Its premise sees player characters from various worlds called via subconscious summons to Nautilus, the city of change, where they must master the challenges of creating, maintaining and protecting all the worlds of the multiverse... By sheer force of will.
This roleplay provides examples of:
- Ascend to a Higher Plane of Existence: The whole point of coming to Nautilus is to eventually ascend to a Deva, which means becoming stronger than an angel or Ashura, and being only beneath Aeons themselves.
- Blue and Orange Morality: Nautilus, and all Aeons, really. They're so far beyond normal mortal understanding that their "actions" can seem... Inexplicable, at best.
- Character Development: This is one of the ways your character can advance in rank and be granted new powers in the game.
- Humongous Mecha: The game is known for its sizable Transformers cast.
- Long-Runner Cast Turnover: There's been so much turnover in the cast over six years that there are only a few characters left who remember pivotal characters and events from early in the game.
- Our Angels Are Different/ Our Gods Are Different: Wakened are angels in training, Angelii are messengers, Ashura are maintainers, Deva are creators, Aeons are weird bastards that talk in crazy riddles, think it's funny to give you ironic presents, and turn you into things. At least if Nautilus himself is any indication.
- You Can't Go Home Again: While characters can visit their home worlds, they can't tell anyone about Nautilus and feel like they're trapped in their own body - and once they reach the end of their canon, they are apparently stuck in a permanent loop.