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Roleplay / MGRP: The Murdergame

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Magical Girl Raising Project is a murdergame similar to Trustfell and Dangan Roleplay, based on the light novel/anime of the same name.

Several people from different worlds suddenly find a new app on their phones (or suddenly find phones, in a few cases) giving them the chance to become magical girls. Whether they want to or not, they'll end up accepting and being suddenly transported to Town A, a run-down town that they have to help rebuild through earning magical candies. However, soon enough things start turning sinister...

This game provides examples of:

  • Breaking the Fourth Wall:
    • On week 2, an arcade appears that has games starring all the characters whose original canons are video games.
    • On week 7, the library that appears has books and films starring all the characters as well.
  • Brought Down to Normal: A variation. Everyone's unique items and abilities are removed, but they all gain enhanced strength and jumping powers in their new magical forms.
  • The Call Knows Where You Live: Even if someone refuses to press the button to accept, they will eventually be compelled to do so anyways.
  • The Cameo: Kyuubey makes one in Week 2 to provide the motive.
  • Cessation of Existence: The penalty that the ghosts have to pay if they break the rules about what they can convey to the living, although they will be allowed to finish their communications before it actually happens. If they stop themselves in time, they just lose part of their body.
  • Cuteness Overload: Happens to Tamamo when she sees Beyond Birthday's magical girl form.
  • Cover Innocent Eyes and Ears: Tamamo tells Eliza to cover her ears before accusing Fav of having necrophilic intentions for the first victim's corpse.
  • Creepy Doll: A house full of them appears in Week 3, containing various dolls of people the characters know.
  • Cryptic Conversation: Some of the communication with the dead is this by necessity, because they are bound by rules about how much they can share.
  • Dead Person Conversation: The radio tower that appears in Week 5 allows some ghosts to speak to the living.
  • Dramatic Irony: Dahlia asks if anyone knows the name Hajime Hinata the week after Nanami, his castmate, dies.
  • Dwindling Party: As typical of murdergames. Week 6 takes this up to eleven with one character being killed off each day.
  • Empathic Shapeshifter: In week 1, when the dogs for the dog naming task are named, they end up transforming based on those names given.
  • Everybody Lives: Week 4 is a no-murder week due to Easter.
  • Final First Hug: Eliza gives one to Beyond before his execution.
  • Flipping the Bird: Several of Eliza's letters from deadland contain ASCII middle fingers.
  • Gender Bender: Several guys end up turning into girls when they transform. They are various levels of okay with this.
  • Heroic Sacrifice:
    • The second victim, who according to the evidence distracted someone who was outside Zack's room by imitating his voice with the voice-changing bowtie, and ended up getting killed instead of him.
    • Later, during the mastermind trial, Eliza is willing to break the rules and suffer the penalty in order to tell everyone that they have to spare Zange in order to let her bring the others back.
  • If You Ever Do Anything To Hurt Him:
    • One of Eliza's letters from deadland threatens Szayel in this way if he ever hurts Zack. There are at least twenty different reasons why this is stupid.
    • While in deadland, she also threatens One if she writes anything to hurt Recette in her letter, and later threatens Ozuma after learning that Recette set him free.
  • I Have Your Wife: The third motive, combined with Go-Go Enslavement.
  • Innocent Innuendo:
    • During the first trial, Eliza provides an alibi for Zack by saying that they were "having fun" in her room on Thursday night. They really were just playing around with a voice-changing bowtie she got from the gacha machines.
    • During the third trial, Zange's alibi is that her and Taiki were "sleeping together." She meant it literally.
  • Kill the Cutie: Eliza is the victim of the second case.
  • Kissing Under the Influence: Zack and Szayel, as well as Eruna and Recette, during the Easter ball thanks to Recette's Kiss Note.
  • Laser-Guided Amnesia: After the Golden Ending, Zange says that this is what will happen to everyone. Recette manages to talk her down, though.
  • Last Kiss: Miach kisses Dahlia and Szayel when she finds their corpses.
  • Make a Wish: The second motive.
  • The Metaverse: Where trials and executions occur.
  • Mirror Match: The fourth culprit's execution is one of these.
  • Murder by Mistake: Zack kills Nanami (who is later revived) due to mistaking her for Szayel, who he believes is Eliza's murderer.
  • Oblivious Guilt Slinging: Lots of people end up doing this to Kaine after the Week 2 trial. The harshest instant is probably Joshua explaining that he couldn't trust anyone to help him save Estelle because one of them killed Eliza and got away with it.
  • "Open!" Says Me: When Recette gets locked in a closet and calls for help, Edna and Zack are the first to respond, and Zack ends up just chopping down the door with his scythe.
  • Percussive Shutdown:
    • Eliza tries to break the screen showing Beyond Birthday's execution, but fails completely. She keeps wailing on it anyways.
    • Later on, Zack tries to break the screen showing the week 3 motive. It also fails.
    • Zack also tries to break the screen showing Joshua's execution. It fails as well.
  • Phone Call from the Dead: Letters with the names of the deceased appear during the trials, or on Saturday if no one dies.
  • Power Degeneration: The ghosts are told that the more they use their transformed state, the faster they will lose their memories and eventually their forms.
  • Produce Pelting: During the week 3 afterparty, Szayel gets pelted with marshmallows by an angry ghostly Eliza after pointing his sword at Zack.
  • Quest Giver: They show up when a task is accepted through the phone, but disappear soon afterwards.
  • Ring of Fire: Used in the first execution to surround the culprit.
  • Room Escape Game: Room 27 turns out to be one.
  • Running Gag:
    • Referring to the group as "the worst magical girls."
    • Busting down doors, or at least trying to, although most of the doors are actually completely damage-proof.
    • After Dahlia unlocks room 28 and finds Ash's Pokemon inside, a lot of Pokemon training jokes start being made.
  • Scavenger Hunt: The characters are required to perform one on Week 4 to prevent anyone from dying.
  • Serenade Your Lover: A variation of this is used for the package delivery task in week 0, where Tamamo plays an improvised instrument and Eliza makes up a love song to go with it, in an attempt to figure out where the person they have to deliver the package to lives.
  • Shout-Out:
  • Skewed Priorities:
    • When Eliza realizes that Kaine killed her, she's angrier about the fact that he tried to kill Zack, and then the fact that he refused to confess and hurt Recette emotionally, than the fact that he killed her. Similarly, Zack is later angrier about Kaine killing Eliza than trying to kill him.
    • After the Golden Ending, Eruna's reaction to learning that they all have to return to their own worlds and will lose their memories is to lament that they won't be able to get the Harem End.
  • Sliding Scale of Idealism Versus Cynicism: Varies greatly, from "everything will be fine" to "we're all doomed" depending on the characters and the types of series they come from.
  • Tragic Keepsake:
    • Zack and Recette adopt Eliza's Pokemon after she dies.
    • Edna takes Eruna's guitar after she dies.
    • Miach takes Szayel's sword after he dies.
    • Recette takes Zack's scythe after he dies.
  • We ARE Struggling Together: Some of the characters have a tendency to butt heads with the others, even during trials. The dead characters don't fare much better.
  • Yank the Dog's Chain: Eliza finally regains two of her Pokemon the day before she dies. And another of them shows up in the shop the next week.

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