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"Even gods can be killed."Ainori the Heir

Chrono Stars is a 3.5e-based Dungeons & Dragons homebrew campaign that takes place in the far-off Ailnyk Galaxy; its story focuses on the player characters and how they become embroiled in the events that lead to the titular "Fall of the Ailnyk Galaxy".

Over two hundred years before the beginning of the campaign, the inhabitants of the Ailnyk Galaxy attempted to surpass and kill the gods. In retaliation, the gods responded with an apocalyptic wave of destruction that the descendants of the would-be godslayers now call “the Godbomb”. Tasked with rebuilding a society that had just lost thousands of years of progress, those who remained began to fight and contend with one another.

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Now, in the year 4339, the galaxy teeters on the brink of war. Two major factions — the Alamo Empire and the Veriol Alliance — stand in a stalemate, held back only by a third group, the Gerualdi Union. Neither side is willing to risk drawing the Gerualdi Union’s ire and causing them to ally with the enemy, but there are rumors that powerful weapons dating from before the Godbomb have been found — weapons mighty enough to slay the gods themselves. It's only a matter of time before one group is pushed to the cusp of war.

With over thirty races, vastly different plots, and lots of potential to be derailed, Chrono Stars has been going since April 2013 and is steadily marching to its conclusion... though whether or not the Ailnyk Galaxy will be saved or destroyed remains yet to be seen.


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This roleplay provides examples of:

  • All There in the Manual: Side material and Q&A sessions with the DM reveals a wealth of information not seen in the campaigns themselves.
  • And Man Grew Proud: The Godbomb is said to have happened because the mortals tried to surpass and kill the gods.
  • Anyone Can Die: If even gods can be killed, what makes you think the decidedly mortal player characters and the NPCs they run into would fare much better?
  • Arc Welding: Initially, it seemed as though player characters would be the only constants across plots. In the Dralvarus campaign, the spirits of Throntuk the Lionhearted and High Commander Sigvarkk and Ezwell's motivation to find Strisci Madrante's spirit linked Dralvarus to Mioura, Cabaria, and Nicta all to each other. Aricrauer Velkt linked Kes Joshawk and Cabaria to each other as well, being a Cabaria campaign-native NPC who tagged along for another plot.
  • Arc Words:
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    • "Even gods can be killed" appears in both the game's tagline, in a quote from Ainori in the Mioura campaign, and is part of the incantation to awaken the first godslaying weapon, Eiorozziore.
    • "What you are, I was; what I am, you will be" also appears to be a new set of Arc Words, uttered by Renul the Wandering Star and echoed by Aricrauer's rant towards Cameo (wherein she stated she was like him at one point and that he would end up like her: betrayed by his superiors and haunted by the godslayers).
  • Awesome Mc Coolname: Hretlakk Flametail, Aricrauer Velkt (whose last name means "phoenix" in her native language), Throntuk the Lionhearted, Emperor Stormwing...
  • Battle Couple: Platonic (maybe) example: Astruc and Aricrauer have had independent-of-the-group sessions together, were nigh inseparable during Cabaria, and always prioritize each others' survival over all other group members.
  • Bag of Holding: Chrono Rings, seemingly simple rings worn by both player characters and NPCs alike, are infused with magic that allows them to hold any and every item a character has. Infinite storage right at your fingertips, literally.
  • Bolt of Divine Retribution: Throntuk the Lionhearted was met with one of these when Ddremmu prayed to Renddar for a way to defeat him. Renddar herself wasn't the one delivering the bolt, though; Ainori was.
  • Butterfly of Doom: Mioura. Just... Mioura. The player characters inadvertently changed everything they could possibly change from even relatively minor adjustments to the timeline. The most offensive "butterfly" was, of course, Thorn being slowly killed by poison and turned into a Colossus, which effectively erased the meeting with Cameo and Ddremmu that kickstarted the plot in the first place.
  • Conlang:
    • Almost too many to count, and they sometimes appear untranslated in dialogue if none of the party members can speak the language.
    • The game's Arc Words are also in four of the major Con Langs: Ancient Precursor (the protogods' tongue), Alamin (the Alamo Empire's main language), Morish (the Veriol Alliance's), and Nicta-slio (the Gerualdi Union's).
  • Deus ex Machina: A joke roll on a prayer led to Renddar lending her aid in Mioura in a literal deus ex machina. The DM refuses to "roll for Renddar" ever again.
  • Exact Words: Alvarus delivers a magnificent one when Ezwell proclaims that he tricked him when Alvarus promised Ezwell's death would be "postponed" and he would complete any "unfinished business" Ezwell had with Isaak (i.e. avenging Strisc's murder):
    "I did not trick you," [Alvarus] says. "I told you to remember you would die. And you did. And I also said your unfinished business would be complete, should you die." He gestures to Isaak with his wing. "He is dead, just like you."
  • The Federation: The Gerualdi Union, the only thing holding the Alamo Empire and the Veriol Alliance's inevitable war at bay because it has both groups in a financial chokehold.
  • Kill ’Em All:
    • All of the player characters in the Dralvarus campaign died in session 3.
    • Azwell died during the Cabaria campaign as well, being the first player character to do so.
  • Look on My Works, Ye Mighty, and Despair!: In the modern-day, nothing remains of the protogods' civilization except for ruins.
  • Legendary Weapon: All nine of the godslayers, which even have intimidating names and special effects to match.
  • Meaningful Name:
    • Alamin speakers tend to have descriptive surnames (e.g. Hretlakk Flametail, who has vibrant red scales on her tail; Derrin Oakenleg, who has a fake leg).
    • Strisci's first name is derived from the Italian word for "sneak".
    • Thorn was definitely a thorn in the players' sides, though they didn't discover just how much until later.
  • Names to Run Away from Really Fast: Dokani the Necromancer, many of the godslaying weapons' translated titles (God's Final Breath, the Godbreaker, Fear's Birth, Destruction Lust, and the Timeripper come to mind), and some of Alvarus' titles or names in other cultures (Netherlord, Death's Shadow, etc).
  • Neglectful Precursors: The protogods caused basically all of the problems in the Mioura campaign.
  • Off the Rails: Oh boy, how off the rails Mioura went. The DM even kept track of all the major deviations from the plot.
  • Older Than They Look: Because many of the races age at different rates, some races could be as old as 30 but seem more like in their late teens.
  • Only Known by Their Nickname: Reots have this as part of their culture; they go by a nickname rather than their given name. As a specific example, the only characters who know Cameo's given name are either dead or put on a bus.
    • Almost nobody calls Ezwell by his first name.
    • Protogods also refer to higher-ranked people by their relatively unique titles (e.g. the Lionhearted, the Heir, the Necromancer). This can result in some lower-ranked castes not even knowing, for example, the King's true name.
  • One Steve Limit: Averted everywhere. Not only did the player characters Azwell and Ezwell (though the latter was a nickname) have very similar names due to coming from the same area, but Nicta had two characters with the first name Fiore (a shopkeeper's younger sister and Boss Vacaddi), Dralvarus had two characters called Aluvardi in some manner (a doeron Mook's given name and an alternate name for Alvarus the Netherlord), Derrin is a very common name for residents of the Alamo Empire (two emperors and one fairly important NPC both had the first name Derrin), etc... This caused some spelling confusion with the slightly similar-looking Thorn and Throntuk.
  • Overly Long Name: Speakers of the Eunda language tend to have these (such as Ezwellejujakkallid, or "Ezwell").
  • Rail Roading: Mostly averted, but needless to say Dokani had to "assist" Bahku and Liddum in catching up with the rest of the party during Mioura...
  • Red Shirt:
    • Being referred to as an NPC during Mioura was basically a death sentence, but none suffered from this more than Thorn. He didn't just die once, he died three times.
    • Almost any enemy who attacks in a horde, such as the seven pirates in the Kes Joshawk campaign, are just begging to die.
  • Retcon: The guard who killed Thorn, Derkark, had his name randomly switched mid-session by accident to "Dalkurk". The session summary fixed this and correctly listed his name as Derkark.
  • Revenge Before Reason:
    • Dokani and her children and Ezwell, though they never interacted, are almost frighteningly similar in their single-minded pursuits of revenge.
    • Isaak to Strisci counts as well, even if his revenge was a bit... disproportionate.
  • Ripple Effect Indicator: Finding a colossus in modern-day Mioura meant that someone had been killed and raised as undead by the Queen in the past.
  • Ripple Effect-Proof Memory: The player characters retained their memories of the unaltered timeline in the Mioura campaign.
  • Sacrificial Lamb: Subverted with many of the Queen's victims in Mioura. It turns out she had a very specific reason for killing them, even though at first it seemed just like a way to establish how evil/powerful she was.
  • Sacrificial Lion: Played straight with the whole of Rhyser City. Subverted with Strisci, whose death, while shocking, served no narrative importance whatsoever (for Nicta, anyway).
  • Ship Tease: Astruc and Aricrauer are picking up where those two left off. The teasing with Astruc and Aricrauer may have reached critical mass with Astruc taming a juvenile wolf and referring to him and Aricrauer as said wolf's parents.
  • Spell My Name with an "S":
    • Throntuk's name was misspelled several times as "Thorntuk" due to how important Thorn was in the same plot. The DM admitted that them having such similar names was a mistake.
    • Ewa, the edath who shot Aricrauer in Cabaria, has had her surname spelled both Laviskla and Lavriskla.
    • Eiorozziore was spelled without the last 'E' by accident in its first few mentions.
  • Sword of Plot Advancement: Cameo discovering that he could pick up Eioziorre catapulted him into a side-plot involving him hunting for Aricrauer. It also served as the plot coupon to end the search that Boss Vacaddi sent them on to begin with.
  • Talking the Monster to Death: Cabaria's ending. After being halted by Ddremmu's plea for there to be no more deaths (referring to Rhyser City), the warmongering rebel group Qardoj was eventually persuaded to leave Aricrauer and her weapon, Feivelkt, alone, and they left without attacking at all.
  • To Hell and Back: The Dralvarus campaign brought its players to the underworld and its ruler, Alvarus the Netherlord.
  • Wham Episode: A given campaign is prone to having at least two or three of these. To wit:
    • Mioura: Fanred's death, the revelation that Thorn and Felaji were Dokani's children, all three of Thorn's deaths, Ainori being possessed by Dokani... If Mioura wasn't having a Beach Episode, it was having a Wham Episode.
    • Nicta: The Madrante Prison deals in the trafficking of people. And Ezwell almost ended up in it. Strisci's death also served as an unplanned Wham Episode.
    • Cabaria: The reveal of the godslaying weapons and that Aricrauer has one, Rhyser City being bombed.
    • Dralvarus: The player characters dying and ending up in the underworld, the reveal that Renul — whom Alvarus wants dead — is actually Renddar the Wanderer from iddun mythology.
    • Tumoria: The revelation that Varthenral is from a Bad Future changed the context of the campaign.
  • Wham Line:
    • "Drop the bombs in one hour" from Cabaria, demonstrating the Alamo Empire's attitude towards traitors. In the same session, "And then there is silence" after the bombs fell on Rhyser City, showing that the results of the group's failure to stop the bombs were truly as ghastly as Ddremmu feared.
    • Cabaria also had another one for Aricrauer and Astruc: "I told you to watch your back... Aricrauer," spoken by Ewa Lavriskla after shooting her.
    • Mioura, after Thorn got stabbed, stares in shock and then mutters, "Felaji’s... gonna... make... you... pay..." to the guard who fatally wounded him before falling to the ground, all but dead.
    • "You know me" from Renul to Ddremmu in Dralvarus.
    • "So am I" from Alvarus to Ddremmu in the Dralvarus campaign after Ddremmu haughtily told Alvarus, "At least I am loyal to my god."
  • You All Meet in an Inn:
    • Not quite, but once the entire party (sans Bahku) was properly introduced to the game, this is how Cameo and Ddremmu were forced into the group.
    • Dralvarus began in an inn, though all three of the player characters were connected in some way, though they didn't initially know it. (Ddremmu and Isaak were in Mioura together, and Isaak and Ezwell were in Nicta together).
  • You Are the Translated Foreign Word: The godslayers have titles in their original languages and then a translated title, such as Ji Lhan, Reality's Edge.
  • Younger Than They Look: A few protogods, due to wearing cloaks and masks, came across as older than they really were (most notably Fanred the Past-Seer). Some races are also younger than they look because they age differently.
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