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Roleplay / Mimosa Crossroads

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Mimosa Crossroads is a hybrid chat based and play by post roleplay. Under mysterious circumstances different worlds known as Shards have become connected with one another and for the residents of those worlds life has suddenly become a lot bigger as they’re faced with the technology, cultural and philosophies of entirely different worlds along with the scheming and plots of their own local threats.


Featuring a (currently limited) number of players who are each free to create Shards, characters and plots of their own the Crossroads is the end result of a core dedicated group of roleplayers not knowing when to give up after the death of a series of previous roleplay sites.

Mimosa Crossroads contains examples of:

  • Aborted Arc: As expected with a roleplay where players might disappear or lose interest in an arc.
  • Academy of Adventure: A few have been mentioned in passing but haven't been shown.
    • Whether or not the Fyrherti Magical Academy will turn out to be this has yet to be seen.
  • Action Girl: Ranging from magical princesses, super-heroines to demonically empowered super soldiers these tend to outnumber the non-action girls.
  • Alchemy Is Magic: In the Burned Heavens Alchemy is a form of magic that focuses on turning things into more magical forms to then be used for crafting.
    • One of Anbruch's senior officers is a powerful alchemist shown to be able to transmute air into stone in order to capture a group of telepathic zombies.
  • Alternate History: All Earth shards are by nature this. Some examples:
    • Earth-C, where the Capital is located. It is an alternate earth that very much resembles ours, but where superpowers are commonplace and robotics are far more advanced than what we have in reality. In fact, the President of the United States in this shard often enters a bulletproof robot body when outside the White House.
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    • Earth-V, where Varenway is located. It only has a superficial resemblance to our Earth, but like Earth-C shows a wide range of superpowers, mutations, and peculiar martial arts styles among its populace. However, its history is vastly different; the wilds of this earth are much more dangerous and had a profound effect on the course of humanity.
    • Earth-E, a much darker version of Earth-C. An unnamed faction there provided weapons to the shard Liz is from and exploited its tribal divisions, and their meddling there was a major factor in her leaving for Earth-C.
  • Amplifier Artifact: Most weapons and gear from the Burned Heavens are enchanted to increase the user's abilities but the effect is minor compared to the wide range of special abilities that Treasures display.
  • Another Dimension: While all shards are (possibly) this, some more clear examples have been shown.
    • Morgan can transport foes to an inner world she controls explicitly based off of reality marbles from Fate/stay night.
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    • Ash is capable of traveling to various elemental planes.
    • The Burned Heaven's version of the afterlife has been shown as an empty city located on a moon in outer space but fall under this.
    • Tanyun itself may or may not be one of these.
  • Ass Kicking Pose: Invoked rather frequently, especially by Lassen.
  • A Wolf in Sheep's Clothing: Anshar, one of the big bads of the Urrdukstan arc initially showed up wounded to trick Fyrherte & his sister's forces into combat.
  • Bad Future: Ash worries that she comes from one of these, but due to the after effects of her time travel she doesn't know.
  • Battle Aura:
    • Known as magic flaring in the Burned Heavens, these are less actual auras and more unique largely cosmetic magical effects on the world around the user.
  • Berserk Button: Almost every character probably has one. Prominent examples include:
    • Mentioning the government around Zero, or implying that he has a sentimental side.
    • Morgan and anything she perceives to be a threat towards her children. Also, being told that the Fyrherti locals may have had legitimate reasons for their mistrust towards her. This nearly led to a diplomatic crisis when she attempted to assault King Gustav of Fyrherte after he asked her if she really did have ill intentions towards Fyrherte all along; his suspicions coming from her insults towards Fyrherte's ways of magic to his face.
    • Lavanya's (rather exaggerated) outbursts whenever Leck hits it off with other women.
    • Candela, whenever anything threatens Mairi, whether physically or a spoken attempt at intimidation.
    • Do not- I repeat, do NOT- call a swirly straw anything other than a swirly straw while around Leck. He will shoot you.
      • On a more serious note, attempting to harm Candela, Korrin, or any other of Leck's True Companions will result in your death, one way or another.
      • Leck also doesn't like credit being taken from him, as seen in the fight against Gula, when she accused Honora for her current position while it was Leck who thought up the plan to slingshot onto Gula while in her dragon form, and hijack her body using qi. Accusing someone else only made Leck force his plan to go faster, and likely influenced his decision to crash Gula into a mountain of chemical weapons and artillery
  • Big Badass Battle Sequence: The Wrath of Urrdukstan Arc is six straight threads of these.
  • Boarding School: Though not required, the Fyrherti Magical Academy has dorms.
  • Breaking the Fourth Wall: Characters and players will sometimes end up talking with each other in the chat box.
  • Bunnies for Cuteness: Lavanya is a rabbit based beastwoman who hits this instead of Playboy Bunny sexiness.
  • Cat Smile: Inevitable with the handful of cat girls in the RP along with commonly used by some of the players.
  • Celestial Paragons and Archangels: They've shown up as antagonists, normally when Korrin is around.
  • Cheshire Cat Grin: Ash's default expression.
  • Clark Kenting: Anbruch can create magical glasses that enable this by drawing the magical essence of secret identities from the superhero setting of the Capital.
  • Cool Sword: If any sword shows up there's a good chance it's this. Mort collects them.
  • Cyberspace: Used in the modern day version of Amber's native shard for both travel and normal internet activities.
  • Dangerous Forbidden Technique: "Cursed" techniques from the Burned Heavens tend to be immensely destructive but they weigh on the user's sanity and risk turning them into a monster.
  • Deal with the Devil: Deals with Sun have the feeling of this at times though he makes a point to ensure costumer satisfaction.
    • Ash traveled back in time by making a deal with Laplace, the Burned Heaven's elder god of time.
  • Dramatic Wind: An inherent aspect of channeling powerful amounts of magic for those from the Burned Heavens.
  • Dungeon Crawling: Large amounts of stagnant magic in the Burned Heavens twist space to create dungeons. The amount of magic also spawns monsters, creates useful magical materials and naturally magical items.
  • Elves vs. Dwarves: With the nature of the Burned Heavens, elves and dwarves are very present and generally outwardly similar to the usual trope. Inverted in the case of Solam Dawn-Hair and Bernard 'Axbeard' Wekora, who were raised together and are nearly inseperable friends/brothers. One is very rarely seen without the other. It's still somewhat played straight in that Sol is a more sensitive and woodsy-looking bard, and Axbeard is a gruff warrior with a big axe.
    • Subverted in Goka, where the dwarves have already been wiped out by the elves, and it was easy for them.
    • Also subverted in the Shifting Ruins, where the industrious and agriculturally-oriented humans play the role of dwarves and the gnolls (who come from a place known as the "Gnollwoods" and can talk to animals) are more like elves. There are elves in the Shifting Ruins, but they are very different.
  • Eldritch Abomination: On the side of the heroes one interpretation of Mort along with Shade, some of the forms of the Deep Spirits and some of the forms of Burned Heaven's Elder Gods fall under this. For the villains the dragon of Urrd and possibly Tanyun itself.
  • Elemental Baggage: The default with elemental based Burned Heavens magic to the point that drawing power directly from an existing source of the element is more difficult.
  • Evil Counterpart: Siblings Gula and Anshar to Honora and Valor. Nora and Valor have a healthy sibling relationship and mutually care for and respect one another, while Gula wanted to kill Anshar because he stood in her way to becoming Warlady of Urrdukstan. Nora is kind and is visibly traumatized the first time she actually kills someone, while Gula loves death and particularly chemical weapons. Valor tries to be cool and tough but ends up the butt of everyone's (usually good-natured though) jokes, Anshar starts out seeming rather unassuming but slowly becomes a force to be reckoned with. Valor and Gula are both older siblings and heirs, though Valor is more thoughtful and makes decisions based on what can help others, while Gula wanted to rule so she could wage more wars. Nora and Anshar are both the younger siblings who care a lot about love and relationships, but Nora wants love for satisfaction and to also make someone else happy while Anshar wanted to use love to essentially take over Fyrherte.
  • Evil Sorcerer: Wylo from the Scepter Arc was an illusionist take on this.
  • Foolish Sibling, Responsible Sibling: Alicia & Beth and Honora & Valor had this dynamic with Beth & Valor as the foolish siblings respectively.
  • Fighting Spirit: One of the possible manifestations of qi achieved by manipulating surrounding elements to form the actual spirit.
  • Five-Man Band: The Fisherman's Crew, initially.
  • Hordes from the East: The Wrath of Urrdukstan arc took place in the titular country, with clear Turkic influences. The Urrduk soldiers the characters faced consisted of warriors mounted on horseback, supported by magic users.
  • Inn Between the Worlds: The Mimosa Sunrise, where the roleplay gets its title from, is one of these. Anyone from nearly any world can go there with ease.
  • Innocent Prodigy: Mairi, an eleven year old engineer that often creates highly advanced gadgets for other members of the cast, among other things. Often the subject of Just a Kid.
  • Invisibility: The primary power of one of Anbruch's superpowered members and one of the things Candela can do with her light powers.
  • Kaiju: They have yet to appear on screen but background information mentions kaiju sleeping underneath the ground in the Burned Heavens.
    • In Digi Rust, a shard based off a fictional Digimon video-game. Does not apply to all Digimon, but some of them do evolve into enormous monsters.
  • Kindhearted Simpleton: How Mort often commonly appears.
    • Kudzu "Cutty" the gnoll has somewhat taken over this role after Mort "died" and returned as the more subdued and intelligent Azoth.
  • Large Ham: Many examples.
    • Max Conner. "DAMN CHAAAAD!" His brother Cris may also count from time to time.
      • "He will face the power of my TWINKLING might!"
    • Ultrashade.
    • Lassen, basically a parody of a Jojo villain with flowing hair, an iron mask, and magnificent muscles who poses and dances with almost every bombastic word that comes out of his mouth.
  • Loads and Loads of Characters: Even despite the small number of players, many of them have multiple shards/locations and many recurring characters within those.
  • Locked Out of the Fight: The Burned Heavens themselves invoke this on both the Trollocs and Alicia's allies when using a mystical wind circle to separate Alicia and Ezekiel from the fight and force them into a duel.
  • Lotus Position: Commonly used when Mort meditates to use his powers.
  • Magic Mirror: One of the magic items sold by Horizon Magic that basically act like smart phones or computers.
  • Magitek: Extremely common in the Burned Heavens.
  • Mirror Universe: Some of the different Earths are, some are not. Earth-V (Varenway) is not a mirror earth. However, Earth-C (The Capital Universe) and the rarely-mentioned Earth-E are. Earth-E has been stated to be a counterpart of Earth-C with evil versions of some of its residents.
    • Fyrherte and Altherte also function this way, but it's downplayed. Altherte's Princess Honora isn't evil, but more of an enlightened despot version of herself that is more hardened due to the deaths of her parents and brother and her having lived under a victorious Red's regime for some time.
  • Mystical White Hair: One of the characters that showed up to Raphael's attack is known only as "White Haired Girl" and displayed the ability to prevent the Archangel's teleport spam through touch.
  • Odd Job Gods: Among other Deep Spirits there's Deep Spirits with domains over trains, concrete and buildings.
  • Off with His Head!: How BB was killed by Ovo of Varenway.
  • Older Than She Looks: Lavanya Wekora is a rabbit beastwoman who is short, rather youthful-looking (supposedly has even been mistaken as a child from a distance), and has a somewhat childish personality. She is 300 years old. She also acted as Sol and Axbeard's adoptive parent.
    • This also seems to be the case for Candela, who is 19 and is often confused as Liz and Zero's actual child by other characters in-chat/rp. It doesn't help that she usually lives with them, that she has 'siblings' in the form of the couple's twin babies and...Whatever The World/Zoe is to them in the first place, or that she's short and youthful. Candela also seems to have some issues with her real parents. At most, she's only about 7-8 years younger than Liz and Zero.
  • One Steve Limit: Is Sal the god of agriculture from Goka or Anna's archmage girlfriend? Is Sol the elf from Autumncoast or the role player?
  • Our Dragons Are Different:
    • In Urrdukstan, there was a dragon spirit named Urrd who was sealed into a cave that now produces eggs. Eating one of these eggs causes the embryo inside to fuse into the eater and give them a dragon-based magical power. Also, if Gula's dragon transformation is indicative of what Urrd may have looked like, dragons in the shard Fyrherte and Urrdukstan are situated in are eyeless, have nearly invincible scales, look somewhat like a median between the eastern and western ideas of a dragon, and breathe liquid, chemical fire.
    • Mephisto, Liz's pet wyvern that's usually referred to as 'Mephy', has brightly-colored feathers, a cockatiel-like crest, and a tail that creates a sonic boom when whipped.
  • Our Dwarves Are All the Same: Dwarves in the Burned Heavens Are descended from super-soldiers who wore powered armor, with that explaining their tendency to wield enchanted weapons and items.
  • Our Elves Are Different:
    • In the Burned Heavens, Elves are the descendants of the technicians of an interstellar empire that collapsed, and thus are proficient in magic.
    • In Goka, the elves committed a genocide upon the dwarves and are all named after cruel figures from history. An example would be Gattus Khan, the famous elf chef who taught Evun how to cook.
    • The elves of the Shifting Ruins can turn into wind and their culture is essentially what would happen if the Maori lived in Pueblo-esque canyon villages. They still have the pointy ears and martial prowess other fantasy elves are known for.
  • Patchwork Map: One possible explanation of how the Crossroads look, but not the only one.
  • Peace & Love, Incorporated: The Anbruch Group tries to be this, but without much success.
  • Raven Hair, Ivory Skin: Ink's full name was Ink Black Hair and Paper White Skin and was astonishingly appropriate.
  • Road Trip Plot: Mallory and Gally go on one of these through the Capitalverse United States, going from the Capital (somewhere on the East Coast but NOT Washington DC) to Seattle. Along the way, they encounter curiosities like a Japanese man who pretends to be a cowboy, Jello-loving pilgrims, Wisconsin Cheeseheads in a Mad Max-esque road gang, and resurrected dinosaur skeletons that have to be contained by the US military/superheroes and local Native American tribes.
  • Running Gag: Rufflet's increasing jealousy every time one of Cyan's other Pokemon evolves yet it works its tail off and remains in its basal form.
  • Savvy Guy, Energetic Girl: Zero & Liz's relationship resembles a matured conclusion of this relationship.
  • Shipper on Deck: Princess Honora von Fyrherte. She supports both Candela/Leck and Korrin/Leck, both which seem to have sunk.
  • Ship Sinking: In universe Candela turning down Leck & the revelation that Leck and Korrin view each other more like siblings seems to have sunk two of Honora's ships.
  • Soft Reboot: The Burned Heavens setting has recently undergone this. While it was originally a medieval setting with some improvements to daily life through magitech, it has been transformed overnight into a fully modern (with even greater amounts of magitech)setting but with fantasy tropes, races, and dungeons.
    • Eipljord has also undergone a reboot from "Eipljord-Alpha" to "Eipljord-Beta" following Thirteen Death's destruction of the shard and its peoples being herded by the spirits into a new and improved version of it. A few characters and locations have been renamed (including Fyrherte itself being renamed in order to make it more in-line with a story the roleplayer who created the shard intends to use the setting for), but many of the shard's previous events are still in-place. This caused some confusion in the case of a resurrected and more benevolent Anshar, who was implied to have reacted with horror at learning about the actions of the previous version of himself.
  • Spell My Name with an "S": Many people have misspelt Fyrherte as 'Fyreherte' or 'Fryherte'.
  • Trespassing Hero: Common with the different characters dropping in on each other while unannounced, as seen when Lavanya managed to sneak into Leck's palace.
    • Leck often did this in the past, or at least implied he did, having once mysteriously entered the Fyrherti royal palace while playing bartender, and brushing it off when questioned about it. Often used for comedic effect.
  • Turtle Island: An undead one showed up briefly during the fight against Scepter.
  • Uberwald: Adlerkrig's nation, Krighaus, is its shard's equivalent to this sort of setting. Krighaus is a strange example, however, as it borders the shard's version of Antarctica...Which is populated by cannibals and prehistoric spirits.
  • Warp Whistle: The devices known as "portalers" from the Shifting Ruins can create an instant portal to somewhere else in that shard.
  • Wretched Hive: The nation of Risara seems to be implied to have been this before Sun Anbruch arrived and straightened things out.


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