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Recap / Warcraft

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A story recap for the original RTS games in the Warcraft video-game franchise. Due to retcons that were done to the stories that were seen within the first two games, this page follows what Blizzard considers to be their official lore.

Beware of Spoilers!

Warcraft I

Orcs and Humans

Stormwind, the southern human kingdom of Azeroth, is one day attacked by a Horde of green-skinned marauders originating from the world of Draenor, who are hell-bent on exterminating the human population. The player is either a valiant human lord, Anduin Lothar, who beats back the orcs, and gets crowned the monarch of Stormwind after King Llane dies, or an orc general, Orgrim Doomhammer, who betrays the Horde warchief, Blackhand, to become its new leader, and then leads the Horde against humanity to crush Stormwind's capital city.

Warcraft II

The Tides of Darkness

We discover that though elements of both campaigns of the original Warcraft I happened, the orc campaign victory (where the southern human kingdom of Stormwind had been destroyed by the Horde) was the canon ending, rather than Lothar winning and becoming the new king.

Doomhammer, who replaced Blackhand in the the previous game, goes about building a Horde more dangerous than ever by enlisting creatures such as trolls, ogres, dragons, and goblins into his ranks, whereas the surviving humans of Stormwind (led by the human commander from the previous game, Lord Anduin Lothar) have fled across the seas to the northern countries of Lordaeron and enlist an army consisting of humans, high elves, dwarves, and gnomes. Soon, the two juggernauts face each other over global domination as Doomhammer sends his Horde north to conquer the kingdom of Lordaeron. However, he is met by Lothar's newly established Alliance faction, who finally begin to push back the Horde's advance.


While the game has two interweaving campaigns with alternate endings, the canon ending is found in the Alliance campaign which ends with the defeat of the Horde and the apparent destruction of the Dark Portal, along with the death of Anduin Lothar and the exile of Ogrimm Doomhammer. However certain events of the Orc campaign are also canon such as the destruction of the traitorous human nation of Alterac by a vengeful Alliance, the razing of the cities of Dalaran, Stratholme and Stromgarde, the raiding of Quel'thalas by the Horde in search of the runestones to use for dark magic (as it explains why the High Elves left the Alliance later on as they blame "incompetent" human leadership for the destruction of their lands). The point of divergence is the final Orc campaign mission called the Fall of Lordaeron where the Horde lays The Siege to Lordaeron's capital city but Gul'dan's timely betrayal so he could go search for the Tomb of Sargeras weakened the Horde forces allowing The Cavalry to not only save the city but creates a momentum that allows the Alliance forces to push the Horde back all the way to the Dark Portal.


Beyond The Dark Portal

After the Horde had been beaten back through the portal to Azeroth, Ner'zhul, a powerful Orc warlock, unites the beaten Horde tribes on their original world of Draenor to launch a new Azeroth invasion. However, under the guise of being an invasion, Ner'zhul steals several powerful Alliance artifacts, as well as acquiring the Book of Medivh, and returns to Draenor in order to push forward a much darker end-goal.

Under the leadership of Khadgar, the arch-mage gathers an army backed by several of Azeroth's most well-known Alliance heroes to push the invaders back once more. Only this time, Khadgar leads his army through the portal to fight the Horde on their own homeworld of Draenor. Once there however, they discover Ner'zhul's true objective; a plan to open doorways from Draenor to other worlds for the Orcs to conquer. Khadgar's Expedition Force foils the warlock's plot, but the after-effect of his failed portal spell ends up tearing Draenor apart. Ner'zhul, and his remaining followers, escape through one of the few portals he managed to open while what remains of Khadgar's Expedition closes the portal to Azeroth from their side to keep their homeworld safe from the portal storm, and would then go into hiding amongst what was left of the now broken world of Draenor. Afterwards, the Orcs remaining on Azeroth are rounded up and placed in internment camps. The other creatures of the Horde, such as the Ogres, Forest Trolls, and Dragons, go their own ways.


Warcraft III: Reign of Chaos

Exodus of the Horde

The Horde, now under Warchief Thrall, rallies the Azeroth orcs, and steal a few ships from the Alliance to flee Lordaeron on advice from the human prophet, Medivh, who tells the Warchief that the orcs will find their true destiny on the western continent of Kalimdor. Along the way, Thrall's Horde stops to repair their damaged ships on an island where they befriend a group of trolls known as the Darkspear Tribe. However, they are soon attacked by a group of Murlocs led by a powerful Sea Witch who kill the Darkspear leader, Sen'jin. Before his death, Sen'jin asks Thrall to take his tribe along with him as Thrall's Horde, with the Darkspear Tribe, escape the island on their fixed ships before the Sea Witch's Murloc army could overtake them.

The Scourge of Lordaeron

The Scourge, an undead army led by Ner'zhul, who is now trapped in an almost formless existence as the Lich King, assaults the Alliance within the kingdom of Lordaeron, which was already beginning to fracture politically. Medivh begs the leaders of Lordaeron to head west in order to prepare for an approaching threat, but is forced out by a disbelieving King Terenas. Lordaeron's crown prince, Arthas, who serves as a paladin in the Order of the Silver Hand under Uther Lightbringer, is shown protecting the nearby villages from orc raiders of demon-worshiping Blackrock Clan. Afterwards, Jaina Proudmoore arrives on the scene to travel with Arthas as they investigate the Scourge's "plague" that has devastated several of Lordaeron's villages. Despite Working with the Ex, they are able to accomplish their mission.

The two of them discover, and kill, the leader behind the plague, Kel'Thuzad, at the city of Andorhal, and then travel to Stratholme in order to kill the overall leader of the Scourge, the dreadlord Mal'Ganis. However, the people of the city have all already been infected with the plague, and Arthas takes the... interesting step of ordering the entire city put to the sword. Uther rejects the wholesale slaughter of civilians, and Arthas strips Uther of his office. Jaina leaves as well, not wanting anything to do with the butchery. Despite Arthas' best attempt, Mal'Ganis escapes his grasp, and informs Arthas that their true battle will be in Azeroth's icy northern continent of Northrend. Arthas immediately gives chase, as a disbelieving Jaina and Uther look on. Medivh takes this opportunity to convince Jaina to lead an army of Lordaeron survivors to Kalimdor.

At Northrend, Arthas links up with a dwarven expedition led by Muradin Bronzebeard, sent in search of a Famed in Story runeblade called Frostmourne. The two forces team up to fight against Mal'Ganis. However, before long, word arrives from Lordaeron that the king has re-instated Uther and recalled his son's errant expedition; Arthas is "forced" to destroy his own ships to make sure that his troops stay with him. Then he and Muradin set out to find Frostmourne. Muradin reads an inscription on the sword and realizes it's cursed, but Arthas is willing to make a Deal with the Devil if it will save his people. As the sword is freed, its casing of ice shatters, slaying Muradin, but Arthas leads his army to destroy Mal'Ganis' primary stronghold, and kills Mal'Ganis for good.

Arthas returns home to cheers from the people of Lordaeron, and meets with the king in the throne room. Here, Arthas kills his father.

Path of the Damned

Arthas, his Start of Darkness completed, is now a Death Knight in service of the Scourge (and is basically their only warrior whose heart is actually beating) as well as their field commander. He encounters the dreadlord Tichondrius in the wilderness who congratulates Arthas for handing Lordaeron over to the Scourge. Under order of Tichondrius, Arthas rallies the nearby undead, and travels to Andorhal to pick up the ashes of Kel'Thuzad. He kills Uther while there in order to acquire a special urn that will protect Kel'Thuzad's remains.

Arthas next travels to the nearby High Elven lands of Quel'Thalas in order to resurrect Kel'Thuzad using the energies of the elves' Sunwell. His path is constantly stalled by the Ranger General, Sylvanas Windrunner, but he is able to eventually corner the ranger, and turn her into one of the undead as well. Once returned to (un)life, Kel'Thuzad returns as a powerful lich and Arthas' most loyal lieutenant.

Leaving a ravaged Quel'Thalas for Lordaeron, Kel'Thuzad informs Arthas of the Burning Legion, a race of dimension-hopping demon types, and how the Scourge was created to pave the way for the Legion's invasion. Arthas and Kel'Thuzad attack the Blackrock Clan in order to talk to the Burning Legion's leader, Archimonde, through their functional demon gate. Seeing that Kel'Thuzad can summon the Burning Legion to Azeroth, Archimonde orders them to attack Dalaran to retrieve the Book of Medivh, a MacGuffin that will make this possible. The wizards of Dalaran put up a stiff defense, but Arthas prevails, slaying Jaina's mentor Antonidas in the process. Thereafter Arthas defends Kel'Thuzad as the lich successfully summons the Burning Legion into Azeroth. Archimonde orders Tichondrius to take over as the leader of the Scourge as the Burning Legion begin the invasion of Azeroth, giving barely an acknowledgement to Kel'Thuzad and none whatsoever to Arthas. Suddenly kicked out of their own faction, Arthas asks Kel'Thuzad what their fate is to be. Kel'Thuzad answers that the Lich King already has a plan...

The Invasion of Kalimdor

Across the sea, Thrall's Horde have landed on the western continent of Kalimdor, and befriend a native race, the Tauren. Thrall's orcs help protect them from raids from nearby centaurs and then help them migrate to a new home in the lands of Mulgore. The Tauren Chieftain, Cairne Bloodhoof, tells Thrall of an Oracle at Stonetalon Peak who might have the wisdom necessary to help Thrall learn the Horde's true destiny. During the Horde's journey there, they come across Grom Hellscream's Warsong Clan currently battling an Alliance group that have also arrived in Kalimdor. Thrall decides to hire Zeppelins from the nearby goblins in order to evade the humans. Grom voices extreme displeasure, preferring the more traditional orc method of destroying their enemies through war. Unable to trust Grom's Blood Knight tendencies, Thrall orders him to take his Warsong Clan to the forest of Ashenvale to build the Horde a settlement while Thrall's forces continue on to the Oracle.

Meanwhile, back at Lordaeron, the Burning Legion continues to destroy the kingdom. Tichondrius is seen informing the Pit Lord, Mannoroth, that his pet orcs have moved to Kalimdor, much to Mannoroth's confusion. He goes about claiming to Tichondrius that the orcs will always be his.

Arriving in Ashenvale, Grom is able to build a large settlement due to the immense forests in the area. However, he has managed to anger a race known as the Night Elves living there, and is attacked by the Lord of the Forest, Cenarius. The Pit Lord Mannoroth has also arrived at the forest, and corrupts a nearby fountain with his own blood in order to lure Grom's orcs towards it. Needing more power to fight Cenarius, Grom, and his Warsong Clan, drink from Mannoroth's blood fountain, and become a force of destruction that results in the death of Cenarius. Mannoroth then welcomes Grom and his clan back into the Burning Legionnote .

Arriving at Stonetalon Peak, Thrall's Horde is greeted by the arrival of Cairne, and several of his Tauren, who have come to join the Horde as repayment for their earlier assistance. They also manage to protect a group of Wyverns from the nearby harpies, who also join the Horde, and fight their way into the dungeon within Stonetalon Peak. Fighting through the dungeon, Thrall and Cairne eventually reach the location of the Oracle, who reveals himself to be Medivh. Jaina, who was also looking for the Oracle, also arrives, and is told by Medivh that if their world is to survive against the Burning Legion, then the Horde and Alliance must band together. Thrall is also informed that Grom's Warsong Clan has been corrupted by the Burning Legion, which forces Thrall to take his Horde to the Warsong settlement. With the help of Jaina's Alliance forces, Thrall is able to fight through the Warsong Clan, and bring Grom back to his senses. Afterwards, Thrall and Grom take the fight to Mannoroth, and are able to kill the Pit Lord, though at the cost of Grom's life.

Eternity's End

The Night Elves, led by Tyrande Whisperwind, see the outlanders as despoiling Kalimdor, and continue to consider the Horde and Alliance as their enemy. However, they soon realize that they are faced again with the Burning Legion after ten thousand years, which causes Tyrande to decide to awaken the druids.

Acquiring the Horn of Cenarius, Tyrande uses it to awaken Malfurion Stormrage, who then follows along with her in order to awaken the Druids of the Talon. The two then go underground to awaken the Druids of the Claw, but split up upon coming across the prison for Illidan Stormrage. Illidan, Malfurion's brother, was a pivotal figure in the First Invasion of the Burning Legion ten thousand years ago, bringing both victory and defeat to the Kaldorei, and the decision was made at the time to imprison him. Tyrande decides that his expertise could be useful, and kills the prison Watchers to free him. Meanwhile, Malfurion enters deeper into the cave and is able to awaken the Druids of the Claw. Upon exit, the two brothers meet and begin verbally fighting, but is stopped by Tyrande; reminding them that they have a more pressing matter at hand; the Burning Legion.

Finally out in the world again, Illidan embraces his freedom, but is greeted by Arthas who engages Illidan in a duel. Illidan figures that they are evenly matched, which Arthas informs him that if Illidan wants more power, he should seek out the Skull of Gul'dan, which has been corrupting the forests. Illidan fights his way through the corrupted Satyrs and Demons, and is able to claim the skull; gaining a demon form in the process. He then decides to test his power against the Burning Legion, and is able to kill off Tichondrius in the process. However, he is banished afterwards by Malfurion for succumbing once more to the thirst for power that got him imprisoned in the first place. Later on, Tyrande and Malfurion are greeted by Thrall and Jaina; they have all been summoned by Medivh to combine their forces for one last stand against the Burning Legion at Mount Hyjal, the base of the World Tree of Nordrassil. The truce between the Horde and Alliance expands to include the Night Elves, and their combined forces are enough to break the Burning Legion's advance and slay its leader, Archimonde.

The forces of Azeroth have prevailed, but at some cost: the Night Elves are no longer immortal, Lordaeron is ravaged, the High Elves have lost 90% of their numbers, and the Scourge is feasting on the bones.

Warcraft III: The Frozen Throne

Terror of the Tides

Anti-Mage Illidan Stormrage is ordered by the Burning Legion's new demon lord, Kil'jaeden, to kill the Lich King, the ruler of the Scourge, who, through his machinations and his dealings with Illidan, had ensured the demons' loss despite ostensibly serving the Legion. Illidan hires the serpentine Naga, night elves corrupted by ancient magic, to help himself achieve the task, but is pursued by a group of Night Elves led by the Warden, Maiev Shadowsong, who had previously been Illidan's jailer for ten thousand years.

Maiev chases Illidan to the Broken Isles, the location of the Tomb of Sargeras. However, she arrives too late as Illidan is able to claim the Eye of Sargeras in order to achieve Kil'jaeden's task. Now cornered by Illidan's Naga, Maiev sends a runner back to Kalimdor to call for aid from Malfurion and Tyrande. The two arrive at the Broken Isles with an army of Night Elves, helped by the newly awakened Mountain Giants, and are able to turn the battle against Illidan in their favor. Alongside his Naga allies, Illidan flees, and escapes towards the now devastated kingdom of Lordaeron.

Maiev, Tyrande and Malfurion arrive in Lordaeron and the latter heads off to find Illidan's location. In the meantime, Maiev and Tyrande help a band of Blood Elves (the scraps of the High Elven civilization the Scourge destroyed), led by Prince Kael'thas, escape the pursuit of the nearby undead forces in order to secure their help to fight Illidan. Tyrande holds the undead back at a bridge, but ends up getting swept downriver during the battle. Maiev and Kael's Blood Elves then join up with Malfurion, who has discovered that Illidan is attempting to destroy Northrend with the Eye of Sargeras at the ruined city of Dalaran. Malfurion is of course concerned for Tyrande's fate, but Maiev tells him that she saw her torn apart, and the two forces, Night Elves and Blood Elves, assault Illidan's base at Dalaran, and are able to stop the Eye of Sargeras before it could complete the spell.

Now captured, Illidan attempts to defend his actions by claiming that they shouldn't have stopped them as he was aiming to kill everyone's enemy, the Lich King of the Scourge. However, Malfurion counters by stating that his actions had put the whole world in danger, and resulted in Tyrande's death. Kael informs Malfurion that Tyrande had only been swept downriver, which angers Malfurion as he realizes that Maiev had lied to him about Tyrande's fate. He leaves Maiev, and heads off with Illidan as the two brothers work together against the undead to save Tyrande. Having helped save Tyrande, Malfurion allows for Illidan to leave in peace as Illidan opens, and leaves through a Portal to the ruined world of Draenor, now called Outland. Maiev however shows up at the last possible minute, and takes a small force of Night Elves with her through the portal to continue the chase after Illidan.

Curse of the Blood Elves

In Lordaeron, the Blood Elves led by Prince Kael'thas arrive before what's left of the Lordaeron Alliance forces at Dalaran in order to fight back against the undead Scourge. However, they are quickly cast aside by the Alliance's bigoted commander, Grand Marshal Garithos, and are forced to rely on the Naga led by Illidan's second-in-command, Lady Vashj, in order to achieve Garithos' impossible tasks that he provides for the Blood Elves. Garithos catches the Blood Elves and Naga working together, and considers this treason, sentencing the Blood Elves to all be executed. However, Vashj breaks Kael's Blood Elves out of their Dalaran prison cells, and promises Kael that her master, Illidan, will provide his Blood Elf people a new destiny. Making a break for it, they escape Garithos' forces through Kel'thuzad's Archimonde portal to reach Outland.

Now in Outland, Kael and Vashj are able to find Illidan, but has already been captured by Maiev. The two sides battle as Kael and Vashj come out victorious, and free Illidan. They escape Maiev's pursuit as Illidan offers Kael all the magic the Blood Elves will need that will sate their burning hunger for magic. At this point, Kael swears his, and the Blood Elves, allegiance to Illidan's cause. Illidan, realizing that he will need to hide from Kil'jaeden's wrath for failing his objective, decides that he will become the ruler of Outland, and chooses to go to war with the current ruler, the Pit Lord, Magtheridon. With Kael and Vashj at his side, they close Magtheridon's Demon Gates, and assault the Pit Lord's Black Temple to take the the leadership away from Magtheridon. However, Kil'jaeden discovers Illidan's location anyway, and, upon noticing that he has acquired some valuable allies, offers Illidan one last chance to destroy the the Lich King's Frozen Throne.

Legacy of the Damned

Arthas, now calling himself King of Lordaeron, finds himself dealing with a rebellion led by three minor Dreadlords of the Legion: Balnazzar, Detheroc and Varimathras. Arthas starts off slaughtering whats left of the Alliance resistance within Lordaeron, but is contacted by the Lich King to return to Northrend due to the approaching threat of Illidan's forces. Arthas realizes that his strength, as well as the Lich King's, have been steadily weakening; causing Arthas to steadily lose his Death Knight powers, and the Lich King to lose his control over the undead. One of such undead, Sylvanas Windrunner, takes her newly established freedom to try to assassinate Arthas, but is rescued by Kel'thuzad at the last second, and helps send Arthas on his way to Northrend. Arthas leaves Kel'thuzad behind to make sure that the Lich keeps control over the land in King Arthas' name.

Meanwhile in Lordaeron, Sylvanas uses her undead forces, and the nearby forces that her banshees have possessed, to strike at Varimathras' base, who begs for his life, and asks to join forces with her against his brothers. Sylvanas takes the offer as the two strike at Detheroc's stronghold next; killing Detheroc, and freeing an enslaved Alliance force in the process that was led by Grand Marshal Garithos. Alongside Garithos' army, the two armies launch a two-pronged attack against Balnazzar's stronghold and come out the victors. Sylvanas orders Varimathras to kill Balnazzar to prove his loyalty to her, and to also kill off Garithos for trying to force them out after completing their objective. With her enemies dead, and Lordaeron in her grasp, Sylvanas claims that they will create a new faction for themselves, the Forsaken.

Arriving in Northrend, Arthas is quickly attacked by Blood Elves, but is helped by the Crypt Lord King of Azjol-Nerub, Anub'arak. Realizing that he doesn't have the time to travel to the Lich King on foot, Anub'arak offers Arthas an alternate path by going through the depths of the fallen Nerubian Kingdom, Azjol-Nerub. Arriving at the Nerubian Kingdom, Arthas fights through whats left of Muradin's dwarf expedition, as well as the Faceless Ones that were awakened due to Illidan's previous attempt to destroy the Frozen Throne with the Eye of Sargeras. After exiting Azjol-Nerub, Arthas has his powers restored being near the Lich King, and, alongside Anub'arak, fights against Illidan, Vashj, and Kael's combined force. Eventually, Arthas and Illidan battle one-on-one, and the Death Knight defeats Illidan, sending him and his allies packing. Arthas then ascends the icy tower, and goes to his master to enact the Lich King's masterstroke—their bodies and minds fusing permanently into one of the most powerful beings on the face of Azeroth. Arthas, now as the new Lich King, is last seen sitting atop the Frozen Throne; looking down on his loyal undead.

The Founding of Durotar

ACT ONE: To Tame a Land

During the time that the Frozen Throne story unfolded, Thrall, and the Horde, settle down in a region of Kalimdor that they decide to name Durotar, and begin to work on their new capital city, Orgrimmar. The traveling Beast Master of the Mok'Nathal, Rexxar, comes across a dying orc named Mogrin, and decides to finish the task for the orc by bringing the orc's report to Thrall. Arriving in Orgrimmar, and handing the report over, Thrall offers Rexxar a place in the Horde, but Rexxar claims to consider himself a traveler who needs to continue moving, and chooses to take on jobs that require completion amongst the Horde. Thrall introduces Rexxar to the Darkspear troll, Rokhan, a Shadow Hunter scout that will accompany Rexxar around Durotar.

With Rokhan, Rexxar goes about helping the Horde's work to forge a new homeland, as well as encountering a Pandaren Brewmaster, Chen Stormstout, who wishes to tag along on their journey. Eventually however, their work around Durotar leads to a naval Alliance force that have proven themselves to be hostile to the Horde. Seeing that the Alliance threat is arriving by sea, Rokhan fears for his tribe on Durotar's Echo Isles, which has Rexxar tasked by Thrall to help evacuate Vol'jin's Darkspear Tribe to join with the Horde on the mainland. After the evacuation, Rexxar heads off to a meeting in Thrall's place to greet an Alliance emissary for negotiations, but is revealed to have been a trap to try to corner the Warchief. The dying emissary claims that the Horde doesn't know what's coming for them, which prompts Thrall to send Rexxar's group off to the new Darkspear Tribe mainland village in order to confront Jaina Proudmoore about her people being hostile to the Horde.

ACT TWO: Old Hatreds

Greeting Vol'jin at the new Darkspear village, the troll tasks Rexxar's group to infiltrate Theramore Isle, the city that had been built for the Kalimdor Alliance refugees after the victory against Archimonde's Burning Legion. With the help of Blademaster Samuro providing a distraction at the nearby hostile Alliance base, Rexxar manages to sneak a boat to Theramore, and confronts Jaina about the attacks on the Horde. Jaina claims that she had done no such attacks; wanting to maintain peace with the Horde, and asks Rexxar to lead her to the people that have been hostile to them. However, they discover at the base Samuro distracted that a group of Naga has already slaughtered everyone. Fighting through the Naga, Rexxar's group, and Jaina, come across a dying soldier who claims that the Admiral will be happy to see that Jaina is still alive. At this point, Jaina realizes who has been attacking the Horde.

Returning to Theramore Isle, Jaina is about to reveal to Rexxar's group the person that's has been attacking the Horde. However, trouble rears its ugly head when Admiral Daelin Proudmoore, Jaina's father, and an Alliance hero of the Kul Tiras navy from Warcraft II: the Tides of Darkness, shows up. Daelin is happy to be with his daughter again, but despite Jaina claiming that the humans are now at peace with the Horde, her father still hates the orcs for their demon-fueled war crimes, and, unwilling to see that they have changed, takes control of Theramore from his daughter, and attacks Rexxar's group. Rexxar and company escape the isle with their lives intact to return to Vol'jin's village.

In order to help prepare the Horde for the upcoming war against Daelin's army, Vol'jin tasks Rexxar to travel to Mulgore to recruit the aid of the Tauren. There, Rexxar's group saves the Tauren leader Cairne Bloodhoof's son, Baine, from a band of centaur, and is able to enlist the aid of the Tauren. In addition, Cairne has decided to join Rexxar's group with Rokhan and Chen. Returning to Vol'jin's village, Rexxar is next tasked to head off to Dustwallow Marsh after an injured Ogre had arrived before them seeking out help to deal with the new brutal Stonemaul Clan warlord, Kor'gall. After completing the warlord's gauntlet test to become a member of Stonemaul, Rexxar challenges Kor'gall to a duel, and proclaims himself the new leader of the Ogre clan upon the warlord's defeat; sending the Ogres off to join the Horde against Daelin's navy. Arriving at Thrall's base of operations, Rexxar is declared the Champion of the Horde by the Warchief for his accomplishments to help ready the Horde, and leads the charge against Daelin Proudmoore's base of Tiragarde Keep to push the Kul Tiras forces off Durotar's mainland, and back to Theramore Isle.

ACT THREE: A Blaze of Glory

At this point, the Horde sets sail for the final battle on Theramore Isle. Jaina comes before the Horde, who in return for Jaina's aid in stopping her father, Thrall agrees to spare her soldiers. After bypassing the naval blockade, Rexxar and his posse of Cairne, Rokhan, and Chen, push through the Kul Tiras forces to reach Daelin; backed by the forces of Thrall's Horde. The war ends once Daelin is slain. Jaina mourns her father's death, and the Horde leaves the city of Theramore to rebuild. Thrall offers once more for Rexxar to live with the Horde in Durotar, and while Rexxar declines the offer, he claims that he will always consider himself part of the Horde.

To continue the story from where the RTS games left off, head over to the World of Warcraft recap page.