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Roleplay / Fight For The Core

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Fight for the core is an ongoing forum role-playing game created by flyingdingo0827 on the TV tropes sub forum.

Can be found here.

Fight for the core stars a group of adventurers that are all looking for the core, a magical orb that is said to fulfill the wishes of anyone who's able to find it. Along the way though, the adventurers must face the guardians, twelve elemental creatures of legend who's goal is to prevent anyone from uncovering the ultimate treasure. Now, together, the adventurers must use their powers and work together to defeat the guardians and gain entry to the ultimate treasure...or die trying.


Now has a discussion page. Can be found here!

As of 6/1/12, the session has officially ended.

Fight for the core contains examples of:

  • An Ice Person:
    • Drew is able to freeze stuff by drawing the heat from the object.
    • came full circle as of act 4.
  • Anyone Can Die
  • Author Avatar - The mysterious man from the hub.
  • Back-to-Back Badasses - Jason and the creature.
  • Badass Normal - Lynn lacks an elemental/magical power and only has a steel bamboo tree as a weapon doesn't stop her from killing the first guardian.
  • Berserk Button - Never burn GRIMDAD's tie.
  • The Berserker - GRIMDAD whenever he gets really pissed.
  • Big Bad - possibly the MOD.
    • Confirmed as of Act 4.
  • Blade Below the Shoulder - Drew's gauntlets sports hidden blades while Jason's shurikens can create something to this effect.
  • Blow You Away - Jason's elemental/magical power.
  • Breather Episode - The intermission.
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  • Breath Weapon - The entrance guardian can shoot projectile acid from its mouth.
  • Breaking the Fourth Wall - The mysterious man does a mild form of this.
    • "You can find that out by reading the previous posts."-Mysterious Man
  • Chekhov's Gun - The mist
  • Cloud Cuckoo Lander - Lynn and Taso show signs of this (though Lynn admits to being one).
  • Deadpan Snarker - Drew to a T.
  • Dishing Out Dirt - Taso's elemental/magical power.
  • Everyone Meets Everyone - New characters have a habit of appearing out of nowhere to join the group.
  • Fanservice - The second guardian first form.
  • Fire, Ice, Lightning - Drew (ice), Nat (fire), and Roarke (lightning)
  • Fisticuffs Boss - Sort of. The final battle with the Man of Darkness is not exclusively melee, but the group had to ditch their Humongous Mecha
  • Four-Element Ensemble - Drew (water), Taso (earth), Nat (fire), and Jason (wind).
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  • Four-Temperament Ensemble - Julius (Sanguine), GRIMDAD (Choleric), Roarke (Melancholic), Drew (Phlegmatic).
  • Flaming Sword - Nat's weapon of choice.
  • Fuuma Shuriken - Jason's weapon of choice.
  • From Bad to Worse- every act ends with a WHAM episode, people are dying left and right, the black sun is apparently on its way to claim the core... By now it should be obvious that the shit has hit the fan.
  • Gotta Catch 'Em All - The adventurers must collect all the jewels to gain entry to the core.
  • Hell Is That Noise - The entrance guardian is heard long before it's actually seen.
  • Heroic Sacrifice - Lynn
    • Jason as well.
  • Highly Visible Ninja - Jason...maybe.
  • Hoist by His Own Petard - The first guardian is smashed by his own sword.
  • Hope Spot - Drew's able to successfully revive Lynn...but then she quits the session shortly afterwards.
    • The creature's able to save Drew before he's devoured by the black mist and Jason's able to bring Drew back from his comatose state using birdsong, however... It appears as if Drew is (or already has) gone mad from the experience. Only time will tell.
    • Sky finally enters the portal to assist the rest of her allies...but then it turns out they're already dead...
    • Drew's able to heal Jason's injuries after he's crushed and is seconds away from completing the task...and then his body fades away.
  • Hub Level
  • Improbable Weapon User - Some weapons make more sense than others...
  • Indy Ploy - Most of the plot after act 3.
  • Kill It with Fire - Nat's main form of attack.
  • Knife Nut - Drew's weapon of choice.
  • MacGuffin - The core.
  • Mad Scientist - Julius.
  • Making a Splash - Drew's elemental/magical ability.
  • Mind Rape - Drew goes through this during Act 3.
  • More Dakka - GRIMDAD's weapon of choice.
  • No Indoor Voice - GRIMDAD...just GRIMDAD.
  • One-Winged Angel - The guardians.
  • Playing with Fire - Nat's elemental/magical ability.
  • Portal Network
  • Running Gag - Too early to tell but GRIMDAD has tried to smash everything in the inner sanctum every time he set foot into it.
  • Simple Staff - Lynn's weapon of choice.
  • Slasher Smile - The first guardian sports one in his first appearance.
  • Super Strength - GRIMDAD uses this to great effect.
  • Sword and Gun - GRIMDAD after he gains the bedrock blade.
  • This Is a Drill - Taso's weapon of choice.
  • Trauma-Induced Amnesia - possibly Lynn.
  • Unstoppable Rage - Never mess with GRIMDAD's tie!
  • Unusually Uninteresting Sight - Taso and Lynn seem to frequently miss certain events.
  • Wake-Up Call Boss - The third guardian.
  • Wham Episode - Each of the acts so far has this at the end.
    • The end of act 1 has Lynn's death and subsequent departure, making it the first death of the session.
    • The end of Act 2 has Jason being kidnapped and dragged into the third guardian's lair.
    • The end of Act 3 has Drew experiencing a nervous breakdown upon seeing the MOD after being mindraped by the third guardian, which may mean that Drew could be going insane.
    • The end of Act 4 has the arrival of Sky who's discovered to be a part of another group of people trying to look for the core which may mean that the adventurers aren't alone in the session.
    • The end of Act 5 had Jason pulling a heroic sacrifice, making him the first character to truly die during the session at that point. To really drive the point home though, Jason gives Drew his longcoat and mask which may have helped the former recover from his Heroic BSOD.
    • The end of Act 6 not only has the death of the creature but the absence of the mysterious man in his own hub. Later on, it's discovered that he's gone because the black sun is apparently on its way to the temple.
    • Act 10 features...
      • The revelation that the Isla the group fought was actually Isla corrupted by the virus, meaning that her own brother killed her by accident.
      • The MOD has succeeded in killing the last of the guardians.
      • Grey dying from his wounds.
      • The creature being alive and well again.
      • The destruction of the Gray Polymorph and the hub.