Follow TV Tropes

Following

Roleplay / The Locker Room

Go To

But the Locker Room is filled with pretty much all genres of RP. There aren't any quotes that encompass all of the elements that make up the Locker Room, because the Locker Room is one of a kind.

The Locker Room is a Play-by-Post Game that takes place in a modern-day setting, but has several elements of fantasy and medieval times. There are many characters currently inhabiting the home of Seera, an ultra-powerful demon woman of some sort. The characters attempt to keep their affairs secret from the rest of the population, but this doesn't always go as planned. The plot centers around these magic users, swordsmen, demons, elves, etc. in a world dominated mostly by humans that don't know a thing about what exactly is going on in that strange house.

Advertisement:

While some of the events in the game are just Slice of Life shenanigans, the characters (as is to be expected of people with their considerable power) will occasionally fight terrible enemies, such as huge golems, powerful magicians, and even gods—and sometimes each other.

Read the original RP here, and the second part here.


This game provides examples of:

  • An Axe to Grind: Rezakh's Weapon of Choice.
  • An Ice Person: Louise.
  • Ancient Grome: Ajax intentionally blends elements of Greek and Roman culture and mythology.
  • Backup Twin: Terry and Icarus switch places when either one dies.
  • Badass Bookworm: Tennel and several of the magicians.
  • Badass Normal: Tennel, Rodger, Rezakh, and everyone else who has little or no magic.
  • Bad Future: In Conspira's future, there was a huge war, a betrayal, and several character deaths.
  • Advertisement:
  • Beam Spam: Used by many characters: Reshef, Lance in Avatar form, Ramiel...
  • BFG: Alice's Air Anchor
  • BFS: Black Rose uses one, and Rei had one temporarily.
  • Cloud Cuckoolander: A certain mage named Lance fits this bill perfectly.
  • Combat Medic: Alice can heal. She just uses her giant cannon more often.
  • Crazy-Prepared: Lance seems to have a spell for everything.
  • Dark and Troubled Past: About half of the cast has one.
  • Dark Is Not Evil: Arigon is a dark mage, and Hikari is dark-based (but relies more on time and space).
  • Dual Wielding: Some characters do this, most notably Yami.
  • Eldritch Location: The Astral Plane, the black hole, and Arigon's pocket dimension.
  • Gender-Blender Name: Copain's name is the masculine form for 'friend' in French. If you want to take it a step further, it can sometimes be used to refer to a boyfriend.
  • Advertisement:
  • Femme Fatale: Kurenai, through and through.
  • I Think You Broke Him: Seems to happen a lot with Yami and pretty girls.
  • Improbable Age: Applies to many of Silverangel's characters.
  • Kangaroo Court: Nebula attempted to get the group's mages taken in for experimentation by faking evidence that Arigon tried to kill him. Fortunately, Lance enlisted the aid of Rezakh to foil the plan, and Rezakh subsequently joined the group.
  • Laughably Evil: Nebula, especially in his first appearances (he's gotten quite a bit better, though).
  • Magic Is Evil: Part of the general public thinks this.
  • Moment Killer: His name is Cheshire, and he is the bane of all good moments.
  • Ms. Fanservice: Kurenai (at least when she was first introduced).
  • Our Dwarves Are All the Same: Rodger and Rezakh are the embodiments of this trope, except Rezakh has an assault rifle.
  • Overkill: Happens a lot, in many different ways.
  • Power Glows: Obviously.
  • Ridiculously Human Robots: The robot dolls and Ramiel are nearly indistinguishable from humans.
  • Screw Destiny
    Lance: Tch! SCREW THE FUTURE! We make our own fates, not just condemn ourselves because of what supposedly happens in a few years! We aren't just pieces on the chessboard!
  • Shotoclone: Kenshin. He trained under Ryu before coming to Seera's house.
  • Sinister Scythe: Take one guess what Hikari's weapon is.
  • Suicide Attack: Rei's Voltic Infinity turns his body into mana and then electricity. You can guess how that ends.
  • The Voiceless: Mute Terry does not talk to anyone at all. Luckily, his other selves talk for him.
  • Weapon of Choice: A good number of the cast has them.
  • Wedding Day: The second thread starts out with one. It goes about as well as you might expect.
  • World Building: As backstories and plot arcs are explored, new locations are visited.
Top

Example of:

/
/

Feedback