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Roleplay / Uncanny Tales Of Linburn

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Uncanny Tales of Linburn is a Play By Post Urban Fantasy sandbox roleplaying game started by kaalban in late May 2018. The setting is that of a world similar to our own, except with the presence of ancient supernatural forces deeply rooted from the precursor age known as 'Old Earth' that have only fairly recently revealed themselves to the modern era, mysteriously potent within a particular city on the East Coast named Linburn. Practically any type of character is permitted, ranging from vampires, ghosts, zombies, sentient books, Magical Girls, wizards, etcetera, as long as they follow the standard roleplaying rules and as long as they stay within the setting of the city.


The links are as follows:

Tropes applying to the RP

  • Abusive Precursors: Most Daemons were not exactly well known for their benevolence towards their subjects.
  • All Myths Are True
  • Alternate History: Things in New Earth have been considerably different since 2000 (the year of Second Renaissance).
  • Angels, Devils and Squid: Angel-Machines, Demon-Organisms and Daemons who are still alive.
  • Arch-Enemy: Knight-Order's (and Angels') top enemies are Rotten Beings.
    • For WORM, it's Daemonians and Daemonkin.
  • Church Militant: Knight Order of Zaziel serve their deity (God-Creator) by destroying Rotten Beings.
  • City of Weirdos: A given, especially considering the current cast already includes werewolves, a zombie, a Slime Girl, multiple dragons, and a naga, amongst others.
  • The Corruption: The Rot cant turn a person into a monstrosity with unspeakable depths of depravity.
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  • Crapsack World: Old Earth was such a horrible place that God-Creator had to destroy it in order to save its denizens.
  • Dark Secret: The Mage Union has a large number of these - just at the start it was hinted that the Union and the Dark God Cults might be cozier than is acceptable.
  • Dawn of an Era: God-Creator paved way to the new and better era that is New Earth.
  • End of an Age: Old Earth, an era when Daemons ruled supreme, came to a finish due to God-Creator and his Angel-Machines, leading to the creation of New Earth.
    • Gotterdammerung brought upon the end to the Age of Gods.
  • Everybody Hates Hades: Subverted in that Hades here is someone akin to an anti-hero.
  • Fantasy Kitchen Sink: As mentioned above, all manner of supernatural legends and creatures can apply simultaneously within the setting.
  • Götterdämmerung: There are two events in this universe in which god-like beings suffered heavy losses.
    • The first is the war between Daemons and God-Creator, which resulted in most Daemons dead and the Old Earth destroyed.
    • The second is called Gotterdammerung, where Gods have either been weakened to the point of losing their divinity or dead.
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  • Hunter of Monsters: Both Knight-Order and WORM hunt down monsters to protect humanity. Knight-Order's specialty lies in Rotten beings, while WORM mostly deals with everything related to Daemonkin.
  • Illegal Religion: WORM (subsidiary of Mage Union) has a legal permission to hunt down any kind of Daemonians, worshippers of Daemons. In fact, Daemonism is shunned by everyone.
  • Jerkass Gods: Whatever their morality was, most Daemons saw their creations as either inconveniences or forms of twisted entertainments.
    • The Dark Gods play with this - Shiryu, Varancain, Vicelogia, and Silmarul are the worst of the lot, but their leader Khaos is fundamentally a noble if overprotective sort.
  • The Magic Comes Back: The world used to be ripe with magical energies, and has only fairly recently resurfaced in the modern age.
  • Magical Society: Mage Union (or Union of Mages)
  • The Maker: God-Creator has created Angels-Machines, humanity and New Earth (the latter two from the remians of Old Earth, mind you)
  • Meta Origin: Most of the magical and supernatural elements can trace their origin back to either Old Earth or God-Creator.
  • Mundane Fantastic: Both the supernatural and the mundane live side by side in this world, combing magic and technology into a fairly stable society.
  • Our Monsters Are Different: Practically every supernatural being has a unique twist, at least those that are based on actual legend. To elaborate:
    • Our Angels Are Different: Angels-Machines have three forms: Human, True and Manifestation (a form that heavily depends on the angel). Their True Form is akin to machines, and their magic looks like a very advanced technology. Their morality depends on the individuals.
    • Our Demons Are Different: Demons-Organisms refer to fallen angels, whose main source of power is Bio-Sorcery (biopunk + magic). As a result, they look more like mutated abominations that standard demons.
    • Our Gods Are Different: There are two types of gods in this universe: Daemons and Gods. Daemons were the deities of Old Earth, and they were often evil, apathetic or incomprehensible. Gods are deities from mythologies that were formed from a high-caliber Old Earth essence. Despite their immeasurable power compared to mortals, both of them can indeed be killed.
  • Sliding Scale of Silliness vs. Seriousness: Balanced, sliding slightly towards serious.
  • The Unmasqued World: According to the intro, the intended masquerade that hid magic from the New World broke within the first week. Thankfully, due to the combined efforts of the Knight-Order and WORM, this did not result in a complete disaster.

Example of: