The Age of Absalom is a Play-by-Post RPG created by Sullen Frog; while fairly young, having only begun late in October of 2011, it is nevertheless proceeding at a steady pace. A Mega Crossover, it chronicles the exploits of a group of unlikely heroes who have been plucked from their own worlds by mysterious, otherworldly devices known as Acclimators; the creator of these devices, a godlike entity that goes by Zahav, has conscripted these vagabonds into a taskforce with the goal of protecting reality itself from an insidious force. Sounds simple enough, right?
The Age of Absalom has the following tropes
- The Corruption: Or rather the Blight, an insidious force which is slowly creeping across the multiverse to corrupt and destroy everything in its path. Its effects on living creatures are decidedly unpleasant, as the group quickly learns.
- Eldritch Abomination: once again, the Blight; in addition to being a corruptive force which threatens the continued existence of reality itself, it's implied to be sapient in some fashion. Its minions, the Tainted, also qualify to a lesser extent.
- Enigmatic Empowering Entity: Zahav, whose true nature has not yet been revealed and whose motives and purposes appear to be just that much shadier than they seem on the surface.
- Hub World: The Frozen Wastes, an area which serves as the group's base of operations between missions. True to its name, it consists of a seemingly-infinite plane of ice under a dark sky and little else; not exactly the most hospitable of locales.
- Mega Crossover
- The Multiverse
- Name's the Same: Whilst in Ivalice, Gilgamesh meets Gilgamesh. Hilarity Ensues.
- Teeth-Clenched Teamwork: Our heroes have more than a little difficulty getting along at times. Justified in that several of them have rather large egos and a few stretch the definition of 'heroic' dangerously thin.
- The Undead: the Tainted are described as this, though not all of them seem to fit the mould; in addition, the heroes counted two vampires among their number at one point.
- Translator Microbes: The Acclimators seem to fulfill this function; Spider-Man notes early on that, while he hears Sacchin speaking in perfect English, the words he hears don't match her mouth movements.