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Roleplay / Jellyneo Altador Cup Vii

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'After much conflict, the band of Altador Cup players known as the anti-saboteurs were successfully able to stop 'Squeaky's saboteur reign; therefore saving the Altador Cup VI. Much relief was shared by them all, and although many were lost, and others showed their true colours—whether others wanted them to or not—it was a happy ending for many.

However… even from the start, things weren't looking good. Though the saboteurs disbanded, 'Squeaky' made a valiant escape from anti-saboteur hands, and already, rumours point to him likely scheming up his next plan. In addition, rumours of a new group of saboteurs have been floating around Altador in the mere days before the Altador Cup VII, but just who would take the risk of reviving the saboteur practice? And for what reason?

As the seventh Cup comes in sight, the anti-saboteurs of AC VI will soon find that their victory wasn't what they thought it out to be. With the return of familiar faces, and the reveal of other new faces, the Cup will find itself in more dangers than one could ever think.'

—The prologue to the roleplay. Unlike it's predecessor, it already knows that it's Serious Business.

After the high success of Jellyneo Altador Cup Vi, ending at an astounding 2950 pages, the Jellyneo Altador Cup Vii Roleplay was created exactly a year afterwards; May 24th, 2012. It is already running at a rapid pace, as over 500 pages have been accumulated with a combination of the veterans of last year (Moogi, Heric, Alexandria, Caleb, Ruko, Konata), as well as new roleplayers who have recently joined the ongoing craze (Fizzy, Mist, Gnats, Ramona).


Similarly to the plot of AC VI, the saboteurs—both new and old—have once again returned. However, there is one problem: "Squeaky" Tressif can't be the true leader of the saboteurs. He has recently been appointed a position on Team Roo Island, under watchful eyes of the Altador Cup Committee and the saboteur camp. Whether or not he does have evil intentions, somewhere out there, a Bigger Bad has risen to take his rightful place. His intentions: taking down the Cup, and for good this time.

However, it'll take more than Putting the Band Back Together for the anti-saboteurs to prevail this time. As both old heroes and new join together against the saboteur cause, both parties will find that there's been a lot more thought and time put into this year's attempt to destroy their careers and even lives. For all they know... winning might not be the answer.


WARNING: Like last year, because most people who edit this will be up to date with the roleplay, spoilers will be left unmarked.

The Altador Cup Vii Roleplay provides examples of:

  • Abusive Parents: Hassow was this for Itsuki (formerly Kazune). He would regularly deprive him of food and had no qualms about leaving the baby in the burning Colosseum.
    • Kentaro Grelinek greeted his daughter, Mirsha, and his stepdaughter, Derlyn, at the airport by hitting them both. Onlookers were not amused.
  • Aerith and Bob
  • Ascended Extra: This roleplay marks Hassow's finished progression from a minor villain who wasn't even named until halfway in the original to (arguably) the major antagonist.
    • The other member of the Tsukimura-Cato alliance was just as bad, if not worse, as Clay was not even mentioned until the previous roleplay was almost over. It took an extra few months to find out what happened to trainees with saboteur tendencies.
  • Avenging the Villain: Congratulations, anti-saboteurs, you just defeated Kaine. Oh, wait...Hassow knows about this? And he's on the Committee now? Oh, man...
  • Create Your Own Villain: Though it was never her own intention to do so, a lot more happened from Valka accidentally revealing her magical form to Clay than anyone could have predicted. A lot more.
  • Dating Catwoman: Zenor and Rosie, although the degree of Rosie's villainy is debatable.
  • Deadly Upgrade: Valka ends up saving Vanessa by using Partial Kaine Transformation, but it's implied that had the battle lasted a few more minutes, she would've completely overloaded her current form and therefore Kaine's personality would permanently emerge. Needless to say, Layton makes her promise never to use said form again, no matter how desperate the situation gets.
  • Dream Land: When the characters go to sleep, they enter a dream world in which they can interact with each other, manipulate the environment, and meet the authors.
  • The Faceless: Takeshi was this until his identity was revealed by Antola.
  • Fake Defector: Zenor pretended to join the saboteurs in order to collect information from them.
  • Heterosexual Life-Partners: Antola and Zax.
    • Zenor and Qlydae.
  • Kid from the Future: Many of the characters' future children show up at different times during the roleplay.
  • Large Ham: Elbin Towse. He says everything in a Size 7 font.
  • Leaning on the Fourth Wall
  • Loads and Loads of Characters: All of the players, family members, and recurring original characters add up pretty quickly.
  • Meaningful Rename: Mirsha changed Kazune's name to Itsuki to shed any remaining connections to his abusive father.
  • Medium Awareness: The characters tend to notice font color changes.
  • No Indoor Voice: Again, Elbin Towse.
  • Powered by a Forsaken Child: Actresses are very powerful and useful in battle, but in actuality, each and every one is a young girl who was kidnapped, genetically altered, forced to undergo brutal training, and (in some cases) brainwashed. Valka even interprets the process as ripping the humanity away from these girls.
    • Full-strength Faerie Star potions are created by literally sucking every bit of magical energy away from a regular Actress, killing them. Despite this, Hassow still plans on organizing a full-scale Faerie Star attack and doesn't even seem to care about the Actresses that will have to die in order for this to occur. Stelle almost has this happen to her, but the anti-saboteurs save her.
  • Retcon: Has occurred often, especially as characters are rewritten or picked up by new authors.
  • Set Right What Once Went Wrong: The reason at least some of the future children travel back to the present.
  • Small Name, Big Ego: Clay, seeing as (while he was imitating Sarah on the phone) he referred to himself as 'the dreamiest guy ever to set foot in the Coliseum.' Then again, this is likely to further use him as a foil to his ex-girlfriend Valka, who is underconfident and emotionally scarred (partly due to him).
  • Straw Hypocrite: Clay is very clearly against Actresses, but joins Hassow's side only because he was willing to remove his fallen status and (more importantly) because of his plans to murder Valka.
  • Stuff Blowing Up: The Colosseum.
  • Tabloid Melodrama: Clay intentionally sells stories (both true and untrue) about Valka to the tabloids, even revealing her magic form to the public.
  • Teleporters and Transporters: Antola has the ability to teleport.
  • Trapped in Villainy: Omega is this, though her actual "villainous" acts are minimal and limited mainly to merely being associated with Starmoon. That is until Hassow gets tired of her more docile tendencies and she's implied to turn into a pretty nasty Faerie Star.
  • Villain with Good Publicity: Hassow Tsukimura of the Committee, who uses his power to convert people to his Mega-Corp.

Example of: