them into the ground. She can also stop an on-coming vehicle in its tracks with her bare hands. The vehicle ends up totaled upon collision with her, but she doesn't even twitch. The latter definitely gets Ruby's attention.
- Swiss Army Weapon: Her Wave Motion Gun has her turn her swords into beam-guns that fire in a synchronized pattern.
- Sword Beam: She can do these by folding the knives into some sort of gun form. The first time she does this, she combines all the lasers into one massive beam and blows apart two dropships in one go. The second time, she gets creative and fires them from individual blade-guns to hold off Pyrrha.
- Tempting Fate: Before she fights Pyrrha, she gleefully greets her and says "This is going to be so much fun!" These happen to be her last words, as she gets killed in the ensuing fight.
- The Thing That Would Not Leave: Initially, she sticks around because Ruby called her a "friend", much to the chagrin of Team RWBY. She stops once she gets recalled by her mysterious employer, later revealed to be Ironwood.
- Toyless Toy Line Character: Until the second wave of blind box figures, and even then that's all she's got.
- Tron Lines: Her outfit sports bright green lines of light racing upwards, the only external sign (apart from her social awkwardness) that she's not quite human.
- Uncanny Valley: In-Universe. She looks human, but her mannerisms and speech are odd. She isn't familiar with having friends and her social skills are stilted, blunt and naive. After being knocked to the ground, she enthusiastically carries on a conversation, and doesn't think to get back to her feet until it's pointed out.
- Wave Motion Gun: Generates an effect like this with her blades that cuts through a couple of Roman's aircraft with no effort. These kinds of aircraft withstood several Dust-powered attacks during the battle between Cinder and Glynda.
- What Measure Is a Non-Human?: Penny calls her creator "father" but is insecure about the fact she's not a real girl; Atlas regards her as a military secret so even her team mates don't know what she is. Ironwood's stated mission is to replace human armies with robots to protect human life, and Penny believes her purpose is to save the world. Ruby tells Penny she does have a soul, but Penny's teammate associates with her only because they're ordered. Cinder tricks Pyrrha into publicly killing Penny to expose Penny's secret and frame Atlas for Vale's invasion. Penny's death focuses on her body shredding inhumanely like metal, then on the very human loss of light and life from her eyes. While Ironwood calls Penny a "girl" not a "robot", he seems less concerned with her death than with Ozpin's possible reaction to the reveal; this is unlike both Ruby and Pyrrha who are devastated despite knowing she's a robot.
- Youthful Freckles: Noticeable when we see her face up close.
- Zettai Ryouiki: Her normal outfit is a very short dress coupled with black-and-green Tron Lines leggings that reach so far up her thighs there is only a sliver of skin visible between them and her mini-dress.
The Schnee Family
Voiced By: Jason Douglas [EN], Madoka Shiga [JP]
Debut: End of the Beginning*
Jacques is in charge of running the Schnee Dust Company (SDC), one of the largest producers of Dust in Remnant and the father of Winter, Weiss, and Whitley Schnee. His original name was Jacques Gelé (French for Jack Frost), but he took the Schnee name when he married into the Schnee family and was given control of the company by his father-in-law.
- Abusive Parent: From the start of the series, Weiss heavily implies that Jacques was abusive towards her and possibly her sister while they were growing up. He received a lot of stress from dealing with the White Fang's terrorist acts against the Schnee Dust Company, so he often would come home from work in a less than pleasant mood. Once Jacques finally appears in Volume 4, he's revealed to be a merciless sociopath who only cares about the family name - which he, in fact, married into and took for himself - and has no qualms about disinheriting Weiss for disobeying him one too many times.
- Archnemesis Dad: During his encounters with Weiss in Volume 4, she is focused on gaining and/or maintaining her freedom from him, and he's focused on manipulating and abusing her emotionally and physically. In "Punished", Jacques eventually disinherits and detains her for disobeying him one too many times. As a result, Weiss escapes from her house and flees Atlas to try and reunite with Winter.
- Control Freak: He expects his children to follow his orders without question and to lead lives and careers that further his agenda. He has no interest in their personal desires, only in what they can do to further the business interests of the Schnee Dust Company. When Weiss tells him of her plans to leave Atlas, he detains her until they reach an "agreement" about how her future will unfold. When Weiss realizes that Whitley has been waiting for Jacques to disinherit both daughters so that he will inherit everything, he reasons that the only way to handle Jacques is to follow the latter's expectations.
- Corrupt Corporate Executive: The Schnee Dust Company was founded by Nicholas Schnee, the son of a Dust miner, who was determined to save the Kingdom of Mantle from its economic decline. By training as a Huntsman, Nick was able to lead expeditions in search of Dust and personally protect the people who worked for him. When he handed the company to his son-in-law, Jacques, the company had a reputation for both quality and trust. Jacques, however, is motivated only by profit, maximizing turnover at the expense of workers' rights and salaries. He will engage in philanthropic activities, such as charity fund-raising to help Vale, but only as a PR exercise to protect his company's investments and profits.Qrow: Cheap labor, dangerous working conditions, doing whatever it takes to destroy the competition... Jacques Schnee doesn't care about people. He cares about winning.
- Gold Digger: Jacques is the son-in-law of the man who created the company. He married into the family and took the Schnee name so that he could take control of the company once its founder, Nicholas Schnee, became too ill to continue leading it. Jacques is a cunning businessman who is motivated solely by the size of the profit he can generate. He has taken the company from strength to strength by focusing on profit at the expense of workers' rights and wages, and at the cost of the company's original philanthropic soul.
- Hate Sink: Jacques goes out of his way to be as despicable as possible. He's a Corrupt Corporate Executive who only married into the Schnee family for the prestige of the name and the money, cares only for his own glory, and frequently abuses his children.
- It's All About Me: When it comes down to it, despite doing such things as charity events and fundraisers, Jacques is only concerned with maximizing profits and his own image, and doesn't think much about anyone who's not him unless he can use them to his own benefit.Jacques: I'm sorry, it sounds like I'm the good guy again.
- Knight Templar Parent: He shows shades of this with his initial interactions with Weiss, but becomes a full example of this trope when he effectively disinherits her in Atlas.
- Lack of Empathy: As Qrow himself states, all Jacques cares about is winning and is willing to use others to further his goals. He only hosts a fundraiser for Vale in order to attain good publicity, and bluntly tells Weiss that her dreams and ambitions do not mean anything to him.
- Meaningful Name: His maiden name, Jacques Gelé is French for "Jack Frost". In stories, Jack Frost was a creature who was always a threat to Christmas, making him an opponent of Father Christmas. The founder of the Schnee Dust Company, Nicholas Schnee, is based on Saint Nicholas, a wealthy man who used his wealth to better the lives of others and is believed to be the origin of the Santa Claus folklore. Nicholas passed on a thriving and philanthropic company to his son-in-law, Jacques, not realising that Jacques would destroy everything that had ever mattered to him. Jacques has turned the company into a profiteering business that climbs on the backs of the poor and which keeps people in poverty instead of helping them escape it.
- Parental Favoritism: During a conversation with Ironwood and later Weiss in his study, a very brief scene of the desk reveals that the only portrait Jacques keeps on his desk is of Whitley; there's no sign he has any daughters or even a wife. After Weiss inadvertently summons a Boarbatusk that almost kills a guest at the charity fundraiser, Jacques disinherits her and makes Whitley the sole heir of the company.
- Photo Op with the Dog: Since Atlas has halted Dust exportation with the world in a state of high political tension, Jacques organizes a charity concert to convince the public that the Schnee Dust Company is still on their side, and has Weiss to perform during the event to remind everyone that a Schnee was on the front lines during the Beacon assault.
- Slave to PR: By the nature of his business. While unethical to an extreme, Jacques gets off scot-free by having "the best damn PR team in the world" according to Qrow, and uses charity events and aggressive PR to cover up his abuses and monopolizing.
- Tranquil Fury: After finally losing all patience with Weiss in volume 4, he keeps his calm demeanour, but it still conveys how his patience for Weiss disobeying him is completely gone.
- Villain with Good Publicity: While calling him a villain may be a stretch, Jacques is still a Corrupt Corporate Executive who has shifted the Schnee Dust Company from a philanthropic organization to a "morally grey" company that prioritizes profits over ethics. According to Qrow, he covers up his abuses and monopolizing through charity events and having "the best damn PR team in the world."
- Would Hit a Girl: Being an Abusive Parent, he had no reservations about hitting his own daughter when she brings up the fact that he married into the family.
Voiced By: Howard Wang [EN], Marina Inoue [JP]
Weiss and Winter's little brother and the current heir presumptive of the SDC.
- Bitch in Sheep's Clothing: When Weiss meets Whitley after returning to Atlas, the latter acts like a decent brother towards her. She's suspicious of this because she knows that Whitley dislikes both of his sisters, but Whitley blows it off as a sign he's growing up. But as it turns out, Whitley's encouragement and support for Weiss is an act. By behaving as a perfect, obedient son, Jacques views Whitley as the only option for the legacy of the SDC when his daughters disobey him. He disinherits both Winter and Weiss and makes Whitley his sole heir, exactly as Whitley planned.
- False Reassurance: From the moment Weiss returns Atlas, Whitley is supportive of her and understanding about her situation. Weiss is confused by this because she was always under the impression that Whitley didn't really like her or Winter, but Whitley assures her it was only Winter he had issues with. However, it is only after Jacques has disinherited her and makes Whitley the sole heir that Weiss realises that Whitley's actions were only a pretense so that he would be seen by Jacques as the only suitable heir. Whitley reveals that the only way to deal with Jacques is to follow his expectations.
- Family Theme Naming: The three Schnee children all have names beginning with the letter 'W' and which evoke the color white. Whitley's name comes from Anglo-Saxon roots, where 'whit' means 'white' and a ley is a clearing in a forest or wood. 'Whitley' therefore means 'white glade'.
- Fish Eyes: When Weiss accuses Whitley of being manipulative, he gets in her face. As he does so, his eyes seem to swell in size and his eyes slide slightly off-centre, creating a wall-eyed look that emphasises in a creepy way just how resolved and angry he is in return. Weiss has just realised that Whitley has manipulated appearances to make Jacques think ill of his daughters, disinheriting them, ensuring he will be the sole heir to the company. The eerie focus on his eyes occurs as he makes her aware that they must follow Jacques's expectations, making him look both angry and slightly unhinged.
- Freeze-Frame Bonus: It's very hard to catch, as it happens for only a second, but EruptionFang was able to spot it. For a brief moment when Jacques opens the door, Whitley looks saddened as if he overheard the conversation between Weiss and their father after the party, implying that, in spite of his attitude once Weiss confronts him, he does actually love her to some extent.
- Hidden Depths: If the Freeze-Frame Bonus is of any indication, he does care about Weiss to some extent.
- Like Father, Like Son: Whitley's friendly and supportive behaviour towards Weiss leaves her feeling suspicious as it's unlike his usual behaviour. She also doesn't understand why he's speaking respectfully about Winter when he doesn't like her. It's revealed to be a set-up when Weiss finds out Whitley was fabricating support of his sisters to ensure Jacques viewed him as the only viable heir to the SDC. Just as Jacques is implied to have manipulated Nicholas Schnee and the daughter he married to become the sole heir of the SDC, Whitley has done the same against his own siblings.
- Non-Action Guy: Unlike both of his sisters, Whitley has demonstrated no combat prowess whatsoever. After Weiss accuses him of being jealous of his sisters' abilities, he states that he considers combat training to be beneath those with power. The real power, according to him, is in armies like the one Atlas has, and that a single Huntsman, no matter how powerful, is still nothing compared to an army.
- Parental Favoritism: During Jacques's conversations with Ironwood and Weiss in Volume 4, a very brief scene of the desk reveals that the only portrait Jacques keeps on his desk is of Whitley; there's no sign he has any daughters or even a wife. After Weiss inadvertently summons a Boarbatusk that seriously injures a guest at the charity fundraiser, Jacques is forced to disinherit Weiss and make Whitley the sole heir to the company.
- Sharp-Dressed Man: Although Whitley appears to be drifting around the house, he's in a suit: smart trousers, shirt, tie and waistcoat. He's not wearing a suit jacket, however.
- Smug Snake: He is as such in "Two Steps Forward, Two Steps Back," when he interrupts Weiss in the middle of her training to ask her if she wants him to pick anything up for her while he's in town meeting business associates. He's not interested in whether she does have any errands for him, he just wants her to know he's out and about on SDC business while she's detained and stripped of her inheritance.
Voiced By: J. Michael Tatum [EN], Ken Uo [JP]
Debut: The Next Step*
Klein works in the Schnee household as a butler and has the ability to switch between a number of different personas with different eye colors.
- Affectionate Nickname: His yellow-eyed personality is a fatherly, compassionate one. When that personality comes to the fore, he calls Weiss his "happy little snowflake".
- The Confidant: All of his personalities are be absolutely dedicated to helping Weiss through her troubles.
- Eye Color Change: His personality changes are signified by his eyes changing colour. Each eye colour reveals which personality is in control, and each personality is a reference to one of the Seven Dwarfs from the Disney version of the tale.
- Brown: His default personality is solemn, well-mannered and business-like. The Dwarf this references is Doc.
- Red: When his eyes turn red, he takes on the role of a cartoon villain, hunching slightly, with a sly attitude, crude humour and making mean comments. The Dwarf this references is Grumpy.
- Blue: When his eyes turn blue, he sneezes often and becomes humorously nervous and apologetic. The Dwarf this references is Sneezy.
- Yellow: He becomes upbeat and sympathetic when his eyes turn yellow. The Dwarf this references is Happy.
- Meaningful Name: Klein Sieben's name means "Little Seven" and the different personalities that have so far been seen correspond to the personalities of Disney's Seven Dwarfs. Weiss is based off Snow White, and Klein goes out of his way to try and keep her cheerful and happy in a home environment that is isolated, depressed and stifling. When Weiss gets detained in her own home, it is Klein who helps her to escape through the manor's secret exit; this is what the Seven Dwarfs do for Snow White when she gets detained.
- Split Personality: He displays several different personalities with their own respective eye colors. Each personality comes with its own voice change and body language. His default personality is that of a well-mannered, solemn butler, but he can morph into a cartoon villain that makes mildly rude comments and a sneezy, nervous klutz-type character when aiming for comedy. He also has a very motherly personality that comes out when his eyes turn yellow.
- Waistcoat of Style: Klein's uniform consists of smart charcoal trousers, waistcoat, white shirt and blue tie. The waistcoat is the same charcoal as the trousers and has piping that is the same shade blue as the tie. The top quarter of the waistcoat (the shoulder section) has a very delicate, repeating pattern woven into the material. There are four pairs of silver buttons, which match the silver buckle on his belt and a pocket watch is carried in the right pocket, attached to one of the buttons by a silver chain.