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Catch the Thief (Indian Poker)

Air date: May 31, 2013
Games inspired by: Indian Poker — Blind man's bluff

https://static.tvtropes.org/pmwiki/pub/images/sangmin_catch_thief_genius.jpg
8 remaining players are divided between big and small villages. 5 people go to big village and 3 to small village. One of the 8 secretly takes on a role of "thief".

Game is played over 10 rounds. Each round consists of day and night phases. During the day villagers choose to exile someone among themselves through majority vote. Exiled players from both villages spend "night" in the hall and then go to the other village.

Thief's goal is to collect as much gold as possible. All other players are given 10 gold bars and thief steals 1 gold bar off each villager during night phase, unless he happens to be exiled on this night. Thief's victory depends if they have the most gold of all players by the end. If they don't — they become sole loser.

Village where thief ends up on the last round "loses" and the player with least amount of gold goes to Deathmatch (unless thief fails his maximum gold condition). Player in the other village with the most gold is the winner (with or without the thief, depending on thief's gold count).

Each 2 rounds players are shown their gold bar count. But they are only shown 8 numbers without saying which number belongs to whom. Using this information villagers can figure out the identity of the thief (because depending on where thief is: big village, small village or exile, he will steal different amount of gold).

Players draw lots and villages form as follows: Jinho, Poong, Gura, Eunji and Sunggyu go to big village. Sangmin, Kyungran and Yuram are in a small village. Two teams naturally form around these initial placings.

First exiles are Sangmin and Poong. Sangmin specifically volunteered to go to other village to try to sniff out information or maybe recruit players to their side. Same two exiles are then sent back (so that gold count doesn't get too confusing). Gold bar numbers after round 2 are:

10 10 10 10 8 8 8 6

It's obvious that thief is the one with 6 gold and because thief gained 3 gold bars in each round, it has to be someone in the big village who was not exiled. So it's either Eunji, Sunggyu, Gura or Jinho.

Big village then sends Sunggyu to test the waters and small village sends Yuram. Upon arriving Sunggyu confesses that he's the thief to his sunbae Sangmin. Sangmin thinks it's some kind of trick and exiles him back to big village.

Results after round 4 are the same as after round 2! This means that thief spent both nights in exile unable to gain points which means it WAS Sunggyu and he was telling the truth after all. Sangmin and Kyungran had the perfect chance to earn thief's cooperation (which pretty much wins the game) and they blew it by not trusting him and bluntly rejecting his proposal.

Sunggyu burned by Sangmin's distrust, comes back to big village. Now that big village knows who thief is (thanks to Jinho because everyone else were confused by gold counts), they can keep him inside by majority voting anyone but the thief to exile and then send Sunggyu to the small village on the last round. It seems like big village has it in the bag.

Next round Kyungran comes to big village. And here Gura makes game-ruining mistake. He wants to save up gold and because he can't do it while the thief is in the same village with him he wants to run away from Sunggyu for one round. Jinho tries to object fearing that villages might get swapped but he can't do anything against Gura forceful personality.

Gura goes to small village while Sangmin comes back to big village on his knees, begging for Sunggyu's forgiveness. That (and garnet bribe) sways Sunggyu over to "small village" team and now with Kyungran, Sangmin and Sunggyu they have majority vote. They send Jinho away while Yuram joins her teammates in the big village completing the transfer.

Big and small village basically switched places. All original inhabitants of small village are in the big village and they have the thief AND majority vote to keep themselves together while sending people from former big village back. This is the end for "big village" team. They can't do anything but getting bounced back and forth by "small villagers" who have occupied their home.

In the ninth round Jinho, Poong and Gura have to determine who to send back to big village. Because big village will send Sunggyu The Thief on the last round this player knows he won't come back to losing village. Gura has clearly lost his taste for this entire affair and actively wants out, so he lets Jinho and Poong play rock-paper-scissors over who will go to big village. Poong wins and goes to big village.

Jinho with 6 gold loses and picks Kim Gura for opponent (it was his leadership that lead to this loss after all). Deathmatch game is Indian Poker and Jinho eventually wins eliminating Gura.

Tropes:

  • Death Seeker: Gura in Deathmatch.
  • Mistaken for an Imposter: Sunggyu comes clean about being a thief, but gets rejected.
  • Screw This, I'm Outta Here: Gura's attitude at the end of an episode.
  • Teeth-Clenched Teamwork: "Big village" team are a really bad fit. Jinho and Gura have been the leaders of opposing alliances for a while, Poong has betrayed both of them, Eunji is neither here nor there and Sunggyu is the thief who is after his own interests. Gura's authoritative style of play rubs Jinho the wrong way especially.

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