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In a nutshell.

"So many people from so many worlds, all wanting to go home..."
Razputin, Played by Firock Finion, Season One

"Damn, it's like watching a Saturday morning cartoon on acid!"
Two-Bit, Played by Roman Myth, Season Two
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The Massive Multi-Fandom RPG is a Forum RPG notable for reviving the TV Tropes Forum roleplayer section. The "first season" was started in 2009 by Mint Pearl Voice, but once she disappeared, GM duties were taken over by tropers Nyktös, Te Chameleon, Theoneknownasme, Kaze Koichi, Demovere, and a number of GMs led by Doctor Thunder. The basic plotline was that various characters from alternate dimensions were pulled into a place known simply as "The City", with no way to get back. A gigantic Hourglass dominated the center of the City, and as the days went on, the characters were put through strange scenarios, such as having their ages changed or being forced to burst out into song at random intervals.

Season Two carries a similar premise, with one of the major differences being that the Hourglass is replaced with a really bad pun in the form of a (literal) Xanatos Roulette that doesn't stop spinning. The third and final installment in the trilogy takes place in Extremus, a mysterious composite land located at the edge of The Multiverse.

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While Season Three ended rather abruptly, a continuation called "At Intervals" or "Season 3.5" was started later in an effort to wrap up the plot. Unfortunately, it hasn't received new posts since August 2014 and while the roleplay has not been officially closed, it appears to be all but dead for good.

On a more meta level: in the opinion of several of its GM's, it's a case study of how not to run a forum RP. The general tone of the plotline got steadily darker and darker from the goofiness in the first season, the players obligated to post longer and longer walls of text, until eventually apathy overran the whole thing and it collapsed into a pile of GMs realizing a forum RP was really not the right format for the kind of story they wanted to tell.

Has Character pages for Season 1, Season 2, and Season 3, as well as a Recap page.

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See also City of Lost Characters, its unofficial Spiritual Successor.


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    Tropes common to all seasons 
  • The Artifact: Even as the RP got more dark and serious with time, in-jokey elements such as "the Troper" or Trope-Tans remained, inherited from the wackier and sillier Season 1.
  • Broad Strokes: Applies to Season 1, in part because it was sillier than the other ones (to the point where some players and GM's were embarrassed by it), in part because it got deleted. As a result, while its events did happen canonically (more or less), the exact details are made quite vague. For instance, even if a character had participated in Season 1, you could join one of the later seasons with this character while pretending they never appeared before.
  • Chuck Cunningham Syndrome: Many players left the roleplay in mid-game; sometimes it was handwaved by having them stay in the location or die or something, but often, they just... stop appearing and none of the other characters seem to notice. The worst case was perhaps Season 1's disappearance of Mint Pearl Voice, the game's own creator.
  • Cerebus Syndrome: The series as a whole has gotten more and more serious and dark with each incarnation. Season One began as a very silly and chaotic light-hearted crossover. By Season Three the players are stuck in a bleak, post-apocalyptic world, while the backstory involves a threat that can destroy entire universes.
  • Continuity Lockout: Both for each individual season, and for the series as a whole:
    • Season 1 was already big: at one point, it was over 600 pages and 16,000+ posts and growing. Seasons 2 and 3 grew even more convoluted. Beyond a certain point, nobody really expected the new players to read through the entire game thread so far, just to read the last few pages and the recap (always horribly out-of-date) to get a vague idea of what's going on.
    • A lot of elements from Season 1 and 2 play a major role in Season 3. It got to the point that one of the purposes of the discussion thread was having a platform to explain the horribly referential plot.
  • Doorstopper: As mentioned in Continuity Lockout above, these threads are big. The Season Two thread in particular has nearly sixty thousand posts, which means (and this is a conservative estimate) about five million words.
  • Exactly What It Says on the Tin: The title may not be the most imaginative, but it sums up the premise well: it's a RP game which involves a massive conglomeration of elements from multiple fandoms.
  • Mega Crossover: The premise of the roleplay. Season 1 alone involves player characters from about 90 different fictional universes, including such disparate ones as Discworld, Mahou Sensei Negima!, World of Warcraft, The Fairly Oddparents, Halo, Conan the Barbarian...
  • Translator Microbes: All the characters can understand each other perfectly, despite coming from different worlds. However, this effect doesn't actually change what speech or writing sounds/looks like. Season 3's Ezio (who comes from the 12th century) shows us that even with these, communication can be quite confusing across various cultures and time periods of origin: when Oswald introduces himself as a "cartoon", Ezio understands this as "moving picture", and needs some time to associate the word "gun" with medieval firearms.
  • Webcomic Time: Each season is divided into "days", but each "day" inevitably takes a lot longer in real life. For example, Season 1 needed 15 real-life months to reach Day 13.

    Season One Tropes 
  • Absurdly Spacious Sewer: The sewers in the City are spacious enough to drive a car through them, which Fiddy does on Day 10.
  • Action Duo:
    • Max (of the Sam and Max duo) and Spriggan for some time in the Exactor, when the former uses his Jedi power to hurl frag grenades tossed near him against Dark Troopers.
    • In Day 13, Kaidan and Rondeau working together to distract White Selvaria so that Spriggan can snipe her with a non-lethal tranquilizer bullet.
  • Anti-Magic: The Winslow is completely immune to Troper's power.
  • Arson, Murder, and Jaywalking: When Vezon loses his cape, he lists the things he would do when people inevitably start poking him with sticks.
    "I just feel so....naked and vulnerable without it. And I don't want anyone seeing me vulnerable. Because then they'd point and laugh and say "Hey, look, Vezon's vulnerable. Lets' all poke him with sticks." And then they'd poke me with sticks, and then I'd get angry, and then I'd strangle them and bite them and RIP OUT ALL THEIR THROATS AND BURN THEM OVER A FIRE AND THEN I'D START KILLING EVERYBODY IN THE WHOLE WORLD AND SMASH THEIR HUTS AND RIP THEIR DESKS AND SPONGE THEIR HAGGISES AND TRIFLE THEIR MAGNOLIAS TO THE GROUND!! AH HA HA HA HA HA HA HA HA HAAAAAAA!!!...I'm fine."
  • Back-to-Back Badasses: Mitchell and Spriggan do this to finish off the remaining Nobodies with small arms fire, flashbangs and incendiary grenades during Day 12.
  • Berserk Button: Do NOT endanger Vlad or Dani will come after you. The reverse is also true.
  • Big Bad: The Troper. He is the one who kidnapped everyone into the titular City, and keeps tormenting them with curses.
  • Blatant Item Placement:
    • Spriggan seems to be able to find things just randomly laying around whenever he goes to look - from ammo caches, weapons, tactical gear, BDUs and headgear to artbooks featuring some of the characters.
    • He's not the first; Rookie conveniently finds a Warthog in the X-Mansion's garage on Day Eight.
  • Blood Knight: Dan and Caim fit this. They become furious when their fight is interrupted.
  • Cerebus Syndrome: Season 1 originally started out as a relatively-lighthearted romp, where characters only had to deal with each other and whatever silly curse was thrown their way by the Troper. Then the curses started becoming more and more deadly, and the characters soon found themselves fighting for their lives...
  • Contrast Montage: Tot and Five of Eleven on Day 10, two sides of Borg enslavement who attempt to describe their takes on the Borg to the others.
  • Death Is Cheap: The Troper can bring dead characters back to life. However, he always requires them to give up something precious to come back.
  • Deus ex Machina: KOS-MOS arrives in the nick of time out of nowhere to defeat the Gnosis (though since the only way to defeat the Gnosis is by the Hilbert Effect, there was no real way out of the situation apart from bringing in something from the Xenosaga universe that could use it.)
  • Duel to the Death: Day 11, Selvaria versus Beatrice. Beatrice wins, though she is impressed enough afterward to heal Selvaria's wounds before Selvaria could die from injury.
  • Epiphany Therapy: Selvaria has spent nearly her entire time in the City waging a mental battle between her loyalty to Maximilian and her desire to live for herself. This battle comes to a close on Day 13, when the others help manifestations of her fragmented psyche reconcile, allowing her to finally choose her fate and her future for herself.
  • Evil Knockoff: The Troper turns into one of Ahiru, Mint Pearl Voice's character, as the first boss during the finale, and she's much more powerful then the original. His other forms turn out to be the other GMPCs: Felix (Nyktös's character,) Ganondorf (Theoneknownasme's character,) Nightcrawler (TeChameleon's character,) Ryofu Housen (KazeKoichi's character,) and Selvaria (Demovere's character.)
  • Face–Heel Turn:
    • When Ryofu first appears in the city, she has amnesia. She joins the good guys and makes a number of friends. And then Raz and Lirael restore her memory. Shortly after that Ryofu steals Lucas's lightsaber (and kills him), then joins Darth Vader.
    • Edward and Iji join Xemnas on Day 12 after becoming Nobodies.
  • Fantasy Keepsake: After committing suicide in the City, the RED Engineer wakes up at home, before finding the hat he had worn back in the city.
  • Friendly Sniper: Spriggan does this on Day 12. He's doing this in Day 13 by trying to use tranquilized sniper rifle rounds to take down White Selvaria non-lethally. On the last day, he fires from the VKS to assist Maria against a giant non-friendly dragon. He fights against the fake Selvaria by engaging in long-range sniping.
  • Freudian Excuse: Fiddy hates helicopters. They stole his highschool date, his mother was killed in a helicopter drive-by, his dog was ran over by a helicopter, and, in his words, they "TOOK MAH SKULL!!!"
  • From Bad to Worse: When Anonymous decides to summon Sithis, who pretty much deletes the City from existence, a process only delayed by the Winslow.
  • The Good, the Bad, and the Evil: The characters are a moral mishmash from genuine Heroes (example: Lirael), to Anti Heroes (Conan), through Anti Villains (Argost) down to utter bastards (The Joker). And that's not forgetting Wide Eyed Idealists (Lyra) and Heroic Sociopaths (Caim).
  • Hailfire Peaks: Day 11 splits the City into two themed areas: a space-themed zone where the characters gain personalized starships and pilot suits, and a horror-themed zone where they turn into appropriately-themed monsters. A Gate in the center allows passage between the two zones.
  • Have I Mentioned I Am Heterosexual Today?: After Dani disappears from the city, Ryofu suddenly remembers she likes men.
  • Heroic Sacrifice:
    • Day 7 - The RED Engineer shoots himself to prevent the Borg from becoming stronger.
    • Day 11 - Raz uses his telekinesis to push his companions through a water-filled tunnel and out the exit before he is crushed by the stone grinders within the tunnel and Edward blows himself up using alchemy in an attempt to defeat Darth Vader.
    • Day 11 - Sort of. Spriggan uses a Cherudim SAGA Gundam mobile suit to be a target for Wikus' ship when it detected him as an enemy. Until Wikus took care of the problem.
    • Day 12 - When the Nano Beast starts its Self-Destruct Mechanism, Jixi (Iji's Nobody) orders everyone to run as she tries (unsucessfully) to disarm it.
    • Day 14 - Angelus unleashes a massive fireball on Nightcrawler's Copy in a desperate attempt to take him down in between teleports. Because she was already wounded, her fireball also caused her to eventually succumb to her wounds. And because of their pact, Caim dies too.
  • Hide Your Children: Inverted, children are running around the city on day 12, playing with the characters as if they were toys. One of them tries to do this to Caim, this is a mistake.
  • Hurting Hero: Spriggan is one after the follow-up rescue to save Selvaria (by hurling frag grenades to distract giant children "holding" the woman captive) had injured her in Day 11. He was subsequently accused for shooting the children before he revealed that Anonymous initially "started" the rescue by firing his light machine gun at the children. Spriggan tries to make it up by leading the others to "help" Anonymous secure a laptop for their use, taking command while Selvaria recovers before she reconciles with him.
  • Invincible Villain:
    • Makuta. When you have a player character casually tossing around entire buildings, you know something went wrong with basic power level balance. This reached its peak on Mecha Day, where he proceeded to turn on the other players and easily curbstomp all of them, forcing the GM to intervene by crushing him with a meteor.
    • Harbinger as well. Upon his appearance he proceeded to easily mind-control everyone, until another character (specifically brought in for this very purpose) hacked into him with a laptop and destroyed him.
  • Kick the Dog: Anonymous shoots Trope-tan's eyes out on Day 12.
  • Kill 'Em All: Presumably what will happen when the hourglass runs out. However, it has been made clear that the characters can avoid this fate if they try hard enough.
  • Loads and Loads of Characters: To clarify: as of August 5, 2010, about 110 characters have entered since the beginning. Most of them had since then left or disappeared mysteriously, but there still were about 20 characters active (not counting the NPCs).
  • Mêlée à Trois:
    • Day 11. The fight for the Winslow pits the allied characters against Vader, the freedom-seeking former-Borg, and the Borg who want to rejoin the Collective.
    • Day 12: Xemnas's Corridors of Darkness, already full of Heartless and Nobodies, became overrun with Gnosis. The three factions promptly set about shredding each other, with a group of the heroes stuck in the middle.
  • Mind Rape:
    • Touching the hourglass (or affecting it) makes you relive your worst memory. Repeatedly - until you are no longer touching it.
    • Xemnas subjects some of the heroes to this in an attempt to capture their Hearts. For Iji, Edward and Sonic, it works.
  • Moment Killer:
    • Day 12. Iji's Heartless and Nobody are reunited, KOS-MOS rushes to her side... and what does Dimitri say?
    Dimitri: (shouting) STOP IT STOP IT GO AWAY
  • Mood Dissonance: Day 10's buggy race is contrasted by Lirael's negotiations with Darth Vader and Ryofu, Selvaria, Geo and Joshua talking about a potential NPC killer.
  • Mood Whiplash:
  • Nice Job Breaking It, Hero!: Anonymous tries to summon Sithis to fight the Troper. The only thing Sithis does is start slowly dissolving the city from the outside in.
  • No-Gear Level: Haunted Mansion sidequest. The staff strips protagonist from every weapon they know about. Lyra had her Pokémon taken after she asked if she can keep them.
  • Not What It Looks Like:
    • After Day 6 and reverting to their true forms (and sharing a cot), Vlad is in his ghost outfit and Dani is nude. Lirael walks in and automatically makes an unfortunate assumption but realizes that wasn't so.
    • Meta example: A reading error caused Spriggan to respond to a comment Iji made while Iji was in a ladies' shower room. This was quickly edited once it was pointed out to Spriggan's player.
  • One Steve Limit: Averted by Demitri and Dimitri, among others.
  • Original Character: Aftem. Can be chalked up to Early Installment Weirdness, possibly, since his inclusion technically runs contrary to the spirit of the game. Spriggan counts as well, since he comes from a story that his player had written and published.
  • The Power of Friendship: Xemnas attempts to break Aigis by comparing her to a tool meant to be thrown away once its purpose has been fulfilled. He is almost-immediately proven wrong by the other characters coming to her rescue, giving her the will to refuse his offer of gaining a heart.
  • Put on a Bus: Pretty much everyone who has left the city without dying. Of particular note are Vlad and Dani, who disappeared into a magic door that appeared out of nowhere in Bowser's Castle, due to Vlad's player leaving the game.
  • Put on a Bus to Hell: Waspinator messes with Transwarp technology, merges with his counterpart from another universe, causes the fabric of time and space to break down, and is swallowed up along with his Transwarp device by a crack in reality.
  • "The Reason You Suck" Speech: A variation in that its given to another villain; Bowser chews out the Pigmasks about what incompetent villains they are and how stupid their uniforms look.
  • Taking You with Me:
    • Day 11: After being fried by Darth Vader's enraged Force lightning, Beatrice curses the area one mile around her to explode. Vader returns the favor by burying both of them under a pile of rubble so high, no one would be able to dig either of them out before Beatrice's curse went off...
    • Day 12: The heroes defeated the Nano Beast by crippling its legs and destroying its gun. Its response - start charging up a Nuke.
  • The Nicknamer: Waspinator calls everyone "(whatever)-bot". Kirby is "Puff-bot" for him, Rei Ayanami is "fleshy-bot", and so on.
  • Useless Useful Spell: Miles's ability to hear the dead is fairly useless in the City, except where ghosts are involved.
  • Wham Episode:
  • You Can't Go Home Again: Selvaria is already dead in her homeworld; the moment she sets foot on her homeworld, she will start to 'die' again.
  • You Shall Not Pass!:
    • Selvaria holds the line in front of the New Pork Tower against a star destroyer's worth of Imperial stormtroopers and their vehicles. It takes a miniature Zombie Apocalypse courtesy of Lirael to drive them back completely.
    • She does it again on night 10, holding the Borg at bay in the Temple of Doom so the others could fight Vader.

    Season Two Tropes 
  • Action Prologue: The second season opens with Trope-tan attempting to destroy a device known as the Xanatos Roulette. She only succeeds in activating it.
  • All Your Base Are Belong to Us: Dimitri's attack on the TGS building on Day 8. The place takes such a beating that it eventually collapses, leaving the heroes without a home base.
  • Applied Phlebotinum: The mysterious substance known only as 'Meta'. So far, this substance has only manifested as a purple mist; its ultimate purpose is still unknown.
  • The Atoner: Pyrrhus wants to make up for his mistakes, especially for the costly victory he achieved in the Battle of Asculum.
  • Bag of Spilling: Ghor woke up in the City with basically none of his equipment: his 'story arc' involves him trying to get all of it back again.
  • BFS: Shirou's Nine Lives Blade Works. It's so heavy, that even when reinforcing every bone in his body as much as he could, it still tore his arm open and broke one of his legs.
  • Body Horror: People were sufficiently freaked out when Ragnarok burst out of Crona's back and started beating up on him/her.
  • Boss Rush: The end of Day 7 features the heroes going up against Big Bad 63, Omega, Black Hand, the Black Queen, and Kopassus commandos.
  • Cluster F-Bomb: Asuka's verbal attack on Hito-Shura on Day 7.
    Asuka: Who the fuck do you think you are? You don't get to lecture me on anything, you fucking coward! You just run away from all your fucking problems! You ran away from me when I needed you! You ran away from having to fucking confront me later! Hell, you're just fucking running from yourself most of the time, you ball-less little shithead!
  • Combining Mecha: Subaru and Shirou combined to finish off the Egg Dragoon on Day 5. Wreck-Gar also formed the arm of one during the climax of Day 2.
  • Crazy-Prepared: Spriggan placed an assault rifle underneath a pillow next to him in Day 10 as Raiders were the main threat.
  • Cultured Warrior:
    • Spriggan explaining to Maria about the history of the Old West and the wonders of nuclear-related topics in Day 3.
    • Harima knowing exactly what to do in Feudal Japan due to specialized otaku-ness; he also explained to Maria the significance of the 1960s.
  • Curbstomp Battle: Sixes completely wiped the floor with the main cast the first time they fought, neatly impaling Fate in the process.
  • Description Porn: Spriggan's player loves this: every time Spriggan gets a new gun/equipment/vehicle, the name will be written out in full, every attachment mentioned (with name witten out in full) and with a link to the item even included. This wouldn't be so jarring if it weren't for Spriggan getting 3-4 new stuff each day. It's apparently because he wrote fanfiction beforehand.
  • Dropped a Bridge on Him: Iroh died of a sudden random heart attack because his player got sick of him.
  • Funbag Airbag: During the Day 6 Water Polo match, when an accidental collision and a Wardrobe Malfunction result in Subaru cushioning Shirou's face... with her bare cleavage.
  • Gender Flip: Some of those transformed by Day 4's curse changed their gender. For example, Shirou became Rin Tohsaka, while Maria became Alucard.
  • Heroic BSoD: Happens to Spriggan on the 17th day, after his legs get disabled, Maria gets mad at him and was forced to be disarmed of most of his gear. He's a walking, mobile sitting duck waiting to be gravely injured or killed. Engineer as well after his fight with the others against 666 in the same day.
  • High School A.U.: Day 6 becomes one of these, with the characters becoming either teachers or students at City High.
  • Implacable Bot: Meta-infected Optimus Prime proves to be extremely difficult to kill, requiring two groups of Mooks and multiple player characters wailing on him to finally bring him down.
  • Loads and Loads of Characters: Even discounting NPCs, there are currently well over thirty active characters.
  • Mood Whiplash: Thanks to Zim's pink gas, which causes uncontrollable happiness and lethargy in anyone who breathes it in, the affected Subaru and Maria take turns hugging Crona... while Shirou, Fate and the RED Engineer are busy trying to take down Meta-infected Optimus Prime.
  • Muggles: Unlike the first City, where the NPCs were rather lifeless, the NPCs of the second City are actual people pulled from other worlds, and will react in various ways to things they're not familiar with (for example, soldiers of Minas Tirith will stare in shock and awe at two mages in futuristic outfits flying past their fortress).
  • Next Tier Power-Up: Madeleine gets one by training for one month in a pocket dimension filled with dinosaurs. She returns with the power of alchemy and a little older and wiser.
  • Not So Above It All:
    • Shirou and Subaru have some friendly aerodynamics competition on Day 5, despite the former usually trying to be somewhat serious at that point.
    • The two of them also competed against each other at the arcade on Day 9, proving that his "family" has managed to change Shirou's constant stoicism.
  • Not What It Looks Like: On Day 7, Subaru and Shirou emerge from the bedroom after a few hours with bed hair and wrinkled clothes. It actually wasn't what it looked like, but that didn't stop everyone from giving them a hard time about it.
  • Older and Wiser:
    • Maria and Spriggan are now veteran City-goers and act as guides for the newcomers.
    • Averted with Dimitri (another veteran) who had his Split Personality Enerjak graduate from Talkative Loon to Ax-Crazy.
  • Official Couple: Maria and Spriggan for High School A.U.. As of Day 15, the couples currently stand at Shirou/Subaru, Two-Bit/Maria, and Crona/Sakura.
  • Out of Character: Dimitri, originally a Well-Intentioned Extremist, was turned into something akin to Zim and Eggman at his worst. His player eventually gets called out on it, and a few people seem to agree that this actually made Dimitri better.
  • Shout-Out:
  • Shown Their Work: Pyrrhus's player is very committed to trying to keep his stuff historically accurate, and has a miniature freak out in the discussion thread when he realizes he messed something up.
  • Super Weight:
    • Type -1: Dimitri in his head-state, Servo.
    • Type 0: GIR (should be type 2 but is impaired due to stupidity), Yotsuba, TK, Crow, Shinji Matou, The Lone Battle Droid and the Grapple Droid.
    • Type 1: Stephen Colbert, Spriggan, Naked Snake, Simon, Ellis, RED Engineer, BLU Scout, Red, Jack Noir, Dom Cobb, Harima (Who sometimes becomes type 2 due to his incredible adapting powers), River Tam (Same thing like Harima), Lloyd, Jack the Ripper, Jane Shepard, Pyrrhus, Ciaphas Cain and Jurgen, Two-Bit, Asuka, Django and Otenko, Sarge, Scott Pilgrim, Cynthia, Lucian, May, Green Oak, The Rookie, Ed, Erika Furudo, The Hero of Bowerstone, John Egbert.
    • Type 2: Zim, Dimitri with a body, Maria, Shirou (Days 1 - 8), Iroh, Wreck-Gar (again, impaired by stupidity), Subaru, Fate, Braig, Bran, Ragnarok and by extension Crona, Overlord, Ghor, Ray, Patamon, Pegasusmon, Angemon, Lone Wanderer, Jack of Blades, Mike Jones, Anonymous, Kisuke, Red Mage, Kratos, Connor, Zouken Matou, Zero, Anna Lemouri, Deadpool, Inuyasha, Geno, Mukuro, Erika, Taokaka, Master Chief and Cortana, True Assassin, and Sakura Matou.
    • Type 3: Hito-Shura, Larfleeze, Sayd, Skynet, Rai and Frankenstein, Shirou (Post-Day 8), Dark Sakura, Kenpachi and Yachiru, Sora, Terra, Meta-Ridley, Tenshi Hinanai, Selvaria, and most corrupted NPCs/bosses.
  • Take That!: To prevent Gnarl from finding Human Life Energy and using it to create minions, Mike Jones hides it in a box labeled "Caddyshack II Videos".
  • Third-Person Person: Wreck-Gar lapses into this on Day Four; he's so confused by the body changing that he becomes convinced that he's not Wreck-Gar anymore.
  • Too Weird To Torture: On Day Seven, Wreck-Gar actually enjoys all the bizarre and horribly awful movies that are in Servo's mindscape.
  • Watching Troy Burn: On Day 8, the heroes can only watch as the TGS building collapses after Dimitri's Mind Control attack, wiping out the complex's effectiveness as the party's main base.
  • What the Hell, Hero?: Two-Bit is called out by damn near everyone after causing #19450 to have a rather serious Heroic BSoD on Day 15.

    Season Three Tropes 

  • Anachronic Order: Due to all the problems with players being absent most of the time, the posts frequently have a character retroactively do things in the past.
  • Body Horror: In Day 3, the Edelweiss gets turned into a large gun attached to Isara's arm and pumping blue liquid through her veins. Should she actually be called upon to use this gun, the liquid coursing through her body will cause major internal damage. Yeesh...
  • The Cameo: Space Core, Flexo, Marvin, Frenzy, and NS-2 are among the many robots assimilated by the Cluster.
  • Cast Herd: The heroes are usually split into 2-3 groups (originally depending on starting location) to make it easier for the players to keep up with what's going on.
  • Crapsack World: Extremus does not seem to be the happiest place around. Bandits and other bad guys are everywhere, the environment is generally unfriendly, food and water is scarce in most places... it's borderline post-apocalyptic.
  • Demoted to Extra: Ithilrandir fell prey to this for a while—only appearing once in a blue moon, apparently eternally lagging kilometers behind the group and only popping up to remind that he exists, then going Out of Focus again (his player was having problems finding time to RP). He later recovered.
  • Disproportionate Retribution: Day 4. Folgore and Kachome's singing annoys a lot of people, leading Dante to point a gun at the duo, and Fawful to steal their voices. This causes a Mexican Standoff.
  • Dual Wielding: Hakumen does this with his no-dachi and a chainsaw. Alyssa did it with Machetes on day 5, during the fight against the Legion.
  • Five-Man Band:
  • Journey to the Center of the Mind: The mindscapes—curse zones created unexpectedly by a person's mind. Usually the allies need to travel through dangers and past the person's memories in order to rescue them and destroy the mindscape.
  • Mundane Utility: Mordecai uses his sniper rifle as a telescope most of the time rather than using it to shoot people.
  • Shoot the Shaggy Dog: The group goes through great danger to rescue a man crucified in the Legion's camp. After all the fighting and the escape, they eventually manage to get him to safety... and some time later, one of the GM's succintly states that the prisoner is now dead, because none of the characters as much as tried to tend to his wounds or care about him once he was "safe".
  • Talking the Monster to Death: Kyle, Magog, and Rogue manage to talk Memory!Griff out of unleashing the Archdevil. It's especially poignant as those three characters had suffered from experiences similar to Griff's in their respective pasts.
  • Un-Cancelled: While Season 3 ended rather abruptly, the story was later continued in Season 3.5, "At Intervals".
  • Unwilling Roboticization: Happens to Sub-Zero; villains intend to use him as a weapon against the group, but end up being defeated. The group is unable to reverse the process, but keep Sub-Zero with them as an obedient slave. Later Makuta gives Sub-Zero his free will back, in exchange for his loyalty.
  • What the Hell, Hero?: Karzahni's first actions after joining group B are quite malevolent, but brutally threatening a little girl (Emily) is what truly pisses the rest of the characters off.

    Season 3. 5 Tropes 
  • Running Gag: The players keep accidentally damaging the apartament complex in various ways, much to Oswald's frustration.
  • Sudden Lack of Signal: Batman's first act upon his sudden arrival is trying to contact the Batcave. Upon realizing that it is out of reach (which is "impossible"), he immediately realizes the situation isn't normal.
  • Unusually Uninteresting Sight: The inhabitants of the fake Miami pay no mind to the presence of bizarre and alien individuals and monsters.
  • Wrap It Up: The season so far forgoes the previous seasons' complicated setup—with their travels all over the world, etc.—in favor of a straightforward series of missions, interspersed with socializing at a safe home base. All for sake of finally wrapping up this plot with no further distractions. Not that it helped much.


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